Difference between revisions of "Sniper taunts"

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==Primary==
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{{update|Add Unleashed Rage and Commending Clap.}}
 +
 
 +
[[File:Leaderboard class sniper.png|right|El Sniper]]
 +
'''Taunts''' are character-specific animations that can be manually triggered in-game. The [[Sniper]] has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include [[Sniper responses|voice responses]] or [[Sniper voice commands|voice commands]].
 +
 
 +
== Primary ==
 
{{Taunt
 
{{Taunt
 
| image = Snipertaunt1.PNG
 
| image = Snipertaunt1.PNG
Line 8: Line 13:
 
| weapon-5 = Hitman's Heatmaker
 
| weapon-5 = Hitman's Heatmaker
 
| weapon-6 = AWPer Hand
 
| weapon-6 = AWPer Hand
 +
| weapon-7 = Classic
 +
| weapon-8 = Shooting Star
 
| description = The Sniper waves with a cocky smile and says:
 
| description = The Sniper waves with a cocky smile and says:
:[[Media:Sniper_cheers07.wav|"Beaudy!"]] ("Beauty!")
+
:[[Media:Sniper cheers07.wav|"Beauty!"]]
:[[Media:Sniper_specialcompleted45.wav|"Thanks fer standin' still, wanker!"]]
+
:[[Media:Sniper specialcompleted45.wav|"Thanks for standin' still, wanker!"]]
:[[Media:Sniper_positivevocalization05.wav|"There ya go!"]]
+
:[[Media:Sniper positivevocalization05.wav|"There ya go!"]]
:[[Media:Sniper_specialcompleted15.wav|"Wave goodbye ta yer head, wanker!"]]
+
:[[Media:Sniper specialcompleted15.wav|"Wave goodbye ta yer head, wanker!"]]
:[[Media:Sniper_specialcompleted04.wav|"G'day!"]]
+
:[[Media:Sniper specialcompleted04.wav|"G'day!"]]
 
}}
 
}}
 
+
{{Anchor|Arrow Stab|Skewer}}
 
{{Taunt
 
{{Taunt
 
| image = Snipertaunt4.PNG
 
| image = Snipertaunt4.PNG
 
| weapon-1 = Huntsman
 
| weapon-1 = Huntsman
 +
| weapon-2 = Fortified Compound
 
| special = Skewer
 
| special = Skewer
| description = {{hatnote|Main article: [[Skewer]]}}
+
| description = {{Main|Arrow Stab}}
 
The Sniper removes the arrow from his bow, twirls it behind him, then stabs it forward fiercely while holding it for about a second, before bringing the arrow back to his bow again, killing the victim. While thrusting the arrow, the Sniper says:
 
The Sniper removes the arrow from his bow, twirls it behind him, then stabs it forward fiercely while holding it for about a second, before bringing the arrow back to his bow again, killing the victim. While thrusting the arrow, the Sniper says:
:[[Media:Sniper_meleedare08.wav|"Stab, stab, stab!"]]
+
:[[Media:Sniper meleedare08.wav|"Stab, stab, stab!"]]
 
}}
 
}}
  
==Secondary==
+
== Secondary ==
 
{{Taunt
 
{{Taunt
 
| image = Snipertaunt2.PNG
 
| image = Snipertaunt2.PNG
Line 31: Line 39:
 
| weapon-2 = Cleaner's Carbine
 
| weapon-2 = Cleaner's Carbine
 
| description = The Sniper jumps, kicking his heels together, punches the air upon landing and yells:
 
| description = The Sniper jumps, kicking his heels together, punches the air upon landing and yells:
:[[Media:Sniper_battlecry05.wav|"God save the Queen!"]]
+
:[[Media:Sniper battlecry03.wav|"Yaaaagh!"]]
:[[Media:Sniper_battlecry03.wav|"Yaaaagh!"]]
+
:[[Media:Sniper battlecry05.wav|"God Save the Queen!"]]
 
}}
 
}}
  
==Melee==
+
== Melee ==
 
{{Taunt
 
{{Taunt
 
| image = Snipertaunt3.PNG
 
| image = Snipertaunt3.PNG
Line 45: Line 53:
 
| weapon-6 = Conscientious Objector
 
| weapon-6 = Conscientious Objector
 
| weapon-7 = Frying Pan
 
| weapon-7 = Frying Pan
 +
| weapon-8 = Freedom Staff
 +
| weapon-9 = Ham Shank
 +
| weapon-10 = Golden Frying Pan
 +
| weapon-11 = Crossing Guard
 +
| weapon-12 = Prinny Machete
 +
| weapon-13 = Necro Smasher
 
| description = The Sniper takes off his hat, holds it across his chest with a solemn expression and mumbles:
 
| description = The Sniper takes off his hat, holds it across his chest with a solemn expression and mumbles:
:[[Media:Sniper_specialcompleted28.wav|"Y'got blood on my knife, mate."]] (except for Saxxy)
+
:[[Media:Sniper specialcompleted28.wav|"Y'got blood on my knife, mate."]] (except for Saxxy)
:[[Media:Sniper_specialcompleted29.wav|"You'd best keep lyin' down."]]
+
:[[Media:Sniper specialcompleted29.wav|"You'd best keep lyin' down."]]
:[[Media:Sniper_specialcompleted23.wav|"That funeral ain't gonna be open casket."]]
+
:[[Media:Sniper specialcompleted23.wav|"That funeral ain't gonna be open casket."]]
:[[Media:Sniper_specialcompleted31.wav|"A little of the ol' chop chop."]]
+
:[[Media:Sniper specialcompleted31.wav|"A little of the ol' chop-chop."]]
 +
}}
 +
 
 +
== Special ==
 +
=== Sniper-exclusive ===
 +
{{Anchor|Didgeridrongo}}
 +
{{Taunt
 +
| image = Taunt Didgeridrongo.png
 +
| weapon-1 = Didgeridrongo
 +
| description =  The Sniper pulls out a didgeridoo and spins it in his hand before sitting down and [[Media:Taunt_didgeridoo_start.wav|playing a tune,]] which continues until the player taunts again or jumps. The Sniper then stands up and compliments his performance.
 +
 
 +
''Intro''
 +
:[[Media:Sniper taunt rps int 03.wav|"Let's play!"]]
 +
:[[Media:Sniper taunt cong fun 18.wav|"All right ya wankers!"]]
 +
:[[Media:sniper sf13 round start02.wav|"Let's make some bloody magic!"]]
 +
:[[Media:Sniper taunt int 01.wav|"Let's do this!]]
 +
:[[Media:Sniper taunt int 03.wav|"Let's go!]]
 +
 
 +
''Outro''
 +
:[[Media:Sniper taunt admire 11.wav|"Heh heh heh! That'll do!"]]
 +
:[[Media:Sniper taunt admire 15.wav|"Hah ha hah! Brilliant!"]]
 +
:[[Media:Sniper taunt flip end 04.wav|"Ha ha ha ha, bloody brilliant!"]]
 +
:[[Media:Sniper taunt rps win 14.wav|"That was a ripsnorter!"]]
 +
:[[Media:Sniper award03.wav|"Sniping's a good job, mate!"]]
 +
 
 +
''Associated sound effects''
 +
:[[Media:Taunt_didgeridoo_sit_down.wav|[sitting down]]]
 +
:[[Media:Taunt_didgeridoo_stand_up.wav|[standing up]]]
 +
:[[Media:Taunt_didgeridoo_stop.wav|[end of didgeridoo music]]]
 +
}}
 +
{{Anchor|I See You}}
 +
{{Taunt
 +
| image = Taunt I See You.png
 +
| weapon-1 = I See You
 +
| description =  The Sniper points two fingers towards his eyes, then points his finger outwards in the gesture of pointing at someone while saying:
 +
 
 +
:[[Media:Sniper taunt kill 18.wav|"''I see you, mate.''"]]
 +
:[[Media:Sniper taunt kill 19.wav|"''I see you, ya mongrel.''"]]
 +
:[[Media:Sniper taunt kill 26.mp3|"''Gotcha.''"]]
 +
:[[Media:Sniper taunt kill 29.mp3|"''Boom. Headshot''"]]
 +
:[[Media:Sniper taunt kill 30.mp3|"''Headshot.''"]]
 +
}}
 +
{{Anchor|Killer Solo}}
 +
{{Taunt
 +
| image = Killer Solo.png
 +
| weapon-1 = Killer Solo
 +
| description = The Sniper takes out a saxophone and plays one of the tunes below:
 +
 
 +
:[[Media:killer_solo_01.mp3|First tune]]
 +
:[[Media:killer_solo_02.mp3|Second tune]]
 +
:[[Media:killer_solo_03.mp3|Third tune]]
 +
:[[Media:killer_solo_04.mp3|Fourth tune]]
 +
:[[Media:killer_solo_05.mp3|Fifth tune]]
 +
(All the tunes are based on "[[Seduce Me! (Soundtrack)|Seduce Me!]]")
 +
}}
 +
{{Anchor|Most Wanted}}
 +
{{Taunt
 +
| image = Most_Wanted.png
 +
| weapon-1 = Most Wanted
 +
| description = The Sniper takes out a pad and a pen while saying:<br>
 +
 
 +
:[[Media:sniper_taunt_admire_12.wav|"That will do!"]]
 +
:[[Media:sniper_mvm_loot_common04.wav|"Well, Happy Australia Day to me."]]
 +
:[[Media:sniper_mvm_loot_common05.wav|"That'll bloody do!"]]
 +
:[[Media:sniper_positivevocalization06.wav|"Ripper you little."]]
 +
:[[Media:sniper_positivevocalization09.wav|"Piece of piss."]]
 +
:[[Media:sniper_taunt_kill_26.mp3|"Gotcha!"]]
 +
:[[Media:sniper_taunt_kill_29.mp3|"Boom, head shot!"]]
 +
:[[Media:sniper_taunt_kill_30.mp3|"Head shot."]]
 +
:[[Media:sniper_taunt_rps_win_06.mp3|"Gotcha!"]]
 +
:[[Media:sniper_taunt_rps_win_07.mp3|"Aces!"]]
 +
:[[Media:sniper_taunt_rps_win_08.mp3|"Bonza!"]]
 +
:[[Media:sniper_taunt_rps_win_11.mp3|"Rippah!"]]
 +
:[[Media:Sniper taunt rps win 15.wav|"Yes!"]]
 +
:[[Media:sniper_taunt_rps_win_16.mp3|"Ha!"]]
 +
:[[Media:sniper_taunt_rps_win_17.mp3|"Too right!"]]
 +
:[[Media:sniper_trade_05.mp3|"Ain't that something."]]
 +
:[[Media:sniper_trade_13.mp3|"Good as gold, mate!"]]
 +
 
 +
Then after crossing a name on the pad, he laughs in several different ways:
 +
 
 +
:[[Media:sniper_laughevil01.wav|Evil Laughter 1]]
 +
:[[Media:sniper_laughevil02.wav|Evil Laughter 2]]
 +
:[[Media:sniper_laughhappy01.wav|Laugh]]
 +
:[[Media:sniper_laughhappy02.wav|Short laugh]]
 +
:[[Media:sniper_taunt_rps_win_01.mp3|Laugh 2]]
 +
:[[Media:sniper_taunt_rps_win_02.wav|Short laugh 2]]
 +
:[[Media:sniper_taunt_rps_win_03.mp3|Short laugh 3]]
 +
}}
 +
{{Anchor|Shooter's Stakeout}}
 +
{{Taunt
 +
| image = Taunt Shooter's Stakeout.png
 +
| weapon-1 = Shooter's Stakeout
 +
| description = When the taunt is activated, a small brown tent appears, with binoculars and a thermal bottle. The Sniper sits in the tent, and looks through the binoculars, occasionally commenting on things in his sights, and drinking from the bottle. When the taunt is ended, the Sniper puts the objects away as the tent disappears.
 +
 
 +
''Intro:''
 +
:[[Media:sniper_trade_05.mp3|"Ain't that something."]]
 +
:[[Media:Sniper taunt admire 11.wav|"Heh heh heh! That'll do!"]]
 +
:[[Media:Sniper_positivevocalization10.wav|"'Ere ya go."]]
 +
 
 +
''Looking through binoculars:''
 +
:[[Media:Sniper taunt rps lose 15.wav|"You sneaky ratbag!"]]
 +
:[[Media:Sniper taunt kill 19.wav|"''I see you, ya mongrel.''"]]
 +
:[[Media:Sniper taunt kill 18.wav|"''I see you, mate.''"]]
 +
:[[Media:Sniper mvm loot rare04.wav|"Now that is the Queen's birthday right there."]]
 +
:[[Media:Sniper mvm loot rare05.wav|"Come to Sniper, my little beauty."]]
 +
:[[Media:Sniper mvm loot common05.wav|"That'll bloody do!"]]
 +
:[[Media:Sniper mvm loot common06.wav|"Huh, now that's nice!"]]
 +
:[[Media:Sniper_positivevocalization07.wav|"Holy dooley!"]]
 +
:[[Media:Sniper specialcompleted20.wav|"That helmet ain't gonna save ya."]]
 +
:[[Media:Sniper specialweapon04.wav|"Someone's about to have a very bad day."]]
 +
:[[Media:Sniper_specialweapon09.wav|"Take a gander at this, little princess."]]
 +
:[[Media:Sniper taunts34.wav|"You better hold on to your head, mate."]] (whispering)
 +
:[[Media:Sniper taunts35.wav|"I'm gonna blow the inside of ya head all over four counties."]] (whispering)
 +
:[[Media:Sniper taunts40.wav|"Keep yubbin' that big mouth, while it's still attached to your bloody neck."]] (whispering)
 +
:[[Media:Sniper taunts41.wav|"I'm gonna turn ya into colored rain."]] (whispering)
 +
:[[Media:Sniper taunts42.wav|"That helmet's going to make a nice bowl for ya brains."]] (whispering)
 +
:[[Media:Sniper taunts43.wav|"Piss off, big-head."]] (whispering)
 +
:[[Media:Sniper taunts44.wav|"Everything above your neck is going to be a fine red mist."]] (whispering)
 +
:[[Media:Sniper taunts24.wav|"Bloody bogan."]] (whispering)
 +
:[[Media:Sniper taunts27.wav|"You big-head wankers."]] (whispering)
 +
:[[Media:Sniper taunts31.wav|"You're all a bunch of no-hopers."]] (whispering)
 +
:[[Media:Sniper taunts32.wav|"All your heads look bloody twelve feet tall."]] (whispering)
 +
 
 +
''Outro:''
 +
:[[Media:Sniper taunt flip exert 01.wav|"Up you go!"]]
 +
:[[Media:Sniper taunt admire 11.wav|"Heh heh heh! That'll do!"]]
 +
:[[Media:Sniper taunt admire 12.wav|"That'll do!"]]
 +
:[[Media:Sniper taunt rps win 14.wav|"That was a ripsnorter!"]]
 +
}}
 +
{{Anchor|Straight Shooter Tutor}}
 +
{{Taunt
 +
| image = Taunt Straight Shooter Tutor.png
 +
| weapon-1 = Straight Shooter Tutor
 +
| description = The Sniper writes "AIM HERE", with an arrow pointing up, on a piece of paper and tapes it to a printed target dummy; he then taps the dummy's head while saying a line before pushing it forward and knocking it down.
 +
 
 +
''Tapping the target dummy:''
 +
:[[Media:Sniper DominationSniper18.wav|"The bullets come outta the slim end, mate!"]]
 +
:[[Media:Sniper DominationSniper19.wav|"Nice try, mate! But I'm the best!"]]
 +
:[[Media:Sniper DominationSniper20.wav|"You call that snipin'?!"]]
 +
''Pushing the target dummy:''
 +
:[[Media:Sniper specialcompleted10.wav|"Bloody piker!"]]
 +
:[[Media:Sniper taunt_flip_exert_05.wav|"Uah!"]]
 +
}}
 +
 
 +
=== All-Class ===
 +
{{Anchor|Burstchester}}
 +
{{Taunt
 +
| image = Burstchester Sniper.png
 +
| weapon-1 = Burstchester
 +
| description = A creature resembling a [[Bread monster]] partially comes out of the Sniper's chest. He looks at it in shock until the creature goes back inside, and then checks his chest and stomach before shivering.
 +
 
 +
''Creature noises''
 +
:[[Media:bm_sapper_scream_01.wav|[Long scream 1]]]
 +
:[[Media:bm_sapper_scream_02.wav|[Long scream 2]]]
 +
:[[Media:bm_throwable_growl_01.wav|[Happy scream 1]]]
 +
:[[Media:bm_throwable_growl_02.wav|[Happy scream 2]]]
 +
:[[Media:bm_throwable_attack_01.wav|[Growl 1]]]
 +
:[[Media:bm_throwable_attack_02.wav|[Growl 2]]]
 +
:[[Media:bm_throwable_attack_03.wav|[Growl 3]]]
 +
:[[Media:bm_throwable_attack_04.wav|[Growl 4]]]
 +
:[[Media:bm_throwable_attack_05.wav|[Growl 5]]]
 +
:[[Media:bm_throwable_attack_06.wav|[Growl 6]]]
 +
:[[Media:bm_throwable_attack_07.wav|[Growl 7]]]
 +
:[[Media:bm_throwable_attack_08.wav|[Growl 8]]]
 +
:[[Media:bm_throwable_attack_09.wav|[Growl 9]]]
 +
:[[Media:bm_throwable_attack_10.wav|[Growl 10]]]
 +
:[[Media:bm_sapper_snap_01.wav|[Snap 1]]]
 +
:[[Media:bm_sapper_snap_02.wav|[Snap 2]]]
 +
:[[Media:bm_sapper_snap_03.wav|[Snap 3]]]
 +
:[[Media:bm_sapper_snap_04.wav|[Snap 4]]]
 +
:[[Media:bm_sapper_snap_05.wav|[Snap 5]]]
 +
:[[Media:bm_sapper_snap_06.wav|[Snap 6]]]
 +
:[[Media:bm_sapper_snap_07.wav|[Snap 7]]]
 +
:[[Media:bm_sapper_snap_08.wav|[Snap 8]]]
 +
 
 +
''Looking at monster''
 +
:[[Media:Sniper mvm resurrect01.wav|"Ah! What the bloody hell just happened?"]]
 +
:[[Media:Sniper_negativevocalization02.wav|"Crikey!"]]
 +
:[[Media:Sniper jeers03.wav|"Crikey..."]]
 +
:[[Media:Sniper_helpme03.wav|"Need some help here!"]]
 +
:[[Media:Sniper helpmecapture01.wav|"Help me pin this down!"]]
 +
:[[Media:Sniper taunts02.wav|"Bloody bogan!"]]
 +
:[[Media:sniper sf13 magic reac02.wav|(short scream)]]
 +
:[[Media:Sniper_jeers02.wav|"That's some shonky business right there!"]]
 +
:[[Media:Sniper specialcompleted04.wav|"G'day!"]]
 +
:[[Media:Sniper award10.wav|"Well I'll be ''stuffed''."]]
 +
 
 +
''Shivering''
 +
:[[Media:Sniper specialcompleted10.wav|"Bloody piker!"]]
 +
:[[Media:Sniper taunt rps lose 15.wav|"You sneaky ratbag!"]]
 +
:[[Media:Sniper negativevocalization03.wav|"Ah, ''piss''!"]]
 +
:[[Media:Sniper mvm resurrect03.wav|"Huhbluhbluhbluhbluhbluh! Bloody hell!"]]
 +
}}
 +
{{Anchor|Cheers!|Cheers}}
 +
{{Taunt
 +
| image = Sniper Cheers!.png
 +
| weapon-1 = Cheers!
 +
| description = The Sniper takes out a team-colored thermal bottle with a [[w:Tartan|plaid]] pattern and a cup for a lid; he fills the cup and toasts saying [[Media:Sniper taunt admire 01.wav|"Cheers, mate!"]] before drinking from it. When he is done drinking, he nods as he says [[Media:Sniper mvm loot common03.wav|"Not bad!"]], then attaches the cup back onto the bottle and puts it away.
 +
}}
 +
{{Anchor|Conga}}
 +
{{Taunt
 +
| image = Conga Sniper.png
 +
| weapon-1 = Conga
 +
| description = The Sniper bounces in rhythm to the Latin beats and points both of his index fingers to the sky while occasionally kicking his feet out while saying:
 +
 
 +
''Initiating a Conga line''
 +
:[[Media:Sniper taunt cong fun 01.wav|"He hee!"]]
 +
:[[Media:Sniper taunt cong fun 02.wav|"Yah, look at me go, ha ha ha ha!"]]
 +
:[[Media:Sniper taunt cong fun 03.wav|"It's conga time in Oz!"]] (slang for Australia)
 +
:[[Media:Sniper taunt cong fun 06.wav|"Ay ee oom oom omph ah!"]]
 +
:[[Media:Sniper taunt cong fun 25.wav|"Headshot conga!"]]
 +
 
 +
''Dancing to the Conga''
 +
:[[Media:Sniper taunt cong fun 04.wav|"Ooh, ooh ooh, ah!"]]
 +
:[[Media:Sniper taunt cong fun 05.wav|"Ooh ooh, umph ah!"]]
 +
:[[Media:Sniper taunt cong fun 10.wav|"Look at me conga!"]]
 +
:[[Media:Sniper taunt cong fun 11.wav|"Ha hah!"]]
 +
:[[Media:Sniper taunt cong fun 12.wav|"Come on ya pikers!"]]
 +
:[[Media:Sniper taunt cong fun 17.wav|"All right!"]]
 +
:[[Media:Sniper taunt cong fun 18.wav|"All right ya wankers!"]]
 +
:[[Media:Sniper taunt cong fun 24.wav|"Wha hoo, whoo whoo, ha ha ha ha ha hah!"]]
 +
:[[Media:Sniper taunt cong int 01.wav|"Whoo hoo, ha ha ha!"]]
 +
:[[Media:Sniper taunt cong int 02.wav|"Ha ha ha hah! Conga!"]]
 +
:[[Media:Sniper taunt cong int 03.wav|"COOOOOOON-GA!"]]
 +
 
 +
The player continuously moves forward during this taunt, only being able to turn left and right.
 +
}}
 +
{{Anchor|Director's Vision}}
 +
{{Taunt
 +
| image = Sniper Director.png
 +
| weapon-1 = Director's Vision
 +
| description = The Sniper puts his arms out and forms a square with his fingers, trying to visualize the scene in front of him in a frame or a screen.
 +
}}
 +
{{Anchor|Fist Bump}}
 +
{{Taunt
 +
| image = Fist Bump Sniper.png
 +
| weapon-1 = Fist Bump
 +
| description = The Sniper punches the air with his right hand before turning sideways, extending his arm forward, and inviting others for a fist bump.
 +
 
 +
''Intro''
 +
:[[Media:Sniper taunt int 01.wav|"Let's do this!"]]
 +
:[[Media:Sniper taunt int 03.wav|"Let's go!"]]
 +
:[[Media:Sniper taunt cong fun 18.wav|"All right, ya wankers!"]]
 +
:[[Media:Sniper sf13 round start02.wav|"Let's make some bloody magic!"]]
 +
:[[Media:Sniper taunt rps int 03.wav|"Let's play!"]]
 +
 
 +
While waiting, he looks to the left and flicks his left hand while saying:
 +
:[[Media:Sniper taunt int 01.wav|"Let's do this!"]]
 +
:[[Media:Sniper taunt int 05.wav|"Come on, mate!"]]
 +
:[[Media:Sniper taunt int 13.wav|"Haven't got all bloody day!"]]
 +
 
 +
The Sniper then quickly stomps the ground while spinning to his left and shaking his hands before punching the other player's fist.
 +
 
 +
''Bumping''
 +
 
 +
 
 +
After a successful fist bump, he points at the other player and quickly pulls his hand back, imitating a gun recoiling from shooting, while saying:
 +
:[[Media:Sniper cheers07.wav|"Beauty!"]]
 +
:[[Media:Sniper taunt admire 02.wav|"Heh, heh, heh! Cheers, mate!"]]
 +
}}
 +
{{Anchor|Flippin' Awesome|Flippin Awesome|Flipping Awesome}}
 +
{{Taunt
 +
| image = Flippin Awesome Sniper.png
 +
| weapon-1 = Flippin' Awesome
 +
| description = The Sniper bends down a bit and interlocks a few of his fingers to form a platform for another player to flip off of.
 +
''Preparing to flip''
 +
:[[Media:Sniper taunt flip int 04.wav|"Who wants a flippin'?"]]
 +
:[[Media:Sniper taunt flip int 06.wav|"''Who'' wants a flippin'?"]]
 +
:[[Media:Sniper taunt flip int 07.wav|"Step right up!"]]
  
 +
''Waiting for the player''
 +
(First response)
 +
:[[Media:Sniper taunt flip int 10.wav|"''I'll'' flip ya!"]]
 +
(Second response)
 +
:[[Media:Sniper taunt flip int 11.wav|"I'll flip ya!!"]]
 +
:[[Media:Sniper taunt int 01.wav|"Let's do this!"]]
 +
:[[Media:Sniper taunt int 13.wav|"Haven't got all bloody day!"]]
 +
 +
''Flipping another player''
 +
:[[Media:Sniper taunt flip exert 01.wav|"Up you go!"]]
 +
:[[Media:Sniper taunt flip exert 04.wav|"Ughh!"]]
 +
:[[Media:Sniper taunt flip exert 05.wav|"Huhyeah!"]]
 +
:[[Media:Sniper taunt flip exert 06.wav|"Ha haa!"]]
 +
:[[Media:Sniper taunt flip exert 07.wav|"Huyeah gah!"]]
 +
:[[Media:Sniper taunt exert 03.wav|"Huyeah!"]]
 +
:[[Media:Sniper taunt exert 07.wav|"Nuyeah!"]]
 +
:[[Media:Sniper taunt exert 10.wav|"Huah!"]]
 +
:[[Media:Sniper taunt exert 15.wav|"Wanker!"]]
 +
 +
''Being flipped''
 +
:[[Media:Sniper taunt flip fun 06.wav|"Hah ha ha!"]]
 +
 +
''After flipping''
 +
:[[Media:Sniper taunt flip end 02.wav|"Ha ha ha ha ha ha!"]]
 +
:[[Media:Sniper taunt flip end 03.wav|"Ha ha ha ha, wanker!"]]
 +
:[[Media:Sniper taunt flip end 04.wav|"Ha ha ha ha, bloody brilliant!"]]
 +
:[[Media:Sniper taunt flip end 06.wav|"Ha hah! Ha ha ha hah!"]]
 +
:[[Media:Sniper taunt flip end 07.wav|"Ugh! Ha ha ''hah'' ha ha ha ha!"]]
 +
:[[Media:Sniper taunt admire 01.wav|"Cheers, mate!"]]
 +
:[[Media:Sniper taunt admire 02.wav|"Heh, heh, heh! Cheers, mate!"]]
 +
:[[Media:Sniper taunt admire 06.wav|"Ha ha ha! No worries!"]]
 +
:[[Media:Sniper taunt admire 09.wav|"Ha ha ha! Well done!"]]
 +
:[[Media:Sniper taunt admire 11.wav|"Heh heh heh! That'll do!"]]
 +
:[[Media:Sniper taunt admire 12.wav|"That'll do!"]]
 +
:[[Media:Sniper taunt admire 15.wav|"Hah ha hah! Brilliant!"]]
 +
:[[Media:Sniper taunt admire 16.wav|"Brilliant!"]]
 +
:[[Media:Sniper taunt admire 18.wav|"Hee hee! Good on ya!"]]
 +
:[[Media:Sniper taunt admire 19.wav|"Good on ya!"]]
 +
:[[Media:Sniper taunt admire 20.wav|"Have a good one!"]]
 +
 +
''After being flipped''
 +
:[[Media:Sniper taunt flip fun 05.wav|"And a little something extra!"]]
 +
}}
 +
{{Anchor|High Five!|High Five}}
 +
{{Taunt
 +
| image = Sniper highFiveSuccessFull.png
 +
| weapon-1 = High Five!
 +
| description = The Sniper gives a little slap and a kick in the air before raising his hand while saying:
 +
:[[media:Sniper yes03.wav|"Okay, mate!"]]
 +
He then slightly bends his knees and calls the other player over to him with his fingers<!-- similar to what Neo does in The Matrix; if this hand gesture has a name, please put it here --> before slapping their hand. He then does a little punch in excitement of the successful high five.
 
}}
 
}}
 +
{{Anchor|Kazotsky Kick}}
 +
{{Taunt
 +
| image = Kazotsky Kick Sniper.png
 +
| weapon-1 = Kazotsky Kick
 +
| description = The Sniper bends his knees and kicks forward while swinging his arms back and forth. Eventually he claps once, cracks his fingers, and shakes his hands on his sides.
 +
}}
 +
{{Anchor|Killer Joke}}
 +
{{Taunt
 +
| image = Sniper Killer Joke.png
 +
| weapon-1 = Killer Joke
 +
| description = The Sniper plays a [[Media:Rimshot.wav|sting and an unchoked cymbal]], then points forward with the drum stick on his left hand before doing a recoil motion, as if having fired with it.
 +
:[[Media:Sniper taunts23.wav|*Hocks and spits*]]
 +
}}
 +
{{Anchor|Mannrobics}}
 +
{{Taunt
 +
| image = Mannrobics Sniper.png
 +
| weapon-1 = Mannrobics
 +
| description = The Sniper goes through an aerobics routine with the option of a class-specific animation.
 +
 +
:[[Media:Sniper aerobic 02.mp3|"Eh! Heh heh heh heh heh!"]]
 +
:[[Media:Sniper aerobic 06.mp3|"Eh! Ah hah hah!"]]
 +
:[[Media:Sniper aerobic 07.mp3|"Eh! Heh heh heh! Hah hah hoh! Ooh! Mmmph!"]]
 +
:[[Media:Sniper aerobic 10.mp3|"Hah hah hah hah! Ah ha ha ha!"]]
 +
:[[Media:Sniper aerobic 11.mp3|"Eh! Yeaaaah!"]]
 +
:[[Media:Sniper aerobic 14.mp3|"Oh! Herr, herr, omph!"]]
 +
:[[Media:Sniper aerobic 16.mp3|"Heh heh heh heh! Ha ha ha ha! Hah hah, ha ha ha!"]]
 +
:[[Media:Sniper aerobic 17.mp3|"Ha ha ha ha!"]]
 +
:[[Media:Sniper aerobic 19.mp3|"Ha ha ha!"]]
 +
:[[Media:Sniper aerobic 21.mp3|"Oh! Hoh ha ha ha ha!"]]
 +
:[[Media:Sniper aerobic 23.mp3|"Oh herr! Ha ha ha ha!"]]
 +
:[[Media:Sniper aerobic 39.mp3|"A little thundah! A little thundah from Down Under!"]]
 +
:[[Media:Sniper aerobic 41.mp3|"Hah! Put that in a jar and bottle it!"]]
 +
:[[Media:Sniper aerobic 76.mp3|"You make it look easy! Hah!"]]
  
==Action==
+
The player can freely move around, albeit slowly, during this taunt.
 +
}}
 +
{{Anchor|Mourning Mercs}}
 
{{Taunt
 
{{Taunt
| image = Sniper taunt director.png
+
| image = Sniper Mourning Mercs.png
| weapon-1 = Director's_Vision
+
| weapon-1 = Mourning Mercs
| description = The Sniper puts his arms out and forms a square with his fingers, mimicking a camera lens.  
+
| description = The Sniper groans and leans forward a bit, his head and arms hanging limply. He raises his right hand closed into a fist, shaking it slightly, but lets it go limp again with another groan. He then kicks the ground as he whispers [[Media:Sniper negativevocalization07.wav|"Ah, piss."]]
 
}}
 
}}
 +
{{Anchor|Rock, Paper, Scissors|Rock Paper Scissors}}
 
{{Taunt
 
{{Taunt
| image = Sniper_taunt_laugh.png
+
| image = Sniper rock paper scissors.png
 +
| weapon-1 = Rock, Paper, Scissors
 +
| description = The Sniper engages in an intense battle of Rock, Paper, Scissors.
 +
 
 +
''Initiating a throw''
 +
:[[Media:Sniper taunt rps int 01.wav|"Rock, paper, scissors!"]]
 +
:[[Media:Sniper taunt rps int 03.wav|"Let's play!"]]
 +
:[[Media:Sniper taunt rps int 05.wav|"Let's throw 'em!"]]
 +
:[[Media:Sniper taunt rps int 06.wav|"''Let's throw 'em!''"]]
 +
 
 +
''Waiting for the player''
 +
:[[Media:Sniper taunt rps int 07.wav|"Who wants a throw?"]]
 +
:[[Media:Sniper taunt rps int 11.wav|"Give us a throw!"]]
 +
 
 +
''Starting the throw''
 +
:[[Media:Sniper taunt rps exert 17.wav|"On three!"]]
 +
:[[Media:Sniper taunt rps exert 01.wav|"One!"]]
 +
:[[Media:Sniper taunt rps exert 02.wav|"Two!"]]
 +
:[[Media:Sniper taunt rps exert 16.wav|"Three!"]]
 +
 
 +
''Win''
 +
:[[Media:Sniper taunt rps win 15.wav|"Yes!"]]
 +
(Condition-specific)
 +
:[[Media:Sniper taunt rps win 14.wav|"That was a ripsnorter!"]]
 +
:[[Media:Sniper taunt rps win 18.wav|"Rock beats scissors!"]]
 +
:[[Media:Sniper taunt rps win 20.wav|"Scissors cuts paper!"]]
 +
(Ending)
 +
:[[Media:Sniper taunt rps win 02.wav|"Ah ha ha ha!"]]
 +
 
 +
''Loss''
 +
:[[Media:Sniper taunt rps lose 22.wav|"Bah! Who needs it?"]]
 +
:[[Media:Sniper taunt rps lose 04.wav|"Bah!"]]
 +
:[[Media:Sniper taunt rps lose 06.wav|"Aaah!"]]
 +
(Ending)
 +
:[[Media:Sniper taunt rps lose 13.wav|"Bloody, stupid game!"]]
 +
:[[Media:Sniper taunt rps lose 15.wav|"You sneaky ratbag!"]]
 +
}}
 +
{{Anchor|Scaredy-cat!|Scaredy-cat}}
 +
{{Taunt
 +
| image = Sniper_Scaredy-cat!.png
 +
| weapon-1 = Scaredy-cat!
 +
| description = The Sniper jumps back, putting both hands out in front of himself, before crouching down and crossing an arm across his chest, lowering his head and gripping his hat with his other hand; he then exhales, stands up straight, and feels how fast his heart is racing.
 +
 
 +
''Scared''
 +
:[[Media:sniper sf13 scared02.wav|*screams*]]
 +
 
 +
''Regaining composure''
 +
:[[Media:Sniper taunt head end 33.wav|"Crikey!"]]
 +
:[[Media:Sniper taunt rps lose 13.wav|"Bloody, stupid game!"]]
 +
:[[Media:Sniper taunt rps lose 15.wav|"You sneaky ratbag!"]]
 +
:[[Media:Sniper mvm resurrect03.wav|(Shivering) "Huhbluhbluhbluhbluhbluh! Bloody hell!"]]
 +
}}
 +
{{Anchor|Schadenfreude}}
 +
{{Taunt
 +
| image = Sniper taunt laugh.png
 
| weapon-1 = Schadenfreude
 
| weapon-1 = Schadenfreude
 
| description = The Sniper points and [[media:Sniper laughlong02.wav|laughs]].  
 
| description = The Sniper points and [[media:Sniper laughlong02.wav|laughs]].  
 
}}
 
}}
 +
{{Anchor|Second Rate Sorcery}}
 +
{{Taunt
 +
| image = Second Rate Sorcery Sniper.png
 +
| weapon-1 = Second Rate Sorcery
 +
| description = The Sniper takes out a staff with a skull on its top and a tag reading "99¢". He attempts to cast a [[media:sniper sf13 spell super jump01.wav|Blast Jump spell]] with his left hand while kicking the ground, failing to create anything but green sparkles. He then [[Media:Sniper jeers08.wav|angrily]] breaks the staff over his knee before returning to his original position.
 +
}}
 +
{{Anchor|Shred Alert}}
 +
{{Taunt
 +
| image = Sniper Shred Alert taunt.png
 +
| weapon-1 = Shred Alert
 +
| description = The Sniper summons a guitar and plays an [[Media:Shred Alert.wav|intense solo]] as flames and lightning spout from behind.
 +
}}
 +
{{Anchor|Skullcracker}}
 +
{{Taunt
 +
| image = Skullcracker Sniper.png
 +
| weapon-1 = Skullcracker
 +
| description = The Sniper reaches a hand out and taps his hat with the other hand while saying:
 +
 +
''Initiating a head butt''
 +
:[[Media:Sniper taunt head int 02.wav|"Heh heh heh, right here!"]]
 +
:[[Media:Sniper taunt head int 14.wav|"Free head-buttin'! Courtesy of my face!"]]
 +
:[[Media:Sniper taunt head int 17.wav|"Come on! My head against your head!"]]
 +
:[[Media:Sniper taunt int 01.wav|"Let's do this!"]]
 +
:[[Media:Sniper taunt int 03.wav|"Let's go!"]]
 +
:[[Media:Sniper taunt int 04.wav|"''Let's go!''"]]
 +
:[[Media:Sniper taunt int 05.wav|"Come on, mate!"]]
 +
:[[Media:Sniper taunt int 07.wav|"Let's go, mate!"]]
 +
:[[Media:Sniper taunt int 08.wav|"Let's go, mate!"]]
 +
:[[Media:Sniper taunt int 13.wav|"Haven't got all bloody day!"]]
 +
 +
''Head-butting''
 +
:[[Media:Sniper taunt head exert 13.wav|"Heyeah, ough!"]]
 +
:[[Media:Sniper taunt head exert 18.wav|"Heyeah, HEADSHOT! Oi."]]
 +
:[[Media:Sniper taunt head exert 23.wav|"AUUUUS-TRALIA!"]]
 +
 +
''After a head butt''
 +
:[[Media:Sniper taunt head end 28.wav|"Cheers mate!"]]
 +
:[[Media:Sniper taunt head end 33.wav|"Crikey!"]]
 +
:[[Media:Sniper taunt head end 37.wav|(laughing) "Blimey!"]]
 +
:[[Media:Sniper taunt head end 39.wav|"Hooly dooley!"]]
 +
}}
 +
{{Anchor|Square Dance}}
 
{{Taunt
 
{{Taunt
| image = Sniper_highFiveSuccessFull.png
+
| image = Square Dance Sniper.png
| weapon-1 = High Five!
+
| weapon-1 = Square Dance
| description = The Sniper gives a high five.  
+
| description = The Sniper swings his partner 'round and 'round while saying:
 +
 
 +
''Starting a dance''
 +
:[[Media:Sniper taunt dosi int 01.wav|"Let's dance!"]]
 +
:[[Media:Sniper taunt dosi int 02.wav|"Let's dance, mate!"]]
 +
:[[Media:Sniper taunt dosi int 07.wav|"Do-si-do time!"]]
 +
:[[Media:Sniper taunt dosi int 08.wav|"Heheh, let's dance, lads!"]]
 +
:[[Media:Sniper taunt dosi int 09.wav|"Who's up for a dance?"]]
 +
 
 +
''During the dance''
 +
:[[Media:Sniper taunt dosi fun 01.wav|"Ha haa!"]]
 +
:[[Media:Sniper taunt dosi fun 02.wav|"Ho ho ho, ah hah ha ha ha ha!"]]
 +
:[[Media:Sniper taunt dosi fun 03.wav|"Do-si-do, yes, he ha ha!"]]
 +
:[[Media:Sniper taunt dosi fun 05.wav|"Oh, look at my happy feet!"]]
 +
:[[Media:Sniper taunt dosi fun 06.wav|"Happy feet, happy feet!"]]
 +
:[[Media:Sniper taunt dosi fun 07.wav|"Ha ha ha ha ha ha!"]]
 +
 
 +
''Dance's end''
 +
:[[Media:Sniper taunt dosi end 01.wav|"Aaaand, cheers!"]]
 +
:[[Media:Sniper taunt dosi end 02.wav|"Aaaand, brilliant!"]]
 +
}}
 +
{{Anchor|Victory Lap}}
 +
{{Taunt
 +
| image = Victory Lap Sniper.png
 +
| weapon-1 = Victory Lap
 +
| description = The Sniper jumps into a team-colored [[Bumper Cars|bumper car]]. Pressing {{key|MOUSE1}} makes him honk the car's horn. The player can freely move around, albeit slowly, during this taunt.
 +
}}
 +
{{Anchor|Yeti Punch}}
 +
{{Taunt
 +
| image = Sniper yetipunch.png
 +
| weapon-1 = Yeti Punch
 +
| description = A wooden cutout of a [[Yeti]] appears in front of the Sniper. He looks at it from head to toe, holds his hand close to the cutout Yeti's head for a moment, and hits it with just his finger, which destroys the entire cutout. He then slaps his hands one against the other in a cleaning fashion.
 +
 
 +
''Cutout appears''
 +
:[[Media:taunt_yeti_standee_speaker_growl.wav|[roar 1]]]
 +
 
 +
''Before hitting the cutout''
 +
:[[Media:Sniper specialcompleted17.wav|"Steady, steady..."]]
 +
 
 +
''Cutout destroyed''
 +
:[[Media:taunt_yeti_standee_break.wav|[breaking wood]]]
 +
 
 +
''Defeated roar''
 +
:[[Media:taunt_yeti_standee_speaker_growl_broken.wav|[roar 2]]]
 +
 
 +
''After hitting the cutout''
 +
:[[Media:Sniper award12.wav|"Now that's how it's done!"]]
 +
}}
 +
{{Anchor|Yeti Smash}}
 +
{{Taunt
 +
| image = Sniper yetismash.png
 +
| weapon-1 = Yeti Smash
 +
| description = The Sniper turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and stands back up.
 +
 
 +
''Yeti transformation''
 +
:[[Media:taunt_yeti_appear_snow.wav|[snow falling, loud roar]]]
 +
:[[Media:taunt_yeti_land.wav|[landing from jump]]]
 +
:[[Media:taunt_yeti_roar_beginning.wav|[short roar]]]
 +
:[[Media:taunt_yeti_roar_first.wav|[long roar 1]]]
 +
:[[Media:taunt_yeti_chest_hit1.wav|[chest hit 1]]]
 +
:[[Media:taunt_yeti_chest_hit2.wav|[chest hit 2]]]
 +
:[[Media:taunt_yeti_chest_hit3.wav|[chest hit 3]]]
 +
:[[Media:taunt_yeti_chest_hit4.wav|[chest hit 4]]]
 +
:[[Media:taunt_yeti_chest_hit5.wav|[chest hit 5]]]
 +
:[[Media:taunt_yeti_chest_hit6.wav|[chest hit 6]]]
 +
:[[Media:taunt_yeti_chest_hit7.wav|[chest hit 7]]]
 +
:[[Media:taunt_yeti_chest_hit8.wav|[chest hit 8]]]
 +
:[[Media:taunt_yeti_chest_hit9.wav|[chest hit 9]]]
 +
:[[Media:taunt_yeti_roar_second.wav|[long roar 2]]]
 +
:[[Media:taunt_yeti_ground_pound.wav|[slamming the ground]]]
 +
 
 +
''After turning back''
 +
:[[Media:Sniper laughlong01.wav|[long laugh]]]
 +
:[[Media:Sniper positivevocalization02.wav|"Holy dooley!"]]
 +
}}
 +
{{Anchor|Zoomin' Broom|Zoomin Broom|Zooming Broom}}
 +
{{Taunt
 +
| image = Zoomin' Broom Sniper.png
 +
| weapon-1 = Zoomin' Broom
 +
| description = The Sniper pulls out a witch's broom and proceeds to ride it, hovering above the ground. The player can freely move around, albeit slowly, during this taunt.
 +
}}
 +
 
 +
=== Other ===
 +
{{Anchor|Neck Snap}}
 +
{{Taunt
 +
| image = Neck Snap Sniper.png
 +
| weapon-1 = Neck Snap
 +
| description = The Sniper raises his sleeves before confidently approaching the Soldier, yelling [[Media:Sniper battlecry01.wav|"let's have a go at it!"]] The Soldier then snaps the Sniper's neck, causing him to turn 180° and elicit a [[Media:Sniper painsharp02.wav|pained grunt.]] The Sniper almost falls forward, then almost falls back, letting out a [[Media:sniper sf13 magic reac02.wav|short scream]] as he tries to regain balance, which he eventually does. He then shakes his head before turning back to the Soldier, while exclaiming [[Media:Sniper mvm resurrect03.wav|"Huhbluhbluhbluhbluhbluh! Bloody hell!"]]
 
}}
 
}}
  
 
== Update history ==
 
== Update history ==
'''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]])
+
{{Update history|
* {{Undocumented}} Added a new taunt used by the Huntsman.
+
'''{{Patch name|5|21|2009}}''' ({{update link|Sniper vs. Spy Update}})
 +
* {{Undocumented}} Added a taunt used by the Huntsman.
  
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
+
'''{{Patch name|9|30|2010}}''' ({{update link|Mann-Conomy Update}})
 
* {{Undocumented}} Added an unused "high-five" taunt.
 
* {{Undocumented}} Added an unused "high-five" taunt.
  
'''{{Patch name|5|5|2011}}''' ([[Replay Update]])
+
'''{{Patch name|5|5|2011}}''' ({{update link|Replay Update}})
 
* Added Director's Vision taunt.
 
* Added Director's Vision taunt.
* {{Undocumented}} Added a voice response for the Skewer taunt.
+
* {{Undocumented}} Added a voice response for the Arrow Stab taunt.
  
 
'''{{Patch name|6|8|2011}}'''
 
'''{{Patch name|6|8|2011}}'''
* {{Undocumented}} Added Schadenfreude taunt.
+
* {{Undocumented}} Added laughing animations.
 +
 
 +
'''{{Patch name|6|23|2011}}''' ({{update link|Über Update}})
 +
* Added [[Schadenfreude]] taunt.
  
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
+
'''{{Patch name|10|13|2011}}''' ({{update link|Manniversary Update & Sale}})
 
* Taunting with a Saxxy no longer play lines that reference a knife  
 
* Taunting with a Saxxy no longer play lines that reference a knife  
* Added High Five! taunt.
+
* Added [[High Five!]] taunt.
 +
 
 +
'''{{Patch name|2|18|2013}}'''
 +
* Added [[Shred Alert]] taunt.
 +
 
 +
'''{{Patch name|6|18|2014}}''' ({{update link|Love & War Update}})
 +
* Added [[Conga]], [[Square Dance]], [[Skullcracker]], [[Flippin' Awesome]], [[Rock, Paper, Scissors]], and [[I See You]] taunts.
 +
 
 +
'''{{Patch name|12|8|2014}}''' ({{update link|End of the Line Update}})
 +
* Fixed The Swagman's Swatter not being held by the Sniper during the melee taunt
 +
* Fixed The Swagman's Swatter not being held by the Sniper for lower [[Model optimization#LOD|LOD]] settings during the melee taunt.
 +
 
 +
''' {{Patch name|3|12|2015}}'''
 +
* Added [[Most Wanted]] and Killer Solo
 +
 
 +
'''{{Patch name|7|2|2015}}''' ({{update link|Gun Mettle Update}})
 +
* The [[Kazotsky Kick]] was added to the game.
 +
 
 +
'''{{Patch name|10|6|2015}}''' ({{update link|invasion update}})
 +
* The [[Burstchester]] was added to the game.
 +
 
 +
'''{{Patch name|10|28|2015}}''' ({{update link|Scream Fortress 2015}})
 +
* The [[Zoomin' Broom]] was added to the game.
 +
 
 +
'''{{Patch name|11|3|2015}}'''
 +
* Updated taunts to prevent movement during the pre-round period when players are frozen
 +
 
 +
'''{{Patch name|12|17|2015}}''' ({{update link|Tough Break Update}})
 +
* Added [[Mannrobics]] taunt.
 +
 
 +
'''{{Patch name|5|31|2016}}'''
 +
* Updated several hats to fix the Sniper not removing the hats while taunting
 +
 
 +
'''{{Patch name|7|7|2016}} #1''' ({{update link|Meet Your Match Update}})
 +
* Updated several hats to fix the Sniper not removing them while taunting.
 +
 
 +
'''{{Patch name|9|12|2016}}'''
 +
* Fixed a bug related to the Sniper's zoom and taunting.
 +
 
 +
'''{{Patch name|10|21|2016}}''' ({{update link|Scream Fortress 2016}})
 +
* Added [[Second Rate Sorcery]] taunt.
 +
* Added [[Victory Lap]] taunt.
 +
 
 +
'''{{Patch name|12|21|2016}}''' ({{update link|Smissmas 2016}})
 +
* The [[Didgeridrongo]] was added to the game.
 +
 
 +
'''{{Patch name|10|20|2017}} #1''' ({{update link|Jungle Inferno Update}})
 +
* Added 2 official taunts: [[Yeti Punch]] and [[Yeti Smash]].
 +
 
 +
'''{{Patch name|12|3|2020}}''' ({{update link|Smissmas 2020}})
 +
* The [[Fist Bump]] was added to the game.
 +
 
 +
'''{{Patch name|12|2|2021}}''' ({{update link|Smissmas 2021}})
 +
* The [[Shooter's Stakeout]] was added to the game.
 +
 
 +
'''{{Patch name|10|5|2022}}''' ({{update link|Scream Fortress 2022}})
 +
* The [[Scaredy-cat!]] was added to the game.
 +
 
 +
'''{{Patch name|7|12|2023}}''' ({{update link|Summer 2023 Update}})
 +
* The [[Killer Joke]] was added to the game.
 +
 
 +
'''{{Patch name|10|9|2023}}''' ({{update link|Scream Fortress 2023}})
 +
* The [[Neck Snap]] was added to the game.
 +
 
 +
'''{{Patch name|12|7|2023}}''' ([[Smissmas 2023]])
 +
* The [[Mourning Mercs]] and [[Cheers!]] were added to the game.
 +
 
 +
'''{{Patch name|10|11|2024}}''' ([[Scream Fortress 2024]])
 +
* The [[Commending Clap]] was added to the game.
 +
}}
 +
 
 +
== Bugs ==
 +
* When taunting with a melee weapon, certain hats may not be taken off, instead remaining on the Sniper's head.
 +
* Sometimes no mouth animation is shown when taunting with the {{item link|SMG}}.
 +
 
 +
{{Taunt Nav}}
 +
{{Sniper Nav|state=collapsed}}
  
{{Taunt nav}}
+
[[Category:Taunts| ]]
{{Sniper Nav|coluncolstate=collapsed}}
 

Latest revision as of 16:50, 31 October 2024

El Sniper

Taunts are character-specific animations that can be manually triggered in-game. The Sniper has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include voice responses or voice commands.

Primary

Snipertaunt1.PNG Associated items Description
The Sniper waves with a cocky smile and says:
"Beauty!"
"Thanks for standin' still, wanker!"
"There ya go!"
"Wave goodbye ta yer head, wanker!"
"G'day!"

Snipertaunt4.PNG Associated items DescriptionKill Icon
Main article: Arrow Stab

The Sniper removes the arrow from his bow, twirls it behind him, then stabs it forward fiercely while holding it for about a second, before bringing the arrow back to his bow again, killing the victim. While thrusting the arrow, the Sniper says:

"Stab, stab, stab!"
  • Killicon arrow stab.png

Secondary

Snipertaunt2.PNG Associated items Description
The Sniper jumps, kicking his heels together, punches the air upon landing and yells:
"Yaaaagh!"
"God Save the Queen!"

Melee

Snipertaunt3.PNG Associated items Description
The Sniper takes off his hat, holds it across his chest with a solemn expression and mumbles:
"Y'got blood on my knife, mate." (except for Saxxy)
"You'd best keep lyin' down."
"That funeral ain't gonna be open casket."
"A little of the ol' chop-chop."

Special

Sniper-exclusive

Taunt Didgeridrongo.png Associated item Description
The Sniper pulls out a didgeridoo and spins it in his hand before sitting down and playing a tune, which continues until the player taunts again or jumps. The Sniper then stands up and compliments his performance.

Intro

"Let's play!"
"All right ya wankers!"
"Let's make some bloody magic!"
"Let's do this!
"Let's go!

Outro

"Heh heh heh! That'll do!"
"Hah ha hah! Brilliant!"
"Ha ha ha ha, bloody brilliant!"
"That was a ripsnorter!"
"Sniping's a good job, mate!"

Associated sound effects

[sitting down]
[standing up]
[end of didgeridoo music]

Taunt I See You.png Associated item Description
The Sniper points two fingers towards his eyes, then points his finger outwards in the gesture of pointing at someone while saying:
"I see you, mate."
"I see you, ya mongrel."
"Gotcha."
"Boom. Headshot"
"Headshot."

Taunt Killer Solo.png Associated item Description
The Sniper takes out a saxophone and plays one of the tunes below:
First tune
Second tune
Third tune
Fourth tune
Fifth tune
(All the tunes are based on "Seduce Me!")

Taunt Most Wanted.png Associated item Description
The Sniper takes out a pad and a pen while saying:
"That will do!"
"Well, Happy Australia Day to me."
"That'll bloody do!"
"Ripper you little."
"Piece of piss."
"Gotcha!"
"Boom, head shot!"
"Head shot."
"Gotcha!"
"Aces!"
"Bonza!"
"Rippah!"
"Yes!"
"Ha!"
"Too right!"
"Ain't that something."
"Good as gold, mate!"

Then after crossing a name on the pad, he laughs in several different ways:

Evil Laughter 1
Evil Laughter 2
Laugh
Short laugh
Laugh 2
Short laugh 2
Short laugh 3

Taunt Shooter's Stakeout.png Associated item Description
When the taunt is activated, a small brown tent appears, with binoculars and a thermal bottle. The Sniper sits in the tent, and looks through the binoculars, occasionally commenting on things in his sights, and drinking from the bottle. When the taunt is ended, the Sniper puts the objects away as the tent disappears.

Intro:

"Ain't that something."
"Heh heh heh! That'll do!"
"'Ere ya go."

Looking through binoculars:

"You sneaky ratbag!"
"I see you, ya mongrel."
"I see you, mate."
"Now that is the Queen's birthday right there."
"Come to Sniper, my little beauty."
"That'll bloody do!"
"Huh, now that's nice!"
"Holy dooley!"
"That helmet ain't gonna save ya."
"Someone's about to have a very bad day."
"Take a gander at this, little princess."
"You better hold on to your head, mate." (whispering)
"I'm gonna blow the inside of ya head all over four counties." (whispering)
"Keep yubbin' that big mouth, while it's still attached to your bloody neck." (whispering)
"I'm gonna turn ya into colored rain." (whispering)
"That helmet's going to make a nice bowl for ya brains." (whispering)
"Piss off, big-head." (whispering)
"Everything above your neck is going to be a fine red mist." (whispering)
"Bloody bogan." (whispering)
"You big-head wankers." (whispering)
"You're all a bunch of no-hopers." (whispering)
"All your heads look bloody twelve feet tall." (whispering)

Outro:

"Up you go!"
"Heh heh heh! That'll do!"
"That'll do!"
"That was a ripsnorter!"

Taunt Straight Shooter Tutor.png Associated item Description
The Sniper writes "AIM HERE", with an arrow pointing up, on a piece of paper and tapes it to a printed target dummy; he then taps the dummy's head while saying a line before pushing it forward and knocking it down.

Tapping the target dummy:

"The bullets come outta the slim end, mate!"
"Nice try, mate! But I'm the best!"
"You call that snipin'?!"

Pushing the target dummy:

"Bloody piker!"
"Uah!"

All-Class

Burstchester Sniper.png Associated item Description
A creature resembling a Bread monster partially comes out of the Sniper's chest. He looks at it in shock until the creature goes back inside, and then checks his chest and stomach before shivering.

Creature noises

[Long scream 1]
[Long scream 2]
[Happy scream 1]
[Happy scream 2]
[Growl 1]
[Growl 2]
[Growl 3]
[Growl 4]
[Growl 5]
[Growl 6]
[Growl 7]
[Growl 8]
[Growl 9]
[Growl 10]
[Snap 1]
[Snap 2]
[Snap 3]
[Snap 4]
[Snap 5]
[Snap 6]
[Snap 7]
[Snap 8]

Looking at monster

"Ah! What the bloody hell just happened?"
"Crikey!"
"Crikey..."
"Need some help here!"
"Help me pin this down!"
"Bloody bogan!"
(short scream)
"That's some shonky business right there!"
"G'day!"
"Well I'll be stuffed."

Shivering

"Bloody piker!"
"You sneaky ratbag!"
"Ah, piss!"
"Huhbluhbluhbluhbluhbluh! Bloody hell!"

Sniper Cheers!.png Associated item Description
The Sniper takes out a team-colored thermal bottle with a plaid pattern and a cup for a lid; he fills the cup and toasts saying "Cheers, mate!" before drinking from it. When he is done drinking, he nods as he says "Not bad!", then attaches the cup back onto the bottle and puts it away.

Conga Sniper.png Associated item Description
The Sniper bounces in rhythm to the Latin beats and points both of his index fingers to the sky while occasionally kicking his feet out while saying:

Initiating a Conga line

"He hee!"
"Yah, look at me go, ha ha ha ha!"
"It's conga time in Oz!" (slang for Australia)
"Ay ee oom oom omph ah!"
"Headshot conga!"

Dancing to the Conga

"Ooh, ooh ooh, ah!"
"Ooh ooh, umph ah!"
"Look at me conga!"
"Ha hah!"
"Come on ya pikers!"
"All right!"
"All right ya wankers!"
"Wha hoo, whoo whoo, ha ha ha ha ha hah!"
"Whoo hoo, ha ha ha!"
"Ha ha ha hah! Conga!"
"COOOOOOON-GA!"
The player continuously moves forward during this taunt, only being able to turn left and right.

Sniper Director.png Associated item Description
The Sniper puts his arms out and forms a square with his fingers, trying to visualize the scene in front of him in a frame or a screen.

Fist Bump Sniper.png Associated item Description
The Sniper punches the air with his right hand before turning sideways, extending his arm forward, and inviting others for a fist bump.

Intro

"Let's do this!"
"Let's go!"
"All right, ya wankers!"
"Let's make some bloody magic!"
"Let's play!"

While waiting, he looks to the left and flicks his left hand while saying:

"Let's do this!"
"Come on, mate!"
"Haven't got all bloody day!"

The Sniper then quickly stomps the ground while spinning to his left and shaking his hands before punching the other player's fist.

Bumping


After a successful fist bump, he points at the other player and quickly pulls his hand back, imitating a gun recoiling from shooting, while saying:

"Beauty!"
"Heh, heh, heh! Cheers, mate!"

Flippin Awesome Sniper.png Associated item Description
The Sniper bends down a bit and interlocks a few of his fingers to form a platform for another player to flip off of.

Preparing to flip

"Who wants a flippin'?"
"Who wants a flippin'?"
"Step right up!"

Waiting for the player (First response)

"I'll flip ya!"

(Second response)

"I'll flip ya!!"
"Let's do this!"
"Haven't got all bloody day!"

Flipping another player

"Up you go!"
"Ughh!"
"Huhyeah!"
"Ha haa!"
"Huyeah gah!"
"Huyeah!"
"Nuyeah!"
"Huah!"
"Wanker!"

Being flipped

"Hah ha ha!"

After flipping

"Ha ha ha ha ha ha!"
"Ha ha ha ha, wanker!"
"Ha ha ha ha, bloody brilliant!"
"Ha hah! Ha ha ha hah!"
"Ugh! Ha ha hah ha ha ha ha!"
"Cheers, mate!"
"Heh, heh, heh! Cheers, mate!"
"Ha ha ha! No worries!"
"Ha ha ha! Well done!"
"Heh heh heh! That'll do!"
"That'll do!"
"Hah ha hah! Brilliant!"
"Brilliant!"
"Hee hee! Good on ya!"
"Good on ya!"
"Have a good one!"

After being flipped

"And a little something extra!"

Sniper highFiveSuccessFull.png Associated item Description
The Sniper gives a little slap and a kick in the air before raising his hand while saying:
"Okay, mate!"
He then slightly bends his knees and calls the other player over to him with his fingers before slapping their hand. He then does a little punch in excitement of the successful high five.

Kazotsky Kick Sniper.png Associated item Description
The Sniper bends his knees and kicks forward while swinging his arms back and forth. Eventually he claps once, cracks his fingers, and shakes his hands on his sides.

Sniper Killer Joke.png Associated item Description
The Sniper plays a sting and an unchoked cymbal, then points forward with the drum stick on his left hand before doing a recoil motion, as if having fired with it.
*Hocks and spits*

Mannrobics Sniper.png Associated item Description
The Sniper goes through an aerobics routine with the option of a class-specific animation.
"Eh! Heh heh heh heh heh!"
"Eh! Ah hah hah!"
"Eh! Heh heh heh! Hah hah hoh! Ooh! Mmmph!"
"Hah hah hah hah! Ah ha ha ha!"
"Eh! Yeaaaah!"
"Oh! Herr, herr, omph!"
"Heh heh heh heh! Ha ha ha ha! Hah hah, ha ha ha!"
"Ha ha ha ha!"
"Ha ha ha!"
"Oh! Hoh ha ha ha ha!"
"Oh herr! Ha ha ha ha!"
"A little thundah! A little thundah from Down Under!"
"Hah! Put that in a jar and bottle it!"
"You make it look easy! Hah!"
The player can freely move around, albeit slowly, during this taunt.

Sniper Mourning Mercs.png Associated item Description
The Sniper groans and leans forward a bit, his head and arms hanging limply. He raises his right hand closed into a fist, shaking it slightly, but lets it go limp again with another groan. He then kicks the ground as he whispers "Ah, piss."

Sniper rock paper scissors.png Associated item Description
The Sniper engages in an intense battle of Rock, Paper, Scissors.

Initiating a throw

"Rock, paper, scissors!"
"Let's play!"
"Let's throw 'em!"
"Let's throw 'em!"

Waiting for the player

"Who wants a throw?"
"Give us a throw!"

Starting the throw

"On three!"
"One!"
"Two!"
"Three!"

Win

"Yes!"

(Condition-specific)

"That was a ripsnorter!"
"Rock beats scissors!"
"Scissors cuts paper!"

(Ending)

"Ah ha ha ha!"

Loss

"Bah! Who needs it?"
"Bah!"
"Aaah!"

(Ending)

"Bloody, stupid game!"
"You sneaky ratbag!"

Sniper Scaredy-cat!.png Associated item Description
The Sniper jumps back, putting both hands out in front of himself, before crouching down and crossing an arm across his chest, lowering his head and gripping his hat with his other hand; he then exhales, stands up straight, and feels how fast his heart is racing.

Scared

*screams*

Regaining composure

"Crikey!"
"Bloody, stupid game!"
"You sneaky ratbag!"
(Shivering) "Huhbluhbluhbluhbluhbluh! Bloody hell!"

Sniper taunt laugh.png Associated item Description
The Sniper points and laughs.

Second Rate Sorcery Sniper.png Associated item Description
The Sniper takes out a staff with a skull on its top and a tag reading "99¢". He attempts to cast a Blast Jump spell with his left hand while kicking the ground, failing to create anything but green sparkles. He then angrily breaks the staff over his knee before returning to his original position.

Sniper Shred Alert taunt.png Associated item Description
The Sniper summons a guitar and plays an intense solo as flames and lightning spout from behind.

Skullcracker Sniper.png Associated item Description
The Sniper reaches a hand out and taps his hat with the other hand while saying:

Initiating a head butt

"Heh heh heh, right here!"
"Free head-buttin'! Courtesy of my face!"
"Come on! My head against your head!"
"Let's do this!"
"Let's go!"
"Let's go!"
"Come on, mate!"
"Let's go, mate!"
"Let's go, mate!"
"Haven't got all bloody day!"

Head-butting

"Heyeah, ough!"
"Heyeah, HEADSHOT! Oi."
"AUUUUS-TRALIA!"

After a head butt

"Cheers mate!"
"Crikey!"
(laughing) "Blimey!"
"Hooly dooley!"

Square Dance Sniper.png Associated item Description
The Sniper swings his partner 'round and 'round while saying:

Starting a dance

"Let's dance!"
"Let's dance, mate!"
"Do-si-do time!"
"Heheh, let's dance, lads!"
"Who's up for a dance?"

During the dance

"Ha haa!"
"Ho ho ho, ah hah ha ha ha ha!"
"Do-si-do, yes, he ha ha!"
"Oh, look at my happy feet!"
"Happy feet, happy feet!"
"Ha ha ha ha ha ha!"

Dance's end

"Aaaand, cheers!"
"Aaaand, brilliant!"

Victory Lap Sniper.png Associated item Description
The Sniper jumps into a team-colored bumper car. Pressing MOUSE1 makes him honk the car's horn. The player can freely move around, albeit slowly, during this taunt.

Sniper yetipunch.png Associated item Description
A wooden cutout of a Yeti appears in front of the Sniper. He looks at it from head to toe, holds his hand close to the cutout Yeti's head for a moment, and hits it with just his finger, which destroys the entire cutout. He then slaps his hands one against the other in a cleaning fashion.

Cutout appears

[roar 1]

Before hitting the cutout

"Steady, steady..."

Cutout destroyed

[breaking wood]

Defeated roar

[roar 2]

After hitting the cutout

"Now that's how it's done!"

Sniper yetismash.png Associated item Description
The Sniper turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and stands back up.

Yeti transformation

[snow falling, loud roar]
[landing from jump]
[short roar]
[long roar 1]
[chest hit 1]
[chest hit 2]
[chest hit 3]
[chest hit 4]
[chest hit 5]
[chest hit 6]
[chest hit 7]
[chest hit 8]
[chest hit 9]
[long roar 2]
[slamming the ground]

After turning back

[long laugh]
"Holy dooley!"

Zoomin' Broom Sniper.png Associated item Description
The Sniper pulls out a witch's broom and proceeds to ride it, hovering above the ground. The player can freely move around, albeit slowly, during this taunt.

Other

Neck Snap Sniper.png Associated item Description
The Sniper raises his sleeves before confidently approaching the Soldier, yelling "let's have a go at it!" The Soldier then snaps the Sniper's neck, causing him to turn 180° and elicit a pained grunt. The Sniper almost falls forward, then almost falls back, letting out a short scream as he tries to regain balance, which he eventually does. He then shakes his head before turning back to the Soldier, while exclaiming "Huhbluhbluhbluhbluhbluh! Bloody hell!"

Update history

May 21, 2009 Patch (Sniper vs. Spy Update)
  • [Undocumented] Added a taunt used by the Huntsman.

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] Added an unused "high-five" taunt.

May 5, 2011 Patch (Replay Update)

  • Added Director's Vision taunt.
  • [Undocumented] Added a voice response for the Arrow Stab taunt.

June 8, 2011 Patch

  • [Undocumented] Added laughing animations.

June 23, 2011 Patch (Über Update)

October 13, 2011 Patch (Manniversary Update & Sale)

  • Taunting with a Saxxy no longer play lines that reference a knife
  • Added High Five! taunt.

February 18, 2013 Patch

June 18, 2014 Patch (Love & War Update)

December 8, 2014 Patch (End of the Line Update)

  • Fixed The Swagman's Swatter not being held by the Sniper during the melee taunt
  • Fixed The Swagman's Swatter not being held by the Sniper for lower LOD settings during the melee taunt.

March 12, 2015 Patch

July 2, 2015 Patch (Gun Mettle Update)

October 6, 2015 Patch (Invasion Community Update)

October 28, 2015 Patch (Scream Fortress VII)

November 3, 2015 Patch

  • Updated taunts to prevent movement during the pre-round period when players are frozen

December 17, 2015 Patch (Tough Break Update)

May 31, 2016 Patch

  • Updated several hats to fix the Sniper not removing the hats while taunting

July 7, 2016 Patch #1 (Meet Your Match Update)

  • Updated several hats to fix the Sniper not removing them while taunting.

September 12, 2016 Patch

  • Fixed a bug related to the Sniper's zoom and taunting.

October 21, 2016 Patch (Scream Fortress VIII)

December 21, 2016 Patch (Smissmas 2016)

October 20, 2017 Patch #1 (Jungle Inferno Update)

December 3, 2020 Patch (Smissmas 2020)

December 2, 2021 Patch (Smissmas 2021)

October 5, 2022 Patch (Scream Fortress XIV)

July 12, 2023 Patch (Summer 2023 Update)

October 9, 2023 Patch (Scream Fortress XV)

December 7, 2023 Patch (Smissmas 2023)

October 11, 2024 Patch (Scream Fortress 2024)

Bugs

  • When taunting with a melee weapon, certain hats may not be taken off, instead remaining on the Sniper's head.
  • Sometimes no mouth animation is shown when taunting with the SMG.