Patch du 10 novembre 2016

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Notes de mise à jour

Patch 1

  • Correction d'un cas d'armes invisibles pour les autres joueurs après qu'ils aient changés d'équipement
  • Correction de l'option correction des couleurs qui ne marchait pas
  • Correction des joueurs qui ne retournaient pas toujours à l'écran de lobby du matchmaking à la fin d'un match de Mann vs. Machine
  • Correction des particules qui ne se retiraient pas des objets cosmétiques lorsqu'on changeait de vue entre la troisième et la première personne
  • Correction d'un cas où on voyait les mauvais projectiles personnalisés pour les lance-grenades comme le Canonneur quand le porteur a récemment changé d'équipement
  • Correction pour certains Filtre de carte étrange qui montraient les mauvais noms des cartes dans leurs descriptions
  • La convar tf_teamtalk a été remplacée par tf_gravetalk
    • Lorsqu'elle est activée, les joueurs en vie peuvent voir les messages des joueurs morts dans le chat
    • Lorsqu'elle est désactivée, les joueurs en vie ne peuvent pas entendre les joueurs morts, quelque ce soit l'équipe
    • Suppression d'un comportement bizarre du tf_teamtalk où les joueurs en vie ne pouvaient exclusivement pas entendre les joueurs morts de l'équipe adverse
    • Les options par défaut sont activées, excepté dans les matches du mode compétitif
  • Correction d'une capacité à se servir des Punch des Vacances sur les ennemis durant une trêve d'Halloween
  • Correction d'une capacité à activer la rage du Phlogistinateur du Pyro juste après que la première tentative ait échouée
  • Correction des bots du Mann vs. Machine qui ne jouaient pas le son de téléportation et devenaient invulnérable après s'être téléporté
  • Correction d'une incapacité chez les Snipers à changer vers leur armes de mêlée en étant sous l'effet du sort "petit"
  • Correction d'un matériel manquant dans le menu principal
  • Ajout d'une Casquette inhabituelle qui servira à garantir une Casquette inhabituelle Fait soit-même aux créateurs d'effets de particules Inhabituelles
  • Ajout des médailles de tournoi Chapelaria 6v6 pour la première saison
  • Mise à jour des sons d'apparition/mort pour le Monoculus et Merasmus afin de supprimer les effets de son du Cavalier sans Tête et sans Cheval
  • Mise à jour des fichiers de localisation
  • Mise à jour de mvm_ghost_town pour corriger les cube maps
  • Mise à jour de mvm_mannhattan
    • Correction des Spies qui apparaissaient derrière la porte refermée à la Porte A
    • Correction des Sentry Busters qui restaient parfois à la Porte A à la place d'attaquer les mitrailleuses
  • Mise à jour de pl_millstone_event (Hellstone)
    • Correction d'un exploit qui pouvait piéger le Cavalier sans Tête et sans Cheval
    • Correction de certains trous de porte où on pouvait tirer à travers
    • Correction d'une erreur de texture
    • Correction d'un baril où on pouvait passer à travers
    • Amélioration des fichiers de navigation pour améliorer le déplacement des bot
    • Correction d'une capacité à tirer à travers les murs situés en face de la première base RED
    • Requête de la communauté: Ajout des fonctions OnTruceStart et OnTruceEnd à l'entité tf_gamerules pour les cartes

Changements non documentés

Patch 2

  • Mise à jour de l'option tf_gravetalk afin qu'elle soit réglée par défaut pour le mode Compétitif

Fichiers modifiés

Note: Le journal des modifications ci-dessous est généré à partir des différences entre deux révisions du jeu. Ces données peuvent être incomplètes ou incohérentes.
Changements de la révision
Modified: bin/tf.fgd
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/replay.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad_dll.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/mvm_ghost_town.bsp
Modified: tf/maps/mvm_mannhattan.bsp
Modified: tf/maps/pl_millstone_event.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/maps/mvm_ghost_town.nav
Modified: tf/tf2_misc_dir.vpk/maps/mvm_mannhattan.nav
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_demo.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_engineer.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_heavy.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_medic.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_pyro.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_scout.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_sniper.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_soldier.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_spy.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant.vvd
Modified: tf/tf2_sound_misc.vpk.sound.cache
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/halloween_boss_defeated_monoculus.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/halloween_boss_summoned_monoculus.wav
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/up_hat_demo.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/up_hat_demo_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/player/items/all_class/up_hat.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant_normal.vtf