Difference between revisions of "Roar O'War"

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== Notes ==
 
== Notes ==
 
* When the taunt is initiated, the player's weapon is switched to their melee weapon. Any attributes on it (such as the [[Claidheamh Mòr]]'s damage vulnerability) are applied during the taunt. Additionally, it switches to whatever weapon the player started the taunt with once it ends, meaning the [[Half-Zatoichi]] damages the wielder for 50 health or makes them unable to switch away if they are under 50 health.<ref>[https://youtu.be/hwnyfp4JF6Y?t=10 Demonstration of the effect]</ref>
 
* When the taunt is initiated, the player's weapon is switched to their melee weapon. Any attributes on it (such as the [[Claidheamh Mòr]]'s damage vulnerability) are applied during the taunt. Additionally, it switches to whatever weapon the player started the taunt with once it ends, meaning the [[Half-Zatoichi]] damages the wielder for 50 health or makes them unable to switch away if they are under 50 health.<ref>[https://youtu.be/hwnyfp4JF6Y?t=10 Demonstration of the effect]</ref>
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== Trivia ==
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* Proposed names for the taunt during development included the following: "Caledonian Cleave", "True Scotsman", "Guts & Glory".<ref>[https://ibb.co/Tqh3FMc Screenshot] of creator's comment.</ref>
  
 
== Gallery ==
 
== Gallery ==

Revision as of 18:33, 4 November 2023

Let out a brave and hearty battlecry, whilst belligerently waving your favourite sword/bottle/frying pan
Roar O'War publicity blurb

The Roar O'War is a community-created special taunt for the Demoman.

When activated, the Demoman steps with his right foot on a small pile of rocks that appears in front of him; he then pulls out his equipped melee weapon and raises it while shouting a battlecry before giving it a swing and putting it back away.

The Roar O'War was contributed to the Steam Workshop.

Update history

October 9, 2023 Patch #1 (Scream Fortress XV)

  • The Roar O'War was added to the game.

Notes

  • When the taunt is initiated, the player's weapon is switched to their melee weapon. Any attributes on it (such as the Claidheamh Mòr's damage vulnerability) are applied during the taunt. Additionally, it switches to whatever weapon the player started the taunt with once it ends, meaning the Half-Zatoichi damages the wielder for 50 health or makes them unable to switch away if they are under 50 health.[1]

Trivia

  • Proposed names for the taunt during development included the following: "Caledonian Cleave", "True Scotsman", "Guts & Glory".[2]

Gallery

References