Difference between revisions of "Fire Axe"

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'''{{Patch name|3|12|2013}}'''
 
'''{{Patch name|3|12|2013}}'''
 
* {{Undocumented}} Added Strange quality.
 
* {{Undocumented}} Added Strange quality.
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'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
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* Converted the Fire Axe models to use the <code>c_models</code> system.
  
 
== Gallery ==
 
== Gallery ==

Revision as of 15:05, 3 October 2014

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The Pyro

The Fire Axe is the default melee weapon for the Pyro. It is a stereotypical fireman's axe with a red axe head, silver edge, and a wooden handle.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Point blank 55-75
Critical 195
Mini-crit 75-101
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Related achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Update history

December 20, 2007 Patch

  • Fixed occasional misreporting of Fire Axe damage distances to the stats system.

April 29, 2008 Patch (Gold Rush Update)

  • Added new swing animations.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

March 12, 2013 Patch

  • [Undocumented] Added Strange quality.

June 18, 2014 Patch (Love & War Update)

  • Converted the Fire Axe models to use the c_models system.

Gallery

See also