Difference between revisions of "Southern Hospitality"

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m (It's a drop, not from achives)
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| positive-attributes =  On Hit: Bleed for 5 seconds
 
| positive-attributes =  On Hit: Bleed for 5 seconds
 
| negative-attributes = No random critical hits<br>20% fire damage vulnerability on wearer
 
| negative-attributes = No random critical hits<br>20% fire damage vulnerability on wearer
| availability = Unlock
+
| availability = Drop
 
| contributed-by = [http://steamcommunity.com/id/watchmaker <nowiki>WatchMaker|</nowiki>]
 
| contributed-by = [http://steamcommunity.com/id/watchmaker <nowiki>WatchMaker|</nowiki>]
 
}}
 
}}

Revision as of 01:51, 9 July 2010

Template:Weapon infobox The Southern Hospitality is an unlockable, community-made melee weapon used by the Engineer. Striking an opponent with it will cause them to bleed. This weapon will not deal out random crits. When wielding this weapon, you have a 20% fire vulnerability.

Damage

  • Base: To be completed
  • Mini-Crit: To be completed
  • Critical Hit: To be completed

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: To be completed
  • Bleed Duration: To be completed

All times are in seconds. Times are approximate and determined by community testing.

Blueprint

Template:Recipe

Trivia

References

See also