Difference between revisions of "Golden Wrench"
BrazilianNut (talk | contribs) m |
m |
||
Line 16: | Line 16: | ||
| item-level = 25 | | item-level = 25 | ||
| limited = yes | | limited = yes | ||
− | | item-description = {{attribute|WrenchNumber|[ | + | | item-description = {{attribute|WrenchNumber|[X]}} |
| item-flags = {{attribute|CannotTrade}} | | item-flags = {{attribute|CannotTrade}} | ||
| att-1-positive = {{attribute|TurnToGold}} | | att-1-positive = {{attribute|TurnToGold}} | ||
Line 23: | Line 23: | ||
{{Quotation|'''The Engineer'''|That there is a gold-plated kill!|sound=Engineer goldenwrenchkill01.wav}} | {{Quotation|'''The Engineer'''|That there is a gold-plated kill!|sound=Engineer goldenwrenchkill01.wav}} | ||
− | The '''Golden Wrench''' is a distributed [[Weapons#engiemelee|melee weapon]] for the | + | The '''Golden Wrench''' is a distributed [[Weapons#engiemelee|melee weapon]] for the {{cl|Engineer}}. It is similar to a regular [[Wrench]], but the majority of it is made out of [[Australium]].<ref>[https://www.teamfortress.com//post.php?id=4151 TF2 Official Blog - Golden Wrench Destruction for Charity]</ref> |
This weapon functions identically to the [[Wrench]], but with an added cosmetic function: any enemies killed with it produce motionless statues of pure Australium, instead of the normal [[ragdoll]]s. Any [[jiggle bones]] on enemy ragdolls are also frozen by this effect. In addition, a special [[Media:saxxy_impact_gen_06.wav|sound effect]] unique to this weapon, the [[Saxxy]], and the [[Golden Frying Pan]] is played upon killing any enemy. | This weapon functions identically to the [[Wrench]], but with an added cosmetic function: any enemies killed with it produce motionless statues of pure Australium, instead of the normal [[ragdoll]]s. Any [[jiggle bones]] on enemy ragdolls are also frozen by this effect. In addition, a special [[Media:saxxy_impact_gen_06.wav|sound effect]] unique to this weapon, the [[Saxxy]], and the [[Golden Frying Pan]] is played upon killing any enemy. | ||
Line 33: | Line 33: | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | identical | + | | identical = {{item link|Wrench}} |
− | | damagetype | + | | damagetype = {{common string|Melee}} |
− | | rangetype | + | | rangetype = {{common string|Melee}} |
| damage = yes | | damage = yes | ||
Line 74: | Line 74: | ||
* {{Undocumented}} The Golden Wrench was added to the game. | * {{Undocumented}} The Golden Wrench was added to the game. | ||
− | '''{{Patch name| | + | '''{{Patch name|10|6|2010}}''' ({{update link|Engineer Update}}) |
* {{Undocumented}} The Golden Wrench could no longer be randomly found via [[crafting]]. | * {{Undocumented}} The Golden Wrench could no longer be randomly found via [[crafting]]. | ||
Line 92: | Line 92: | ||
* {{undocumented}} Added a new hit sound effect to the Golden Wrench. | * {{undocumented}} Added a new hit sound effect to the Golden Wrench. | ||
− | '''{{Patch name|10|13|2011}}''' ( | + | '''{{Patch name|10|13|2011}}''' ({{update link|Manniversary Update & Sale}}) |
* Added a previously unused kill line for the Golden Wrench. | * Added a previously unused kill line for the Golden Wrench. | ||
* Fixed gold ragdolls playing custom death animations when they should be locked in a pose. | * Fixed gold ragdolls playing custom death animations when they should be locked in a pose. | ||
Line 110: | Line 110: | ||
== Bugs == | == Bugs == | ||
− | * If a | + | * If a {{cl|Spy}}'s [[Dead Ringer]] is triggered by the Golden Wrench, the Spy sees his own death message in the kill feed even though he would normally not be able to see it. |
* The Golden Wrench does not glow when [[Critical hits#Crit_boost|crit boosted]] in world view. | * The Golden Wrench does not glow when [[Critical hits#Crit_boost|crit boosted]] in world view. | ||
Line 118: | Line 118: | ||
The spy statue in the Gallery is just a reference the wiki editor made. | The spy statue in the Gallery is just a reference the wiki editor made. | ||
Spies generally do not fall into this stance when kill by the wrench. | Spies generally do not fall into this stance when kill by the wrench. | ||
− | + | --> | |
− | -->* The Golden Wrench was originally indicated in the material file with an [[Media:Coded Letter.png|encrypted message]] that could be [https://www.myersdaily.org/joseph/javascript/alphac.html translated]. | + | * The Golden Wrench was originally indicated in the material file with an [[Media:Coded Letter.png|encrypted message]] that could be [https://www.myersdaily.org/joseph/javascript/alphac.html translated]. |
* Any time someone received a Golden Wrench, a message was broadcasted to all players connected to servers at that moment, followed by the [[Announcer]] saying "Success". Likewise, a message is displayed to all players when any Golden Wrench owner deletes that item, followed by the Announcer saying "Failure". This continues in effect even after the Engineer Update. | * Any time someone received a Golden Wrench, a message was broadcasted to all players connected to servers at that moment, followed by the [[Announcer]] saying "Success". Likewise, a message is displayed to all players when any Golden Wrench owner deletes that item, followed by the Announcer saying "Failure". This continues in effect even after the Engineer Update. | ||
* 14 Golden Wrenches were deleted as part of the [[Golden Charity]] event in support of [https://www.childsplaycharity.org/ Child's Play] on August 31, 2010. | * 14 Golden Wrenches were deleted as part of the [[Golden Charity]] event in support of [https://www.childsplaycharity.org/ Child's Play] on August 31, 2010. |
Revision as of 08:34, 14 October 2023
“ | That there is a gold-plated kill!
Click to listen
— The Engineer
|
” |
The Golden Wrench is a distributed melee weapon for the Engineer. It is similar to a regular Wrench, but the majority of it is made out of Australium.[1]
This weapon functions identically to the Wrench, but with an added cosmetic function: any enemies killed with it produce motionless statues of pure Australium, instead of the normal ragdolls. Any jiggle bones on enemy ragdolls are also frozen by this effect. In addition, a special sound effect unique to this weapon, the Saxxy, and the Golden Frying Pan is played upon killing any enemy.
Upon killing an enemy, unique voice lines play.
This weapon was a promotional feature of the Engineer Update. Players were informed that every time a player crafted an item, there was a chance of a Golden Wrench dropping. Only 100 Golden Wrenches were available to drop. After each 25 Golden Wrench milestone, a new section of the Engineer Update was released. The smelting of reclaimed metal and refined metal was suspended during this time to prevent exploiting the crafting system to increase the chances of getting a Golden Wrench. The Golden Wrench drops were on a timer, spaced out in such a way that every time zone had an equal chance of crafting one. The first person to craft something after one of these designated drop times were guaranteed to craft a Golden Wrench.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Damage repaired per hit | 102 | |
Upgrade amount per hit | 25 | |
Metal cost per repairing hit | 1 + damage / 3 | |
Metal cost for reloading ammo | 1 / bullet 2 / rocket salvo | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
Soldier
|
Engineer
|
|
Medic
|
Update history
- [Undocumented] The Golden Wrench was added to the game.
October 6, 2010 Patch (Engineer Update)
- [Undocumented] The Golden Wrench could no longer be randomly found via crafting.
- The unique number for each Golden Wrench is fixed; previously it did not show correctly.
- The Golden Wrench is now nameable using a Name Tag.
- Engineers who hit teammate Sentry Guns with their Golden Wrench now get kill assists from that Sentry Gun.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- [Undocumented] Added a new hit sound effect to the Golden Wrench.
October 13, 2011 Patch (Manniversary Update & Sale)
- Added a previously unused kill line for the Golden Wrench.
- Fixed gold ragdolls playing custom death animations when they should be locked in a pose.
- Added the Limited attribute to the Golden Wrench.
- Fixed the material for the Golden Wrench.
- Fixed the Golden Wrench not having an offset when using minimized viewmodels.
- Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the Australium background for death notices.
Bugs
- If a Spy's Dead Ringer is triggered by the Golden Wrench, the Spy sees his own death message in the kill feed even though he would normally not be able to see it.
- The Golden Wrench does not glow when crit boosted in world view.
Trivia
- The Golden Wrench was originally indicated in the material file with an encrypted message that could be translated.
- Any time someone received a Golden Wrench, a message was broadcasted to all players connected to servers at that moment, followed by the Announcer saying "Success". Likewise, a message is displayed to all players when any Golden Wrench owner deletes that item, followed by the Announcer saying "Failure". This continues in effect even after the Engineer Update.
- 14 Golden Wrenches were deleted as part of the Golden Charity event in support of Child's Play on August 31, 2010.
- Erik Johnson said in a PC Gamer interview: "That would have been awesome, if the whole TF2 community had the chance to find the broken pieces of the Golden Wrench and restore them. That whole event is going to carry forward in some way."
- Player Vulcnor, upon winning a charity auction for Child's Play, received Golden Wrench No. 101 along with one of every other game item.
Gallery
Scout statue.
Soldier statue.
Pyro statue.
Demoman statue.
Heavy statue.
Engineer statue.
Medic statue.
Sniper statue.
Spy statue.
References
See also
|