Map locations initiative
< User:Foxbite | Sandbox
Contents
- 1 Overview
- 2 Map list
- 3 Sandbox
- 3.1 PL
- 3.1.1 Badwater Basin
- 3.1.2 Bloodwater
- 3.1.3 Barnlitz
- 3.1.4 Borneo
- 3.1.5 Bread Space
- 3.1.6 Brimstone
- 3.1.7 Chilly
- 3.1.8 Enclosure
- 3.1.9 Frontier
- 3.1.10 Gold Rush
- 3.1.11 Gravestone
- 3.1.12 Hellstone
- 3.1.13 Hoodoo
- 3.1.14 Pier
- 3.1.15 Polar
- 3.1.16 Precipice
- 3.1.17 Snowycoast
- 3.1.18 Swiftwater
- 3.1.19 Terror
- 3.1.20 Thunder Mountain
- 3.1.21 Upward
- 3.1.22 Hassle Castle
- 3.1.23 Wutville
- 3.2 PLR
- 3.3 CP (A/D)
- 3.4 CP (Symmetric)
- 3.4.1 5Gorge
- 3.4.2 Badlands (Control Point)
- 3.4.3 Coldfront
- 3.4.4 Fastlane
- 3.4.5 Foundry
- 3.4.6 Freight
- 3.4.7 Granary (Control Point)
- 3.4.8 Gullywash
- 3.4.9 Metalworks
- 3.4.10 Powerhouse
- 3.4.11 Process
- 3.4.12 Snakewater
- 3.4.13 Sunshine
- 3.4.14 Sinshine
- 3.4.15 Vanguard
- 3.4.16 Well (Control Point)
- 3.4.17 Yukon
- 3.5 KOTH
- 3.5.1 Badlands (King of the Hill)
- 3.5.2 Brazil
- 3.5.3 Cascade
- 3.5.4 Cauldron
- 3.5.5 Harvest
- 3.5.6 Harvest Event
- 3.5.7 Highpass
- 3.5.8 Kong King
- 3.5.9 Lakeside
- 3.5.10 Ghost Fort
- 3.5.11 Los Muertos
- 3.5.12 Laughter
- 3.5.13 Lazarus
- 3.5.14 Maple Ridge Event
- 3.5.15 Megalo
- 3.5.16 Moldergrove
- 3.5.17 Moonshine Event
- 3.5.18 Nucleus (King of the Hill)
- 3.5.19 Probed
- 3.5.20 Sawmill (King of the Hill)
- 3.5.21 Sinthetic
- 3.5.22 Slasher
- 3.5.23 Suijin
- 3.5.24 Viaduct
- 3.5.25 Eyeaduct
- 3.6 CTF
- 3.7 PD
- 3.8 Arena
- 3.9 MVM
- 3.1 PL
Overview
TBD | In progress(incl. these not approved) | Awaiting approval / Approved | Null(no old overview) |
⌛ | ⚒️ | ☑️/✅ | ❌ |
0 | 125 | 0 / 0 | 2 |
last upd 22/Feb/22
Notes
I haven't changed much when transfering maps from the sandbox, therefore they still use the private version of the template. Idk if moving to it can theoretically break anything.- I've also noticed that some overlays are laid out on overview files different from these placed on the respective articles, some were likely recently updated and are straight up broken. This all will have to be re-checked, together with grammar and naming conventions. That's why we have two ticked states here.
- Current major issues:
- No way to implement the template properly on symmetrical maps
Marking CPs (some overlays have it some don't)Resolved as of Jan 30th in the private branch
PL(+R): 32/33
CP: 35/36 (Issues)👀
KOTH: 25/25 (Issues)👀
CTF: 9/9 (Issues)👀
PD: 6/6
ARENA: 11/11
MVM: 7/7 (?)
Total: 125/127
Overall:Drafts
Overall:Approval
Map list
Sandbox
PL
Badwater Basin
Old
Foxbite's version
Lolimsogreat21's version
Bloodwater
Old
Foxbite's version
Lolimsogreat21's version
Barnlitz
Old
Foxbite's version
missing control points; missing 2nd final spawn point; fix spawn naming Template:Map locations
Lolimsogreat21's version
Borneo
Old
Foxbite's version
Lolimsogreat21's version
Bread Space
Brimstone
Old
Lolimsogreat21's version
Chilly
Brand new
Enclosure
Brand new
Stage 1
Stage 2
Stage 3
Frontier
Old
New
Gold Rush
Old
Lolimsogreat21's version
Stage 1
Stage 2
Stage 3
Gravestone
Old
Lolimsogreat21's version
Hellstone
Old
Lolimsogreat21's version
Hoodoo
Brand new
Stage 1
Stage 2
Stage 3
Pier
Well, an overview for this one is already listed as an example by Wookipan
Old
Wookipan's version
Lolimsogreat21's version
Polar
Brand new
Precipice
Old
Lolimsogreat21's version
Snowycoast
Old
Lolimsogreat21's version
Swiftwater
Old
Foxbite's version
Lolimsogreat21's version
Terror
Lolimsogreat21's version
Thunder Mountain
Brand new
Stage 1
Stage 2
Stage 3
Upward
Old
Lolimsogreat21's version
Hassle Castle
Old
Lolimsogreat21's version
Wutville
Old
Lolimsogreat21's version
PLR
Banana Bay
Old
Lolimsogreat21's version
Helltower
Old
Lolimsogreat21's version
CP (A/D)
Altitude
Brand new
Dustbowl
Old
Lolimsogreat21's version
Egypt
Old
Lolimsogreat21's version
Erebus
Lolimsogreat21's version
Stage 1
Stage 2
Stage 3
Gorge
Old
Lolimsogreat21's version
Gorge Event
Old
Lolimsogreat21's version
Gravel Pit
Old
Lolimsogreat21's version
Junction
Old
Lolimsogreat21's version
Mercenary Park
Old
Lolimsogreat21's version
Mossrock
Old
Lolimsogreat21's version
Mountain Lab
Old
Lolimsogreat21's version
Mann Manor
Old
Lolimsogreat21's version
Snowplow
Old
Lolimsogreat21's version
Stage 1
Stage 2
Steel
Old
Lolimsogreat21's version
DeGroot Keep
Old
Lolimsogreat21's version
Standin
CP (Symmetric)
5Gorge
Old
Lolimsogreat21's version
Badlands (Control Point)
Old
Lolimsogreat21's version
Coldfront
Old
Lolimsogreat21's version
Fastlane
Old
Lolimsogreat21's version
Foundry
Old
Lolimsogreat21's version
Freight
Old
Lolimsogreat21's version
Granary (Control Point)
Old
Lolimsogreat21's version
Gullywash
Brand new
Metalworks
Old
Lolimsogreat21's version
Powerhouse
Old
Lolimsogreat21's version
Process
Old
Lolimsogreat21's version
Snakewater
Old
Lolimsogreat21's version
Sunshine
Old
Lolimsogreat21's version
Sinshine
Old
Lolimsogreat21's version
Vanguard
Old
Lolimsogreat21's version
Well (Control Point)
Old
Lolimsogreat21's version
Yukon
Old
Lolimsogreat21's version
KOTH
Badlands (King of the Hill)
Old
Lolimsogreat21's version
Brazil
Old
Lolimsogreat21's version
Cascade
Brand new
Cauldron
Old
Lolimsogreat21's version
Harvest
Old
Lolimsogreat21's version
Harvest Event
Old
Lolimsogreat21's version
Highpass
Old
Lolimsogreat21's version
Kong King
Old
Lolimsogreat21's version
Lakeside
Old
Lolimsogreat21's version
Ghost Fort
Old
Lolimsogreat21's version
Los Muertos
Lolimsogreat21's version
Laughter
Old
Lolimsogreat21's version
Lazarus
Old
Lolimsogreat21's version
Maple Ridge Event
Old
Lolimsogreat21's version
Megalo
Old
Lolimsogreat21's version
Moldergrove
Old
Lolimsogreat21's version
Moonshine Event
Old
Lolimsogreat21's version
Nucleus (King of the Hill)
Old
Lolimsogreat21's version
Probed
Old
Lolimsogreat21's version
Sawmill (King of the Hill)
Old
Lolimsogreat21's version
Sinthetic
Lolimsogreat21's version
Slasher
Old
Lolimsogreat21's version
Suijin
Old
Lolimsogreat21's version
Viaduct
Old
Lolimsogreat21's version
Eyeaduct
Old
New
- REDIRECT Template:Map locations
CTF
2Fort
Old
Please note the following: The Blu side shows the first floor while the Red side shows the second floor. (this msg should ideally be nested somewhere inside the template)