Difference between revisions of "Soldier/da"
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− | {{ | + | {{needimage|An image of Megabeth from SMNC wearing Soldier's uniform and using his rocketlauncher}} |
{{infobox class | {{infobox class | ||
|image=Soldier.png | |image=Soldier.png | ||
|class=[[Image:Leaderboard class soldier.png|40px]] | |class=[[Image:Leaderboard class soldier.png|40px]] | ||
|type=[[Offensive/da|Offensiv]] | |type=[[Offensive/da|Offensiv]] | ||
− | |health=''' | + | |health='''{{Metrics/Health|C=soldier}}''' {{overheal tool|{{Metrics/Health|C=soldier}}}} |
− | |speed='''80%''' <small><br />(''Se [[# | + | |speed='''80%''' <small><br />(''Se [[#Speed|hastighed]] nedenfor for below for yderligere detaljer'')</small> |
}} | }} | ||
− | {{Quotation|'''Soldieren''' | + | {{Quotation|'''Soldieren''' omkring krigskunst|Hvis det er sikkert at man vinder hvis man kæmper, så må i '''kæmpe!'''}} |
+ | '''Soldieren''' er en skør fra Amerikas midte. Robust og vel-udstyret, han er fleksibel, kan både være offensiv og defensiv, og en god start klasse så man kan blive bekendt med spillet. | ||
− | + | Soldieren er kendt for hans [[Jumping/da#Soldier jumps|raket hop]]. I mod alt sund fornuft, kan Soldieren affyre en raket mod hans fødder og skyde sig selv op i luften, på bekostning af noget af sit helbred. Denne evne gør det muligt for Soldieren at dukke op i uventede steder og nå områder som ellers ikke kan nås, ej heller af [[Scout/da|Scoutens]] [[Jumping/da#Double jump|dobbelthop]]. | |
− | + | De to granater på Soldierens karakter model kan ikke bruges med mindre spilleren udfører [[Kamikaze/da|kamikaze]] [[Taunt/da#Special taunts|hån-angrebet]], som kun kan bruges når man er udstyrer med [[Equalizer/da|Udligneren]]. | |
− | + | [http://www.imdb.com/name/nm1653371/ Rick May] har lagt [[Voice actors/da|stemme]] til Soldieren. | |
− | |||
− | [http://www.imdb.com/name/nm1653371/ Rick May] har lagt stemme til Soldieren. | ||
__ToC__ | __ToC__ | ||
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=== Biografi === | === Biografi === | ||
{{Class bio | {{Class bio | ||
− | | name = Ukendt; | + | | name = Ukendt; Henvist til som "Mister Jane Doe"<ref name="WAR Comic">[[:File:War16.jpg|WAR! Comic, page 16]].</ref> |
− | | birthplace = {{W|Midwest| | + | | birthplace = {{W|Midwest|lang=da|Midwest, '''USA'''}} |
− | | job = {{w|Shock & Awe}}<ref name="trailer 2"> [[Trailer 2|Team Fortress 2 Trailer 2]], | + | | job = {{w|Shock & Awe}}<ref name="trailer 2"> [[Trailer 2/da|Team Fortress 2 Trailer 2]], udgiver i September 2006.</ref> |
− | | motto = "Jeg er en | + | | motto = "Jeg er en Rakat Mand."<ref name="trailer 2" /> |
− | | specialability = [[Rocket jump/da| | + | | specialability = [[Rocket jump/da|Raket Hop]] |
| description = Selvom han desperat ønskede at kæmpe i 2. verdenskrig, blev Soldieren afvist fra hver afdeling af det amerikanske militær. Uforfærdet købte han sin egen billet til Europa. Efter han ankom, og endelig lokaliserede Polen, lærte Soldieren sig selv hvordan man lader og affyrer en bred vifte af våben, før han iværksatte sin drabsjagt på nazisterne, som han blev tildelt op til flere medaljer for, som han selv havde designet og fremstillet. Hans hærgen sluttede umiddelbart efter at han hørte om afslutningen af krigen i 1949. | | description = Selvom han desperat ønskede at kæmpe i 2. verdenskrig, blev Soldieren afvist fra hver afdeling af det amerikanske militær. Uforfærdet købte han sin egen billet til Europa. Efter han ankom, og endelig lokaliserede Polen, lærte Soldieren sig selv hvordan man lader og affyrer en bred vifte af våben, før han iværksatte sin drabsjagt på nazisterne, som han blev tildelt op til flere medaljer for, som han selv havde designet og fremstillet. Hans hærgen sluttede umiddelbart efter at han hørte om afslutningen af krigen i 1949. | ||
− | |||
| image = Meetthesoldier4.PNG | | image = Meetthesoldier4.PNG | ||
+ | | betaemblems = [[File:Soldier_emblem_RED_beta.png|50px]] [[File:Soldier_emblem_BLU_beta.png|50px]] | ||
}} | }} | ||
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{| class="wikitable grid" | {| class="wikitable grid" | ||
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Modifier |
− | ! class="header" | | + | ! class="header" | Speed |
|- | |- | ||
| '''Standard''' | | '''Standard''' | ||
− | | align="center" | | + | | align="center" | {{Decimal Align | NUM = 80 | P = 1 | POSTFIX = % | FORMAT = B}} |
|- | |- | ||
− | | | + | | Equipped with the [[Equalizer]] at above 80% HP. |
− | | align="center" | 80% | + | | align="center" | {{Decimal Align | NUM = 80 | P = 1 | POSTFIX = %}} |
|- | |- | ||
− | | | + | | Equipped with the [[Equalizer]] between 60% and 80% HP. |
− | | align="center" | 88% | + | | align="center" | {{Decimal Align | NUM = 88 | P = 1 | POSTFIX = %}} |
|- | |- | ||
− | | | + | | Equipped with the [[Equalizer]] between 40% and 60% HP. |
− | | align="center" | 96% | + | | align="center" | {{Decimal Align | NUM = 96 | P = 1 | POSTFIX = %}} |
|- | |- | ||
− | | | + | | Equipped with the [[Equalizer]] between 20% and 40% HP. |
− | | align="center" | 112% | + | | align="center" | {{Decimal Align | NUM = 112 | P = 1 | POSTFIX = %}} |
|- | |- | ||
− | | | + | | Equipped with the [[Equalizer]] at 20% HP or below. |
− | | align="center" | 128% | + | | align="center" | {{Decimal Align | NUM = 128 | P = 1 | POSTFIX = %}} |
|- | |- | ||
− | | | + | | Charging with the [[Cow Mangler 5000]]. |
− | | align="center" | 26.7% | + | | align="center" | {{Decimal Align | NUM = 26.7 | P = 1 | POSTFIX = %}} |
|} | |} | ||
− | == | + | == Grundstrategi == |
− | {{main|Tips/da#Soldier|l1=Soldier | + | {{main|Tips/da#Soldier|l1=Soldier tips|Basic Soldier strategy/da|l2=Soldier strategi}} |
[[File:Soldierava.jpg|right]] | [[File:Soldierava.jpg|right]] | ||
− | * | + | * You can rocket jump to great heights by simultaneously jumping and |
− | * | + | firing a rocket at the ground. |
− | * | + | *Crouching and jumping simultaneously while aiming at the ground will propel you farther at the cost of more self-damage. |
− | * | + | * Aim rockets at enemy's feet to ensure they can't avoid the explosion damage. |
+ | * Make sure you keep your Rocket Launcher loaded. Hit {{tooltip|R|The Reload command will change to match a custom control scheme or console controller.}} to reload it at any time. | ||
+ | * Press {{tooltip|E|The Medic! call command will change to match a custom control scheme or console controller.}} to call for a Medic if you get hurt. Nearby Medics will be notified of your need. | ||
<!-- # NOTE: | <!-- # NOTE: | ||
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== Våben == | == Våben == | ||
− | {{main|Weapons/da|l1=Våben | + | {{main|Weapons/da|l1=Våben}} |
− | + | Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures. | |
− | === | + | === Primære === |
{| class="wikitable grid" width="100%" | {| class="wikitable grid" width="100%" | ||
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Weapon |
− | ! class="header" width="5%" | | + | ! class="header" width="5%" | Kill Icon |
− | ! class="header" width="7%" | | + | ! class="header" width="7%" | Ammo<br/>Loaded |
− | ! class="header" width="7%" | | + | ! class="header" width="7%" | Ammo<br/>Carried |
− | ! class="header" width="11%" | | + | ! class="header" width="11%" | Damage Range |
− | ! class="header" width="45%" | | + | ! class="header" width="45%" | Notes / Special Abilities |
|- | |- | ||
− | ! {{Table icon|Rocket Launcher| | + | ! {{Table icon|Rocket Launcher|Stock}} |
| align="center" | {{Icon killicon|weapon=Rocket Launcher}} | | align="center" | {{Icon killicon|weapon=Rocket Launcher}} | ||
− | | align="center" | 4 | + | | rowspan="2" align="center" | 4 |
− | | align="center" | 20 | + | | rowspan="2" align="center" | 20 |
− | | align="center" | ''' | + | | rowspan="2" align="center" | '''Base''': 90 |
− | + | '''[[Critical hits|Crit]]''': 270 | |
− | '''[[Crit | ||
| | | | ||
|- | |- | ||
− | ! {{Table icon|Direct Hit| | + | ! {{Table icon|Original|Promotional / Craft}} |
+ | | align="center" | {{Icon killicon|weapon=Original}} | ||
+ | | | ||
+ | {{Info}} Rockets fly straight down the crosshair from the center of the screen. | ||
+ | |- | ||
+ | ! {{Table icon|Direct Hit|Unlock}} | ||
| align="center" | {{Icon killicon|weapon=Direct Hit}} | | align="center" | {{Icon killicon|weapon=Direct Hit}} | ||
| align="center" | 4 | | align="center" | 4 | ||
| align="center" | 20 | | align="center" | 20 | ||
− | | align="center" | ''' | + | | align="center" | '''Base''': 112 |
− | '''[[Crit | + | '''[[Critical hits|Crit]]''': 338 |
| | | | ||
− | {{Pro}} | + | {{Pro}}Has 80% faster rocket speed. |
− | {{Pro}} | + | {{Pro}}Deals 25% more damage. |
− | {{Pro}} | + | {{Pro}}Guarantees [[Critical hits#Mini-crits|mini-crits]] damage on opponents sent airborne by an explosion. |
− | {{Con}} | + | {{Con}}Has 70% smaller splash damage radius. |
|- | |- | ||
− | ! {{Table icon|Black Box| | + | ! {{Table icon|Black Box|Craft}} |
| align="center" | {{Icon killicon|weapon=Black Box}} | | align="center" | {{Icon killicon|weapon=Black Box}} | ||
| align="center" | 3 | | align="center" | 3 | ||
| align="center" | 20 | | align="center" | 20 | ||
− | | align="center" | ''' | + | | align="center" | '''Base''': 90 |
− | '''[[Crit | + | '''[[Critical hits|Crit]]''': 270 |
| | | | ||
− | {{Pro}} | + | {{Pro}}On hit, restores 15 health points. |
− | {{Con}} | + | {{Con}}Has a 25% smaller clip size. |
|- | |- | ||
− | ! {{Table icon|Rocket Jumper| | + | ! {{Table icon|Rocket Jumper|Craft}} |
| | | | ||
| align="center" | 4 | | align="center" | 4 | ||
| align="center" | 60 | | align="center" | 60 | ||
− | | align="center" | ''' | + | | align="center" | '''Base''': 0 |
− | '''[[Crit | + | '''[[Critical hits|Crit]]''': 0 |
| | | | ||
− | {{Pro}} | + | {{Pro}}Has 200% more ammo carried. |
− | {{Pro}} | + | {{Pro}}Makes user immune to self-inflicted explosive damage, the wearer does not need the [[Gunboats]]. |
− | {{Con}} | + | {{Con}}Deals no damage at all to enemies. |
− | {{Con}}+100% | + | {{Con}}+100% explosive damage vulnerability on wearer |
− | {{Con}}+100% | + | {{Con}}+100% bullet damage vulnerability on wearer |
− | {{Con}}+100% | + | {{Con}}+100% fire damage vulnerability on wearer |
|- | |- | ||
− | ! {{Table icon|Liberty Launcher| | + | ! {{Table icon|Liberty Launcher|Craft}} |
| align="center" | {{Icon killicon|weapon=Liberty Launcher}} | | align="center" | {{Icon killicon|weapon=Liberty Launcher}} | ||
| align="center" | 3 | | align="center" | 3 | ||
| align="center" | 20 | | align="center" | 20 | ||
− | | align="center" | ''' | + | | align="center" | '''Base''': 90 |
− | + | '''[[Critical hits|Crit]]''': 270 | |
− | '''[[Crit | ||
| | | | ||
− | {{Pro}} | + | {{Pro}}Has 40% faster rocket speed. |
− | {{Con}} | + | {{Con}}Has a 25% smaller clip size. |
|- | |- | ||
− | ! rowspan="2" | {{Table icon|Cow Mangler 5000| | + | ! rowspan="2" | {{Table icon|Cow Mangler 5000|Craft}} |
|align=center | {{icon killicon|weapon = Cow mangler 5000}} | |align=center | {{icon killicon|weapon = Cow mangler 5000}} | ||
| align="center" rowspan="2" | 5 | | align="center" rowspan="2" | 5 | ||
| align="center" rowspan="2" | N/A | | align="center" rowspan="2" | N/A | ||
− | | align="center" rowspan="2" | ''' | + | | align="center" rowspan="2" | '''Base''': 81 <br/>(single shot) |
− | ''' | + | '''Base''': 108 (charged shot) |
− | '''[[Crit | + | '''[[Critical hits|Crit]]''': N/A |
| rowspan="2" | | | rowspan="2" | | ||
− | {{Pro}} | + | {{Pro}} Does not use ammo. |
− | {{Pro}} | + | {{Pro}} Has a 25% larger clip size. |
− | {{Info}} Alt- | + | {{Info}} Alt-fire: A charged shot that [[Critical hit#Mini-crits|mini-crits]] players and disables buildings for 4 seconds. |
− | {{con}} -10% | + | {{con}} -10% damage penalty. |
− | {{con}} | + | {{con}} No random critical hits. |
− | {{con}} 5% | + | {{con}} 5% slower reload time. |
− | {{con}} | + | {{con}} Deals only 20% damage to buildings. |
− | {{con}} | + | {{con}} Cannot be Crit boosted. |
− | |||
− | |||
|- | |- | ||
− | ! | + | ! {{Icon killicon|weapon = fire}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | === | + | === Sekundære === |
{| class="wikitable grid" width="100%" | {| class="wikitable grid" width="100%" | ||
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Weapon |
− | ! class="header" width="5%" | | + | ! class="header" width="5%" | Kill Icon |
− | ! class="header" width="7%" | | + | ! class="header" width="7%" | Ammo<br/>Loaded |
− | ! class="header" width="7%" | | + | ! class="header" width="7%" | Ammo<br/>Carried |
− | ! class="header" width="11%" | | + | ! class="header" width="11%" | Damage Range |
− | ! class="header" width="45%" | | + | ! class="header" width="45%" | Notes / Special Abilities |
|- | |- | ||
− | ! {{Table icon|Shotgun| | + | ! {{Table icon|Shotgun|Stock}} |
| align="center" | {{Icon killicon|weapon=Shotgun}} | | align="center" | {{Icon killicon|weapon=Shotgun}} | ||
| align="center" | 6 | | align="center" | 6 | ||
| align="center" | 32 | | align="center" | 32 | ||
− | | align="center" | ''' | + | | align="center" | '''Base''': 60 |
− | '''[[Crit | + | '''[[Critical hits|Crit]]''': 180<br/><small>[6 dmg. × 10 pellets]</small> |
| | | | ||
|- | |- | ||
− | ! {{Table icon|Buff Banner| | + | ! {{Table icon|Buff Banner|Unlock}} |
| | | | ||
| align="center" | N/A | | align="center" | N/A | ||
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| align="center" | N/A | | align="center" | N/A | ||
| | | | ||
− | {{Pro}} | + | {{Pro}}At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed [[Critical hit#Mini-Crits|Mini-Crits]]. |
− | {{Info}} | + | {{Info}}Charges its rage meter with damage dealt - takes 600 damage to fully charge rage meter. |
|- | |- | ||
− | ! {{Table icon|Gunboats| | + | ! {{Table icon|Gunboats|Craft}} |
| | | | ||
| align="center" | N/A | | align="center" | N/A | ||
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| align="center" | N/A | | align="center" | N/A | ||
| | | | ||
− | {{Pro}} | + | {{Pro}}Grants 60% less self-damage by rockets, including [[rocket jump]]s. However doesn't affect fall damage. |
− | {{Info}} | + | {{Info}}Grants its abilities passively, does not need to be selected first in order to apply the ability. |
|- | |- | ||
− | ! {{Table icon|Battalion's Backup| | + | ! {{Table icon|Battalion's Backup|Craft}} |
| | | | ||
| align="center" | N/A | | align="center" | N/A | ||
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| align="center" | N/A | | align="center" | N/A | ||
| | | | ||
− | {{Pro}} | + | {{Pro}}At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed immunity to [[Critical hits|Critical]] damage and raises resistance to damage by 35%. |
− | {{Info}} | + | {{Info}}Charges its rage meter with damage received - takes 350 damage to fully charge. |
|- | |- | ||
− | ! {{Table icon|Concheror| | + | ! {{Table icon|Concheror|Promotional / Craft}} |
| | | | ||
| align="center" | N/A | | align="center" | N/A | ||
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| align="center" | N/A | | align="center" | N/A | ||
| | | | ||
− | {{Pro}} | + | {{Pro}}While the buff is active, the user and nearby teammates are healed for 35% of the damage they deal. |
− | {{Info}} | + | {{Info}}Charges its rage meter with damage dealt or received - takes 1133 damage dealt or 333 damage received to fully charge rage meter. |
|- | |- | ||
− | ! {{Table icon|Mantreads| | + | ! {{Table icon|Mantreads| Craft}} |
| align="center" | {{Icon killicon|weapon=Mantreads}} | | align="center" | {{Icon killicon|weapon=Mantreads}} | ||
| align="center" | N/A | | align="center" | N/A | ||
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| align="center" | N/A | | align="center" | N/A | ||
| | | | ||
− | {{Pro}}-75% | + | {{Pro}}-75% reduction in push force taken from damage. |
− | {{Pro}} | + | {{Pro}}Deals 3x falling damage to the player you land on. |
− | {{Info}} | + | {{Info}}Grants its abilities passively, does not need to be selected first in order to apply the ability. |
|- | |- | ||
− | ! {{Table icon|Reserve Shooter| | + | ! {{Table icon|Reserve Shooter| Craft}} |
| align="center" | {{Icon killicon|weapon=Reserve Shooter}} | | align="center" | {{Icon killicon|weapon=Reserve Shooter}} | ||
| align="center" | 3 | | align="center" | 3 | ||
| align="center" | 32 | | align="center" | 32 | ||
− | | align="center" | ''' | + | | align="center" | '''Base''': 60 |
− | '''[[Crit | + | '''[[Critical hits|Crit]]''': 180<br/><small>[6 dmg. × 10 pellets]</small> |
| | | | ||
− | {{Pro}}15% | + | {{Pro}}15% faster weapon switch speed. |
− | {{Pro}}Mini- | + | {{Pro}}Mini-crits airborne targets for 3 seconds after switch. |
− | {{Con}} | + | {{Con}}Has 50% smaller clip size. |
|- | |- | ||
− | ! {{Table icon|Righteous Bison| | + | ! {{Table icon|Righteous Bison|Craft}} |
|align="center" | {{Icon killicon|weapon=Righteous Bison}} | |align="center" | {{Icon killicon|weapon=Righteous Bison}} | ||
| align="center" | 4 | | align="center" | 4 | ||
| align="center" | N/A | | align="center" | N/A | ||
− | | align="center" | ''' | + | | align="center" | '''Base''': 16 |
− | '''[[Crit | + | '''[[Critical hits|Crit]]''': 48 |
| | | | ||
− | {{Pro}} | + | {{Pro}}Does not use ammo. |
+ | |||
+ | {{Pro}}Projectile penetrates enemy targets. | ||
− | {{Pro}} | + | {{Pro}}Projectiles cannot be deflected. |
− | {{ | + | {{Info}}May hit target players multiple times. |
− | {{Info}} | + | {{Info}}Can light friendly [[Huntsman]] arrows on fire. |
− | {{con}} | + | {{con}}Deals only 20% damage to buildings. |
|- | |- | ||
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=== Nærkamp === | === Nærkamp === | ||
{| class="wikitable grid" width="100%" | {| class="wikitable grid" width="100%" | ||
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Weapon |
− | ! class="header" width="5%" | | + | ! class="header" width="5%" | Kill Icon |
− | ! class="header" width="7%" | | + | ! class="header" width="7%" | Ammo<br/>Loaded |
− | ! class="header" width="7%" | | + | ! class="header" width="7%" | Ammo<br/>Carried |
− | ! class="header" width="11%" | | + | ! class="header" width="11%" | Damage Range |
− | ! class="header" width="45%" | | + | ! class="header" width="45%" | Notes / Special Abilities |
|- | |- | ||
− | ! {{Table icon|Shovel| | + | ! {{Table icon|Shovel|Stock}} |
| align="center" | {{Icon killicon|weapon=Shovel}} | | align="center" | {{Icon killicon|weapon=Shovel}} | ||
− | | align="center" | N/A | + | | rowspan="4" align="center" | N/A |
− | | align="center" | N/A | + | | rowspan="4" align="center" | N/A |
− | | align="center" | ''' | + | | rowspan="4" align="center" | '''Base''': 65 |
− | '''[[Crit | + | '''[[Critical hits|Crit]]''': 195 |
+ | | rowspan="2" | | ||
+ | |- | ||
+ | ! {{Table icon|Frying Pan|Promotional}} | ||
+ | | align="center" | {{Icon killicon|weapon=Frying Pan}} | ||
+ | |- | ||
+ | ! {{Table icon|Saxxy|Distributed}} | ||
+ | | align="center" | {{Icon killicon|weapon=Saxxy}} | ||
| | | | ||
+ | <small>Limited item from the [[Replay Update]].</small><br /> | ||
+ | {{Info}}Killed enemies freeze into solid [[Australium]] statues. | ||
+ | |- | ||
+ | ! {{Table icon|Conscientious Objector|Drop}} | ||
+ | | align="center" | {{Icon killicon|weapon=Conscientious Objector}} | ||
+ | | | ||
|- | |- | ||
− | ! {{Table icon|Equalizer| | + | ! {{Table icon|Equalizer|Unlock}} |
| align="center" | {{Icon killicon|weapon=Equalizer}} | | align="center" | {{Icon killicon|weapon=Equalizer}} | ||
| align="center" | N/A | | align="center" | N/A | ||
| align="center" | N/A | | align="center" | N/A | ||
− | | align="center" | ''' | + | | align="center" | '''Base''': |
− | {{tooltip|33–113| | + | {{tooltip|33–113|Damage increases as the health decreases.}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | :{{ | + | '''[[Critical hits|Crit]]''': 3× <small>base damage</small>. |
+ | |{{Info}}When weapon is active: | ||
+ | :{{Pro}}Damage dealt and movement speed increase as user's remaining health decreases. | ||
− | :{{ | + | :{{Con}}Deals less damage if health is above 121 HP (up to -50% at full health). |
+ | :{{Info}}Blocks healing and [[ÜberCharge]]s by any friendly Medics and suppresses the Medic call effect while active. | ||
|- | |- | ||
− | ! {{Table icon|Pain Train| | + | ! {{Table icon|Pain Train|Craft}} |
| align="center" | {{Icon killicon|weapon=Pain Train}} | | align="center" | {{Icon killicon|weapon=Pain Train}} | ||
| align="center" | N/A | | align="center" | N/A | ||
| align="center" | N/A | | align="center" | N/A | ||
− | | align="center" | ''' | + | | align="center" | '''Base''': 65 |
− | '''[[Crit | + | '''[[Critical hits|Crit]]''': 195 |
| | | | ||
− | {{Pro}} | + | {{Pro}}Doubles capture power for points and carts. |
− | {{Con}} | + | {{Con}}Raises bullet vulnerability by 10%. |
|- | |- | ||
− | + | ! {{Table icon|Half-Zatoichi|Promotional / Craft}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ! {{Table icon|Half-Zatoichi| | ||
| align="center" | {{Icon killicon|weapon=half-zatoichi}} | | align="center" | {{Icon killicon|weapon=half-zatoichi}} | ||
| align="center" | N/A | | align="center" | N/A | ||
| align="center" | N/A | | align="center" | N/A | ||
− | | align="center" | ''' | + | | align="center" | '''Base''': 65 |
− | '''[[Crit | + | '''[[Critical hits|Crit]]''': 195 |
| | | | ||
− | {{Pro}} | + | {{Pro}}On kill: restores you to 100% health. |
− | |||
− | |||
− | {{ | + | {{Con}}This weapon is Honorbound and once drawn cannot be sheathed until it kills. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | {{Info}}A single successful hit will kill an enemy wielding the same weapon. | |
− | |||
− | |||
− | {{Info}} | ||
|- | |- | ||
− | ! {{Table icon|Disciplinary Action| | + | ! {{Table icon|Disciplinary Action| Craft}} |
| align="center" | {{Icon killicon|weapon=Disciplinary Action}} | | align="center" | {{Icon killicon|weapon=Disciplinary Action}} | ||
| align="center" | N/A | | align="center" | N/A | ||
| align="center" | N/A | | align="center" | N/A | ||
− | | align="center" | ''' | + | | align="center" | '''Base''': 49 |
− | '''[[Crit | + | '''[[Critical hits|Crit]]''': 147 |
| | | | ||
− | {{Pro}} | + | {{Pro}}Has 70% longer melee range. |
− | {{Pro}} | + | {{Pro}}On hit ally: boost both players' speed for several seconds. |
− | {{Con}} | + | {{Con}}Deals 25% less damage. |
|- | |- | ||
− | ! {{Table icon|Market Gardener| | + | ! {{Table icon|Market Gardener|Craft}} |
| align="center" | {{Icon killicon|weapon=Market Gardener}} | | align="center" | {{Icon killicon|weapon=Market Gardener}} | ||
| align="center" | N/A | | align="center" | N/A | ||
| align="center" | N/A | | align="center" | N/A | ||
− | | align="center" | ''' | + | | align="center" | '''Base''': 65 |
− | '''[[Crit | + | '''[[Critical hits|Crit]]''': 195 |
| | | | ||
− | {{Pro}} | + | {{Pro}}Deals crits while the wielder is rocket jumping. |
− | {{Con}} | + | {{Con}}No random critical hits. |
|} | |} | ||
Line 413: | Line 399: | ||
| special = kamikaze | | special = kamikaze | ||
| special2 = hhg | | special2 = hhg | ||
− | | description = {{hatnote| | + | | description = {{hatnote|Main article: [[Kamikaze]]}} |
− | + | The Soldier tosses away his Equalizer, cracks his knuckles, takes a grenade off of his belt, sets it, thrusts his fist in the air, and explodes, killing himself and any nearby enemies, [[buildings]] included. If the player has the Lumbricus Lid equipped, the soldier will complete the taunt with the "Hallelujah" music short playing. Upon successful taunt, the kill icon displayed is different (Displayed underneath normal icon to the right). | |
}} | }} | ||
Line 426: | Line 412: | ||
{{Set|Victory Pack}} | {{Set|Victory Pack}} | ||
− | == | + | {{Set|The Tin Soldier}} |
− | {{Main|Hats/da|l1=Hatte | + | |
+ | == Kosmetiske genstande == | ||
+ | {{Main|Hats/da|l1=Hatte}} | ||
{{Soldier class hat table}} | {{Soldier class hat table}} | ||
{{All class hat table}} | {{All class hat table}} | ||
− | == Officielle klasse | + | == Officielle klasse avatars == |
{{Class avatars}} | {{Class avatars}} | ||
Line 437: | Line 425: | ||
{| | {| | ||
| [[File:Achieved.png|65px|left]] | | [[File:Achieved.png|65px|left]] | ||
− | | {{Main|Soldier achievements | + | | {{Main|Soldier achievements}} |
− | * '''Soldier | + | * '''Soldier pack''': 35 achievements, 3 [[Soldier achievements#Milestones|milestones]]. |
|} | |} | ||
== Opdateringshistorik == | == Opdateringshistorik == | ||
− | {{update history|'''[[ | + | {{update history|'''{{Patch name|10|25|2007}}''' |
− | * | + | * Fixed rocket [[Projectiles#Explosions|explosions]] being able to impart damage through thin ceilings. |
− | '''[[ | + | |
− | * | + | '''{{Patch name|12|20|2007}}''' |
+ | * Fixed Rocket trail effects sometimes existing permanently in world. | ||
+ | |||
+ | '''{{Patch name|2|14|2008}}''' | ||
+ | * '''[[Dustbowl]]''' | ||
+ | ** Fixed a few places where rockets could pass through non-solid models. | ||
+ | |||
+ | '''{{Patch name|2|28|2008}}''' | ||
+ | * Class balancing | ||
+ | ** Reduced Soldier's maximum rocket reserve [[ammo]] from 36 to 16. | ||
+ | |||
+ | '''{{Patch name|6|19|2008}}''' ([[Pyro Update]]) | ||
+ | * Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps. | ||
+ | |||
+ | '''{{Patch name|7|29|2008}}''' | ||
+ | * Fixed rockets being able to fire through grates at round starts. | ||
+ | |||
+ | '''{{Patch name|12|11|2008}}''' | ||
+ | * Added smoke to the feet of a rocket jumping Soldier. | ||
+ | |||
+ | '''{{Patch name|2|2|2009}}''' | ||
+ | * Increased Soldier primary [[ammo]] count from 16 to 20. | ||
+ | |||
+ | '''{{Patch name|3|13|2009}}''' | ||
+ | * Fixed [[Jumping#Soldier_jumps|rocket]] & [[Jumping#Demoman_jumps|grenade jumps]] not propelling players as far as they're supposed to. | ||
+ | |||
+ | '''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]]) | ||
+ | * Added a new hat: the [[Soldier's Stash]]. | ||
+ | |||
+ | '''{{Patch name|8|13|2009}}''' ([[Classless Update]]) | ||
+ | * Removed self-inflicted [[mini-crits]]. Fixes [[Jarate|Jarate'd]] Soldiers having ineffective [[Jumping#Soldier_jumps|rocket]]/[[Jumping#Demoman_jumps|grenade jumps]]. | ||
+ | * Added 2 new hats: the [[Tyrant's Helm]] and the [[Stainless Pot]]. | ||
+ | * Added a new misc: the [[Gentle Manne's Service Medal]]. | ||
+ | * {{Undocumented}} Added new hat bodygroups to the Soldier. | ||
+ | |||
+ | '''{{Patch name|8|17|2009}}''' | ||
+ | * Fixed [[Jumping#Soldier_jumps|rocket jumping]]. | ||
+ | |||
+ | '''{{Patch name|9|15|2009}}''' | ||
+ | * Compensated by increasing the radius of [[Grenade_Launcher|grenades]], [[Stickybomb_Launcher|stickies]], and [[Rocket_Launcher|rockets]] to 50% of what they lost at the corners of the OBB. | ||
+ | * Rocket radius change: 121->146. | ||
+ | |||
+ | '''{{Patch name|12|10|2009}}''' | ||
+ | * Added counters to the [[HUD]]s of [[Soldiers]] to keep count of how many [[Demoman|Demomen]] they kill and subsequently contributed to the [[WAR! Update]]. | ||
+ | |||
+ | '''{{Patch name|12|17|2009}}''' ([[WAR! Update]]) | ||
+ | * Added 4 new weapons: the [[Direct Hit]], the [[Buff Banner]], the [[Equalizer]] and the [[Gunboats]]. | ||
+ | * Added 35 new [[Soldier achievements]]. | ||
+ | * Added new [[Soldier_responses#Domination_related_responses|Soldier Domination lines]]. | ||
+ | |||
+ | '''{{Patch name|12|18|2009}}''' | ||
+ | * Fixed a server crash caused by using the [[Equalizer]]. | ||
+ | * Fixed the [[Direct Hit]] having an incorrect short range damage curve (now matches the normal [[Rocket Launcher]] curve). | ||
+ | |||
+ | '''{{Patch name|12|22|2009}}''' | ||
+ | * Fixed inconsistent Rage generation with the [[Buff Banner]]. | ||
+ | * Fixed the player keeping their rage setting when the Buff Banner isn't equipped. | ||
+ | * Fixed the Buff Banner not working when +reload has been forced in console. | ||
+ | * Fixed the [[Direct Hit]] [[Critical hits#Mini-Crits|Mini-Critting]] enemies submerged in water. | ||
+ | * Updated the [[Gunboats]] to absorb damage from any self-inflicted rocket blast that doesn't hurt another player. | ||
+ | * Achievement fixes | ||
+ | ** Fixed the "Ride of the Valkartie" [[Soldier_achievements|Soldier achievement]] being earned by Soldiers on the defending team. | ||
+ | |||
+ | '''{{Patch name|1|6|2010}}''' | ||
+ | * Soldier [[Buff Banner|Rage bar]] no longer resets when touching a [[Respawn#Resupply|resupply]] cabinet. | ||
+ | * [[Achievement]] fixes | ||
+ | ** Changed the requirements for the "Medals of Honor" [[Soldier achievements|Soldier achievement]]. | ||
+ | ** Fixed an issue that affected several achievements requiring the use of the [[Equalizer]]. | ||
+ | * Changes to the TF [[Bots]] | ||
+ | ** Soldier bots are more careful to not fire rockets that will explode on nearby geometry and kill them. | ||
+ | |||
+ | '''{{Patch name|1|13|2010}}''' | ||
+ | * Changed the [[Direct hit]] to only [[Critical hits#Mini-crits|minicrit]] enemies that have been launched into the air by an explosion. | ||
+ | * Increased the rate of the Soldier's Rage generation by 40%. | ||
+ | * Reduced the duration of the Soldier's [[Buff Banner]] effect from 14 seconds to 10. | ||
+ | * Fixed rockets not being removed if they explode in func_nogrenades zones. | ||
+ | * Fixed the [[Gunboats]] absorbing damage from the Soldier's [[Kamikaze]]. | ||
+ | * Recoil/Reload force added for the Direct hit rocket launcher. | ||
+ | * More defined flesh hit force added for the [[Equalizer]] pick axe. | ||
+ | * Added appropriate trumpet forces for [[BLU]] Buff Banner. | ||
+ | * Added appropriate trumpet forces for [[RED]] Buff Banner. | ||
+ | |||
+ | '''{{Patch name|1|27|2010}}''' | ||
+ | * Changed the main menu background to randomly use the Red, Blue, and Soldier background images. | ||
+ | |||
+ | '''{{Patch name|3|18|2010}}''' ([[First Community Contribution Update]]) | ||
+ | * Added a new weapon: the [[Pain Train]]. | ||
+ | * Added a new hat: the [[Killer's Kabuto]]. | ||
+ | |||
+ | '''{{Patch name|4|15|2010}}''' | ||
+ | * Reduced the damage bonus the [[Equalizer]] receives as the player loses health. | ||
− | ''' | + | '''{{Patch name|4|28|2010}}''' |
− | * | + | * Added jiggle bones to The [[Buff Banner]]. |
− | ** | + | * Bot changes |
+ | ** Soldiers bots now switch to their [[Shotgun]] after firing all four rockets when engaging an enemy. | ||
+ | * Fixed a case where [[Gunboats]] didn't apply their damage reduction properly. | ||
− | ''' | + | '''{{Patch name|4|30|2010}}''' |
− | * | + | * Fixed the [[Gunboats]] not properly applying the damage reduction when [[Team#Spectate|Spectators]] are nearby. |
− | |||
− | ''' | + | '''{{Patch name|5|20|2010}}''' ([[Second Community Contribution Update]]) |
− | * | + | * Added a new hat: the [[Sergeant's Drill Hat]]. |
− | ''' | + | '''{{Patch name|6|10|2010}}''' ([[Mac Update]]) |
− | * | + | * Added [[Training_Mode|Training]] for the Soldier. |
− | ''' | + | '''{{Patch name|7|8|2010}}''' ([[Engineer Update]]) |
− | * | + | * The [[Gunboats]] now reduce self-damage by 60% (was 75%). |
− | ''' | + | '''{{Patch name|8|25|2010}}''' |
− | * | + | * {{Undocumented}} Added a new hat: the [[Lumbricus Lid]]. |
+ | ** Added an unused unique sound for the [[Kamikaze]] taunt while equipped with the Lumbricus Lid. | ||
+ | * {{Undocumented}} Added a new grenade bodygroup to the Soldier model. | ||
− | ''' | + | '''{{Patch name|8|26|2010}}''' |
− | * | + | * Fixed the [[Lumbricus Lid|new Worms gear]] not playing the correct sound during the [[Equalizer]] taunt. |
− | '''[[ | + | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) |
− | + | * Added the Tank Buster set with 3 items: the [[Black Box]], the [[Battalion's Backup]] and the [[Grenadier's Softcap]]. | |
+ | * Added new weapons: the [[Rocket Jumper]] and the [[Frying Pan]]. | ||
+ | * Added 3 new hats: the [[Chieftain's Challenge]], the [[Stout Shako]] and the [[Dr's Dapper Topper]]. | ||
+ | * [[Achievement]] tuning | ||
+ | ** [[Soldier achievements|Soldier achievement]] "Geneva Contravention" changed to 3 from 5. | ||
+ | * {{Undocumented}} The Soldier's unused "Hi-five" animation was updated. | ||
+ | * {{Undocumented}} Self-damage for the [[Kamikaze]] taunt kill has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally. | ||
− | ''' | + | '''{{Patch name|10|6|2010}}''' |
− | * | + | * Soldier's no longer maintain their rage level when changing loadout. |
− | * | + | * Fixed the medal number for the [[Gentle Manne's Service Medal]] not displaying properly. |
− | * | + | * The [[Tyrant's Helm|Viking Helm]] paint effects are more noticeable. |
− | + | * The [[Battalion's Backup]] no longer gives rage for falling damage. | |
− | ''' | + | '''{{Patch name|10|8|2010}}''' |
− | * | + | * Made the [[Gentle Manne's Service Medal]] nameable. |
− | ''' | + | '''{{Patch name|10|12|2010}}''' |
− | * | + | * Made the [[Frying Pan]] tradable. |
− | |||
− | ''' | + | '''{{Patch name|10|20|2010}}''' |
− | * | + | * [[Trading]] changes |
+ | ** Fixed the [[Frying Pan]] not being tradable. | ||
+ | * {{Undocumented}} Removed the ability to craft the Frying Pan using the "Fabricate Class Weapons" blueprint. | ||
− | ''' | + | '''{{Patch name|10|27|2010}}''' ([[Scream Fortress]]) |
− | * | + | * Added a health penalty to the [[Rocket Jumper]]. |
− | * | + | * {{Undocumented}} [[Gentle Manne's Service Medal]] is now tradable. |
− | |||
− | ''' | + | '''{{Patch name|11|19|2010}}''' |
− | * | + | * Fixed the [[shotgun]] reload animations for the Soldier looping endlessly. |
− | |||
− | ''' | + | '''{{Patch name|12|2|2010}}''' |
− | * | + | * Made the following hats paintable: [[Sergeant's Drill Hat]]. |
− | * | + | * Fixed a lighting problem with a couple of the Soldier’s hats. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | ''' | + | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]]) |
− | + | * Added new hats: [[Exquisite Rack]] and [[Defiant Spartan]]. | |
− | * [[ | ||
− | |||
− | |||
− | |||
− | |||
− | ''' | + | '''{{Patch name|12|22|2010}}''' |
− | * | + | * The [[Rocket Jumper]] now has no max health penalty, and have damage vulnerabilities instead. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ''' | + | '''{{Patch name|1|3|2011}}''' |
− | + | * The [[Gentle Manne's Service Medal]] is now [[Gift Wrap|gift-wrappable]]. | |
− | |||
− | ''' | + | '''{{Patch name|2|28|2011}}''' |
− | * | + | * Added the [[Hero's Hachimaki]]. |
+ | * The [[Chieftain's Challenge]], [[Stout Shako]] and [[Dr's Dapper Topper]] were added to the [[Mann Co. Store]]. | ||
− | ''' | + | '''{{Patch name|3|10|2011}}''' ([[Shogun Pack]]) |
− | * | + | * Added 2 new weapons: the [[Concheror]] and the [[Half-Zatoichi]]. |
− | |||
− | |||
− | |||
− | '''[[ | + | '''{{Patch name|3|15|2011}}''' |
− | * | + | * Fixed a [[server]] crash caused by using the [[Half-Zatoichi]] to hit someone not holding a weapon. |
+ | * Fixed the Soldier [[taunts]] not working correctly when the Half-Zatoichi is the active weapon. | ||
+ | * Fixed the [[Concheror]] animations not always playing correctly for players on the [[Blue]] team. | ||
+ | * Fixed a [[Glitches|bug]] where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it. | ||
− | ''' | + | '''{{Patch name|3|21|2011}}''' |
− | * | + | * Updated [[Half-Zatoichi|honor-bound weapons]] so they can be holstered within a second of touching a [[Respawn#Resupply|supply cabinet]]. |
+ | * Updated the [[Hero's Hachimaki]] to be [[Trading|tradeable]]. | ||
− | ''' | + | '''{{Patch name|4|7|2011}}''' |
− | + | * Added a new hat: [[Honcho's Headgear]]. | |
− | ''' | + | '''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) |
− | * [[ | + | * Fixed a bug where killing a [[Half-Zatoichi|Katana]] wielder with a Katana was incorrectly causing an increased [[Critical hits|crit]] chance. |
+ | * Item changes: | ||
+ | ** [[Equalizer]] Tuned high-end damage range so it's no longer possible to one-shot certain classes also Suppress the [[Medic]] call effect while active. | ||
+ | ** [[Battalion's Backup]] Reduced rage generation rate by 50%. | ||
+ | ** [[Concheror]] Damage-to-health conversion increased to 35% (from 20%). | ||
+ | * [[Bot]] changes: | ||
+ | ** Soldier bots switch to their shotgun after emptying their rocket launcher at close/medium range. | ||
− | ''' | + | '''{{Patch name|4|28|2011}}''' |
− | * {{Undocumented}} | + | * {{Undocumented}} Added [[Brain Bucket]]. |
− | |||
− | |||
− | '''[[ | + | '''{{Patch name|5|5|2011}}''' ([[Replay Update]]) |
− | * | + | * Added new hats: [[Furious Fukaamigasa]] and The [[Team Captain]]. |
+ | * [[Brain Bucket]] made [[Crafting|craftable]], [[Trading|tradeable]], and [[Gift_Wrap|giftable]]. | ||
+ | * Brain Bucket was added to the list of hats that can be [[Item_quality#Unusual_hats|unusual]]. | ||
+ | * [[Steam Workshop|Community contributed]] voice [[responses]] rules have been implemented for the [[Kamikaze]]. | ||
− | ''' | + | '''{{Patch name|5|12|2011}}''' |
− | * | + | * Updated the [[Furious Fukaamigasa]] and [[Hero's Hachimaki]] to be [[Crafting|craftable]]. |
− | + | * {{Undocumented}} Updated the Hero's Hachimaki to be made [[Item drop system|droppable]]. | |
− | |||
− | |||
− | |||
− | |||
− | * {{Undocumented}} | ||
− | ''' | + | '''{{Patch name|5|25|2011}}''' |
− | * | + | * Added the [[Concheror]] to the list of weapons allowed in [[Medieval mode]]. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ''' | + | '''{{Patch name|6|3|2011}}''' |
− | * [[ | + | * Added new [[Steam Workshop|community contributed]] [[Responses|response]] rules for when a Soldier kills a [[Demoman]]. |
− | ''' | + | '''{{Patch name|6|8|2011}}''' |
− | * [[ | + | * {{Undocumented}} New laughing [[taunt]] animations have been added but are currently unused. |
− | ''' | + | '''{{Patch name|6|10|2011}}''' |
− | * [[ | + | * Fixed a problem with [[Half-Zatoichi|honorbound]] weapons not allowing themselves to be holstered after killing a [[Spy]] using the [[Dead Ringer]]. |
− | |||
− | |||
− | ''' | + | '''{{Patch name|6|14|2011}}''' |
− | * | + | * Added The [[Spiral Sallet]]. |
− | + | * Updated The [[Hero's Hachimaki]] so it can be [[Paint Can|painted]]. | |
− | '''[[ | + | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) |
− | * | + | * Added weapons: [[Liberty Launcher]], [[Reserve Shooter]], [[Market Gardener]], [[Mantreads]] and [[Disciplinary Action]]. |
+ | * Added hats: [[Jumper's Jeepcap]], [[Armored Authority]]. | ||
+ | * Added misc: [[Fancy Dress Uniform]]. | ||
+ | * [[Training]] improvements: | ||
+ | ** Added "A,W,S,D" movement instruction to Soldier training. | ||
+ | * {{Undocumented}} The [[Direct Hit|Direct Hit's]] description was updated. | ||
− | '''[[ | + | '''{{Patch name|6|28|2011}}''' |
− | * | + | * Fixed a bug where the [[Reserve Shooter]] would [[Critical#Mini-crits|minicrit]] against swimming targets. |
− | * | + | * Made the [[Jumper's Jeepcap]] and [[Pocket Medic]] [[Crafting|craft-able]]. |
+ | ** Refined all [[Rocket Launcher]] Forces recoil forces to feel more true to recoil animation. | ||
− | ''' | + | '''{{Patch name|7|1|2011}}''' |
− | * | + | * The [[Rocket Jumper]] no longer prevents self-damage from the [[Kamikaze]] kill-taunt. |
− | '''[[ | + | '''{{Patch name|7|20|2011}}''' |
− | * [[ | + | * Added Weapons [[Cow Mangler 5000]] and [[Righteous Bison]]. |
+ | * Added Hats [[Lord Cockswain's Pith Helmet]]. | ||
+ | * Added Misc [[Lord Cockswain's Novelty Mutton Chops and Pipe]] and [[Dr. Grordbort's Crest]]. | ||
+ | * {{Undocumented}} Fixed issue with the [[Gentle Manne's Service Medal]] not appearing. | ||
+ | * Added bomb carrying and showing animations for the Soldier. | ||
− | ''' | + | '''{{Patch name|7|22|2011}}''' |
− | * [[ | + | * Improved the impact sounds for the [[Cow Mangler 5000]]’s projectiles. |
+ | * Optimized many particle effects related to the Cow Mangler 5000 and the [[Righteous Bison]]. | ||
+ | * Updated the Cow Mangler 5000 to display the drawbacks in its attribute list. | ||
+ | * Added recoil/draw/crit/reload forces for the Cow Mangler 5000 and the Righteous Bison. | ||
+ | * Added charge shot force for the [[Cow Mangler 5000]]. | ||
+ | * [[Cow Mangler 5000]] changes | ||
+ | ** Fixed the charged shot sometimes doing more damage than intended.<ref>The charged shot no longer has increased base damage.</ref>. | ||
+ | ** Fixed a bug that caused the [[projectiles]] to stay in the world after a team change. | ||
+ | ** Slowed reload rate by 5%. | ||
+ | * {{Undocumented}}. | ||
+ | ** Changed [[Half-Zatoichi]] Description "This weapon is Honorbound and once drawn cannot be sheathed until it kills." is now "Honorbound: Once drawn cannot be sheathed until it kills". | ||
+ | ** Changed [[Cow Mangler 5000]] Description "This weapon can fire a charged shot that mini-crits players and disables buildings for 4 sec." is now "Alt-Fire: A charged shot that [[Critical hits#Mini-crits|mini-crits]] players and disables buildings for 4 sec". | ||
+ | ** Changed Righteous Bison Description "This weapon fires a projectile that penetrates enemy targets." is now "Projectile penetrates enemy targets". | ||
+ | ** "This weapon deals reduced damage to buildings." is now "Deals only 20% damage to buildings". | ||
+ | ** "This weapon's projectiles cannot be deflected." is now "Projectile cannot be deflected". | ||
− | ''' | + | '''{{Patch name|7|26|2011}}''' |
− | * | + | * Corrected the damage ramp for the [[Cow Mangler 5000]]. |
− | |||
− | ''' | + | '''{{Patch name|7|27|2011}}''' |
− | * | + | * {{Undocumented}} Fixed pipe smoke not showing up on DX8 for [[Lord Cockswain's Novelty Mutton Chops and Pipe]]. |
− | ''' | + | '''{{Patch name|7|28|2011}}''' |
− | * | + | * Fixed a damage calculation in the [[Mantreads]] on Linux server, which could cause a physics crash. |
− | |||
− | |||
− | |||
− | ''' | + | '''{{Patch name|8|2|2011}}''' |
− | * | + | * Added hat: [[Stahlhelm]]. |
− | * | + | * Fix a crash bug related to the [[Righteous Bison]]. |
− | ''' | + | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) |
− | * | + | * Added hats: The [[Hat With No Name]] & The [[Salty Dog]]. |
+ | * Added a line to the getting [[ÜberCharge]]d response. | ||
+ | * [[Taunts|Taunting]] with the [[Righteous Bison]], [[Battalion's Backup]], or the [[Saxxy]] now play the [[Buff Banner]] taunt. | ||
+ | * [[Pocket Medic]] can now be equipped by the Soldier. | ||
− | ''' | + | '''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]]) |
− | * | + | * Add hats: [[Idiot Box]] & [[Infernal Impaler]]. |
− | + | * Added misc items: [[Steel Pipes]] & [[Shoestring Budget]]. | |
− | * | + | * {{Undocumented}} Added new voice lines and [[Soldier responses|response rules]] for the Soldier which play when wearing [[Item_sets#Soldier|The Tin Soldier]] set. |
− | |||
− | |||
− | * | ||
− | |||
− | |||
− | ''' | + | '''{{Patch name|11|2|2011}}''' |
− | * | + | * Added a [[Soldier_taunts#Costume|taunt]] for the Tin Soldier set. |
+ | * Fixed the Soldier's melee dare response rules. | ||
− | ''' | + | '''{{Patch name|12|1|2011}}''' |
− | * | + | * {{Undocumented}} Changed description of the [[Pocket Medic]] to be "Pocket Buddy" rather than a "Badge". |
− | |||
− | |||
− | |||
− | ''' | + | '''{{Patch name|12|15|2011}}''' ([[Australian Christmas 2011]]) |
− | * | + | * Added misc items: [[Ornament Armament]], [[All-Father]] & [[Kringle Collection]]. |
− | * {{Undocumented}} | + | * {{Undocumented}} Added weapon: [[Festive Rocket Launcher]] |
− | ''' | + | '''{{patch name|12|23|2011}}''' |
− | * | + | * {{Undocumented}} Added "glasses" equip region to the [[Brain Bucket]] |
− | '''[[ | + | '''{{patch name|1|11|2012}}''' |
− | * | + | * Added a hat: The [[Lucky Shot]] helmet |
+ | * Fixed incorrect player animations for the [[Buff Banner]] and the [[Battalion's Backup]] | ||
+ | * Updated the [[Fancy Dress Uniform]] and the [[Kringle Collection]] so they can be equipped together | ||
− | ''' | + | '''{{patch name|1|17|2012}}''' |
− | * | + | * Fixed the Lucky Shot not hiding the base Soldier helmet |
− | ''' | + | '''{{patch name|1|26|2012}}''' |
− | * | + | * {{Undocumented}} Updated the texture for the [[Pocket Medic]] |
− | + | ; {{Patch name|2|2|2012}} | |
− | + | * Added hats: [[Conquistador]] & [[Battle Bob]]. | |
− | * | ||
− | ''' | + | '''{{Patch name|2|9|2012}}''' |
− | + | * [[Lord Cockswain's Novelty Mutton Chops and Pipe]] were made paintable. | |
− | * | ||
− | |||
− | |||
− | |||
− | ''' | + | '''{{patch name|3|1|2012}}''' |
− | * | + | * Added misc: [[Teufort Tooth Kicker]] |
− | |||
− | |||
− | ''' | + | '''{{patch name|3|15|2012}}''' |
− | * | + | * Fixed Soldier buffs and rage meters not always being reset |
}} | }} | ||
− | ==Fejl== | + | == Fejl == |
− | * | + | *If a Primary weapon is fired when the player is initially spawned into the game, a continuous loop of the reload animation can occur. This can be remedied by firing another shot or switching weapons. |
− | ** | + | **If the "Auto Reload" option was enabled and started reloading while taunting, the continuous loop of the reload animation will occur. |
+ | *If you taunt as you reload a primary weapon (other than the [[Cow Mangler 5000]]) a rocket will blink in and out of the Soldier's hand. | ||
+ | *Shooting with a Soldier weapon followed by a quick weapon switch will result in the sound being cut off. This excludes melee weapons. | ||
== Trivia == | == Trivia == | ||
− | * | + | * The Soldier has made several posts on the [[Official Blog]], often referring to the ''Team Fortress 2'' team as "The Powers That Be". |
− | * | + | * In ''[[Poker Night at the Inventory]]'', an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck. |
− | + | ** He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!" | |
− | *{{w|Stonewall Jackson}} | + | * The [[Non-player characters#BLU team (original)|first BLU team]] Soldier resembled {{w|Stonewall Jackson}}. |
− | * | + | * In ''[[Worms: Reloaded]]'', the Soldier's helmet is one of the hats selectable for the player's worms. |
− | * | + | * The Soldier's uniform and [[Rocket Launcher]] are usable by Megabeth in [[Super Monday Night Combat]]. |
== Galleri == | == Galleri == | ||
− | |||
<br><gallery widths=150px heights=150px> | <br><gallery widths=150px heights=150px> | ||
− | File: | + | File:soldier_qwtf.png|Team Fortress Soldier model. |
− | + | File:SoldierTFC.jpg|The [[Soldier (Classic)|Soldier]] class of ''[[Team Fortress Classic]]''. | |
− | + | File:Soldierprofileconcept.png|Concept art of the Soldier. | |
− | + | File:Soldier concept r.png|Concept art of the Soldier. | |
− | File:SoldierTFC.jpg|[[Soldier (Classic) | + | File:Soldierbarettest.jpg|Concept art of the Soldier. |
− | File:Soldierprofileconcept.png| | + | File:Soldier.jpg|Concept art of the Soldier. |
− | File:Soldier concept r.png| | + | File:Soldierprofile.png|Concept art of the Soldier. |
− | File:Soldierbarettest.jpg| | + | File:Soldier1.png|[[Trading cards|Trading card]] front. |
− | File:Soldier.jpg| | + | File:Soldier2.png|Trading card back. |
− | File:Soldierprofile.png| | + | File:Alpine concept1.jpg|A lone Soldier wanders [[Lumberyard]]. |
− | File:Worldwarwednesday.png| | + | File:Worldwarwednesday.png|A Soldier with the [[Item_sets#General.27s_Formals|General's Formals]] leads troops on World War Wednesday. |
− | File: | + | File:TF2-KingClubs.png|The Soldier King of Clubs card from the "Team Fortress 2" deck as seen in ''Poker Night at the Inventory''. |
+ | File:Soldierworm.png|The Soldier's helmet as a selectable ''Worms: Reloaded'' worm hat. | ||
+ | File:class_card_soldier.jpg|Class card as seen on the [[TF2 Official Website]]. | ||
+ | File:arsenal_soldier.jpg|The Soldier's default arsenal. | ||
</gallery> | </gallery> | ||
<!-- | <!-- | ||
Line 720: | Line 796: | ||
{{clr}} | {{clr}} | ||
− | == | + | == Relateret Tilbehør == |
<gallery> | <gallery> | ||
File:Merch Soldier IP.png|[http://store.valvesoftware.com/product.php?i=G0329 Soldier iPhone 3G Gelaskin Cover] | File:Merch Soldier IP.png|[http://store.valvesoftware.com/product.php?i=G0329 Soldier iPhone 3G Gelaskin Cover] | ||
− | File:Merch soldier tshirt.png|[http://store.valvesoftware.com/product.php?i=C01250 Soldier T-Shirt] | + | File:Merch soldier tshirt.png|[http://store.valvesoftware.com/product.php?i=C01250 The Soldier T-Shirt] |
− | File:Merch TF2 Poster Victory.jpg|[http://store.valvesoftware.com/product.php?i=P0143 Soldier | + | File:Merch TF2 Poster Victory.jpg|[http://store.valvesoftware.com/product.php?i=P0143 Soldier Victory Poster] |
− | + | File:Soldier Decal White.png|[http://store.valvesoftware.com/product.php?i=STF231 Soldier Class Decal, White] | |
− | + | File:Soldier Decal Black.png|[http://store.valvesoftware.com/product.php?i=STF229 Soldier Class Decal, Black] | |
− | File:Soldier Decal White.png|[http://store.valvesoftware.com/product.php?i=STF231 | + | File:GamingHeadsSoldierRED.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=91 RED Soldier Figurine] |
− | File:Soldier Decal Black.png|[http://store.valvesoftware.com/product.php?i=STF229 | + | File:GamingHeadsSoldierBLU.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=89 BLU Soldier Figurine] |
− | File:GamingHeadsSoldierRED.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=91 RED | + | File:Merch Grenadiers Softcap Gray.png|[http://store.valvesoftware.com/product.php?i=H0627 Soldier's Grenadier w/ Grey Logo] |
− | File:GamingHeadsSoldierBLU.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=89 BLU | + | File:Merch Grenadier Black.png|[http://store.valvesoftware.com/product.php?i=H0627 Soldier's Grenadier w/ Black Logo] |
</gallery> | </gallery> | ||
== Se også == | == Se også == | ||
− | * [[Rocket jump | + | * [[Jumping#Soldier jumps|Rocket jump]] |
− | * [[Juggling | + | * [[Juggling]] |
− | * [[Aerials | + | * [[Aerials]] |
− | * [[Meet the Soldier | + | * [[Meet the Soldier]] |
− | * [[Soldier match-ups | + | * [[Soldier match-ups]] |
− | * [[Anti-Soldier | + | * [[Anti-Soldier strategy]] |
− | * [[Soldier responses | + | * [[Soldier responses]] |
− | * [[Soldier voice commands | + | * [[Soldier voice commands]] |
− | * [[Soldier taunts | + | * [[Soldier taunts]] |
− | * [[Basic Soldier strategy | + | * [[Basic Soldier strategy]] |
− | * [[Community Soldier strategy | + | * [[Community Soldier strategy]] |
− | * [[Obtaining Soldier achievements | + | * [[Obtaining Soldier achievements]] |
− | * [[List of references | + | * [[List of references (Soldier)]] |
− | * [[Soldier (Classic | + | * [[Soldier (Classic)]] |
== Referencer == | == Referencer == | ||
Line 753: | Line 829: | ||
== Eksterne links == | == Eksterne links == | ||
− | *[http://tf2.com/classes.php?class=soldier Soldier | + | *[http://tf2.com/classes.php?class=soldier Soldier page on the Official TF2 Website] |
− | *[http://www.teamfortress.com/war/part7/index.htm | + | *[http://www.teamfortress.com/war/part7/index.htm WAR! Update] |
− | *[http://www.teamfortress.com/soldierupdate/ | + | *[http://www.teamfortress.com/soldierupdate/ WAR! Update - The Soldier Update] |
− | *[http://www.teamfortress.com/war/soldier/ Soldier | + | *[http://www.teamfortress.com/war/soldier/ The Soldier comic] |
− | *[http://www.teamfortress.com/post.php?id=2562 TF2 | + | *[http://www.teamfortress.com/post.php?id=2562 TF2 Official Website - Some Manner of Grid-based Cipher Code] |
− | *[http://www.teamfortress.com/post.php?id=2663 TF2 | + | *[http://www.teamfortress.com/post.php?id=2663 TF2 Official Website - More dot-commy mumbo jumbo for you bunch of women] |
− | *[http://www.teamfortress.com/classless/hidden/enigmatical/ Zepheniah Mann & | + | *[http://www.teamfortress.com/classless/hidden/enigmatical/ The Zepheniah Mann & Sons Co. Quarterly Concern] |
− | *[http://www.teamfortress.com/classless/hidden/enigmatical/ | + | *[http://www.teamfortress.com/classless/hidden/enigmatical/ Classless Update - Today is A Good Day] |
− | *[http://www.teamfortress.com/post.php?id=3013 TF2 | + | *[http://www.teamfortress.com/post.php?id=3013 TF2 Official Website - Drop And Give Me Terror!] |
− | *[http://www.teamfortress.com/post.php?id=3019 TF2 | + | *[http://www.teamfortress.com/post.php?id=3019 TF2 Official Website - How to Get a Ghostly Gibus Hat] |
− | *[http://www.teamfortress.com/post.php?id=3219 TF2 | + | *[http://www.teamfortress.com/post.php?id=3219 TF2 Official Website - Attention Employees...] |
− | *[http://www.teamfortress.com/post.php?id=3225 TF2 | + | *[http://www.teamfortress.com/post.php?id=3225 TF2 Official Website - The War Update] |
− | *[http://www.teamfortress.com/post.php?id=3230 TF2 | + | *[http://www.teamfortress.com/post.php?id=3230 TF2 Official Website - It's a Bloodbath!] |
− | *[http://www.teamfortress.com/post.php?id=3233 TF2 | + | *[http://www.teamfortress.com/post.php?id=3233 TF2 Official Website - War, Day 2] |
− | *[http://www.teamfortress.com/post.php?id=3247 TF2 | + | *[http://www.teamfortress.com/post.php?id=3247 TF2 Official Website - The Big Red One] |
− | *[http://www.teamfortress.com/post.php?id=4960 TF2 | + | *[http://www.teamfortress.com/post.php?id=4960 TF2 Official Website - It Is Me, But Smaller!] |
− | *[http://www.teamfortress.com/post.php?id=5244 TF2 | + | *[http://www.teamfortress.com/post.php?id=5244 TF2 Official Website - This is Very Good Title to Blog Post] |
− | |||
{{Class Nav}} | {{Class Nav}} | ||
{{Soldier Nav}} | {{Soldier Nav}} |
Revision as of 19:00, 15 May 2012
Soldier | |
---|---|
https://wiki.teamfortress.com/w/images/6/68/Soldier_RED_3D.jpg?t=201504220057283007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/c/c1/Soldier_BLU_3D.jpg?t=201504220056523007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/a/a4/Soldier_%C3%9CberCharged_RED_3D.jpg?t=201504220056373007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/a/a7/Soldier_%C3%9CberCharged_BLU_3D.jpg?t=201504220056223007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7 | |
Grundlæggende information | |
Ikon: | |
Type: | Offensiv |
Helbred: | 200 /300 |
Hastighed: | 80% (Se hastighed nedenfor for below for yderligere detaljer) |
Mød Soldieren | |
“ | Hvis det er sikkert at man vinder hvis man kæmper, så må i kæmpe!
— Soldieren omkring krigskunst
|
” |
Soldieren er en skør fra Amerikas midte. Robust og vel-udstyret, han er fleksibel, kan både være offensiv og defensiv, og en god start klasse så man kan blive bekendt med spillet.
Soldieren er kendt for hans raket hop. I mod alt sund fornuft, kan Soldieren affyre en raket mod hans fødder og skyde sig selv op i luften, på bekostning af noget af sit helbred. Denne evne gør det muligt for Soldieren at dukke op i uventede steder og nå områder som ellers ikke kan nås, ej heller af Scoutens dobbelthop.
De to granater på Soldierens karakter model kan ikke bruges med mindre spilleren udfører kamikaze hån-angrebet, som kun kan bruges når man er udstyrer med Udligneren.
Rick May har lagt stemme til Soldieren.
Indholdsfortegnelse
Biografi
|
Hastighed
Modifier | Speed | ||
---|---|---|---|
Standard |
| ||
Equipped with the Equalizer at above 80% HP. |
| ||
Equipped with the Equalizer between 60% and 80% HP. |
| ||
Equipped with the Equalizer between 40% and 60% HP. |
| ||
Equipped with the Equalizer between 20% and 40% HP. |
| ||
Equipped with the Equalizer at 20% HP or below. |
| ||
Charging with the Cow Mangler 5000. |
|
Grundstrategi
- You can rocket jump to great heights by simultaneously jumping and
firing a rocket at the ground.
- Crouching and jumping simultaneously while aiming at the ground will propel you farther at the cost of more self-damage.
- Aim rockets at enemy's feet to ensure they can't avoid the explosion damage.
- Make sure you keep your Rocket Launcher loaded. Hit R to reload it at any time.
- Press E to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
Våben
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primære
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Raketkaster |
4 | 20 | Base: 90
Crit: 270 |
||
Promotional / Craft Originalen |
Rockets fly straight down the crosshair from the center of the screen. | ||||
Unlock Fuldtræfferen |
4 | 20 | Base: 112
Crit: 338 |
Has 80% faster rocket speed. Deals 25% more damage. Guarantees mini-crits damage on opponents sent airborne by an explosion. Has 70% smaller splash damage radius. | |
Craft Sorte Boks |
3 | 20 | Base: 90
Crit: 270 |
On hit, restores 15 health points. Has a 25% smaller clip size. | |
Craft Rakethopperen |
4 | 60 | Base: 0
Crit: 0 |
Has 200% more ammo carried. Makes user immune to self-inflicted explosive damage, the wearer does not need the Gunboats. Deals no damage at all to enemies. +100% explosive damage vulnerability on wearer +100% bullet damage vulnerability on wearer +100% fire damage vulnerability on wearer | |
Craft Frihedsfordreren |
3 | 20 | Base: 90
Crit: 270 |
Has 40% faster rocket speed. Has a 25% smaller clip size. | |
Craft Kokvæster 5000 |
5 | N/A | Base: 81 (single shot) Base: 108 (charged shot) Crit: N/A |
Does not use ammo. Has a 25% larger clip size. Alt-fire: A charged shot that mini-crits players and disables buildings for 4 seconds. -10% damage penalty. No random critical hits. 5% slower reload time. Deals only 20% damage to buildings. Cannot be Crit boosted. | |
Sekundære
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Haglgevær |
6 | 32 | Base: 60
Crit: 180 |
||
Unlock Buff-banneret |
N/A | N/A | N/A |
At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed Mini-Crits. Charges its rage meter with damage dealt - takes 600 damage to fully charge rage meter. | |
Craft Blysålerne |
N/A | N/A | N/A |
Grants 60% less self-damage by rockets, including rocket jumps. However doesn't affect fall damage. Grants its abilities passively, does not need to be selected first in order to apply the ability. | |
Craft Forsvarsfanen |
N/A | N/A | N/A |
At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed immunity to Critical damage and raises resistance to damage by 35%. Charges its rage meter with damage received - takes 350 damage to fully charge. | |
Promotional / Craft Kong-kylien |
N/A | N/A | N/A |
While the buff is active, the user and nearby teammates are healed for 35% of the damage they deal. Charges its rage meter with damage dealt or received - takes 1133 damage dealt or 333 damage received to fully charge rage meter. | |
Craft Mandetræderne |
N/A | N/A | N/A |
-75% reduction in push force taken from damage. Deals 3x falling damage to the player you land on. Grants its abilities passively, does not need to be selected first in order to apply the ability. | |
Craft Baghåndsgeværet |
3 | 32 | Base: 60
Crit: 180 |
15% faster weapon switch speed. Mini-crits airborne targets for 3 seconds after switch. Has 50% smaller clip size. | |
Craft Retskafne Bison |
4 | N/A | Base: 16
Crit: 48 |
Does not use ammo. Projectile penetrates enemy targets. Projectiles cannot be deflected. May hit target players multiple times. Can light friendly Huntsman arrows on fire. Deals only 20% damage to buildings. |
Nærkamp
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Skovl |
N/A | N/A | Base: 65
Crit: 195 |
||
Promotional Stegepande |
|||||
Distributed Saxxy |
Limited item from the Replay Update. | ||||
Drop Militærnægteren |
|||||
Unlock Udligneren |
N/A | N/A | Base:
33–113 Crit: 3× base damage. |
When weapon is active:
| |
Craft Torturtoget |
N/A | N/A | Base: 65
Crit: 195 |
Doubles capture power for points and carts. Raises bullet vulnerability by 10%. | |
Promotional / Craft Halv-Zatoichi |
N/A | N/A | Base: 65
Crit: 195 |
On kill: restores you to 100% health. This weapon is Honorbound and once drawn cannot be sheathed until it kills. A single successful hit will kill an enemy wielding the same weapon. | |
Craft Disciplinærsagen |
N/A | N/A | Base: 49
Crit: 147 |
Has 70% longer melee range. On hit ally: boost both players' speed for several seconds. Deals 25% less damage. | |
Craft Krigerens Kampskovl |
N/A | N/A | Base: 65
Crit: 195 |
Deals crits while the wielder is rocket jumping. No random critical hits. |
Hån-angreb
Relateret våben | Beskrivelse | Kill Icon | |
---|---|---|---|
Main article: Kamikaze
The Soldier tosses away his Equalizer, cracks his knuckles, takes a grenade off of his belt, sets it, thrusts his fist in the air, and explodes, killing himself and any nearby enemies, buildings included. If the player has the Lumbricus Lid equipped, the soldier will complete the taunt with the "Hallelujah" music short playing. Upon successful taunt, the kill icon displayed is different (Displayed underneath normal icon to the right). |
Genstandssæt
Kampvognsødelæggeren | |
---|---|
Effekt |
Efterlad et visitkort på dine ofre |
Formelle General | |
---|---|
Effekt |
Ingen effekt |
Luftbårne Krigsudrustning | |
---|---|
Effekt |
Ingen effekt |
Dr. Grordborts Sejrspakke | |
---|---|
Effekt |
Ingen effekt |
Tinsoldaten | |
---|---|
Effekt |
Tilføjer flere stemmekommandoer |
Kosmetiske genstande
|
Officielle klasse avatars
Officielle klasse-avatarer | ||
---|---|---|
Originale sæt | RED ÜberLadet sæt | BLU ÜberLadet sæt |
Få TF2-avatarer på Steam: Originale |
Præstationer
Hovedartikel: Soldier achievements
|
Opdateringshistorik
- Fixed rocket explosions being able to impart damage through thin ceilings.
20. december 2007-opdateringen
- Fixed Rocket trail effects sometimes existing permanently in world.
- Dustbowl
- Fixed a few places where rockets could pass through non-solid models.
- Class balancing
- Reduced Soldier's maximum rocket reserve ammo from 36 to 16.
19. juni 2008-opdateringen (Pyro Update)
- Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps.
- Fixed rockets being able to fire through grates at round starts.
11. december 2008-opdateringen
- Added smoke to the feet of a rocket jumping Soldier.
- Increased Soldier primary ammo count from 16 to 20.
- Fixed rocket & grenade jumps not propelling players as far as they're supposed to.
21. maj 2009-opdateringen (Sniper vs. Spy Update)
- Added a new hat: the Soldier's Stash.
13. august 2009-opdateringen (Classless Update)
- Removed self-inflicted mini-crits. Fixes Jarate'd Soldiers having ineffective rocket/grenade jumps.
- Added 2 new hats: the Tyrant's Helm and the Stainless Pot.
- Added a new misc: the Gentle Manne's Service Medal.
- [Udokumenteret] Added new hat bodygroups to the Soldier.
- Fixed rocket jumping.
15. september 2009-opdateringen
- Compensated by increasing the radius of grenades, stickies, and rockets to 50% of what they lost at the corners of the OBB.
- Rocket radius change: 121->146.
10. december 2009-opdateringen
- Added counters to the HUDs of Soldiers to keep count of how many Demomen they kill and subsequently contributed to the WAR! Update.
17. december 2009-opdateringen (WAR! Update)
- Added 4 new weapons: the Direct Hit, the Buff Banner, the Equalizer and the Gunboats.
- Added 35 new Soldier achievements.
- Added new Soldier Domination lines.
18. december 2009-opdateringen
- Fixed a server crash caused by using the Equalizer.
- Fixed the Direct Hit having an incorrect short range damage curve (now matches the normal Rocket Launcher curve).
22. december 2009-opdateringen
- Fixed inconsistent Rage generation with the Buff Banner.
- Fixed the player keeping their rage setting when the Buff Banner isn't equipped.
- Fixed the Buff Banner not working when +reload has been forced in console.
- Fixed the Direct Hit Mini-Critting enemies submerged in water.
- Updated the Gunboats to absorb damage from any self-inflicted rocket blast that doesn't hurt another player.
- Achievement fixes
- Fixed the "Ride of the Valkartie" Soldier achievement being earned by Soldiers on the defending team.
- Soldier Rage bar no longer resets when touching a resupply cabinet.
- Achievement fixes
- Changed the requirements for the "Medals of Honor" Soldier achievement.
- Fixed an issue that affected several achievements requiring the use of the Equalizer.
- Changes to the TF Bots
- Soldier bots are more careful to not fire rockets that will explode on nearby geometry and kill them.
- Changed the Direct hit to only minicrit enemies that have been launched into the air by an explosion.
- Increased the rate of the Soldier's Rage generation by 40%.
- Reduced the duration of the Soldier's Buff Banner effect from 14 seconds to 10.
- Fixed rockets not being removed if they explode in func_nogrenades zones.
- Fixed the Gunboats absorbing damage from the Soldier's Kamikaze.
- Recoil/Reload force added for the Direct hit rocket launcher.
- More defined flesh hit force added for the Equalizer pick axe.
- Added appropriate trumpet forces for BLU Buff Banner.
- Added appropriate trumpet forces for RED Buff Banner.
- Changed the main menu background to randomly use the Red, Blue, and Soldier background images.
18. marts 2010-opdateringen (First Community Contribution Update)
- Added a new weapon: the Pain Train.
- Added a new hat: the Killer's Kabuto.
- Reduced the damage bonus the Equalizer receives as the player loses health.
- Added jiggle bones to The Buff Banner.
- Bot changes
- Soldiers bots now switch to their Shotgun after firing all four rockets when engaging an enemy.
- Fixed a case where Gunboats didn't apply their damage reduction properly.
- Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby.
20. maj 2010-opdateringen (Second Community Contribution Update)
- Added a new hat: the Sergeant's Drill Hat.
10. juni 2010-opdateringen (Mac Update)
- Added Training for the Soldier.
8. juli 2010-opdateringen (Engineer Update)
- The Gunboats now reduce self-damage by 60% (was 75%).
- [Udokumenteret] Added a new hat: the Lumbricus Lid.
- Added an unused unique sound for the Kamikaze taunt while equipped with the Lumbricus Lid.
- [Udokumenteret] Added a new grenade bodygroup to the Soldier model.
- Fixed the new Worms gear not playing the correct sound during the Equalizer taunt.
30. september 2010-opdateringen (Mann-Conomy Update)
- Added the Tank Buster set with 3 items: the Black Box, the Battalion's Backup and the Grenadier's Softcap.
- Added new weapons: the Rocket Jumper and the Frying Pan.
- Added 3 new hats: the Chieftain's Challenge, the Stout Shako and the Dr's Dapper Topper.
- Achievement tuning
- Soldier achievement "Geneva Contravention" changed to 3 from 5.
- [Udokumenteret] The Soldier's unused "Hi-five" animation was updated.
- [Udokumenteret] Self-damage for the Kamikaze taunt kill has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally.
- Soldier's no longer maintain their rage level when changing loadout.
- Fixed the medal number for the Gentle Manne's Service Medal not displaying properly.
- The Viking Helm paint effects are more noticeable.
- The Battalion's Backup no longer gives rage for falling damage.
- Made the Gentle Manne's Service Medal nameable.
- Made the Frying Pan tradable.
- Trading changes
- Fixed the Frying Pan not being tradable.
- [Udokumenteret] Removed the ability to craft the Frying Pan using the "Fabricate Class Weapons" blueprint.
27. oktober 2010-opdateringen (Scream Fortress)
- Added a health penalty to the Rocket Jumper.
- [Udokumenteret] Gentle Manne's Service Medal is now tradable.
19. november 2010-opdateringen
- Fixed the shotgun reload animations for the Soldier looping endlessly.
- Made the following hats paintable: Sergeant's Drill Hat.
- Fixed a lighting problem with a couple of the Soldier’s hats.
17. december 2010-opdateringen (Australian Christmas)
- Added new hats: Exquisite Rack and Defiant Spartan.
22. december 2010-opdateringen
- The Rocket Jumper now has no max health penalty, and have damage vulnerabilities instead.
- The Gentle Manne's Service Medal is now gift-wrappable.
- Added the Hero's Hachimaki.
- The Chieftain's Challenge, Stout Shako and Dr's Dapper Topper were added to the Mann Co. Store.
10. marts 2011-opdateringen (Shogun Pack)
- Added 2 new weapons: the Concheror and the Half-Zatoichi.
- Fixed a server crash caused by using the Half-Zatoichi to hit someone not holding a weapon.
- Fixed the Soldier taunts not working correctly when the Half-Zatoichi is the active weapon.
- Fixed the Concheror animations not always playing correctly for players on the Blue team.
- Fixed a bug where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it.
- Updated honor-bound weapons so they can be holstered within a second of touching a supply cabinet.
- Updated the Hero's Hachimaki to be tradeable.
- Added a new hat: Honcho's Headgear.
14. april 2011-opdateringen (Hatless Update)
- Fixed a bug where killing a Katana wielder with a Katana was incorrectly causing an increased crit chance.
- Item changes:
- Equalizer Tuned high-end damage range so it's no longer possible to one-shot certain classes also Suppress the Medic call effect while active.
- Battalion's Backup Reduced rage generation rate by 50%.
- Concheror Damage-to-health conversion increased to 35% (from 20%).
- Bot changes:
- Soldier bots switch to their shotgun after emptying their rocket launcher at close/medium range.
- [Udokumenteret] Added Brain Bucket.
5. maj 2011-opdateringen (Replay Update)
- Added new hats: Furious Fukaamigasa and The Team Captain.
- Brain Bucket made craftable, tradeable, and giftable.
- Brain Bucket was added to the list of hats that can be unusual.
- Community contributed voice responses rules have been implemented for the Kamikaze.
- Updated the Furious Fukaamigasa and Hero's Hachimaki to be craftable.
- [Udokumenteret] Updated the Hero's Hachimaki to be made droppable.
- Added the Concheror to the list of weapons allowed in Medieval mode.
- Added new community contributed response rules for when a Soldier kills a Demoman.
- [Udokumenteret] New laughing taunt animations have been added but are currently unused.
- Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer.
- Added The Spiral Sallet.
- Updated The Hero's Hachimaki so it can be painted.
23. juni 2011-opdateringen (Über Update)
- Added weapons: Liberty Launcher, Reserve Shooter, Market Gardener, Mantreads and Disciplinary Action.
- Added hats: Jumper's Jeepcap, Armored Authority.
- Added misc: Fancy Dress Uniform.
- Training improvements:
- Added "A,W,S,D" movement instruction to Soldier training.
- [Udokumenteret] The Direct Hit's description was updated.
- Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
- Made the Jumper's Jeepcap and Pocket Medic craft-able.
- Refined all Rocket Launcher Forces recoil forces to feel more true to recoil animation.
- The Rocket Jumper no longer prevents self-damage from the Kamikaze kill-taunt.
- Added Weapons Cow Mangler 5000 and Righteous Bison.
- Added Hats Lord Cockswain's Pith Helmet.
- Added Misc Lord Cockswain's Novelty Mutton Chops and Pipe and Dr. Grordbort's Crest.
- [Udokumenteret] Fixed issue with the Gentle Manne's Service Medal not appearing.
- Added bomb carrying and showing animations for the Soldier.
- Improved the impact sounds for the Cow Mangler 5000’s projectiles.
- Optimized many particle effects related to the Cow Mangler 5000 and the Righteous Bison.
- Updated the Cow Mangler 5000 to display the drawbacks in its attribute list.
- Added recoil/draw/crit/reload forces for the Cow Mangler 5000 and the Righteous Bison.
- Added charge shot force for the Cow Mangler 5000.
- Cow Mangler 5000 changes
- Fixed the charged shot sometimes doing more damage than intended.[3].
- Fixed a bug that caused the projectiles to stay in the world after a team change.
- Slowed reload rate by 5%.
- [Udokumenteret].
- Changed Half-Zatoichi Description "This weapon is Honorbound and once drawn cannot be sheathed until it kills." is now "Honorbound: Once drawn cannot be sheathed until it kills".
- Changed Cow Mangler 5000 Description "This weapon can fire a charged shot that mini-crits players and disables buildings for 4 sec." is now "Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec".
- Changed Righteous Bison Description "This weapon fires a projectile that penetrates enemy targets." is now "Projectile penetrates enemy targets".
- "This weapon deals reduced damage to buildings." is now "Deals only 20% damage to buildings".
- "This weapon's projectiles cannot be deflected." is now "Projectile cannot be deflected".
- Corrected the damage ramp for the Cow Mangler 5000.
- [Udokumenteret] Fixed pipe smoke not showing up on DX8 for Lord Cockswain's Novelty Mutton Chops and Pipe.
- Fixed a damage calculation in the Mantreads on Linux server, which could cause a physics crash.
- Added hat: Stahlhelm.
- Fix a crash bug related to the Righteous Bison.
13. oktober 2011-opdateringen (Manniversary Update & Sale)
- Added hats: The Hat With No Name & The Salty Dog.
- Added a line to the getting ÜberCharged response.
- Taunting with the Righteous Bison, Battalion's Backup, or the Saxxy now play the Buff Banner taunt.
- Pocket Medic can now be equipped by the Soldier.
27. oktober 2011-opdateringen (Very Scary Halloween Special)
- Add hats: Idiot Box & Infernal Impaler.
- Added misc items: Steel Pipes & Shoestring Budget.
- [Udokumenteret] Added new voice lines and response rules for the Soldier which play when wearing The Tin Soldier set.
- Added a taunt for the Tin Soldier set.
- Fixed the Soldier's melee dare response rules.
- [Udokumenteret] Changed description of the Pocket Medic to be "Pocket Buddy" rather than a "Badge".
15. december 2011-opdateringen (Australian Christmas 2011)
- Added misc items: Ornament Armament, All-Father & Kringle Collection.
- [Udokumenteret] Added weapon: Festive Rocket Launcher
23. december 2011-opdateringen
- [Udokumenteret] Added "glasses" equip region to the Brain Bucket
- Added a hat: The Lucky Shot helmet
- Fixed incorrect player animations for the Buff Banner and the Battalion's Backup
- Updated the Fancy Dress Uniform and the Kringle Collection so they can be equipped together
- Fixed the Lucky Shot not hiding the base Soldier helmet
- [Udokumenteret] Updated the texture for the Pocket Medic
- Added hats: Conquistador & Battle Bob.
- Lord Cockswain's Novelty Mutton Chops and Pipe were made paintable.
- Added misc: Teufort Tooth Kicker
- Fixed Soldier buffs and rage meters not always being reset
Fejl
- If a Primary weapon is fired when the player is initially spawned into the game, a continuous loop of the reload animation can occur. This can be remedied by firing another shot or switching weapons.
- If the "Auto Reload" option was enabled and started reloading while taunting, the continuous loop of the reload animation will occur.
- If you taunt as you reload a primary weapon (other than the Cow Mangler 5000) a rocket will blink in and out of the Soldier's hand.
- Shooting with a Soldier weapon followed by a quick weapon switch will result in the sound being cut off. This excludes melee weapons.
Trivia
- The Soldier has made several posts on the Official Blog, often referring to the Team Fortress 2 team as "The Powers That Be".
- In Poker Night at the Inventory, an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck.
- He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!"
- The first BLU team Soldier resembled Template:W.
- In Worms: Reloaded, the Soldier's helmet is one of the hats selectable for the player's worms.
- The Soldier's uniform and Rocket Launcher are usable by Megabeth in Super Monday Night Combat.
Galleri
The Soldier class of Team Fortress Classic.
- Soldier concept r.png
Concept art of the Soldier.
- Soldier.jpg
Concept art of the Soldier.
- Soldier1.png
Trading card front.
- Soldier2.png
Trading card back.
A lone Soldier wanders Lumberyard.
A Soldier with the General's Formals leads troops on World War Wednesday.
Class card as seen on the TF2 Official Website.
Relateret Tilbehør
- Merch Grenadiers Softcap Gray.png
- Merch Grenadier Black.png
Se også
- Rocket jump
- Juggling
- Aerials
- Meet the Soldier
- Soldier match-ups
- Anti-Soldier strategy
- Soldier responses
- Soldier voice commands
- Soldier taunts
- Basic Soldier strategy
- Community Soldier strategy
- Obtaining Soldier achievements
- List of references (Soldier)
- Soldier (Classic)
Referencer
- ↑ WAR! Comic, page 16.
- ↑ a b Team Fortress 2 Trailer 2, udgiver i September 2006.
- ↑ The charged shot no longer has increased base damage.
Eksterne links
- Soldier page on the Official TF2 Website
- WAR! Update
- WAR! Update - The Soldier Update
- The Soldier comic
- TF2 Official Website - Some Manner of Grid-based Cipher Code
- TF2 Official Website - More dot-commy mumbo jumbo for you bunch of women
- The Zepheniah Mann & Sons Co. Quarterly Concern
- Classless Update - Today is A Good Day
- TF2 Official Website - Drop And Give Me Terror!
- TF2 Official Website - How to Get a Ghostly Gibus Hat
- TF2 Official Website - Attention Employees...
- TF2 Official Website - The War Update
- TF2 Official Website - It's a Bloodbath!
- TF2 Official Website - War, Day 2
- TF2 Official Website - The Big Red One
- TF2 Official Website - It Is Me, But Smaller!
- TF2 Official Website - This is Very Good Title to Blog Post
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