Difference between revisions of "Grenade (taunt)"

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{{Targeted}}
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{{Other uses|Grenade}}
{{Weapon infobox
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| weapon-slot = [[Melee]] ([[Taunt]])
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{{Item infobox
| used-by = [[Soldier]]
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| type        = taunt
| weapon-image = Soldiergrenadekilltaunt.png
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| image        = Soldiergrenadekilltaunt.png
| availability = Unlock
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| kill-icon-= Holy Hand Grenade
| purchasable = no
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| used-by     = [[Soldier]]
 +
| slot        = melee
 +
| availability = {{avail|Unlock}}
 +
| numbered    = no
 
}}
 
}}
{{Quotation|'''The Soldier''' on pick-up lines|C'mere, pumpkin.|sound=Soldier_PickAxeTaunt05.wav}}
 
Upon [[taunt]]ing with the [[Equalizer]] equipped, the [[Soldier]] throws his weapon over his shoulder dramatically, cracks his knuckles, then rips a '''Grenade''' from his bandolier and pulls the pin. Upon completion, the Soldier and anyone slow, unaware or simply unfortunate enough to be within 6 feet of him will be instantly gibbed in the explosion.
 
  
This move will destroy any enemy players and [[buildings]] if they are close enough. The area of effect of this taunt allows for multiple targets, as well as any that are next to or even behind the taunting player.  
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{{Quotation|'''The Soldier'''|C'mere, cupcake!|sound=Soldier PickAxeTaunt04.wav}}
  
Since the [[Mann-Conomy Update]], the self-damage has been modified to 320 which makes it impossible to survive this taunt.
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The '''Grenade''', also known as '''Kamikaze''', is a [[Taunts#Kill taunts|kill taunt]] that activates upon [[Weapons#soldiertaunt|taunting]] with the [[Equalizer]] or [[Escape Plan]]. The [[Soldier]] throws his weapon over his shoulder dramatically, cracks his knuckles, rips a grenade from his bandolier and pulls the pin. The resulting explosion [[gibs]] the Soldier himself, and any enemy too slow, unaware, or simply unfortunate enough to be within range.
  
== Damage ==
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This taunt destroys any enemy players and [[buildings]] that are within approximately 1.8 metres (6 feet or 96 Hammer Units) <!-- These hammer units are based on 16 HUs being 1 feet and then multiplying 16 by 6. Feel free to correct--> of the explosion. The area of effect of this taunt allows the Soldier to kill multiple enemies, including any that are next to or even behind the taunting player. Enemies that inflict damage to the taunting Soldier before the explosion are credited with a Grenade kill.
* Self damage: 320
 
* Point Blank: 500+
 
* 6&nbsp;ft: 500+
 
* 12&nbsp;ft: None
 
* [[Critical hit]]: N/A
 
  
Damages are approximate and determined by community testing.
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Performing the Grenade taunt with the [[Lumbricus Lid]] equipped causes the "[[Media:Taunt wormsHHG.wav|Hallelujah]]" sound clip from the ''[[w:Worms (series)|Worms]]'' games to play, as well as a unique kill icon being used, while using the Holy Hand Grenades.
  
== Times ==
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As with most kill taunts, this taunt can be used to kill enemy players during [[Match outcomes#Humiliation|humiliation]] and [[Match outcomes#Stalemate|stalemates]].
* Attack Interval: 4
 
All times are in seconds. Times are approximate and determined by community testing.
 
  
==Previous Changes==
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The taunt functions as an explosion of 500 base damage/320 self damage at the location where the Soldier completes the taunt, which accounts for the taunt’s unusual ability to damage [[skeletons]] and the various means for the Soldier and enemies surviving the taunt and accomplishing [[Jumping#Soldier jumps|jumps]], including [[ÜberCharge|Invulnerabilty]], [[Vaccinator]] blast resistance ÜberCharge, [[Upgrade Station|blast resistance upgrade]] in [[Mann vs. Machine]], or sufficient [[Healing#Overheal|Overheal]] augmented by some means ([[Battalion's Backup]], Upgrades, etc.).
'''[[January 13, 2010 Patch]]'''
 
* Players can no longer survive the taunt kill by equpping the [[Gunboats]].  
 
  
 +
[[Compression blast|Airblasting]] the taunting Soldier can relocate the center of the blast, but usually completely cancels the taunt.
  
== Notes ==
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The kill icon for the [[Lumbricus Lid]] taunt was contributed by {{Steamid|76561197976113694}}.
* If someone inflicts damage to you while you are performing this taunt, they will be credited with the kill with the grenade icon.
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* Despite the fact that the Soldier only carries 2 frag grenades, this taunt has no "ammo" and can be performed many times while overhealed. His model also continues to show 2 grenades, even after the taunt has been performed and a grenade is clearly used (as the Soldier was not expected to be able to survive the blast).
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== Damage and function times ==
* Similar to the patched Gunboats bug, if you have the [[Rocket Jumper]] equipped and perform this taunt, the Soldier will take no damage from the explosion and will instead be shot into the sky, only taking damage upon hitting the ground. Any enemies caught in the blast will still die instantly.
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{{Damage table
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| damagetype    = Explosive
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| rangetype      = Ranged
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 +
| damage         = yes
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|  base          = 500
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|  selfdamage    = 320
 +
|  medium range  = {{tooltip|N/A|Out of range}}
 +
|  long range    = {{tooltip|N/A|Out of range}}
 +
|  minicrit      = 677
 +
 
 +
| function times = yes
 +
| taunt duration =  3.7 s <ref>[https://youtu.be/aNTMkFblbjM Taunt duration]</ref>
 +
}}
  
== Related Achievements ==
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== Related achievements ==
 +
=== {{Class link|Soldier}} ===
 
{{Achievement table
 
{{Achievement table
| 1 = {{Show achievement|Soldier|Spray of Defeat}}
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| 1 = {{Show achievement|Soldier|Frags of our Fathers}}
 +
| 2 = {{Show achievement|Soldier|Spray of Defeat}}
 
}}
 
}}
  
== Demonstration  Videos==
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== Update history ==
{|
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{{Update history|
|{{youtube|zn5yckr997M|width=300}}
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'''{{Patch name|12|17|2009}}''' ([[WAR! Update]])
|{{youtube|jqmhZ50FZhU|width=300}}
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* The taunt was added to the game.
|-
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|{{youtube|D7WIEj0D3hw|width=300}}
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'''{{Patch name|1|13|2010}}'''
|{{youtube|lZeUKR9e8Qk|width=300}}
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* Players can no longer survive the [[taunt kill]] by equipping the [[Gunboats]].
|}
 
  
== Trivia ==
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'''Unknown date'''
* The grenades on the [[Soldier]]'s bandolier resemble MK2 hand grenades but with an oversized safety lever and a more blocky body.
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* {{Undocumented}} The Equalizer that the Soldier throws away can no longer be picked up as ammo; it simply disappears.
* This is the only kill taunt in the game that has any negative effect on the person who performs it (in this case, death), bar being completely helpless for the duration.
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* The [[Equalizer]] that the [[Soldier]] throws away vanishes once he does so, this was put in place because the [[Soldier]] used to drop two Equalizers, one during the taunt, and one on death.
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'''{{Patch name|8|25|2010}}'''
* You could actually survive the grenade taunt three times in a row if you had the [[Gunboats]] equipped. However this feature was removed in an update.
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* {{Undocumented}} Added an unused unique sound for the Grenade taunt while equipped with the Lumbricus Lid.  
**However, by having the [[Rocket Jumper]] equipped, it is possible to survive the taunt, as no damage will be dealt to the user in the explosion. Fall damage, however, will still apply.
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**A Soldier takes no damage from the Kamikaze Taunt if he is crouched in a tight space such as underneath a staircase and has the [[Gunboats]] equipped.
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'''{{Patch name|8|26|2010}}'''
**A [[overhealed]] Soldier under the effect of the [[Battalion's Backup]] can survive the Taunt aswell.
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* Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.
* Performing the Kamikaze taunt with the [[Lumbricus Lid]] equipped will cause the "[[Media:Taunt wormsHHG.wav|Hallelujah]]" sound clip from the Worms games to play while using the Holy Hand Grenades.
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 +
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
 +
* {{Undocumented}} Self-damage has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally.
 +
 
 +
'''{{Patch name|1|7|2011}}'''
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* The Lumbricus Lid Grenade taunt kill received a unique [[kill icon]].
 +
 
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'''{{Patch name|5|5|2011}}''' ([[Replay Update]])
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* {{Undocumented}} Added a voice response for the Grenade taunt.
 +
 
 +
'''{{Patch name|7|1|2011}}'''
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* {{Undocumented}} The [[Rocket Jumper]] no longer prevents self-damage from the Grenade kill-taunt.
 +
 
 +
'''{{Patch name|9|15|2011}}'''
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* {{Undocumented}} The Rocket Jumper now prevents self-damage from the Grenade kill-taunt.
 +
 
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'''{{Patch name|9|6|2012}}'''
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* Fixed The [[Escape Plan]] not using the same taunt as The [[Equalizer]].
 +
 
 +
'''{{Patch name|12|20|2013}}
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* Fixed an exploit related to the Rocket Jumper and the Soldier's grenade taunt.
 +
}}
 +
 
 +
== Bugs ==
 +
* The taunt is recognized as a [[rocket jump]] by some achievements. For example, one can earn ''[[Soldier achievements|Death From Above]]'' by killing two opponents at once with the taunt.
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* The player does not see a [[Bombinomicon]] explosion after using the Grenade while wearing the Bombinomicon.
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* If the Soldier raises the grenade through a low ceiling during detonation, he will survive and still kill the players above.
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* The explosion can kill enemies on the other side of a closed setup gate, or even the other side of a wall.
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* If the Soldier explodes near a [[Scout]] who is under the effects of [[Bonk! Atomic Punch]], the game will register that he has killed the Scout, but the Scout will survive.
  
 
== See also ==
 
== See also ==
*[[Soldier strategy#Kamikaze|Kamikaze strategy]]
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* [[Community Soldier strategy#Grenade|Grenade strategy]]
 +
 
 +
== References ==
 +
<references/>
  
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{{War Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Soldier Nav}}
 
{{Soldier Nav}}
[[Category:Taunts]]
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[[Category:Weapon Taunts]]

Latest revision as of 19:10, 18 December 2024

For other uses, see Grenade.
C'mere, cupcake!
The Soldier

The Grenade, also known as Kamikaze, is a kill taunt that activates upon taunting with the Equalizer or Escape Plan. The Soldier throws his weapon over his shoulder dramatically, cracks his knuckles, rips a grenade from his bandolier and pulls the pin. The resulting explosion gibs the Soldier himself, and any enemy too slow, unaware, or simply unfortunate enough to be within range.

This taunt destroys any enemy players and buildings that are within approximately 1.8 metres (6 feet or 96 Hammer Units) of the explosion. The area of effect of this taunt allows the Soldier to kill multiple enemies, including any that are next to or even behind the taunting player. Enemies that inflict damage to the taunting Soldier before the explosion are credited with a Grenade kill.

Performing the Grenade taunt with the Lumbricus Lid equipped causes the "Hallelujah" sound clip from the Worms games to play, as well as a unique kill icon being used, while using the Holy Hand Grenades.

As with most kill taunts, this taunt can be used to kill enemy players during humiliation and stalemates.

The taunt functions as an explosion of 500 base damage/320 self damage at the location where the Soldier completes the taunt, which accounts for the taunt’s unusual ability to damage skeletons and the various means for the Soldier and enemies surviving the taunt and accomplishing jumps, including Invulnerabilty, Vaccinator blast resistance ÜberCharge, blast resistance upgrade in Mann vs. Machine, or sufficient Overheal augmented by some means (Battalion's Backup, Upgrades, etc.).

Airblasting the taunting Soldier can relocate the center of the blast, but usually completely cancels the taunt.

The kill icon for the Lumbricus Lid taunt was contributed by Psyke .

Damage and function times

See also: Damage
Damage and function times
Damage type Explosive
Ranged or Melee damage? Ranged
Damage
Base damage 100% 500
Medium range N/A
Long range N/A
Mini-crit 677
Self-damage 320
Function times
Taunt duration 3.7 s [1]
Values are approximate and determined by community testing.

Related achievements

Leaderboard class soldier.png Soldier

Frags of our Fathers
Frags of our Fathers
Gib 1000 people.
Spray of Defeat
Spray of Defeat
Use a grenade to gib a player.

Update history

December 17, 2009 Patch (WAR! Update)
  • The taunt was added to the game.

January 13, 2010 Patch

Unknown date

  • [Undocumented] The Equalizer that the Soldier throws away can no longer be picked up as ammo; it simply disappears.

August 25, 2010 Patch

  • [Undocumented] Added an unused unique sound for the Grenade taunt while equipped with the Lumbricus Lid.

August 26, 2010 Patch

  • Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] Self-damage has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally.

January 7, 2011 Patch

  • The Lumbricus Lid Grenade taunt kill received a unique kill icon.

May 5, 2011 Patch (Replay Update)

  • [Undocumented] Added a voice response for the Grenade taunt.

July 1, 2011 Patch

  • [Undocumented] The Rocket Jumper no longer prevents self-damage from the Grenade kill-taunt.

September 15, 2011 Patch

  • [Undocumented] The Rocket Jumper now prevents self-damage from the Grenade kill-taunt.

September 6, 2012 Patch

December 20, 2013 Patch

  • Fixed an exploit related to the Rocket Jumper and the Soldier's grenade taunt.

Bugs

  • The taunt is recognized as a rocket jump by some achievements. For example, one can earn Death From Above by killing two opponents at once with the taunt.
  • The player does not see a Bombinomicon explosion after using the Grenade while wearing the Bombinomicon.
  • If the Soldier raises the grenade through a low ceiling during detonation, he will survive and still kill the players above.
  • The explosion can kill enemies on the other side of a closed setup gate, or even the other side of a wall.
  • If the Soldier explodes near a Scout who is under the effects of Bonk! Atomic Punch, the game will register that he has killed the Scout, but the Scout will survive.

See also

References