Difference between revisions of "Knife"
Crazyspy75 (talk | contribs) |
GrampaSwood (talk | contribs) (I personally was fine with the .5 as "61 and a half" reads a lot smoother than "53 point 8", but I'm fine with either. Adding "roughly" to indicate it's not exact. Perhaps a tooltip is more suitable for the exact value?) |
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{{Item infobox | {{Item infobox | ||
− | | type | + | | type = weapon |
− | | image | + | | image = Knife Weapon.png |
− | | kill-icon-2 | + | | 3d-image-1 = Knife |
− | | used-by | + | | 3d-image-2 = Knife Festive |
− | | slot | + | | 3d-image-4 = Knife Festivized |
− | | availability = {{avail| | + | | 3d-image-6 = Knife Australium |
− | | numbered | + | | 3d-image-7 = Knife Australium Festivized RED |
− | | ammo-loaded | + | | 3d-image-8 = Knife Australium Festivized BLU |
− | | ammo-carried = N/A | + | | 3d-image-9 = Knife Botkiller Rust |
− | | loadout | + | | 3d-image-11 = Knife Botkiller Blood |
− | | quality | + | | 3d-image-13 = Knife Botkiller Carbonado |
− | | level | + | | 3d-image-14 = Knife Botkiller Diamond |
+ | | 3d-image-15 = Knife Botkiller Silver Mk.I | ||
+ | | 3d-image-17 = Knife Botkiller Gold Mk.I | ||
+ | | 3d-image-19 = Knife Botkiller Silver Mk.II | ||
+ | | 3d-image-21 = Knife Botkiller Gold Mk.II | ||
+ | | 3d-button-1 = default | ||
+ | | 3d-button-2 = colored_pair | ||
+ | | 3d-button-4 = colored_pair | ||
+ | | 3d-button-6 = australium | ||
+ | | 3d-button-7 = australium_half | ||
+ | | 3d-button-8 = australium_half | ||
+ | | 3d-button-9 = colored_pair | ||
+ | | 3d-button-11 = colored_pair | ||
+ | | 3d-button-13 = default_half | ||
+ | | 3d-button-14 = default_half | ||
+ | | 3d-button-15 = colored_pair | ||
+ | | 3d-button-17 = colored_pair | ||
+ | | 3d-button-19 = colored_pair | ||
+ | | 3d-button-21 = colored_pair | ||
+ | | 3d-viewname-1 = Default | ||
+ | | 3d-viewname-2 = Festive | ||
+ | | 3d-viewname-4 = Festivized | ||
+ | | 3d-viewname-6 = Australium | ||
+ | | 3d-viewname-7 = Australium Festivized<br>(RED) | ||
+ | | 3d-viewname-8 = Australium Festivized<br>(BLU) | ||
+ | | 3d-viewname-9 = Rust | ||
+ | | 3d-viewname-11 = Blood | ||
+ | | 3d-viewname-13 = Carbonado | ||
+ | | 3d-viewname-14 = Diamond | ||
+ | | 3d-viewname-15 = Silver Mk.I<br> | ||
+ | | 3d-viewname-17 = Gold Mk.I<br> | ||
+ | | 3d-viewname-19 = Silver Mk.II<br> | ||
+ | | 3d-viewname-21 = Gold Mk.II<br> | ||
+ | | kill-icon-2 = backstab | ||
+ | | kill-icon-3 = fencing | ||
+ | | kill-tooltip-3 = Taunting | ||
+ | | used-by = {{used by|Spy}} | ||
+ | | slot = melee | ||
+ | | weapon-script = tf_weapon_knife | ||
+ | | availability = {{avail|stock|crate24-strange|crate35-festive|crate39-strange|case99|case100|mvm-both-types|contract|warpaint}} | ||
+ | | marketable = yes | ||
+ | | numbered = no | ||
+ | | ammo-loaded = {{common string|N/A}} | ||
+ | | ammo-carried = {{common string|N/A}} | ||
+ | | loadout = yes | ||
+ | | quality = Normal | ||
+ | | item-kind = {{item kind|Knife}} | ||
+ | | item-level = 1 | ||
+ | | item-description = {{item description|Knife}} | ||
}} | }} | ||
− | {{ | + | {{Other uses|this=the Spy's stock melee weapon|for=other knives|Knife (disambiguation)}} |
− | {{Quotation|'''The Spy'''|Let's settle this like gentlemen!|sound= | + | {{Quotation|'''The Spy'''|Let's settle this like gentlemen!|sound=Spy MeleeDare01.wav}} |
− | The '''Knife''', also known as the '''Butterfly Knife''' or '''Balisong''', is the default [[Weapons#spymelee|melee weapon]] for the [[Spy]]. It is a foldable {{botignore| | + | The '''Knife''', also known as the '''Butterfly Knife''' or '''Balisong''', is the default [[Weapons#spymelee|melee weapon]] for the [[Spy]]. It is a foldable stylized {{botignore|[[w:butterfly knife|butterfly knife]]}} with a handle clip and clip-point blade. |
− | + | When holding the weapon while within melee range at a 180° radius behind an enemy, an animation plays wherein the Spy holds the Knife aloft in a striking position. Attacking at that point (even if the animation does not play out completely) causes the player to [[backstab]] the enemy, killing them in one hit unless the player backstabbed is a [[Sniper]] equipped with the [[Razorback]] or a player in any kind of invulnerability, such as the default [[ÜberCharge]]. In any other instance, such as when used from the side or front, the Knife deals 40 base damage, which is roughly 62% less than every other stock melee weapon except the [[Bat]]. Random [[Critical hits]] do not occur when using the Knife. | |
− | [[ | + | In addition to backstabbing, the Knife swings instantly once the fire button is pressed, unlike other melee weapons in the game which have a delay before the attack actually occurs. This lets the player react quicker in melee combat when compared to other classes. This applies to all the Spy's other knives. |
+ | |||
+ | [[Taunts|Taunting]] with the Knife equipped results in the [[Fencing]] kill taunt. | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
+ | | damagetype = Melee | ||
+ | | rangetype = Melee | ||
+ | |||
| damage = yes | | damage = yes | ||
| base = 40 | | base = 40 | ||
− | |||
| backstab = {{tooltip|600%|Of target's current health}} | | backstab = {{tooltip|600%|Of target's current health}} | ||
− | | minicrit = | + | | minicrit = 54 |
− | | crit = {{tooltip|120|While crit boosted}} | + | | crit = {{tooltip|120|While crit-boosted}} |
+ | |||
| function times = yes | | function times = yes | ||
| attack interval = 0.8 s | | attack interval = 0.8 s | ||
Line 37: | Line 90: | ||
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
+ | {{clr}} | ||
== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Knife | + | | item-type = {{item kind|Knife}} |
+ | | item-description = {{item description|Knife}} | ||
| rankson = kills | | rankson = kills | ||
+ | | can deal taunt damage = yes | ||
| festive = yes | | festive = yes | ||
| botkiller = yes | | botkiller = yes | ||
+ | | australium = yes | ||
| can deal critical damage = no | | can deal critical damage = no | ||
}} | }} | ||
== Related achievements == | == Related achievements == | ||
− | ==={{Class link|Soldier}}=== | + | === {{Class link|Soldier}} === |
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Soldier|War Crime Spybunal}} | | 1 = {{Show achievement|Soldier|War Crime Spybunal}} | ||
}} | }} | ||
− | ==={{Class link|Sniper}}=== | + | |
+ | === {{Class link|Sniper}} === | ||
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Sniper|Consolation Prize}} | | 1 = {{Show achievement|Sniper|Consolation Prize}} | ||
Line 59: | Line 117: | ||
}} | }} | ||
− | ==={{Class link|Spy}}=== | + | |
+ | === {{Class link|Spy}} === | ||
{{Knife related achievements}} | {{Knife related achievements}} | ||
== Update history == | == Update history == | ||
− | {{ | + | {{Update history| |
'''{{Patch name|2|19|2008}}''' | '''{{Patch name|2|19|2008}}''' | ||
* Fixed a case where a Spy stabbing from the front of a player would score a backstab. | * Fixed a case where a Spy stabbing from the front of a player would score a backstab. | ||
'''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]]) | '''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]]) | ||
− | * {{ | + | * {{Undocumented}} Fencing now injures enemy players. |
'''{{Patch name|5|22|2009}}''' | '''{{Patch name|5|22|2009}}''' | ||
− | * Fixed | + | * Fixed [[cloak]]ed Spies being able to taunt attack. |
'''{{Patch name|8|13|2009}}''' | '''{{Patch name|8|13|2009}}''' | ||
− | * Fixed a couple of issues with the way critboosts affected | + | * Fixed a couple of issues with the way [[Critical hits|critboosts]] affected the Knife. |
'''{{Patch name|5|19|2010}}''' | '''{{Patch name|5|19|2010}}''' | ||
− | * Spies can no longer perform Fencing | + | * Spies can no longer perform Fencing while Cloaked (with any watch). |
'''{{Patch name|2|14|2011}}''' | '''{{Patch name|2|14|2011}}''' | ||
− | * Fixed [[melee]] attacks not destroying remote detonation pipes (Stickybombs). | + | * Fixed [[melee]] attacks not destroying remote detonation pipes ([[Stickybombs]]). |
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) | '''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) | ||
− | * Spies now speak their Domination | + | * Spies now speak their [[domination]] or [[Domination#Revenge|revenge]] lines correctly when using the Knife or [[Conniver's Kunai]]. |
− | ''' | + | '''{{Item schema|7|12|2011}}''' |
− | * | + | * Added [[Strange]] Quality. |
'''{{Patch name|12|15|2011}}''' ([[Australian Christmas 2011]]) | '''{{Patch name|12|15|2011}}''' ([[Australian Christmas 2011]]) | ||
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'''{{Patch name|12|19|2011}}''' | '''{{Patch name|12|19|2011}}''' | ||
− | * Festive Knifes can now be [[Gift Wrap|gifted]] | + | * Festive Knifes can now be [[Gift Wrap|gifted]]. |
'''{{Patch name|3|1|2012}}''' | '''{{Patch name|3|1|2012}}''' | ||
− | * Added more detail to butterfly knife draw forces | + | * Added more detail to butterfly knife draw forces. |
− | '''{{Patch name|8|15|2012}}''' ( | + | '''{{Patch name|8|15|2012}}''' ({{update link|Mann vs. Machine (update)}}) |
− | * {{ | + | * {{Undocumented}} Added Silver and Gold [[Botkiller weapons|Botkiller]] variants. |
'''{{Patch name|10|9|2012}}''' | '''{{Patch name|10|9|2012}}''' | ||
Line 105: | Line 164: | ||
'''{{Patch name|12|20|2012}}''' ([[Mecha Update]]) | '''{{Patch name|12|20|2012}}''' ([[Mecha Update]]) | ||
* Added Silver and Gold Botkiller Mk. II variants. | * Added Silver and Gold Botkiller Mk. II variants. | ||
+ | |||
+ | '''{{Patch name|5|13|2013}}''' | ||
+ | * Fixed the Botkiller Knife using incorrect team materials for the arms. | ||
+ | |||
+ | '''{{Patch name|11|21|2013}}''' ([[Two Cities Update]]) | ||
+ | * {{Undocumented}} Added [[Australium weapons|Australium]] variant. | ||
+ | |||
+ | '''{{Patch name|12|18|2015}}''' | ||
+ | * Fixed an issue with knives not animating correctly. | ||
+ | |||
+ | '''{{Patch name|12|30|2015}}''' | ||
+ | * Fixed an issue with knives not animating correctly. | ||
}} | }} | ||
− | == | + | == Trivia == |
− | * | + | * The Spy seems to open his knife with a shortened version of the Basic Vertical. |
− | + | * The original drawing animation for the Knife featured a much more elaborate spin. It was cut, however, for being too long and complicated. Valve feared that this would draw the player's eye away from their target during a fight. This animation can still be seen in the [[Trailer 2|teaser trailer for ''Team Fortress 2'']].<ref>https://youtu.be/MwwcWTTw4PU?t=91</ref> | |
− | |||
− | |||
− | * The original drawing animation for the Knife featured a much more elaborate spin. It was cut, however, for being too long and complicated. Valve feared that this would draw the player's eye away from their target during a fight. This animation can | ||
− | ==Gallery== | + | == Gallery == |
+ | {{Tabs | ||
+ | | noalign = 1 | ||
+ | | width = 90% | ||
+ | | title = {{common string|Gallery}} | ||
+ | | orientation = horizontal | ||
+ | | icon1 = Default first-person view | ||
+ | | icon2 = Festive first-person view | ||
+ | | icon3 = Australium first-person view | ||
+ | | icon4 = Botkiller first-person view | ||
+ | | icon5 = Other | ||
+ | | content1 = <nowiki></nowiki> | ||
<gallery> | <gallery> | ||
− | File:Knife 1st person red.png|[[RED]] first-person view | + | File:Knife 1st person red.png|[[RED]] first-person view. |
File:Knife ready to Backstab 1st person red.png|RED first-person view, ready to backstab. | File:Knife ready to Backstab 1st person red.png|RED first-person view, ready to backstab. | ||
− | File:Knife 1st person blu.png|[[BLU]] first-person view | + | File:Knife 1st person blu.png|[[BLU]] first-person view. |
File:Knife ready to Backstab 1st person blu.png|BLU first-person view, ready to backstab. | File:Knife ready to Backstab 1st person blu.png|BLU first-person view, ready to backstab. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
</gallery> | </gallery> | ||
+ | | content2 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Festive Knife 1st person red.png|RED [[Festive weapons|Festive variant]]. | ||
+ | File:Festive Knife ready to Backstab 1st person red.png|RED Festive variant, ready to backstab. | ||
+ | File:Festive Knife 1st person blu.png|BLU Festive variant. | ||
+ | File:Festive Knife ready to Backstab 1st person blu.png|BLU Festive variant, ready to backstab. | ||
+ | File:Knife First Person Festivized Variant RED.png|RED [[Festivizer|Festivized]] variant. | ||
+ | File:Knife First Person Festivized Ready To Backstab Variant RED.png|RED Festivized variant, ready to backstab. | ||
+ | File:Knife First Person Festivized Variant BLU.png|BLU Festivized variant. | ||
+ | File:Knife First Person Festivized Ready To Backstab Variant BLU.png|BLU Festivized variant, ready to backstab. | ||
+ | </gallery> | ||
+ | | content3 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Australium knife red.png|RED [[Australium weapons|Australium variant]]. | ||
+ | File:Australium knife ready to backstab red 1st person.png|RED Australium variant, ready to backstab. | ||
+ | File:Australium knife blu.png|BLU Australium variant. | ||
+ | File:Australium knife ready to backstab blu 1st person.png|BLU Australium variant, ready to backstab. | ||
+ | File:Knife First Person Festivized Australium Variant RED.png|RED Australium Festivized variant. | ||
+ | File:Knife First Person Festivized Australium Ready To Backstab Variant RED.png|RED Australium Festivized variant, ready to backstab. | ||
+ | File:Knife First Person Festivized Australium Variant BLU.png|BLU Australium Festivized variant. | ||
+ | File:Knife First Person Festivized Australium Ready To Backstab Variant BLU.png|BLU Australium Festivized variant, ready to backstab. | ||
+ | </gallery> | ||
+ | | content4 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Botkiller Knife 1st person red.png|Silver Botkiller [[Knife]] Mk.I [[RED]] variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab 1st person red.png|Silver Botkiller Knife Mk.I RED variant first person view, ready to [[backstab]]. | ||
+ | File:Botkiller Knife 1st person blu.png|Silver Botkiller Knife Mk.I [[BLU]] variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab 1st person blu.png|Silver Botkiller Knife Mk.I BLU variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife gold 1st person red.png|Gold Botkiller Knife Mk.I RED variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab gold 1st person red.png|Gold Botkiller Knife Mk.I RED variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife gold 1st person blu.png|Gold Botkiller Knife Mk.I BLU variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab gold 1st person blu.png|Gold Botkiller Knife Mk.I BLU variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife rust 1st person red.png|Rust Botkiller Knife Mk.I RED variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab rust 1st person red.png|Rust Botkiller Knife Mk.I RED variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife rust 1st person blu.png|Rust Botkiller Knife Mk.I BLU variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab rust 1st person blu.png|Rust Botkiller Knife Mk.I BLU variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife blood 1st person red.png|Blood Botkiller Knife Mk.I RED variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab blood 1st person red.png|Blood Botkiller Knife Mk.I RED variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife blood 1st person blu.png|Blood Botkiller Knife Mk.I BLU variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab blood 1st person blu.png|Blood Botkiller Knife Mk.I BLU variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife carbonado 1st person red.png|Carbonado Botkiller Knife Mk.I RED variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab carbonado 1st person red.png|Carbonado Botkiller Knife Mk.I RED variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife carbonado 1st person blu.png|Carbonado Botkiller Knife Mk.I BLU variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab carbonado 1st person blu.png|Carbonado Botkiller Knife Mk.I BLU variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife diamond 1st person red.png|Diamond Botkiller Knife Mk.I RED variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab diamond 1st person red.png|Diamond Botkiller Knife Mk.I RED variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife diamond 1st person blu.png|Diamond Botkiller Knife Mk.I BLU variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab diamond 1st person blu.png|Diamond Botkiller Knife Mk.I BLU variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife Silver Mk2 1st person red.png|Silver Botkiller Knife Mk.II RED variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab Silver Mk2 1st person red.png|Silver Botkiller Knife Mk.II RED variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife Silver Mk2 1st person blu.png|Silver Botkiller Knife Mk.II BLU variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab Silver Mk2 1st person blu.png|Silver Botkiller Knife Mk.II BLU variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife Gold Mk2 1st person red.png|Gold Botkiller Knife Mk.II RED variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab Gold Mk2 1st person red.png|Gold Botkiller Knife Mk.II RED variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife Gold Mk2 1st person blu.png|Gold Botkiller Knife Mk.II BLU variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab Gold Mk2 1st person blu.png|Gold Botkiller Knife Mk.II BLU variant first person view, ready to backstab. | ||
+ | </gallery> | ||
+ | | content5 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Standard icon Knife.png|Icon from the TF2 DIY kit. | ||
+ | File:Botkiller Knife Mirror 1st person red.png|Unused Mirror Botkiller Knife RED variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab Mirror 1st person red.png|Unused Mirror Botkiller Knife RED variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife Mirror 1st person blu.png|Unused Mirror Botkiller Knife BLU variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab Mirror 1st person blu.png|Unused Mirror Botkiller Knife BLU variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife Uranium 1st person red.png|Unused Uranium Botkiller Knife RED variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab Uranium 1st person red.png|Unused Uranium Botkiller Knife RED variant first person view, ready to backstab. | ||
+ | File:Botkiller Knife Uranium 1st person blu.png|Unused Uranium Botkiller Knife BLU variant first person view. | ||
+ | File:Botkiller Knife Ready to Backstab Uranium 1st person blu.png|Unused Uranium Botkiller Knife BLU variant first person view, ready to backstab. | ||
+ | </gallery> | ||
+ | }} | ||
== See also == | == See also == | ||
− | *[[Spy strategy#Knife|Knife strategy]] | + | * [[Basic Spy strategy#Knife + reskins|Knife strategy]] |
+ | * [[Festive weapons]] | ||
+ | * [[Botkiller weapons]] | ||
+ | * [[Australium weapons]] | ||
+ | == References == | ||
+ | <references/> | ||
+ | {{Standard Weapons Nav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Spy Nav}} | {{Spy Nav}} | ||
+ | |||
[[Category:Weapons using the CommunityWeapon material proxy]] | [[Category:Weapons using the CommunityWeapon material proxy]] |
Latest revision as of 14:46, 6 February 2025
“ | Let's settle this like gentlemen!
Click to listen
— The Spy
|
” |
The Knife, also known as the Butterfly Knife or Balisong, is the default melee weapon for the Spy. It is a foldable stylized butterfly knife with a handle clip and clip-point blade.
When holding the weapon while within melee range at a 180° radius behind an enemy, an animation plays wherein the Spy holds the Knife aloft in a striking position. Attacking at that point (even if the animation does not play out completely) causes the player to backstab the enemy, killing them in one hit unless the player backstabbed is a Sniper equipped with the Razorback or a player in any kind of invulnerability, such as the default ÜberCharge. In any other instance, such as when used from the side or front, the Knife deals 40 base damage, which is roughly 62% less than every other stock melee weapon except the Bat. Random Critical hits do not occur when using the Knife.
In addition to backstabbing, the Knife swings instantly once the fire button is pressed, unlike other melee weapons in the game which have a delay before the attack actually occurs. This lets the player react quicker in melee combat when compared to other classes. This applies to all the Spy's other knives.
Taunting with the Knife equipped results in the Fencing kill taunt.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 40 |
Backstab | 600% | |
Critical | 120 | |
Mini-crit | 54 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
[expand]Strange variant information |
---|
Related achievements
Soldier
|
Sniper
|
|
Spy
|
|
Update history
- Fixed a case where a Spy stabbing from the front of a player would score a backstab.
May 21, 2009 Patch (Sniper vs. Spy Update)
- [Undocumented] Fencing now injures enemy players.
- Fixed cloaked Spies being able to taunt attack.
- Fixed a couple of issues with the way critboosts affected the Knife.
- Spies can no longer perform Fencing while Cloaked (with any watch).
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
April 14, 2011 Patch (Hatless Update)
- Spies now speak their domination or revenge lines correctly when using the Knife or Conniver's Kunai.
July 12, 2011 [Item schema update]
- Added Strange Quality.
December 15, 2011 Patch (Australian Christmas 2011)
- Added Festive variant.
- Festive Knifes can now be gifted.
- Added more detail to butterfly knife draw forces.
August 15, 2012 Patch (Mann vs. Machine Update)
- [Undocumented] Added Silver and Gold Botkiller variants.
- Added Rust, Blood, Carbonado, and Diamond Botkiller variants.
December 20, 2012 Patch (Mecha Update)
- Added Silver and Gold Botkiller Mk. II variants.
- Fixed the Botkiller Knife using incorrect team materials for the arms.
November 21, 2013 Patch (Two Cities Update)
- [Undocumented] Added Australium variant.
- Fixed an issue with knives not animating correctly.
- Fixed an issue with knives not animating correctly.
Trivia
- The Spy seems to open his knife with a shortened version of the Basic Vertical.
- The original drawing animation for the Knife featured a much more elaborate spin. It was cut, however, for being too long and complicated. Valve feared that this would draw the player's eye away from their target during a fight. This animation can still be seen in the teaser trailer for Team Fortress 2.[1]
Gallery
- Default first-person view
- Festive first-person view
- Australium first-person view
- Botkiller first-person view
- Other
See also
References
|
[expand]Weapons |
---|