Difference between revisions of "Jarate"

From Team Fortress Wiki
Jump to: navigation, search
(Undo edit by Enthers (Talk) (1620526) not related to)
m (Undo edit by Jaratepiss (Talk) (3651318))
(Tag: Undo)
 
(116 intermediate revisions by 58 users not shown)
Line 1: Line 1:
{{needimage|3D model of Festive}}
+
{{Featured article tag}}<!--
{{Featured article tag}}
+
-->{{Item infobox
{{Item infobox
 
 
| type            = weapon
 
| type            = weapon
 
| image            = Jarate.png
 
| image            = Jarate.png
 
| hide-kill-icon  = yes
 
| hide-kill-icon  = yes
| used-by          = [[Sniper]]
+
| used-by          = {{used by|Sniper}}
 
| slot            = secondary
 
| slot            = secondary
| released        = [[Sniper vs. Spy Update]]
+
| weapon-script    = tf_weapon_jar
| availability    =  
+
| released        = {{Patch name|5|21|2009}}
{{avail|Unlock|drop|craft|purchase|Crate27-strange|Crate57-strange|crate78|collectors}}
+
| released-major  = Sniper vs. Spy Update
|
+
| availability    = {{avail|unlock|drop|craft|purchase|crate27-strange|crate57-strange|crate78-festive|collectors}}
numbered        = no
+
| marketable      = yes
 +
| numbered        = no
 
| show-ammo        = off
 
| show-ammo        = off
 
| reload          = Recharge (20 Seconds)
 
| reload          = Recharge (20 Seconds)
 
| loadout          = yes
 
| loadout          = yes
 
   | loadout-prefix = none
 
   | loadout-prefix = none
   | level          = Level 5 Jar Based Karate
+
   | item-kind      = {{item kind|Jar Based Karate}}
| weapon-script    = tf_weapon_jar
+
  | item-level    = 5
   | att-1-neutral  = Coated enemies take mini-crits
+
   | att-1-neutral  = {{attribute|Jarate_Description}}
   | att-2-neutral  = Also handy for putting out a fire
+
   | att-2-positive = {{attribute|ExtinguishReducesCooldown|-20}}
 
}}
 
}}
  
{{Quotation|'''Jarate''' publicity blurb|Wreak havoc on your opponent's  
+
{{Quotation|'''Jarate''' publicity blurb|Wreak havoc on your opponent's mental state, psychological well-being and trust in the inherent goodness of his fellow man!}}
mental state, psychological well-being and trust in the inherent  
 
goodness of his fellow man!}}
 
  
'''Jarate''', the "Jar-based Karate", is an unlockable  
+
'''Jarate''', the "Jar-based Karate", is an unlockable [[Weapons#snipersecondary|secondary weapon]] for the [[Sniper]]. It is a standard glass mason jar filled above half-way with the Sniper's urine, capped with a screw-on lid. In the Festive version, the jar is replaced with a corked glass bottle, labeled with a holiday-themed sticker upon which "Merry [[Smissmas]] Mate!" is written in cursive font, and the bottleneck wrapped with a team-colored bow.  
[[Weapons#snipersecondary|secondary weapon]] for the [[Sniper]]. It is a
 
standard mason jar filled with urine that is capped with a screw-on  
 
lid.
 
  
The item is a thrown weapon; the jar breaks and the liquid is splashed  
+
The item is a thrown weapon; the jar breaks and the liquid is splashed over a short distance, either upon immediate contact with the world or another player. Enemies caught within the {{tooltip|200 [[Hammer unit]]s|381 cm, or 12.5 feet}} splash radius are [[soaked]] in the contents of the jar for 10 seconds. During this period, all incoming [[damage]] is registered as [[Critical hits#mini-crits|mini-crits]]. The victim's view is tinted a watery yellow, and they shed yellow droplet particle effects. The effect duration can be reduced through continuous [[healing]], or can be removed instantly by jumping into [[water]] or touching a [[Respawn#Resupply|resupply cabinet]]. This weapon normally has a 20-second cooldown before it can be used again as indicated in the [[Heads-up display|HUD]], and a ding plays to alert the player it has regenerated.
over a short distance, either upon immediate contact with the world or  
 
another player. Enemies caught within the splash radius will be
 
[[Covering|covered]] in the contents of the jar for 10 seconds. During  
 
this period, all incoming [[damage]] is registered as [[Critical  
 
hits#mini-crits|mini-crits]]. The victim's view is tinted a watery  
 
yellow, and they shed yellow droplets. The liquid can be removed by the
 
player jumping into [[water]] or being [[Healing|healed]] for an
 
extended period of time. This weapon has a 20-second cooldown before it  
 
can be used again as indicated in the [[HUD]], and a ding will play to  
 
alert the player it has regenerated. As a [[Projectiles|projectile]], it
 
can be [[Compression blast|deflected]] by an enemy [[Pyro]]; as a
 
projectile thrown by hand, it cannot be used underwater.
 
  
Jarate has many other useful attributes. It can be used to reveal enemy  
+
The Jarate also has several other abilities that are not found in its in-game description. It can be used to reveal enemy [[Spy|Spies]] and short out their [[cloak]]ing devices, resulting in an automated [[Spy responses#Hit by Gas Passer, Jarate, Mad Milk, Mutated Milk, or Self-Aware Beauty Mark|voice response]]; a Spy who attempts to Cloak while under the effects of Jarate is visible as a [[team]]-colored silhouette that reveals his current [[disguise]], if any. Jarate-covered enemies take mini-crits from [[afterburn]], [[bleeding]], [[Sentry Gun]]s, and other sources of damage that normally cannot crit. Additionally, the weapon is not limited to offensive use, as it can be used to extinguish afterburn on oneself and teammates; the user and teammates are immune to the negative effects of Jarate, whereas enemies cannot benefit from its positive effects. If a Sniper successfully extinguishes a teammate with the Jarate, its cooldown is lowered by 20%, to 16 seconds instead of the normal 20-second cooldown. As a [[Projectiles|projectile]], the Jarate can be [[Compression blast|deflected]] by an enemy [[Pyro]]. Like other hand-thrown [[projectile]]s, the Jarate cannot be thrown underwater.
[[Spy|Spies]] and short out their [[Cloak]]ing devices, resulting in an  
 
automated [[Spy responses#Hit by Jarate or Mad Milk|voice response]]; a  
 
Spy who attempts to Cloak while under the effects of Jarate will be
 
visible as a [[team]]-colored silhouette that reveals his current  
 
[[disguise]], if any. Jarate-covered enemies take mini-crits from  
 
[[fire|afterburn]], [[bleeding]], [[Sentry Gun]]s, and other sources of  
 
damage that normally cannot crit. Additionally, the weapon is not  
 
limited to offensive use, as it can be used to extinguish afterburn on  
 
oneself and teammates; the user and teammates are immune to the negative
 
effects of Jarate, whereas enemies cannot benefit from its positive  
 
effects.
 
  
Jarate is automatically given to any player who obtains 11 [[Sniper
+
When playing in [[Multiplayer options#Advanced multiplayer options|Colorblind mode]], a translucent Jarate icon is shown above any player who is currently sodden with the weapon.
achievements]].
 
  
When playing in [[Multiplayer options#Advanced multiplayer
+
Jarate is automatically given to any player who obtains 11 [[Sniper achievements]].
options|Colorblind mode]], a Jarate icon is shown above any player who  
 
is currently sodden with the weapon.
 
  
 
== Function times ==
 
== Function times ==
 
{{Damage table
 
{{Damage table
| effect = Any damage deal mini-crits to affected enemies.
+
| effect         = Any damage deal mini-crits to affected enemies.
 
| function times = yes
 
| function times = yes
| recharge     = 20 s
+
| recharge       = 20 s / {{tooltip|16 s|If a teammate was extinguished}}
| effect time   = 10 s / {{tooltip|5 s|On a continuously healed target  
+
| effect time   = 10 s / {{tooltip|5 s|On a continuously healed target by any type of Medi Gun or Dispenser}}
by any type of Medi Gun or Dispenser}}
 
 
}}
 
}}
  
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
+
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
  
===Blueprint===
+
=== Blueprint ===
 
{{Blueprint | autoresult = Sniper Secondary}}
 
{{Blueprint | autoresult = Sniper Secondary}}
  
Line 108: Line 76:
 
== Strange variant ==
 
== Strange variant ==
 
{{Strange item info
 
{{Strange item info
  | item-type = Jar Based Karate
+
  | item-type = {{item kind|Jar Based Karate}}
 
  | rankson = sodden victims
 
  | rankson = sodden victims
 
  | rankson2 =
 
  | rankson2 =
 
  | festive =
 
  | festive =
   | att-1-neutral = Coated enemies take mini-crits
+
   | att-1-neutral   = {{attribute|Jarate_Description}}
   | att-2-neutral  = Also handy for putting out a fire
+
   | att-2-positive  = {{attribute|ExtinguishReducesCooldown|-20}}
 
  | can deal damage = no
 
  | can deal damage = no
 
  | festive = yes
 
  | festive = yes
Line 130: Line 98:
 
       {{Show achievement|Sniper|Jarate Chop}}
 
       {{Show achievement|Sniper|Jarate Chop}}
 
       {{Show achievement|Sniper|Jarring Transition}}
 
       {{Show achievement|Sniper|Jarring Transition}}
 +
      {{Show achievement|Sniper|Number One Assistant}}
 +
| 2 = {{Show achievement|Sniper|Rain on Their Parade}}
 +
      {{Show achievement|Sniper|Rode Hard, Put Away Wet}}
 
       {{Show achievement|Sniper|Saturation Bombing}}   
 
       {{Show achievement|Sniper|Saturation Bombing}}   
| 2 = {{Show achievement|Sniper|Number One Assistant}}
 
      {{Show achievement|Sniper|Rain on Their Parade}}
 
      {{Show achievement|Sniper|Rode Hard, Put Away Wet}} 
 
 
}}
 
}}
 +
  
 
=== {{class link|Spy}} ===
 
=== {{class link|Spy}} ===
Line 142: Line 111:
  
 
== Update history ==
 
== Update history ==
{{Update history | '''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy  
+
{{Update history|
Update]])
+
'''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]])
 
* Jarate was added to the game.
 
* Jarate was added to the game.
  
 
'''{{Patch name|5|26|2009}}'''
 
'''{{Patch name|5|26|2009}}'''
* Fixed server crash related to this weapon.  
+
* Fixed server crash related to the Jarate.  
  
 
'''{{Patch name|5|29|2009}}'''
 
'''{{Patch name|5|29|2009}}'''
* Fixed attackers seeing the mini-crit particle effect for full crits if
+
* Fixed attackers seeing the Mini-Crit particle effect for full crits if the victim has the Jarate effect enabled.  
the victim has the Jarate effect enabled.  
 
  
 
'''{{Patch name|8|13|2009}}''' ([[Classless Update]])
 
'''{{Patch name|8|13|2009}}''' ([[Classless Update]])
* An option to toggle a Jarate icon above affected players is added, so
+
* Added a color blind option to add a Jarate icon above enemies who are busy accepting a terrifying existence where they have no dignity.
colorblind players can indicate players "busy accepting a terrifying  
+
* Removed self-inflicted Mini-Crits. Fixes Jarate'd [[Soldier]]s/[[Demoman|Demomen]] having ineffective rocket/grenade jumps.
existence where they have no dignity".
 
* Self-inflicted mini-crits are no longer possible with [[Soldier]]s and
 
[[Demomen]], and rocket/grenade jumps are now possible when affected by
 
this weapon.
 
  
 
'''{{Patch name|12|17|2009}}''' ([[WAR! Update]])
 
'''{{Patch name|12|17|2009}}''' ([[WAR! Update]])
Line 165: Line 129:
  
 
'''{{Patch name|12|22|2009}}'''
 
'''{{Patch name|12|22|2009}}'''
* Updated this weapon's HUD indicator to stay on screen when full.
+
* Updated the Jarate's [[Heads-up display|HUD]] indicator to stay on screen when full.
  
 
'''{{Patch name|5|20|2010}}'''
 
'''{{Patch name|5|20|2010}}'''
* {{Undocumented}} This weapon was added in the [[crafting]] blueprint  
+
* {{Undocumented}} The Jarate was added in the [[crafting]] blueprint for the [[Scotsman's Skullcutter]].
for the [[Scotsman's Skullcutter]].
 
  
'''{{Patch name|9|30|2010}}''' ([[The Mann-Conomy Update]])
+
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
* {{Undocumented}} This weapon was added to the crafting blueprint for  
+
* {{Undocumented}} The Jarate was added to the crafting blueprint for [[Mad Milk]].
[[Mad Milk]].
 
  
 
'''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
 
'''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
* Throwing this weapon now returns you to your previous weapon, instead  
+
* Throwing the Jarate now returns you to your previous weapon, instead of your primary.
of your primary.
 
  
 
'''{{Patch name|5|10|2011}}''' ([[Shogun Pack]])
 
'''{{Patch name|5|10|2011}}''' ([[Shogun Pack]])
* Updated this weapon's model with optimizations and [[LOD]]s.
+
* Updated the Jarate's model with optimizations and [[Level of detail|LODs]].
  
 
'''{{Patch name|6|3|2011}}'''
 
'''{{Patch name|6|3|2011}}'''
* Added community contributed voice responses for Scout, Engineer, and  
+
* Added community contributed voice responses for Scout, Engineer, and Sniper when hit by Jarate.
Sniper when hit by Jarate.
 
  
 
'''{{Patch name|8|18|2011}}'''
 
'''{{Patch name|8|18|2011}}'''
* {{Undocumented}} Added [[Strange]] Quality.
+
* {{Undocumented}} Added [[Strange]] quality.
  
 
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
 
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
Line 196: Line 156:
  
 
'''{{Patch name|3|15|2012}}'''
 
'''{{Patch name|3|15|2012}}'''
* {{Undocumented}} This item was added to the crafting recipe for the  
+
* {{Undocumented}} The Jarate was added to the crafting recipe for the [[Cozy Camper]].
[[Cozy Camper]].
 
  
 
'''{{Patch name|8|27|2013}}'''
 
'''{{Patch name|8|27|2013}}'''
* Fixed a bug that would prevent Jarate and Mad Milk from applying to  
+
* Fixed a bug that would prevent Jarate and Mad Milk from applying to all targets within range.
all targets within range.
 
  
 
'''{{Patch name|11|12|2013}}'''
 
'''{{Patch name|11|12|2013}}'''
Line 207: Line 165:
  
 
'''{{Patch name|12|20|2013}}''' ([[Smissmas 2013]])
 
'''{{Patch name|12|20|2013}}''' ([[Smissmas 2013]])
* {{undocumented}} Added [[Festive]] variant.
+
* {{undocumented}} Added [[Festive weapons|Festive]] variant.
 +
 
 +
'''{{Patch name|10|6|2015}}''' ([[Invasion Community Update]])
 +
* Throwables (Jarate, [[Mad Milk]], [[Flying Guillotine]]) will now pass through friendly targets at close range. This is the same behavior as [[Rocket Launcher|rockets]] and [[Grenade Launcher|grenades]].
 +
 
 +
'''{{Patch name|10|8|2015}}'''
 +
* Jarate and Mad Milk will collide with friendly teammates that are on fire at close range.
 +
 
 +
'''{{Patch name|12|17|2015}}''' ([[Tough Break Update]])
 +
* Changed attribute:
 +
** Extinguishing an ally now reduces the cooldown by 20%.
 +
 
 +
'''{{Patch name|1|7|2016}}'''
 +
* Changed attribute:
 +
** {{Undocumented}} Updated Jarate 20% cooldown reduction when used to extinguish a burning teammate from neutral attribute to positive attribute.
 +
 
 +
'''{{Patch name|12|21|2016}}''' ([[Smissmas 2016]])
 +
* Fixed not being able to transfer Strange stats between versions of Jarate.
 
}}
 
}}
  
==Bugs==
+
== Bugs ==
* While the cvar {{code|mp_usehwmmodels}} is set to 1, player model
+
* When thrown at a [[Sentry Buster]], the "bomb" part of the model is not tinted yellow; only the legs are tinted.
heads will not be tinted yellow when coated with Jarate.
 
* Similarly, when thrown at a [[Sentry Buster]], the "bomb" part of the  
 
model will not be tinted yellow; only the legs will be tinted.
 
  
==Trivia==
+
== Trivia ==
* Jarate's first appearance in the ''Team Fortress 2'' universe was in  
+
* Jarate's first appearance in the ''Team Fortress 2'' universe was in the ''[[Meet the Sniper]]'' video of June 7, 2008, appearing as a seemingly incidental background object, although attention is drawn to it and the purpose of that time-lapse scene is to show the camping, coffee-drinking Sniper filling urine jars.  
the ''[[Meet the Sniper]]'' video, appearing as a seemingly incidental  
+
** On April 1, 2009 ([[w:April Fools' Day|April Fool's Day]]), Jarate was revealed in a [https://www.teamfortress.com/post.php?id=2391 Sneak Preview] as an unlockable weapon for the Sniper.  
background object. On April 1, 2009 ([[w:April Fools' Day|April Fool's  
+
** Jarate was then visible in the May 18 ''[[Meet the Spy]]'' video in the background of the brawl between the Sniper and the Spy.  
Day]]), Jarate was revealed in a  
+
** On [https://www.teamfortress.com/sniper_vs_spy/day07_english.htm Day 7] of the Sniper vs. Spy Update, the final day of announcements, May 21, Jarate was revealed as the last Sniper unlockable, accompanied by the Comic ''[[The Insult That Made a "Jarate Master" Out of Sniper]]'', a [[List of references (Sniper)|parody of Charles Atlas advertisements]].
[http://www.teamfortress.com/post.php?id=2391 Sneak Preview] as an  
+
* The word "Piss" and its variants in tense are swear-filtered to "Jarate" on the [[Steam Users Forums]].
unlockable weapon for the Sniper. Jarate was then visible in the  
+
* Jarate is frequently implied to be a jar of urine, although it is only ever explicitly proclaimed to be in the April Fools sneak preview.
''[[Meet the Spy]]'' video in the background of the brawl between the  
+
** In the time-lapse scene of ''Meet the Sniper'', at 0:56, the Sniper grimaces in lower abdominal discomfort, after which the next frames show Sniper placing the first of several jars filling with urine.
Sniper and the Spy. On  
+
** ''The Insult'' states that Sniper's kidneys grew triple their normal size from [[Saxton Hale]]'s Jarate pills and shows Sniper with his Jarate jars in a bathroom.
[http://www.teamfortress.com/sniper_vs_spy/day07_english.htm Day 7] of  
+
** The second Charles Atlas parody, ''[[:File:Hey_Sniper.jpg|Hey Sniper]]'', states that the fluid comes from his body.
the Sniper vs. Spy Update, the final day of announcements, Jarate was  
 
revealed as the last Sniper unlockable.
 
* Unlike subsequent liquid-filled items, Jarate does not feature
 
rendered [[jiggle bones]] to simulate the liquid's movement, causing it
 
to remain at roughly the same level and angle no matter how the Sniper  
 
moves.
 
* The word "Piss" and its variants in tense are swear-filtered to  
 
"Jarate" on the [[Steam Users Forums]].
 
* It is possible to assist oneself as a Sniper with Jarate but only  
 
under specific circumstances: the player must Jarate an enemy, shoot
 
them, and then they must perform some method of suicide immediately
 
afterwards (i.e. Failed Rocket/Sticky jump) without getting hit by a
 
teammate. {{cite}}
 
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
 
File:Jarate 1st person.png|First-person view.
 
File:Jarate 1st person.png|First-person view.
File:Festive Jarate 1st Person RED.png| [[RED]] [[Festive  
+
File:Festive Jarate 1st Person RED.png|[[RED]] [[Festive weapons|Festive variant]].
weapons|Festive variant]].
+
File:Festive Jarate 1st Person BLU.png|[[BLU]] Festive variant.
File:Festive Jarate 1st Person BLU.png| [[BLU]] Festive variant.
+
File:Jarate colorblind icon.png|Icon shown above Jarate-coated players in Colorblind mode.
File:Jarate colorblind icon.png|Icon shown above Jarate-coated players  
+
File:Jarate Coated.png|A [[Spy]] soaked in Jarate.
in Colorblind mode.
+
File:Jarate Cloaked.png|A [[Cloak|cloaked]] Spy soaked in Jarate.
File:Jarate Coated.png|A [[Spy]] coated in Jarate.
 
 
File:Peejar.jpg|The original April Fool's Jarate announcement.
 
File:Peejar.jpg|The original April Fool's Jarate announcement.
File:07_comic_large.jpg|Jarate ad.
+
File:07 comic large.jpg|''The Insult''<br>Jarate ad.<br>[https://wiki.teamfortress.com/wiki/Sniper_vs._Spy_Update#/media/File:Sniper_vs._Spy_Update_Day_7.png April 20, 2009]
 +
File:Hey Sniper.jpg|''Hey Sniper''<br>[[High Five!]] ad.<br>[[Manniversary Update & Sale|October 13, 2011]]
 
</gallery>
 
</gallery>
  
 
== See also ==
 
== See also ==
* [[Covering]]
+
* [[Basic Sniper strategy#Jarate + reskins|Jarate strategy]]
* [[Sniper strategy#Jarate|Jarate strategy]]
+
* [[Soaked]]
 +
* [[Festive weapons]]
 +
* [[Self-Aware Beauty Mark]]
  
 
== External links ==
 
== External links ==
*[http://www.teamfortress.com/post.php?id=2391 TF2 Official Website - A  
+
* [https://www.teamfortress.com/post.php?id=2391 TF2 Official Website - A sneak preview of the next class update!]
sneak preview of the next class update!]
+
* [https://www.teamfortress.com/sniper_vs_spy/day07_english.htm The Sniper vs. Spy Update – Day 7]
*[http://www.teamfortress.com/sniper_vs_spy/day07_english.htm The Sniper
 
vs. Spy Update – Day 7]
 
  
{{SnipervsSpyUpdateNav}}
+
{{Sniper Vs Spy Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Sniper Nav}}
 
{{Sniper Nav}}

Latest revision as of 01:01, 19 March 2024

Wreak havoc on your opponent's mental state, psychological well-being and trust in the inherent goodness of his fellow man!
Jarate publicity blurb

Jarate, the "Jar-based Karate", is an unlockable secondary weapon for the Sniper. It is a standard glass mason jar filled above half-way with the Sniper's urine, capped with a screw-on lid. In the Festive version, the jar is replaced with a corked glass bottle, labeled with a holiday-themed sticker upon which "Merry Smissmas Mate!" is written in cursive font, and the bottleneck wrapped with a team-colored bow.

The item is a thrown weapon; the jar breaks and the liquid is splashed over a short distance, either upon immediate contact with the world or another player. Enemies caught within the 200 Hammer units splash radius are soaked in the contents of the jar for 10 seconds. During this period, all incoming damage is registered as mini-crits. The victim's view is tinted a watery yellow, and they shed yellow droplet particle effects. The effect duration can be reduced through continuous healing, or can be removed instantly by jumping into water or touching a resupply cabinet. This weapon normally has a 20-second cooldown before it can be used again as indicated in the HUD, and a ding plays to alert the player it has regenerated.

The Jarate also has several other abilities that are not found in its in-game description. It can be used to reveal enemy Spies and short out their cloaking devices, resulting in an automated voice response; a Spy who attempts to Cloak while under the effects of Jarate is visible as a team-colored silhouette that reveals his current disguise, if any. Jarate-covered enemies take mini-crits from afterburn, bleeding, Sentry Guns, and other sources of damage that normally cannot crit. Additionally, the weapon is not limited to offensive use, as it can be used to extinguish afterburn on oneself and teammates; the user and teammates are immune to the negative effects of Jarate, whereas enemies cannot benefit from its positive effects. If a Sniper successfully extinguishes a teammate with the Jarate, its cooldown is lowered by 20%, to 16 seconds instead of the normal 20-second cooldown. As a projectile, the Jarate can be deflected by an enemy Pyro. Like other hand-thrown projectiles, the Jarate cannot be thrown underwater.

When playing in Colorblind mode, a translucent Jarate icon is shown above any player who is currently sodden with the weapon.

Jarate is automatically given to any player who obtains 11 Sniper achievements.

Function times

Function times (in seconds)
Effect Any damage deal mini-crits to affected enemies.
Recharge time 20 s / 16 s
Effect duration 10 s / 5 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Class Token - Sniper Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Sniper.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Jarate.png Item icon Razorback.png Item icon Darwin's Danger Shield.png Item icon Cleaner's Carbine.png
Item icon Cozy Camper.png

As a crafting ingredient

Jarate Axtinguisher Scotsman's Skullcutter
Item icon Jarate.png + Item icon Axtinguisher.png = Item icon Scotsman's Skullcutter.png
Jarate Reclaimed Metal Mad Milk
Item icon Jarate.png + Item icon Reclaimed Metal.png = Item icon Mad Milk.png
Jarate Reclaimed Metal Solemn Vow
Item icon Jarate.pngx8 + Item icon Reclaimed Metal.png = Item icon Solemn Vow.png
Reclaimed Metal Jarate Razorback Cozy Camper
Item icon Reclaimed Metal.png + Item icon Jarate.png + Item icon Razorback.png = Item icon Cozy Camper.png

Strange variant


Related achievements

Leaderboard class sniper.png Sniper

Friendship is Golden
Friendship is Golden
Extinguish a burning teammate with your Jarate.


Jarate Chop
Jarate Chop
Jarate and then kill 3 enemies with your Kukri.


Jarring Transition
Jarring Transition
Use Jarate to reveal a cloaked Spy.


Number One Assistant
Number One Assistant
Score 5 Assists with the Jarate in a single round.
Rain on Their Parade
Rain on Their Parade
Jarate an enemy and the Medic healing him.


Rode Hard, Put Away Wet
Rode Hard, Put Away Wet
Jarate an enemy that you're dominating.


Saturation Bombing
Saturation Bombing
Jarate 4 enemy players with a single throw.


Leaderboard class spy.png Spy

Wetwork
Wetwork
Stab an enemy to death while under the influence of Jarate.

Update history

May 21, 2009 Patch (Sniper vs. Spy Update)
  • Jarate was added to the game.

May 26, 2009 Patch

  • Fixed server crash related to the Jarate.

May 29, 2009 Patch

  • Fixed attackers seeing the Mini-Crit particle effect for full crits if the victim has the Jarate effect enabled.

August 13, 2009 Patch (Classless Update)

  • Added a color blind option to add a Jarate icon above enemies who are busy accepting a terrifying existence where they have no dignity.
  • Removed self-inflicted Mini-Crits. Fixes Jarate'd Soldiers/Demomen having ineffective rocket/grenade jumps.

December 17, 2009 Patch (WAR! Update)

  • Added recharge sound to abilities with a recharge bar.

December 22, 2009 Patch

  • Updated the Jarate's HUD indicator to stay on screen when full.

May 20, 2010 Patch

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] The Jarate was added to the crafting blueprint for Mad Milk.

December 17, 2010 Patch (Australian Christmas)

  • Throwing the Jarate now returns you to your previous weapon, instead of your primary.

May 10, 2011 Patch (Shogun Pack)

  • Updated the Jarate's model with optimizations and LODs.

June 3, 2011 Patch

  • Added community contributed voice responses for Scout, Engineer, and Sniper when hit by Jarate.

August 18, 2011 Patch

  • [Undocumented] Added Strange quality.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Added additional Jarate hit responses.

March 1, 2012 Patch

  • Refined Jarate throw force.

March 15, 2012 Patch

  • [Undocumented] The Jarate was added to the crafting recipe for the Cozy Camper.

August 27, 2013 Patch

  • Fixed a bug that would prevent Jarate and Mad Milk from applying to all targets within range.

November 12, 2013 Patch

December 20, 2013 Patch (Smissmas 2013)

  • [Undocumented] Added Festive variant.

October 6, 2015 Patch (Invasion Community Update)

October 8, 2015 Patch

  • Jarate and Mad Milk will collide with friendly teammates that are on fire at close range.

December 17, 2015 Patch (Tough Break Update)

  • Changed attribute:
    • Extinguishing an ally now reduces the cooldown by 20%.

January 7, 2016 Patch

  • Changed attribute:
    • [Undocumented] Updated Jarate 20% cooldown reduction when used to extinguish a burning teammate from neutral attribute to positive attribute.

December 21, 2016 Patch (Smissmas 2016)

  • Fixed not being able to transfer Strange stats between versions of Jarate.

Bugs

  • When thrown at a Sentry Buster, the "bomb" part of the model is not tinted yellow; only the legs are tinted.

Trivia

  • Jarate's first appearance in the Team Fortress 2 universe was in the Meet the Sniper video of June 7, 2008, appearing as a seemingly incidental background object, although attention is drawn to it and the purpose of that time-lapse scene is to show the camping, coffee-drinking Sniper filling urine jars.
  • The word "Piss" and its variants in tense are swear-filtered to "Jarate" on the Steam Users Forums.
  • Jarate is frequently implied to be a jar of urine, although it is only ever explicitly proclaimed to be in the April Fools sneak preview.
    • In the time-lapse scene of Meet the Sniper, at 0:56, the Sniper grimaces in lower abdominal discomfort, after which the next frames show Sniper placing the first of several jars filling with urine.
    • The Insult states that Sniper's kidneys grew triple their normal size from Saxton Hale's Jarate pills and shows Sniper with his Jarate jars in a bathroom.
    • The second Charles Atlas parody, Hey Sniper, states that the fluid comes from his body.

Gallery

See also

External links