Difference between revisions of "Iron Bomber"
Archrelico (talk | contribs) (Added strange variant and other updates.) |
BrazilianNut (talk | contribs) m (Moved "Crafting" to before "Strange variant" (usual placement).) |
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{{Item infobox | {{Item infobox | ||
| type = weapon | | type = weapon | ||
− | | image = | + | | image = Iron Bomber.png |
| 3d-image-1 = Iron Bomber | | 3d-image-1 = Iron Bomber | ||
| 3d-image-2 = Iron Bomber Projectile | | 3d-image-2 = Iron Bomber Projectile | ||
+ | | 3d-image-4 = Iron Bomber Festivized | ||
| 3d-button-1 = default | | 3d-button-1 = default | ||
| 3d-button-2 = colored_pair | | 3d-button-2 = colored_pair | ||
+ | | 3d-button-4 = colored_pair | ||
| 3d-viewname-1 = Default | | 3d-viewname-1 = Default | ||
| 3d-viewname-2 = Projectile | | 3d-viewname-2 = Projectile | ||
− | | used-by = | + | | 3d-viewname-4 = Festivized |
+ | | used-by = {{used by|Demoman}} | ||
| slot = primary | | slot = primary | ||
| contributed-by = {{Backpack Item Link|76561197990906045|3320346009}} | | contributed-by = {{Backpack Item Link|76561197990906045|3320346009}} | ||
− | | released = {{Patch name|12|22|2014}} | + | | released = {{Patch name|12|22|2014}} |
− | | availability = {{avail|drop|craft|purchase}} | + | | released-major = Smissmas 2014 |
+ | | availability = {{avail|drop|craft|purchase|crate103-strange|warpaint}} | ||
| trade = yes | | trade = yes | ||
| gift = yes | | gift = yes | ||
+ | | marketable = yes | ||
| rename = yes | | rename = yes | ||
| numbered = no | | numbered = no | ||
Line 22: | Line 27: | ||
| reload = Single | | reload = Single | ||
| loadout = yes | | loadout = yes | ||
− | | item-kind = Grenade Launcher | + | | item-kind = {{item kind|Grenade Launcher}} |
− | | level | + | | item-level = 1 - 99 |
− | | att-1-positive = | + | | att-1-positive = {{attribute|grenade_no_bounce}} |
− | | att-2-positive = -30 | + | | att-2-positive = {{attribute|Fuse_Bonus|-30}} |
− | | att-3-negative = -15 | + | | att-3-negative = {{attribute|BlastRadius_Decreased|-15}} |
}} | }} | ||
− | {{Quotation|'''The Demoman''' on heavy grenades|In your language; 'Eat lead, laddies!'|sound= | + | {{Quotation|'''The Demoman''' on heavy grenades|In your language; 'Eat lead, laddies!'|sound=Demoman taunts15.wav}} |
− | The '''Iron Bomber''' is a [[Steam Workshop|community-created]] [[Weapons#demomanprimary|primary weapon]] for the [[Demoman]]. It is a quad-barreled {{botignore|grenade launcher}} with | + | The '''Iron Bomber''' is a [[Steam Workshop|community-created]] [[Weapons#demomanprimary|primary weapon]] for the [[Demoman]]. It is a quad-barreled {{botignore|grenade launcher}} with longer barrels, a wooden foregrip and stock, and a large, circular, flip-up front sight. |
The grenades fired by the Iron Bomber are spherical in shape, [[Self-illumination|glow]], and do not bounce or roll much at all, leaving them to explode in mostly the same place as where they first collided with an object (aside from the effects of gravity). In addition, they have a 15% smaller blast radius (except for the Demoman who fired it) and a 30% shorter fuse time, allowing players to create short-term ground traps with the Iron Bomber's grenades. | The grenades fired by the Iron Bomber are spherical in shape, [[Self-illumination|glow]], and do not bounce or roll much at all, leaving them to explode in mostly the same place as where they first collided with an object (aside from the effects of gravity). In addition, they have a 15% smaller blast radius (except for the Demoman who fired it) and a 30% shorter fuse time, allowing players to create short-term ground traps with the Iron Bomber's grenades. | ||
Line 37: | Line 42: | ||
The Iron Bomber's grenades have a team-colored band around each of them: if fired on a slope, grenades can often roll in the direction of the band; otherwise, grenades tend to stay in one place. | The Iron Bomber's grenades have a team-colored band around each of them: if fired on a slope, grenades can often roll in the direction of the band; otherwise, grenades tend to stay in one place. | ||
− | The Iron Bomber was [ | + | The Iron Bomber was [https://steamcommunity.com/sharedfiles/filedetails/?id=16619 contributed] to the Steam Workshop. |
− | |||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type = [[Projectile]] | + | | type = [[Projectiles|Projectile]] |
| damagetype = Explosive | | damagetype = Explosive | ||
| rangetype = Ranged | | rangetype = Ranged | ||
| damage = yes | | damage = yes | ||
− | | base = 100<br | + | | base = 100<br>{{Tooltip|60|Damage from a grenade exploding after the first bounce}} |
− | | minicrit = 135<br | + | | minicrit = 135<br>{{Tooltip|81|Damage from a grenade exploding after the first bounce}} |
− | | crit = 300<br | + | | crit = 300<br>{{Tooltip|180|Damage from a grenade exploding after the first bounce}} |
| splash damage = yes | | splash damage = yes | ||
| splash min % = 50 | | splash min % = 50 | ||
− | | splash radius = {{Tooltip|7.8 ft | + | | splash radius = {{Tooltip|2.4m|7.8 ft, 124 HU}} |
| splash reduction = 1% / {{Tooltip|2.44|Hammer units}} | | splash reduction = 1% / {{Tooltip|2.44|Hammer units}} | ||
| selfdamage = 38-73 | | selfdamage = 38-73 | ||
Line 63: | Line 67: | ||
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
+ | |||
+ | == Crafting == | ||
+ | {{See also|Crafting}} | ||
+ | |||
+ | === Blueprint === | ||
+ | {{Blueprint | ||
+ | | ingredient-1 = Reclaimed Metal | ||
+ | | ingredient-2 = Reclaimed Metal | ||
+ | | ingredient-3 = Air Strike | ||
+ | | result = Iron Bomber | ||
+ | }} | ||
+ | {{Blueprint | ||
+ | | autoresult = Demoman Primary | ||
+ | }} | ||
== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Grenade Launcher | + | | item-type = {{item kind|Grenade Launcher}} |
| rankson = kills | | rankson = kills | ||
| rankson2 = | | rankson2 = | ||
− | | att-1-positive = | + | | festive = |
− | | att-2-positive = -30 | + | | att-1-positive = {{attribute|grenade_no_bounce}} |
− | | att-3-negative = -15 | + | | att-2-positive = {{attribute|Fuse_Bonus|-30}} |
+ | | att-3-negative = {{attribute|BlastRadius_Decreased|-15}} | ||
| can deal damage = yes | | can deal damage = yes | ||
| can deal gib damage = yes | | can deal gib damage = yes | ||
Line 82: | Line 101: | ||
}} | }} | ||
− | == | + | == Related achievements == |
− | {{ | + | === {{class link|Demoman}} === |
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Demoman|Blind Fire}} | ||
+ | {{Show achievement|Demoman|Bloody Merry}} | ||
+ | | 2 = {{Show achievement|Demoman|Laddy Macdeth}} | ||
+ | }} | ||
+ | |||
− | === | + | === {{Class link|Sniper}} === |
− | {{ | + | {{Achievement table |
− | | | + | | 1 = {{Show achievement|Sniper|Eagle Eye}} |
− | | | + | | 2 = {{Show achievement|Sniper|Jumper Stumper}} |
− | | | ||
− | | | ||
− | }} | ||
− | |||
− | |||
}} | }} | ||
== Update history == | == Update history == | ||
+ | {{Update history| | ||
'''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]]) | '''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]]) | ||
* The Iron Bomber was added to the game. | * The Iron Bomber was added to the game. | ||
'''{{Patch name|2|11|2015}} #1''' | '''{{Patch name|2|11|2015}} #1''' | ||
− | * Fixed missing [[Killstreak]] sheen effects for the Iron Bomber. | + | * Fixed missing [[Killstreak Kit|Killstreak]] sheen effects for the Iron Bomber. |
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) | '''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) | ||
Line 111: | Line 132: | ||
* {{Undocumented}} Updated the Iron Bomber's explosion sounds. | * {{Undocumented}} Updated the Iron Bomber's explosion sounds. | ||
− | '''{{Patch name|7|7|2016}}''' ([[Meet Your Match Update]]) | + | '''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) |
* Decreased the fuse time to 1.4 seconds (from 2.0). | * Decreased the fuse time to 1.4 seconds (from 2.0). | ||
+ | * Added [[Strange]] quality. | ||
+ | |||
+ | '''{{Patch name|11|10|2016}}''' | ||
+ | * Fixed seeing the wrong custom projectiles for grenade launchers like the Iron Bomber when the wielder has recently changed loadout. | ||
+ | |||
+ | '''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | ||
+ | * Added [[Festivizer|Festivized]] variant. | ||
+ | |||
+ | '''{{Patch name|7|7|2022}}''' | ||
+ | * Fixed the Iron Bomber's projectile collision size not matching other projectile collision sizes. | ||
+ | }} | ||
+ | |||
+ | == Unused content == | ||
+ | * The Iron Bomber has a set of three unused explosion sounds that have existed since the weapon's release. | ||
== Bugs == | == Bugs == | ||
− | |||
* The Iron Bomber uses the same reload animation as the [[Grenade Launcher]], and shows bombs being inserted into the bottom left of the chambers and not actually being inserted into the slots. | * The Iron Bomber uses the same reload animation as the [[Grenade Launcher]], and shows bombs being inserted into the bottom left of the chambers and not actually being inserted into the slots. | ||
− | * Due to how the model is rigged, the barrels | + | * Due to how the model is rigged, the Iron Bomber's barrels do not spin during the firing animation. |
== Trivia == | == Trivia == | ||
− | * | + | * While the Iron Bomber's projectiles appear visually with a spherical shape, they interact with the world with a cylindrical shape identical to the Grenade Launcher's projectiles.<ref>https://youtube.com/watch?v=GGTOYDIwCFo</ref> This is most noticeable when the grenades are fired onto ramped surfaces. This also means that the Iron Bomber's projectiles travel in the same arch as the Grenade Launcher's projectiles. |
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Iron Bomber First Person.png|First-person view. | File:Iron Bomber First Person.png|First-person view. | ||
− | File: | + | File:Iron Bomber First Person Festivized RED.png|[[RED]] [[Festivizer|Festivized]] variant. |
− | File: | + | File:Iron Bomber First Person Festivized BLU.png|[[BLU]] Festivized variant. |
+ | File:RED Iron Bomber Projectile.png|RED projectile. | ||
+ | File:BLU Iron Bomber Projectile.png|BLU projectile. | ||
File:S14 Iron Bomber blog.png|The Iron Bomber as appeared in the [[TF2 Official Website#Blog|blog]]. | File:S14 Iron Bomber blog.png|The Iron Bomber as appeared in the [[TF2 Official Website#Blog|blog]]. | ||
File:Steamworkshop tf2 demo quadball thumb.jpg|Steam Workshop thumbnail for the Iron Bomber. | File:Steamworkshop tf2 demo quadball thumb.jpg|Steam Workshop thumbnail for the Iron Bomber. | ||
Line 132: | Line 168: | ||
== See also == | == See also == | ||
− | * [[Demoman strategy#Iron Bomber|Iron Bomber strategy]] | + | * [[Basic Demoman strategy#Iron Bomber|Iron Bomber strategy]] |
+ | |||
+ | == References == | ||
+ | <references/> | ||
{{Smissmas 2014 Nav}} | {{Smissmas 2014 Nav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Demoman Nav}} | {{Demoman Nav}} | ||
+ | |||
[[Category:Self-illuminated]] | [[Category:Self-illuminated]] | ||
[[Category:Weapons using the CommunityWeapon material proxy]] | [[Category:Weapons using the CommunityWeapon material proxy]] |
Latest revision as of 01:09, 18 December 2023
“ | In your language; 'Eat lead, laddies!'
Click to listen
— The Demoman on heavy grenades
|
” |
The Iron Bomber is a community-created primary weapon for the Demoman. It is a quad-barreled grenade launcher with longer barrels, a wooden foregrip and stock, and a large, circular, flip-up front sight.
The grenades fired by the Iron Bomber are spherical in shape, glow, and do not bounce or roll much at all, leaving them to explode in mostly the same place as where they first collided with an object (aside from the effects of gravity). In addition, they have a 15% smaller blast radius (except for the Demoman who fired it) and a 30% shorter fuse time, allowing players to create short-term ground traps with the Iron Bomber's grenades.
The Iron Bomber's grenades have a team-colored band around each of them: if fired on a slope, grenades can often roll in the direction of the band; otherwise, grenades tend to stay in one place.
The Iron Bomber was contributed to the Steam Workshop.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | 100 60 |
Critical | 300 180 | |
Mini-crit | 135 81 | |
Splash damage | ||
Minimum splash | 50% | 2.4m |
Damage reduction | 1% / 2.44 | |
Self-damage | 38-73 | |
Function times | ||
Attack interval | 0.6 s | |
Reload (first) | 1.24 s | |
Reload (consecutive) | 0.6 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Reclaimed Metal | Air Strike | Iron Bomber | |||
+ | + | = |
Class Token - Demoman | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Strange variant
Related achievements
Demoman
|
|
Sniper
|
|
Update history
- The Iron Bomber was added to the game.
- Fixed missing Killstreak sheen effects for the Iron Bomber.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attributes:
- Removed damage penalty on self-detonate (was -10%).
- Reduced radius penalty from -20% to -15%.
- [Undocumented] Updated the Iron Bomber's explosion sounds.
July 7, 2016 Patch #1 (Meet Your Match Update)
- Decreased the fuse time to 1.4 seconds (from 2.0).
- Added Strange quality.
- Fixed seeing the wrong custom projectiles for grenade launchers like the Iron Bomber when the wielder has recently changed loadout.
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
- Fixed the Iron Bomber's projectile collision size not matching other projectile collision sizes.
Unused content
- The Iron Bomber has a set of three unused explosion sounds that have existed since the weapon's release.
Bugs
- The Iron Bomber uses the same reload animation as the Grenade Launcher, and shows bombs being inserted into the bottom left of the chambers and not actually being inserted into the slots.
- Due to how the model is rigged, the Iron Bomber's barrels do not spin during the firing animation.
Trivia
- While the Iron Bomber's projectiles appear visually with a spherical shape, they interact with the world with a cylindrical shape identical to the Grenade Launcher's projectiles.[1] This is most noticeable when the grenades are fired onto ramped surfaces. This also means that the Iron Bomber's projectiles travel in the same arch as the Grenade Launcher's projectiles.
Gallery
RED Festivized variant.
BLU Festivized variant.
The Iron Bomber as appeared in the blog.
See also
References
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|