Difference between revisions of "Soldier responses"
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*[[Media:Soldier DominationSpy01.wav|"Gotcha, crouton."]] | *[[Media:Soldier DominationSpy01.wav|"Gotcha, crouton."]] | ||
*[[Media:Soldier DominationSpy02.wav|"You just got your Frenchie ass dominated."]] | *[[Media:Soldier DominationSpy02.wav|"You just got your Frenchie ass dominated."]] | ||
− | *[[Media:Soldier DominationSpy03.wav|"Ohh-honh-honh-honh-You're dominated."]] (The sound Soldier makes imitates French laughter.) | + | *[[Media:Soldier DominationSpy03.wav|"Ohh-honh-honh-honh-You're dominated."]] (The sound Soldier makes imitates stereotypical French laughter.) |
*[[Media:Soldier DominationSpy04.wav|"Dominated, ya rifle-droppin' coward!"]] | *[[Media:Soldier DominationSpy04.wav|"Dominated, ya rifle-droppin' coward!"]] | ||
*[[Media:Soldier DominationSpy05.wav|"Hit the showers, Frenchie."]] | *[[Media:Soldier DominationSpy05.wav|"Hit the showers, Frenchie."]] | ||
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|content = | |content = | ||
*[[Media:Concheror horn.wav|Conch Shell Call]] | *[[Media:Concheror horn.wav|Conch Shell Call]] | ||
− | *[[Media:Buff banner horn blue.wav|BLU Bugle Call]] | + | *[[Media:Buff banner horn blue.wav|BLU Bugle Call]] (Buff Banner) |
− | *[[Media:Buff banner horn red.wav|RED Bugle Call]] | + | *[[Media:Buff banner horn red.wav|RED Bugle Call]] (Buff Banner) |
+ | *[[Media:Battalions backup blue.wav|BLU Bugle Call]] (Battalion's Backup) | ||
+ | *[[Media:Battalions backup red.wav|RED Bugle Call]] (Battalion's Backup) | ||
*[[Media:Soldier battlecry01.wav|"Charge!"]] | *[[Media:Soldier battlecry01.wav|"Charge!"]] | ||
*[[Media:Soldier battlecry03.wav|"Give 'em hell, boys!"]] | *[[Media:Soldier battlecry03.wav|"Give 'em hell, boys!"]] | ||
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|image-link = Magic spells | |image-link = Magic spells | ||
|content = | |content = | ||
− | + | *[[Media:Soldier mvm loot common01.wav|"Mine!"]] | |
}} | }} | ||
Revision as of 09:09, 29 September 2024
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Soldier has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
- 1 Taunt-related responses
- 2 Kill-related responses
- 3 Domination-related responses
- 4 Event-related responses
- 5 Weapon-related responses
- 6 Objective-related responses
- 7 Contract-related responses
- 8 Competitive Mode responses
- 9 Mann vs. Machine responses
- 10 Versus Saxton Hale responses
- 11 Duel-related responses
- 12 Halloween / Full Moon responses
- 13 Item-related responses
- 14 Unused responses
All voice lines associated with a player-initiated taunt are located in the Soldier taunts page along with a description of the animation.
After killing more than 1 enemy in 20 seconds with a primary weapon |
After killing more than 3 enemies in 20 seconds with a primary weapon |
Killing a Demoman |
Kill-streak while being healed |
Destroying a building |
Kill assist |
Melee kill |
Domination |
Dominating a Soldier |
Dominating a Heavy |
Dominating a Engineer |
Dominating a Spy |
|
Revenge kill |
Round start |
Stalemate |
Set on fire |
On death by melee weapon and/or critical hit |
Severe pain |
Sharp pain |
Hit by Gas Passer, Jarate, Mad Milk, Mutated Milk, or Self-Aware Beauty Mark |
Teleportation |
Healed by Medic |
Achievement unlocked |
Activating Battalion's Backup, Buff Banner, or Concheror |
|
After capturing intelligence |
After capturing control point |
Standing on captured control point, firing weapon |
Defense |
Attacking: Cart goes back |
Defending: Cart goes forward |
Defending: Cart goes back |
Attacking: Stay close to cart |
Attacking: Cart has stopped |
Defending: Stop the bomb |
Competitive Mode responses
Setup
Previous round was a tie |
Outcomes
Match win |
Mann vs. Machine responses
Setup/Between Waves
Ready to play |
Other players are not ready |
Wave finished, near an Upgrade Station |
After accessing an Upgrade Station |
During a wave
Collecting credits |
Teammate places a Sapper on a Robot |
Enemy Sniper |
Sentry Buster |
Incoming Destroyed |
Bomb dropped |
While in Alert Zone |
Bomb picked up |
Bomb carrier upgrades |
Giant Robot |
Deployed Picks up bomb |
Tank |
Incoming In Alert Zone Attacking
Destroyed |
Teammate is killed |
All other teammates are dead |
|
Upon being revived with a Reanimator |
Miscellaneous |
Mannhattan specific
Gate responses |
Robots attacking Robots take gate |
After a wave
Won |
Lost |
Receiving a Killstreak Kit |
Common Loot
Rare Loot
Godlike Loot |
Versus Saxton Hale responses
Note: Voicelines for this mode were provided by James McGuinn.
Setup |
Special |
Saxton location |
Above
Behind Contact |
Successful critical hit with Market Gardener |
Wall climb |
Match win |
Starting a duel |
Duel accepted |
Duel rejected |
Halloween / Full Moon responses
Wheel of Fate outcomes
While Wheel of Fate spins |
Dance Off fate |
No Gravity fate |
Fate wears off |
Big Head fate |
Small Head fate |
Whammy fate (bleeding variant) |
Positive fate |
Negative fate |
During battle with Merasmus
Merasmus brings out Bombinomicon |
Head turned into bomb |
Successfully stun Merasmus |
Helltower responses
Round Start |
Pushing the cart |
Witching Hour: The bridge appears |
Miscellaneous
Collected normal spell |
Collected rare spell |
Reacting to rare spell |
Casting spells |
Falling in bottomless pit |
Scared |
With Freedom Feathers equipped
Round start |
Domination |
Set on fire |
Under the effects of an ÜberCharge |
With Larval Lid equipped
Healed by Medic |
Domination |
Set on fire |
Round start |
Under the effects of an ÜberCharge |
With Magical Mercenary equipped
Domination |
With Spellbinder's Bonnet equipped
Domination |
With Tin Soldier set equipped
Firing a weapon |
Killing an enemy |
After killing more than 1 enemy in 20 seconds with a primary weapon |
|
Activating Battalion's Backup, Buff Banner, or Concheror |
Round start |
Revenge kill |
With Voodoo-Cursed Soldier Soul equipped
Idle |
Also plays when as a Zombie Soldier and performing a Battle Cry voice command during Zombie Infection mode. |
Unused responses
Critical Rocket Launcher kill |
Tin Soldier-related responses |
Encountering the Ghost: |
|