Difference between revisions of "Liberty Launcher"

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| 3d-viewname-1    = Default
 
| 3d-viewname-1    = Default
 
| 3d-viewname-2    = Projectile
 
| 3d-viewname-2    = Projectile
| used-by          = [[Soldier]]
+
| used-by          = {{used by|Soldier}}
 
| slot            = primary
 
| slot            = primary
 
| contributed-by  = {{Backpack Item Link|76561197970342156|326070072}}
 
| contributed-by  = {{Backpack Item Link|76561197970342156|326070072}}
| released        = {{Patch name|6|23|2011}}<br />([[Über Update]])
+
| released        = {{Patch name|6|23|2011}}
| availability    = {{avail|drop|craft|purchase|Crate37-strange|collectors}}
+
| released-major  = Über Update
 +
| availability    = {{avail|drop|craft|purchase|crate37-strange|collectors}}
 
| trade            = yes
 
| trade            = yes
 
| gift            = yes
 
| gift            = yes
 +
| marketable      = yes
 
| numbered        = yes
 
| numbered        = yes
 
| ammo-loaded      = 5
 
| ammo-loaded      = 5
 
| ammo-carried    = 20
 
| ammo-carried    = 20
 +
| reload          = Single
 
| loadout          = yes
 
| loadout          = yes
   | level         = Level 25 Rocket Launcher
+
   | item-kind      = {{item kind|Rocket Launcher}}
   | att-1-positive = +25% magazine capacity
+
  | item-level     = 25
   | att-2-positive = +40% projectile speed
+
   | att-1-positive = {{attribute|ClipSize_Positive|25}}
   | att-3-positive = -25% blast damage from rocket jumps
+
   | att-2-positive = {{attribute|ProjectileSpeed_Increased|40}}
   | att-4-negative = -25% damage penalty
+
   | att-3-positive = {{attribute|RocketJumpDmgReduction|-25}}
 +
   | att-4-negative = {{attribute|DamageDone_Negative|-25}}
 
}}
 
}}
  
 
{{Quotation|'''Liberty Launcher''' publicity blurb|This particular variant has all the bells and whistles befitting an entire front line unit: folding sight, capacity to split into two parts for easier carrying, and a stock that can be comfortably used by one in every 500 soldiers.}}
 
{{Quotation|'''Liberty Launcher''' publicity blurb|This particular variant has all the bells and whistles befitting an entire front line unit: folding sight, capacity to split into two parts for easier carrying, and a stock that can be comfortably used by one in every 500 soldiers.}}
The '''Liberty Launcher''' is a [[Steam Workshop|community-created]] [[Weapons#soldierprimary|primary weapon]] for the [[Soldier]]. It is an army green {{botignore|rocket launcher}} with tan wooden handles, a leaf sight adorned with a white U.S. Army insignia, and a cracked wooden shoulder-rest with a wire frame exhaust port.
 
  
This weapon is capable of launching rocket [[projectiles]] that travel at a rate of 1540 [[Hammer unit|Hammer Unit]]s per second (roughly 66 mph), which is 40% faster than the default [[Rocket Launcher]]'s rockets. The Liberty Launcher also does 25% less self damage when rocket jumping. However, compared to the stock [[Rocket Launcher]], the Liberty Launcher has an extra rocket loaded into its bore, and its rockets deal 25% less damage to enemies.  
+
The '''Liberty Launcher''' is a [[Steam Workshop|community-created]] [[Weapons#soldierprimary|primary weapon]] for the {{cl|Soldier}}. It is an olive-shaded {{botignore|rocket launcher}} with tan wooden handles, a leaf sight adorned with a white U.S. Army insignia, and a cracked wooden shoulder-rest with a wire frame exhaust port.
 +
 
 +
The Liberty Launcher's [[Projectiles|rockets]] travel at a rate of roughly 1540 [[Hammer unit]]s per second (approximately 106 km/h or 66 mph) 40% faster than normal rockets, along with a clip size of five rockets instead of four. Self-damage taken from [[rocket jump]]ing with this weapon is also reduced by 25%. As a downside, the Liberty Launcher deals 25% less damage to enemies compared to the stock [[Rocket Launcher]], making the Liberty Launcher more accurate and mobile, but less damaging overall.
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| type              = [[Projectile]]
+
| type              = [[Projectiles|Projectile]]
| damagetype        = Explosive
+
| damagetype        = {{common string|Explosive}}
| rangetype        = Ranged
+
| rangetype        = {{common string|Ranged}}
  
 
| damage            = yes
 
| damage            = yes
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|  ramp up          = 84
 
|  ramp up          = 84
 
|  fall off        = 36
 
|  fall off        = 36
|  fall off %      = 53
 
 
|  point blank      = 79-84
 
|  point blank      = 79-84
|  medium range    = 38-67
+
|  medium range    = 38-68
|  long range      = 34-45
+
|  long range      = 18-36
|  minicrit        = 92-113
+
|  minicrit        = 91-114
 
|  crit            = 203
 
|  crit            = 203
 
|  splash damage    = yes
 
|  splash damage    = yes
 
|  splash min %    = 50
 
|  splash min %    = 50
|  splash radius    = {{tooltip|9.1 ft|146 HU}}
+
|  splash radius    = {{tooltip|2.8m|9.1 ft, 146 Hammer units}}
 
|  splash reduction = 1% / {{Tooltip|2.88|Hammer units}}
 
|  splash reduction = 1% / {{Tooltip|2.88|Hammer units}}
 
|  selfdamage      = 27-89
 
|  selfdamage      = 27-89
 
|  selfdamage jump  = 20-35
 
|  selfdamage jump  = 20-35
  
| function times   = yes
+
| function times   = yes
|  attack interval = 0.8 s
+
|  attack interval = 0.8 s
|  reload first   = 0.92 s
+
|  reload first     = 0.92 s
|  reload more     = 0.8 s
+
|  reload more     = 0.8 s
 
}}
 
}}
  
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{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
+
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
  
===Blueprint===
+
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Reclaimed Metal
 
| ingredient-1 = Reclaimed Metal
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| result = Liberty Launcher
 
| result = Liberty Launcher
 
}}
 
}}
{{Blueprint
+
{{Blueprint|autoresult=Soldier Primary}}
| autoresult = Soldier Primary
 
}}
 
  
 
=== As a crafting ingredient ===
 
=== As a crafting ingredient ===
 
{{Blueprint|autoresult=Airborne Armaments}}
 
{{Blueprint|autoresult=Airborne Armaments}}
  
== Strange variant ==
+
== Strange variant ==
 
{{Strange item info
 
{{Strange item info
  | item-type = Rocket Launcher
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  | item-type = {{item kind|Rocket Launcher}}
 
  | rankson = kills
 
  | rankson = kills
   | att-1-positive = +25% magazine capacity
+
   | att-1-positive = {{attribute|ClipSize_Positive|25}}
   | att-2-positive = +40% projectile speed
+
   | att-2-positive = {{attribute|ProjectileSpeed_Increased|40}}
   | att-3-positive = -25% blast damage from rocket jumps
+
   | att-3-positive = {{attribute|RocketJumpDmgReduction|-25}}
   | att-4-negative = -25% damage penalty
+
   | att-4-negative = {{attribute|DamageDone_Negative|-25}}
 
  | can deal gib damage = yes
 
  | can deal gib damage = yes
 
  | can deal posthumous damage = yes
 
  | can deal posthumous damage = yes
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| 1 = {{Show achievement|Soldier|Backdraft Dodger}}
 
| 1 = {{Show achievement|Soldier|Backdraft Dodger}}
 
       {{Show achievement|Soldier|Crockets Are Such B.S.}}
 
       {{Show achievement|Soldier|Crockets Are Such B.S.}}
      {{Show achievement|Soldier|For Whom the Shell Trolls}}
 
 
       {{Show achievement|Soldier|Death from Above}}
 
       {{Show achievement|Soldier|Death from Above}}
| 2 = {{Show achievement|Soldier|Mutually Assured Destruction}}
+
      {{Show achievement|Soldier|Duty Bound}}
 +
| 2 = {{Show achievement|Soldier|For Whom the Shell Trolls}}
 +
      {{Show achievement|Soldier|Mutually Assured Destruction}}
 
       {{Show achievement|Soldier|Tri-Splatteral Damage}}
 
       {{Show achievement|Soldier|Tri-Splatteral Damage}}
 
       {{Show achievement|Soldier|Where Eagles Dare}}
 
       {{Show achievement|Soldier|Where Eagles Dare}}
      {{Show achievement|Snakewater|Mutually Air-Sured-Destruction}}
 
 
}}
 
}}
 +
  
 
=== {{Class link|Pyro}} ===
 
=== {{Class link|Pyro}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Pyro|Hotshot}}
 
| 1 = {{Show achievement|Pyro|Hotshot}}
      {{Show achievement|Pyro|Pilot Light}}
+
| 2 = {{Show achievement|Pyro|Pilot Light}}
| 2 = {{Show achievement|Pyro|Hot Potato}}
 
 
}}
 
}}
 +
  
 
=== {{Class link|Heavy}} ===
 
=== {{Class link|Heavy}} ===
 
{{Achievement table
 
{{Achievement table
| {{Show achievement|heavy|Crock Block}}
+
| 1 = {{Show achievement|heavy|Crock Block}}
 
}}
 
}}
 +
  
 
=== {{Class link|Sniper}} ===
 
=== {{Class link|Sniper}} ===
 
{{Achievement table
 
{{Achievement table
| 1 = {{Show achievement|Sniper|Jumper Stumper}}
+
| 1 = {{Show achievement|Sniper|Eagle Eye}}
 +
| 2 = {{Show achievement|Sniper|Jumper Stumper}}
 +
}}
 +
 
 +
 
 +
=== {{Achiev type link|snakewater}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Snakewater|Mutually Air-Sured-Destruction}}
 
}}
 
}}
  
 
== Update history ==
 
== Update history ==
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
+
{{Update history|
 +
'''{{Patch name|6|23|2011}}''' ({{update link|Über Update}})
 
* The Liberty Launcher was added to the game.
 
* The Liberty Launcher was added to the game.
  
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'''{{Patch name|7|10|2013}}'''
 
'''{{Patch name|7|10|2013}}'''
 
* Changed attributes:
 
* Changed attributes:
** Removed 25% reduced magazine capacity penalty.
+
** Removed 25% reduced clip size penalty.
 
** Added 25% reduced damage penalty.
 
** Added 25% reduced damage penalty.
  
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* {{Undocumented}} Added [[Collector's]] quality.
 
* {{Undocumented}} Added [[Collector's]] quality.
  
'''{{Patch name|11|21|2013}}''' ([[Two Cities Update]])
+
'''{{Patch name|11|21|2013}}''' ({{update link|Two Cities Update}})
 
* Changed attribute:
 
* Changed attribute:
 
** Added 25% reduced self damage from rocket jumps.
 
** Added 25% reduced self damage from rocket jumps.
  
'''{{Patch name|06|18|2014}}''' ([[Love & War Update]])
+
'''{{Patch name|06|18|2014}}''' ({{update link|Love & War Update}})
 
* {{Undocumented}} Fixed the reload of Soldier primary weapons to show rockets in first person.
 
* {{Undocumented}} Fixed the reload of Soldier primary weapons to show rockets in first person.
  
'''{{Patch name|07|02|2015}}''' ([[Gun Mettle Update]])
+
'''{{Patch name|7|2|2015}}''' ({{update link|Gun Mettle Update}})
 
* Changed attribute:
 
* Changed attribute:
** Added 25% increased magazine capacity.
+
** Added 25% increased clip size.
 +
}}
  
 
== Trivia ==
 
== Trivia ==
* The Liberty Launcher was originally named the ''Jumper's Trumpet'', and at one point simply the ''Liberty''.<ref>[http://www.polycount.com/forum/showpost.php?p=1137327&postcount=1 TF2 - Polypack - Elbagast] post on [http://www.polycount.com/forum/ polycount.com] forums by [http://www.polycount.com/forum/member.php?u=33650 Elbagast], May 25, 2011. Accessed June 23, 2011.</ref><ref>[http://tf2mods.net/mod.php?id=55&do=display Liberty] skin from [http://tf2mods.net/ tf2mods.net] by user [http://tf2mods.net/user.php?id=76561197970342156 Elbagast]. Accessed June 23, 2011.</ref>
 
 
* The Liberty Launcher's wire-frame exhaust port and unusable iron sights resemble parts of the M1 [[w:Bazooka|Bazooka]].
 
* The Liberty Launcher's wire-frame exhaust port and unusable iron sights resemble parts of the M1 [[w:Bazooka|Bazooka]].
 
* The flared wooden section of the Liberty Launcher's barrel, just behind the rear grip, has a crack on the right side. This makes that segment of the barrel look nearly identical to the [[w:Liberty Bell|Liberty Bell]].
 
* The flared wooden section of the Liberty Launcher's barrel, just behind the rear grip, has a crack on the right side. This makes that segment of the barrel look nearly identical to the [[w:Liberty Bell|Liberty Bell]].
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File:AirborneArmamentsConcept.png|Liberty Launcher concept artwork
 
File:AirborneArmamentsConcept.png|Liberty Launcher concept artwork
 
</gallery>
 
</gallery>
 
== References ==
 
<references />
 
  
 
== See also ==
 
== See also ==
*[[Soldier strategy#Liberty Launcher|Liberty Launcher strategy]]
+
* [[Basic Soldier strategy#Liberty Launcher|Liberty Launcher strategy]]
  
{{UberUpdateNav}}
+
{{Über Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Soldier Nav}}
 
{{Soldier Nav}}

Latest revision as of 14:33, 6 March 2024

This particular variant has all the bells and whistles befitting an entire front line unit: folding sight, capacity to split into two parts for easier carrying, and a stock that can be comfortably used by one in every 500 soldiers.
Liberty Launcher publicity blurb

The Liberty Launcher is a community-created primary weapon for the Soldier. It is an olive-shaded rocket launcher with tan wooden handles, a leaf sight adorned with a white U.S. Army insignia, and a cracked wooden shoulder-rest with a wire frame exhaust port.

The Liberty Launcher's rockets travel at a rate of roughly 1540 Hammer units per second (approximately 106 km/h or 66 mph) – 40% faster than normal rockets, along with a clip size of five rockets instead of four. Self-damage taken from rocket jumping with this weapon is also reduced by 25%. As a downside, the Liberty Launcher deals 25% less damage to enemies compared to the stock Rocket Launcher, making the Liberty Launcher more accurate and mobile, but less damaging overall.

Damage and function times

See also: Damage
Damage and function times
Shot type Projectile
Damage type Explosive
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 125% 84
Base damage 100% 68
Maximum fall-off 52.8% 36
Point blank 79-84
Medium range 38-68
Long range 18-36
Critical 203
Mini-crit 91-114
Splash damage
Minimum splash 50% 2.8m
Damage reduction 1% / 2.88
Self-damage 27-89
Self damage (rocket jump) 20-35
Function times
Attack interval 0.8 s
Reload (first) 0.92 s
Reload (consecutive) 0.8 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Airborne Armaments
Item icon World War Wednesday Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Black Box Liberty Launcher
Item icon Reclaimed Metal.pngx2 + Item icon Black Box.png = Item icon Liberty Launcher.png
Class Token - Soldier Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Direct Hit.png Item icon Black Box.png Item icon Rocket Jumper.png Item icon Liberty Launcher.png
Item icon Cow Mangler 5000.png Item icon Original.png Item icon Beggar's Bazooka.png Item icon Air Strike.png
Item icon Panic Attack.png

As a crafting ingredient

Refined Metal Airborne Armaments weapon Jumper's Jeepcap
Item icon Refined Metal.pngx4 + Item icon Liberty Launcher.pngItem icon Reserve Shooter.pngItem icon Market Gardener.png = Item icon Jumper's Jeepcap.png

Strange variant


Related achievements

Leaderboard class soldier.png Soldier

Backdraft Dodger
Backdraft Dodger
Kill a Pyro who has airblasted one of your rockets in the last 10 seconds.


Crockets Are Such B.S.
Crockets Are Such B.S.
Shoot two non-boosted crit rockets in a row.


Death from Above
Death from Above
Rocket jump and kill 2 enemies before you land.


Duty Bound
Duty Bound
While rocket jumping kill an enemy with the Equalizer before you land or just after landing.
For Whom the Shell Trolls
For Whom the Shell Trolls
Bounce an opponent into the air with a rocket and then kill them with the shotgun before they land.


Mutually Assured Destruction
Mutually Assured Destruction
Kill an enemy sniper with a rocket after he kills you.


Tri-Splatteral Damage
Tri-Splatteral Damage
Kill 3 enemies with a single critical rocket.


Where Eagles Dare
Where Eagles Dare
Get the highest possible rocket jump using jump and crouch.


Leaderboard class pyro.png Pyro

Hotshot
Hotshot
Kill a Soldier with a reflected critical rocket.
Pilot Light
Pilot Light
Ignite a rocket-jumping Soldier while he's in midair.


Leaderboard class heavy.png Heavy

Crock Block
Crock Block
Survive a direct hit from a critical rocket.


Leaderboard class sniper.png Sniper

Eagle Eye
Eagle Eye
While using The Classic, kill a rocket/grenade jumping enemy in midair with a full charge, no-scope headshot.
Jumper Stumper
Jumper Stumper
Kill a rocket or grenade-jumping enemy in midair with your Sniper Rifle or the Huntsman.


Tf snakewater salesman.png Snakewater achievements

Mutually Air-Sured-Destruction
Mutually Air-Sured-Destruction
While rocket jumping, use a rocket to kill a rocket jumping enemy who also kills you with a rocket.

Update history

June 23, 2011 Patch (Über Update)
  • The Liberty Launcher was added to the game.

June 28, 2011 Patch

  • Added/Refined recoil/draw/crit/reload forces for the Liberty Launcher.

January 11, 2012 Patch

July 10, 2013 Patch

  • Changed attributes:
    • Removed 25% reduced clip size penalty.
    • Added 25% reduced damage penalty.

November 12, 2013 Patch

November 21, 2013 Patch (Two Cities Update)

  • Changed attribute:
    • Added 25% reduced self damage from rocket jumps.

June 18, 2014 Patch (Love & War Update)

  • [Undocumented] Fixed the reload of Soldier primary weapons to show rockets in first person.

July 2, 2015 Patch (Gun Mettle Update)

  • Changed attribute:
    • Added 25% increased clip size.

Trivia

  • The Liberty Launcher's wire-frame exhaust port and unusable iron sights resemble parts of the M1 Bazooka.
  • The flared wooden section of the Liberty Launcher's barrel, just behind the rear grip, has a crack on the right side. This makes that segment of the barrel look nearly identical to the Liberty Bell.

Gallery

See also