Bits biónicos
«¡Lo hemos hecho nosotros!» Esta página contiene información sobre una misión personalizada de Mann vs. Máquinas, la cual no se considera misión oficial de Mann vs. Máquinas. Para ver las misiones oficiales de Mann vs. Máquinas, véase Mapas de Mann vs. Máquinas. |
Bits biónicos Bionic Bits | |
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Información básica | |
Nombre: | Bits biónicos Bionic Bits |
Nombre del archivo: |
mvm_cliffside_b6_adv_bionic_bits.pop
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Desarrollador(es): | Hell-met |
Mapa: | Cliffside |
Tipo de misión: | Invasión |
Oleadas: | 7 |
Dificultad: | Avanzada |
Dinero inicial: | 1 |
Máximo de créditos posible: | 8337 |
Tiempo mínimo de reaparición de oleada: | 1 |
Tiempo máximo de reaparición de oleada: | 2 |
Tiempo fijo de reaparición de oleada: | No |
Operación: | Digital Directive |
Tiempo de aparición del petacentinelas: | 0 segundos |
Tiempo de reaparición del petacentinelas: | 60 segundos |
Bionic Bits es una misión avanzada de invasión creada por Hell-met. Disponible para el mapa personalizado Cliffside.
Notas
- Cantimploras desactivadas.
- Jugadores con modelos robot.
- Robots Sniper pueden disparar a la cabeza.
- Créditos adicionales desactivados.
- Robots con armas desde la zona de salida.
- Máximo de dos personajes por clase.
- No se suelta un reanimador al morir; revivir es imposible.
- Robots Pyro devuelven proyectiles con el aire comprimido.
- Los petacentinelas no causan daño a los robots.
- Algunas estadísticas de arma se han cambiado, véase la sección Cambio de estadísticas para más detalles.
Oleadas
Cambio de estadísticas
Arma/Class | New Stats/Stats Change |
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Guillotina Voladora |
Added: +999% increase in recharge rate |
Somnífero |
New stats When weapon is active: +90% faster baseball recharge rate +100% jump height Immune to fall damage -400 maximum health (1200 HP total) No crouching +50% bigger head size Author Note: Giant Jumping Sandman Scout's weapon |
Arenque Sagrado |
New stats When weapon is active: +30% faster move speed on wearer -400 maximum health (1200 HP total) No double jump No crouching Author Note: Super Scout's weapon |
Asesino Envuelto |
Added: +999% increase in recharge rate |
Caja Negra |
New stats +25% blast radius Restore 60 HP on hit +100% faster firing speed +10% faster reload speed -66% damage penalty +2 degree rocket spread No random critical hits Author Note: Black Box Soldier's weapon |
Propulsor Térmico |
Added: +99% faster recharge rate Added: Able to re-launch while already in-flight |
Mano Caliente |
Added: +150% damage bonus |
Ali Baba's Wee Booties |
Added: +1 jump in mid-air |
Bombardero de Acero |
New stats Hold Fire to load up to three grenades Release Fire to unleash the barrage |
Resistencia Escocesa |
New stats Hold Fire to load up to three stickybombs Release Fire to unleash the barrage |
Intuertal Festiva |
Added: On Kill: Turns victim into ice |
All Heavy Primaries |
Added: Can switch to other weapon while deployed |
Shotgun |
New stats +900% bullets per shot -50% damage penalty 150% slower firing speed -66% max secondary ammo on wearer No random crits Author Note: Giant Shotgun Heavy's weapon |
Puños |
Added: +150% damage bonus |
Forajido |
Added: +150% damage bonus |
Your Eternal Reward |
Added: +50% damage vulnerability on wearer |
Invis Watch |
Added: +50 max health on wearer |
Embozador |
Added: +50 max health on wearer |
Scout |
Play as Giant Scout Robot 1600 HP +100% damage bonus -50% reduction in push force taken from damage -50% reduction in airblast vulnerability Deals 3x falling damage when landing Cannot use Upgrade Station -50% health from packs Can pass through enemies |
Soldier |
+50% more accurate Immune to fall damage On building hit: Disable them for 0.5 seconds |
Pyro |
+50% more accurate Immune to fall damage +100% refire rate after airblast |
Demoman |
Grenade does not tumble Immune to fall damage +200% charge impact damage +200% charge duration Melee attack hits multiple enemies |
Heavy |
On Kill: Turns victim into ash +50% faster spin up time Deals 3x falling damage when landing |
Engineer |
All PDAs use the Pip-Boy interface +150 max health +50% more accurate Immune to fall damage Infinite sentry gun ammo +75% sentry rocket firing speed Teleporter grants speed boost 100 metal regenerated every 5 seconds |
Medic |
Immune to fall damage Regenerate 40 HP per second Medi gun can heal friendly buildings -100% max overheal Overheal Expert is prohibited (purchasing it will have no benefit) |
Sniper |
+100% accuracy on all weapons +4 arrows per shot Immune to fall damage All players connected via Medigun beams are hit Buying Projectile Penetration on the Huntsman or the Fortified Compound will break the weapon and render it unusable |
Spy |
+50% more accurate Immune to fall damage +200% cloak regeneration rate Instant cloaking and decloaking |
All Classes |
Damage removes sappers +300% increased air control +50% faster weapon switch 25% ammo regenerated every 5 seconds Players can taunt in mid-air |
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