Difference between revisions of "Hadouken"
Nerd Sauce (talk | contribs) (→See also) |
m (→Bugs) |
||
(19 intermediate revisions by 11 users not shown) | |||
Line 12: | Line 12: | ||
{{Quotation|'''The Pyro''' performing Hadouken|Hudauda, huuudha!!!|sound=Hadouken.wav}} | {{Quotation|'''The Pyro''' performing Hadouken|Hudauda, huuudha!!!|sound=Hadouken.wav}} | ||
− | Upon [[ | + | Upon [[Taunts|taunting]] with any secondary weapon equipped (other than the [[Scorch Shot]] or [[Thermal Thruster]]) or the [[Hot Hand]], the [[Pyro]] winds their hands back, concentrates, then releases their inner fire energy as the '''Hadouken''' (literally "wave motion fist" or "fist of surge"). This taunt inflicts fatal [[fire]] damage to any [[building]] or enemy slow, unaware, or simply unfortunate enough to be within range. The range at which the taunt kills is 48 Hammer Units, past which it has no effect. Its wide range of fire is capable of hitting multiple targets at once. As a fire attack, any enemy that survives the Hadouken is ignited. |
A Hadouken kill completely fills the Pyro's "Mmmph" bar if equipped with the [[Phlogistinator]]. | A Hadouken kill completely fills the Pyro's "Mmmph" bar if equipped with the [[Phlogistinator]]. | ||
− | As with most | + | As with most [[kill taunt]]s, the Hadouken can be used to kill enemy players during [[Match outcomes#Humiliation|Humiliation]] and [[Match outcomes#Stalemate|Stalemate]]s. |
=== Counter effects === | === Counter effects === | ||
− | *[[Compression blast]]ing the taunting Pyro can move the kill effect out of range, but usually completely cancels the taunt. | + | * [[Compression blast]]ing the taunting Pyro can move the kill effect out of range, but usually completely cancels the taunt. |
− | *Because the Hadouken is a fire-based non-melee attack | + | * Because the Hadouken is a fire-based non-melee attack: |
− | * | + | **A Heavy wearing the [[Fists of Steel]] can survive it, if the Heavy is [[Healing#Overheal|overhealed]] or under the effects of the [[Dalokohs Bar]]. |
− | * | + | **Any class with over 125 health and a [[Vaccinator]] fire resistance [[ÜberCharge]] can survive it, with the taunt dealing 125 damage in that case. |
− | + | **A fully overhealed Demoman using a [[Chargin' Targe]] can survive the attack. | |
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | damage = yes | + | | type = Particle |
− | | point blank = 500 | + | | damagetype = Fire |
+ | |||
+ | | damage = yes | ||
+ | | point blank = 500 | ||
+ | | medium range = {{tooltip|N/A|Out of range}} | ||
+ | | long range = {{tooltip|N/A|Out of range}} | ||
+ | | minicrit = 675 | ||
+ | |||
| function times = yes | | function times = yes | ||
− | | taunt duration | + | | taunt duration = 3.8 s <ref> [https://youtu.be/quNwGvQfI84 Taunt duration] </ref> |
}} | }} | ||
== Related achievements == | == Related achievements == | ||
− | ==={{class link|Pyro}}=== | + | === {{class link|Pyro}} === |
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Pyro|Freezer Burn}} | | 1 = {{Show achievement|Pyro|Freezer Burn}} | ||
Line 45: | Line 52: | ||
'''{{Patch name|8|31|2009}}''' | '''{{Patch name|8|31|2009}}''' | ||
− | *Fixed Pyro's Hadouken killing [[Scout]]s that have used [[Bonk! Atomic Punch|Bonk!]] and are phasing. | + | * Fixed Pyro's Hadouken killing [[Scout]]s that have used [[Bonk! Atomic Punch|Bonk!]] and are phasing. |
− | ==Bugs== | + | == Bugs == |
− | * If the target dies from the [[afterburn]] of the Hadouken, it will show the [[ | + | * If the target dies from the [[afterburn]] of the Hadouken, it will show the [[Flame Thrower]]'s [[kill icon]] rather than the Hadouken's kill icon. |
* If the player is in [[Pyroland]], the Pyro's grunt as they charge the Hadouken will be replaced with laughter; this is because the voice clip used normally plays when the Pyro is taking damage. | * If the player is in [[Pyroland]], the Pyro's grunt as they charge the Hadouken will be replaced with laughter; this is because the voice clip used normally plays when the Pyro is taking damage. | ||
* Kills with this taunt while using the Hot Hand will announce "SLAP KILL!" in the second killfeed. | * Kills with this taunt while using the Hot Hand will announce "SLAP KILL!" in the second killfeed. | ||
− | ==Trivia== | + | == Trivia == |
− | * The Hadouken | + | * The Hadouken is named and modeled after the signature move of [[w:Ryu (Street Fighter)|Ryu]], the flagship character of Capcom's ''[[w:Street Fighter|Street Fighter]]'' series of fighting games. |
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | Ryu Hadouken sprite.png|Ryu's Hadouken. | + | File:Ryu Hadouken sprite.png|Ryu's Hadouken, as seen in ''Street Fighter II''. |
</gallery> | </gallery> | ||
− | == | + | == References == |
− | + | <references/> | |
− | |||
− | |||
− | |||
− | {{ | + | {{Pyro Update Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Pyro Nav|state=collapsed}} | {{Pyro Nav|state=collapsed}} | ||
[[Category:Weapon Taunts]] | [[Category:Weapon Taunts]] |
Latest revision as of 12:10, 3 October 2024
“ | Hudauda, huuudha!!!
Click to listen
— The Pyro performing Hadouken
|
” |
Upon taunting with any secondary weapon equipped (other than the Scorch Shot or Thermal Thruster) or the Hot Hand, the Pyro winds their hands back, concentrates, then releases their inner fire energy as the Hadouken (literally "wave motion fist" or "fist of surge"). This taunt inflicts fatal fire damage to any building or enemy slow, unaware, or simply unfortunate enough to be within range. The range at which the taunt kills is 48 Hammer Units, past which it has no effect. Its wide range of fire is capable of hitting multiple targets at once. As a fire attack, any enemy that survives the Hadouken is ignited.
A Hadouken kill completely fills the Pyro's "Mmmph" bar if equipped with the Phlogistinator.
As with most kill taunts, the Hadouken can be used to kill enemy players during Humiliation and Stalemates.
Contents
Counter effects
- Compression blasting the taunting Pyro can move the kill effect out of range, but usually completely cancels the taunt.
- Because the Hadouken is a fire-based non-melee attack:
- A Heavy wearing the Fists of Steel can survive it, if the Heavy is overhealed or under the effects of the Dalokohs Bar.
- Any class with over 125 health and a Vaccinator fire resistance ÜberCharge can survive it, with the taunt dealing 125 damage in that case.
- A fully overhealed Demoman using a Chargin' Targe can survive the attack.
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Particle | |
Damage type | Fire | |
Damage | ||
Point blank | 500 | |
Medium range | N/A | |
Long range | N/A | |
Mini-crit | 675 | |
Function times | ||
Taunt duration | 3.8 s [1] | |
Values are approximate and determined by community testing. |
Related achievements
Pyro
|
|
Update history
June 19, 2008 Patch (Pyro Update)
- Hadouken taunt now kills people it hits.
Bugs
- If the target dies from the afterburn of the Hadouken, it will show the Flame Thrower's kill icon rather than the Hadouken's kill icon.
- If the player is in Pyroland, the Pyro's grunt as they charge the Hadouken will be replaced with laughter; this is because the voice clip used normally plays when the Pyro is taking damage.
- Kills with this taunt while using the Hot Hand will announce "SLAP KILL!" in the second killfeed.
Trivia
- The Hadouken is named and modeled after the signature move of Ryu, the flagship character of Capcom's Street Fighter series of fighting games.
Gallery
References
|