Difference between revisions of "Strange/zh-hans"
(Created page with "{{trans}} {{DISPLAYTITLE:奇异}} {{hatnote|这篇文章是有关奇异品质物品的。如果是要寻找此名称的其他用途,参见Strange (disambiguation)|奇异(...") |
m (Fixed) |
||
Line 47: | Line 47: | ||
* Listing a [[Botkiller]] weapon, a Strange [[Festive]] weapon or a Strange [[Killstreak]] weapon on the [[Steam Community Market]] will reset its kill counters. | * Listing a [[Botkiller]] weapon, a Strange [[Festive]] weapon or a Strange [[Killstreak]] weapon on the [[Steam Community Market]] will reset its kill counters. | ||
− | == 奇异物品列表 | + | == 奇异物品列表 == |
− | + | {{Strange quality table}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== 更新历史 == | == 更新历史 == |
Revision as of 14:24, 2 March 2014
此页面正在被翻译成简体中文。 如果您能熟练地运用简体中文,请在讨论页上留言或与为此页面贡献的作者讨论(通过浏览页面历史)。 |
“ | 嘿,有没有想要被我扁的跟踪狂?
点击试听
— 侦察兵
|
” |
奇异(Strange)品质的武器是通过开启相应序列号的曼恩公司供应箱获得的,奇异饰品则是通过奇异转化药剂转化的,还有在曼恩反击中赚得的机器人毁灭者武器和澳元素武器。根据于2011年6月23日补丁的超能更新所介绍的,奇异武器计数是通过杀敌数计算,也有其他情况,例如助攻计数(参见下面列出的特例注释),记录的这些数字被作为物品的标志,可以让其他玩家看见。武器的等级是随着计数的上升而得到的,奇异武器的前缀就是等级。另外,一些武器可以同时进行两种计数,例如步哨杀敌;然而,第二计数并不会为升级做出贡献。每当玩家获得新等级,该服务器的所有玩家都能在聊天框中收到消息,而此玩家自己会另外收到一条提示。
据澳大利亚圣诞节2011的介绍,善心监测仪是附带奇异品质的由全兵种佩戴的其他类物品。它则是根据使用神秘的圣诞老人和一堆礼物送出的物品数。与众不同的是,它有自己独特的等级列表,且要求的数字相对较低。在初期,它不会显示奇异前缀,但名称的颜色却是奇异的。在那次更新期间,使用神秘的圣诞老人送过礼的所有玩家都会获得此物品。此更新也介绍了节日武器: 一些带有彩灯的皮肤武器。箱子开启得到的节日武器也有几率是独特品质的。
奇异转化药剂能将当前的武器或饰品转化为奇异品质的,计数方式与直接在箱子中开启的相同。奇异转化药剂是通过完成化学试剂组的所有配方得到的。药剂只能用于它标志对应的物品。目前使用奇异转化药剂是得到奇异饰品的唯一方法。
奇异武器升级部件是能让物品得到额外计数的工具。最多可以在同一物品上使用三个部件。奇异过滤器用于限制物品只能计算当前社区自制地图的数字。
交易或使用礼物包装在奇异物品上会让计数清零。使用礼物包装在奇异物品上会收到一条提示警告。
奇异物品的十六进制颜色代码为#CF6A32。
等级
等级 | 杀敌数 | 名称 |
---|---|---|
0 | 0 | 疏若陌路 |
1 | 10 | 微不足道 |
2 | 25 | 难以致命 |
3 | 45 | 轻度威胁 |
4 | 70 | 危不足道 |
5 | 100 | 毫不留情 |
6 | 135 | 颇为危险 |
7 | 175 | 足以致命 |
8 | 225 | 胆颤心惊 |
9 | 275 | 壮烈断魂 |
10 | 350 | 血花四溅 |
11 | 500 | 过分龌龊 |
12 | 750 | 残忍不仁 |
13 | 999 | 绝对平凡 |
14 | 1000 | 高度热化 |
15 | 1500 | 狂怒迸发 |
16 | 2500 | 清肃全服 |
17 | 5000 | 旷世之诗 |
18 | 7500 | 传奇人物 |
19 | 7616 | 称霸一方 |
20 | 8500 | 霍尔御用 |
等级 | 隐形秒数 | 名称 |
---|---|---|
0 | 0 | 疏若陌路 |
1 | 200 | 微不足道 |
2 | 500 | 触目惊心 |
3 | 900 | 略带磁性 |
4 | 1337 | 几分诱导 |
5 | 2000 | 倒霉透顶 |
6 | 2700 | 高破坏力 |
7 | 3500 | 地崩山摧 |
8 | 4500 | 杀伤利器 |
9 | 5500 | 以假乱真 |
10 | 7000 | 离子飞溅 |
11 | 9000 | 动态异常 |
12 | 12000 | 血浆四溅 |
13 | 16000 | 绝对平凡 |
14 | 21337 | 电路击穿 |
15 | 35000 | 诱导无效 |
16 | 58007 | 清肃全服 |
17 | 90000 | 旷世之诗 |
18 | 120000 | 传奇人物 |
19 | 140000 | 称霸一方 |
20 | 160000 | 总裁之选 |
等级 | 搔痒致死数 | 名称 |
---|---|---|
0 | 0 | 疏若陌路 |
1 | 10 | 微不足道 |
2 | 25 | 接近有趣 |
3 | 45 | 略带欢喜 |
4 | 70 | 颇为滑稽 |
5 | 100 | 拍腿叫好 |
6 | 135 | 颇为愉快 |
7 | 175 | 足够荒诞 |
8 | 225 | 胆颤心惊 |
9 | 275 | 惨笑至死 |
10 | 350 | 不受约束 |
11 | 500 | 过分搞笑 |
12 | 749 | 完全无趣 |
13 | 750 | 绝对有趣 |
14 | 1000 | 横眉冷对 |
15 | 1500 | 狂笑不止 |
16 | 2500 | 清肃全服 |
17 | 5000 | 旷世之诗 |
18 | 7500 | 传奇人物 |
19 | 7923 | 称霸一方 |
20 | 8500 | 总裁之选 |
等级 | 杀敌数 | 名称 |
---|---|---|
0 | 0 | 疏若陌路 |
1 | 1 | 强行侵入 |
2 | 3 | 稍有磨损 |
3 | 5 | 略带威胁 |
4 | 7 | 毁灭打击 |
5 | 10 | 不祥之兆 |
6 | 14 | 深度阴影 |
7 | 18 | 足以蚀日 |
8 | 23 | 深度黑暗 |
9 | 28 | 天降黑星 |
10 | 35 | 脑浆四溅 |
11 | 50 | 恶心发臭 |
12 | 75 | 夷为平地 |
13 | 99 | 惬意至极 |
14 | 100 | 面目全非 |
15 | 150 | 狂怒迸发 |
16 | 250 | 清肃全服 |
17 | 500 | 旷世之诗 |
18 | 750 | 传奇人物 |
19 | 784 | 称霸一方 |
20 | 850 | 霍尔专用 |
等级 | 受到电击的间谍数 | 名称 |
---|---|---|
0 | 0 | Strange |
1 | 1 | 微不足道 |
2 | 3 | 难以致命 |
3 | 5 | 轻度威胁 |
4 | 7 | 危不足道 |
5 | 10 | 毫不留情 |
6 | 14 | 颇为危险 |
7 | 18 | 足以致命 |
8 | 23 | 胆颤心惊 |
9 | 28 | 壮烈断魂 |
10 | 35 | 血花四溅 |
11 | 50 | 过分龌龊 |
12 | 75 | 残忍不仁 |
13 | 99 | 绝对平凡 |
14 | 100 | 高度热化 |
15 | 150 | 狂怒迸发 |
16 | 250 | 清肃全服 |
17 | 500 | 旷世之诗 |
18 | 750 | 传奇人物 |
19 | 784 | 称霸一方 |
20 | 850 | 霍尔御用 |
等级 | 入侵建筑数 | 名称 |
---|---|---|
0 | 0 | 疏若陌路 |
1 | 3 | 微不足道 |
2 | 9 | 触目惊心 |
3 | 15 | 略带磁性 |
4 | 21 | 几分诱导 |
5 | 30 | 倒霉透顶 |
6 | 42 | 高破坏力 |
7 | 54 | 地崩山摧 |
8 | 69 | 杀伤利器 |
9 | 84 | 以假乱真 |
10 | 105 | 离子飞溅 |
11 | 150 | 动态异常 |
12 | 225 | 血浆四溅 |
13 | 299 | 绝对平凡 |
14 | 300 | 电路击穿 |
15 | 450 | 诱导无效 |
16 | 750 | 清肃全服 |
17 | 1500 | 旷世之诗 |
18 | 2250 | 传奇人物 |
19 | 2345 | 称霸一方 |
20 | 2550 | 总裁之选 |
等级 | 赠送礼物数 | 名称 |
---|---|---|
0 | 0 | 平平凡凡 |
1 | 1 | 初行善事 |
2 | 3 | 兢兢业业 |
3 | 7 | 慷慨无私 |
4 | 12 | 乐善不倦 |
5 | 20 | 热心体贴 |
6 | 28 | 雪中送炭 |
7 | 37 | 暖人心肺 |
8 | 47 | 乐善好施 |
9 | 57 | 无微不至 |
10 | 68 | 绝甘分少 |
11 | 79 | 仗义疏财 |
12 | 91 | 解衣推食 |
13 | 104 | 关怀备至 |
14 | 120 | 博大胸怀 |
15 | 138 | 云行雨施 |
16 | 158 | 鞠躬尽瘁 |
17 | 179 | 厚德载物 |
18 | 210 | 雷锋再世 |
19 | 250 | 雷锋御用 |
等级 | 得分 | 名称 |
---|---|---|
0 | 0 | 赤身裸体 |
1 | 15 | 破烂不堪 |
2 | 30 | 俗气无趣 |
3 | 50 | 如同二手 |
4 | 75 | 令人生厌 |
5 | 100 | 浮华俗艳 |
6 | 135 | 舒适安逸 |
7 | 175 | 衣冠楚楚 |
8 | 250 | 棱角分明 |
9 | 375 | 鲜艳夺目 |
10 | 500 | 花哨至极 |
11 | 725 | 时尚潮流 |
12 | 1000 | 富有魅力 |
13 | 1500 | 精美时髦 |
14 | 2000 | 惊艳全服 |
15 | 2750 | 令人惊叹 |
16 | 4000 | 旷世之作 |
17 | 5500 | 传奇色彩 |
18 | 7500 | 称霸一方 |
19 | 10000 | 总裁之选 |
20 | 15000 | 总裁签名收藏 |
等级 | 鸭子经验等级 | 名称 |
---|---|---|
0 | 0 | 平平凡凡 |
1 | 1 | 随屑逐流 |
2 | 2 | 如鸭一般 |
3 | 3 | 势均力鸭 |
4 | 4 | 颇为善鸭 |
5 | 5 | 鸭识渊博 |
6 | 6 | 杰出之鸭 |
7 | 7 | 怡然自划 |
8 | 8 | 天鸭无缝 |
9 | 9 | 望鸭欲穿 |
10 | 10 | 完美之鸭 |
11 | 11 | 危险之鸭 |
12 | 12 | 波动羽毛 |
13 | 13 | 高鸭热化 |
14 | 14 | 肃清全毛 |
15 | 15 | 滑稽如鸭 |
16 | 16 | 兴奋之鸭 |
17 | 17 | 残鸭不仁 |
18 | 18 | 传奇之鸭 |
19 | 19 | 旷世之鸭 |
20 | 20 | 鸭克斯顿御用 |
等级 | 灵魂收集数 | 名称 |
---|---|---|
0 | 0 | 面有难色 |
1 | 666 | 疯疯癫癫 |
2 | 1337 | 冷嘲热讽 |
3 | 2000 | 喜不自胜 |
4 | 4000 | 深感愉悦 |
5 | 6000 | 欣喜无比 |
6 | 8000 | 振奋之至 |
7 | 10000 | 欢天喜地 |
8 | 12000 | 威风凛凛 |
9 | 14000 | 引以为傲 |
10 | 16000 | 高贵端庄 |
11 | 18000 | 深感荣耀 |
12 | 20000 | 声名显赫 |
13 | 22000 | 惊心动魄 |
14 | 24000 | 瞪目结舌 |
15 | 26000 | 气势磅礴 |
16 | 28000 | 气吞寰宇 |
17 | 30000 | 旷世之像 |
18 | 32000 | 传奇之像 |
19 | 34000 | 称霸一方 |
20 | 36000 | 魔法师珍藏 |
独特的计数方式
这些奇异物品不是根据杀敌计数,而是由下表列出的所代替:
特殊奇异物品计数方式 | |||||||||
---|---|---|---|---|---|---|---|---|---|
兵种 | 槽位 | 物品 | 计数方式 | ||||||
副武器 | 记录被喝下的次数。 | ||||||||
原子能饮料 | 爆击可乐 | ||||||||
记录被泼溅到的敌人数量,记录为“羞辱人数”。 | |||||||||
疯狂的牛奶 | 突变牛奶 | ||||||||
副武器 | 记录增益被释放的次数。 | ||||||||
战旗 | 军队的支援 | ||||||||
征服者战旗 | |||||||||
副武器 | 记录食用的次数,只会在真正治疗了生命值后增加。 | ||||||||
三明治 | |||||||||
记录食用的次数,无论有没有治疗生命值都会增加。 | |||||||||
达勒克斯巧克力块 | |||||||||
近战武器 | 记录以暴击击中敌人的次数,记录为“搔痒致死数”。 | ||||||||
欢乐拳套 | |||||||||
副武器 | 记录手动操控步哨枪杀敌的数量。 | ||||||||
遥控手柄 | 异形计数器 | ||||||||
近战武器 | 记录建造的步哨枪的杀敌数,不论是否手持该武器。 手持该武器近战杀敌数也会被另外自动附加的计数器记录。 | ||||||||
扳手 | 枪炮工之臂 | ||||||||
尖齿扳手 | |||||||||
PDA | 记录建造的步哨枪的杀敌数,不论是否手持该武器。 帮助队友恢复的生命值和帮助队友传送的次数也会被另外自动附加的计数器记录。 | ||||||||
建造工具 | |||||||||
副武器 | 记录为其他玩家开启ÜberCharge的次数。 (助攻次数也会被另外自动附加的计数器记录,但不会影响奇异物品等级。) (疫苗注射枪的ÜberCharge计数记录会被除以4,因为其拥有能够积累四个阶段的ÜberCharge,其只有在同生命中开启4次ÜberCharge才会增加一次ÜberCharge计数器计数。简而言之,四次疫苗注射枪ÜberCharge计数才等于一次其他普通奇异物品ÜberCharge计数。) | ||||||||
医疗枪 | 快速医疗枪 | ||||||||
疫苗注射枪 | |||||||||
记录助攻次数。 | |||||||||
闪电战医疗枪 | |||||||||
副武器 | 记录被泼溅到的敌人数量,记录为“羞辱人数”。 | ||||||||
瓶手道 | 迷人的生命体 | ||||||||
记录间谍尝试背刺而遭到电击的次数,记录为“受到电击的间谍数”。 | |||||||||
电击背脊盾 | |||||||||
建筑物 | 记录破坏的建筑物数量。 | ||||||||
电子工兵 | 官僚式录音机 | ||||||||
进击的零食 | |||||||||
PDA2 | 记录隐形的秒数,只在一次隐形解除隐形后才会一次性加上本次隐形的秒数。 | ||||||||
隐形手表 | 隐形刺客 | ||||||||
记录假死的次数。 | |||||||||
死亡之铃 | |||||||||
饰品 | 记录穿戴该物品时获得的分数。 | ||||||||
饰品 | |||||||||
记录穿戴时在地图Carnival of Carnage上的杀敌数,记录为“嘉年华杀敌数”。 (嘉年华地下世界杀敌数和嘉年华游戏胜利数也会被另外自动附加的计数器记录。) | |||||||||
闹鬼的饰品 | |||||||||
动作物品 | 在曼恩 vs. 机器模式中使用增益的次数。 | ||||||||
机器水壶 | “不放爆击就捣蛋”水壶 | ||||||||
嘲讽 | 记录做出该嘲讽的次数。 | ||||||||
裂胸者 | |||||||||
注释 |
|
注释
- Killing a teammate while friendly fire is enabled will increase your kill total with that weapon by one, as though it were a normal kill.
- The following actions do not increase the total kill count for strange weapons:
- Activating the Cloak of a Spy who is using the Dead Ringer.
- Any action involving bots (including Mann vs. Machine bots).
- Killing yourself with a Strange weapon.
- Killing an enemy with a compression blast.
- Killing an enemy with a taunt. The Fencing, Spinal Tap, Kamikaze, Skewer, Decapitation and Organ Grinder taunts are exceptions to this.
- Activating the Dead Ringer via environmental damage, such as fall damage.
- Strange weapons owned by a Steam user with inventory privacy settings set to Friends only or Private will hide the number of kills and the name of the rank on the weapon to other players on servers.
- Kills are counted together for classes that share the same Strange weapon.
- Using a Name Tag will change the name of the Strange weapon, but the weapon will still retain its rank and counter. Its current rank is displayed under the name of the weapon in light grey text.
- Resetting a Strange weapon that has one or more Strange Parts applied will reset the kill counters for both the weapon and any strange parts that may be applied. It is not possible to reset the counter for a Strange weapon's kills without also resetting the counters for any strange parts that may be applied.
- Listing a Botkiller weapon, a Strange Festive weapon or a Strange Killstreak weapon on the Steam Community Market will reset its kill counters.
奇异物品列表
Template:Strange quality table
更新历史
- [未记载] 新增奇异品质。
- [未记载] Added Strange variants of Chargin' Targe, Grenade Launcher, Stickybomb Launcher, Eyelander, Rocket Launcher, Pain Train, Shotgun, Direct Hit, Gloves of Running Urgently, Minigun, and Natascha.
- Fixed the problem that was causing Strange Demoman shields to not accumulate kills.
July 12, 2011 Patch [物品大纲更新]
- Added Strange variants of Sandman, Pistol, Scattergun, Boston Basher, Ambassador, Conniver's Kunai, Knife, Revolver, Flamethrower, Flare Gun, Powerjack, and Backburner.
- [未记载] Added Strange variants of Syringe Gun, Crusader's Crossbow, Bonesaw, Medi Gun, Sniper Rifle, Sydney Sleeper, Bushwacka, Jarate, Frontier Justice, Jag, and Wrench.
- Updated the Strange quality color from RGB [205, 155, 29] (#CD9B1D) to RGB [207, 106, 50] (#CF6A32).
- [未记载] Added Strange variants of Axtinguisher, Black Box, and Razorback.
- [未记载] Added a "Spies Shocked" attribute for the Strange Razorback.
- [未记载] Added a "Heads Taken" attribute for the Strange Eyelander.
- When sorting the backpack, otherwise-equivalent items will sort by strange weapon rank and crate series number if possible.
- When selecting items from loadout, weapons with different kill eater ranks will all show up.
- [未记载] Added Strange variants of Ullapool Caber, Kritzkrieg, Holy Mackerel, Gunslinger, Machina, Mad Milk, Half-Zatoichi, Fists, and Degreaser.
- [未记载] Strange weapon ranking notifications no longer appear as a toast popup on screen.
- [未记载] Added Strange variants of Brass Beast, Übersaw, L'Etranger, and Equalizer.
- [未记载] Added Strange variants of Your Eternal Reward, Family Business, Soda Popper, Amputator, Reserve Shooter, Atomizer, Southern Hospitality, and Scottish Resistance.
- Added Festive weapons with Strange quality attached.
- [未记载] Strange weapon level up alerts re-added for the player whose weapon leveled up.
- Spirit Of Giving was added to the game.
- Fixed some cases where strange Ullapool Cabers and Wrenches would fail to correctly count kills.
- [未记载] Added Strange variants of Bazaar Bargain, Big Earner, Blutsauger, and Liberty Launcher.
- [未记载] Added Strange variants of SMG, Killing Gloves of Boxing, Quick-Fix, and Dead Ringer.
- [未记载] Added Strange variants of Loch-n-Load and Overdose.
- Added Strange Part.
- Fixed a bug that would cause chat-text strange weapon rank up notifications to sometimes display player names as "unknown"
- [未记载] Added Strange variants of Holiday Punch, Huntsman, Widowmaker, Mantreads, Sapper, Bat, Diamondback, Bottle and Back Scratcher.
- Added the ability to remove Strange parts via the Restore button in the backpack
- Added the ability to reset scores on Strange items via the Restore button in the backpack
- [未记载] Added Strange variants of Tribalman's Shiv, Detonator, and Shortstop.
- [未记载] Added Strange variants of Scotsman's Skullcutter, Persian Persuader, and Market Gardener.
2012年6月27日补丁 (Pyromania Update)
- [未记载] Added Strange variants of Escape Plan, Rainblower, and Lollichop.
- Fixed Strange Escape Plans not counting kills.
2012年8月15日补丁 (Mann vs. Machine update)
- [未记载] Added Strange variants of Silver and Gold Botkiller weapons.
- [未记载] Added Strange variants of Force-A-Nature and Tomislav.
- [未记载] Added Strange variants of Shovel and Homewrecker.
- [未记载] Added Strange variants of Rust, Blood, Carbonado and Diamond Botkiller weapons.
- Added Strange Filter items to the Mann Co. Store to support community map makers.
- Added Strange variants for Festive weapons introduced in the update.
- Added Strange variants of the Silver and Gold Botkiller Mk.II Weapons.
- [未记载] Added Strange variants of Spy-cicle, Wrap Assassin, and Baby Face's Blaster.
- Fixed Strange Buff Banner and Strange Sandvich not always tracking usage.
- Fixed the Strange Sapper's "Buildings Sapped" counter sometimes incrementing when buildings were destroyed without a Sapper attached.
- [未记载] Added Strange variants of Frying Pan, Construction PDA, Original, Invis Watch, Splendid Screen, Fire Axe, Flying Guillotine, Beggar's Bazooka, Fists of Steel, and Neon Annihilator.
- [未记载] Added Strange variants of Kukri, Huo-Long Heater, and Enforcer.
- [未记载] Added Strange variants of Bonk! Atomic Punch, Fan O'War, Battalion's Backup, Disciplinary Action, Loose Cannon, Pomson 6000, Hitman's Heatmaker, Merc's Pride Scarf, RoBro 3000, Summer Shades, Bonk Boy, Fancy Dress Uniform, Sight for Sore Eyes, Bird-Man of Aberdeen, Toss-Proof Towel, Teddy Roosebelt, Archimedes, Villain's Veil, Camera Beard and All-Father
- Fixed an exploit that allowed Strange counters to be incremented negatively.
- [未记载] Added Strange variants of Boston Boom-Bringer, Lord Cockswain's Novelty Mutton Chops and Pipe, Stockbroker's Scarf, Dark Age Defender, Sandvich Safe, Foppish Physician, Outback Intellectual, Blood Banker, and Professor Speks.
2013年11月21日补丁 (Two Cities Update)
- [未记载] Added Australium weapons to the game.
- [未记载] Added Strange variants of Crit-a-Cola, Solemn Vow, Concheror, Eviction Notice, Rescue Ranger and Scorch Shot.
- Added Strange variants for Festive weapons introduced in the update.
- Updated Strange Wranglers to track wrangled sentry kills.
- [未记载] Strange Wranglers now track wrangled kills properly.
2014年2月7日补丁 #1
- Fixed deflected projectiles not affecting Strange and Killstreak counts
- [未记载] Fixed the MvM upgrade menu closing when a Strange item has its counter increment
2014年2月7日补丁 #2
- Fixed the MvM upgrade menu closing when a Strange item has its counter increment
错误
- 计数器不会更新在死亡定格中看到的另一个玩家装备的武器杀敌数。
- 如果奇异武器升级了,右侧的武器切换显示仍会显示原本的等级直到玩家重生。
- 欢乐拳套计算的是击中敌人的暴击数,无论敌人到底有没有被打笑。
- 建造工具也会计算死亡之铃造成的假死数。
- 交易奇异品质的建造工具不会重置"补给器治疗量"。
|