Difference between revisions of "Razorback"
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| type = weapon | | type = weapon | ||
| image = Razorback.png | | image = Razorback.png | ||
− | | used-by = | + | | hide-kill-icon = yes |
+ | | used-by = {{used by|Sniper}} | ||
| slot = secondary | | slot = secondary | ||
− | | availability = | + | | equip-region = back |
− | | ammo-loaded = N/A | + | | released = {{Patch name|5|21|2009}} |
− | | ammo-carried = N/A | + | | released-major = Sniper vs. Spy Update |
+ | | availability = {{avail|unlock|drop|craft|purchase|crate29-strange|collectors}} | ||
+ | | marketable = yes | ||
+ | | numbered = no | ||
+ | | medieval = yes | ||
+ | | ammo-loaded = {{common string|N/A}} | ||
+ | | ammo-carried = {{common string|N/A}} | ||
+ | | reload = Recharge (30 Seconds) | ||
| loadout = yes | | loadout = yes | ||
− | | | + | | item-kind = {{item kind|Shield}} |
− | | | + | | item-level = 10 |
− | | att-1-positive = | + | | att-1-positive = {{attribute|BackstabShield}} |
+ | | att-2-negative = {{attribute|PatientOverheal_Penalty|-100}} | ||
}} | }} | ||
− | |||
− | + | {{Quotation|'''Razorback''' publicity blurb|Watch your back. Or don't! Now it's '''your''' choice.}} | |
− | + | The '''Razorback''' is an unlockable [[Weapons#snipersecondary|secondary weapon]] for the [[Sniper]]. It is a partially chipped hand-carved tribal shield with red and white paint and a car battery taped to the back. Two wires are shown going from the battery to the shield, held in place with black electrical tape. | |
− | + | When equipped, this weapon grants the player immunity to a single [[backstab]] from a [[Spy]]. If a backstab is attempted, the Spy is unable to attack, [[cloak]], or switch weapons for approximately 2 seconds. The player is alerted of the failed attack by a [[Media:Spy_shield_break.wav|very distinct, loud electrical sound]], as well as being zoomed out of their scope if they were zoomed in, at which point they can retaliate. | |
− | |||
− | |||
− | + | Upon a single backstab, the Razorback breaks in half and falls off the player's back. If the Sniper is killed by another player within 5 seconds of his Razorback breaking, the Spy is given a kill assist. If a Razorback is broken, a new Razorback can be acquired if the player goes to a [[Respawn#Resupply|Resupply]] locker, [[respawn]]s, or waits 30 seconds for it to regenerate. | |
− | |||
− | + | Snipers with the Razorback equipped receive a 100% [[overheal]] penalty, so they can not be given overheal from [[Medic]]s. | |
− | + | The Razorback is automatically given to any player who obtains 17 [[Sniper achievements]]. | |
− | == | + | == Function times == |
− | {| | + | {{Damage table |
− | | | + | | effect = Knife lock-up |
− | {{Blueprint| | + | | function times = yes |
− | ingredient-1=Razorback| | + | | recharge = 30 s |
− | ingredient-2=Chargin' Targe| | + | | effect time = 2 s |
− | result=Gunboats | + | }} |
+ | |||
+ | {{Weapon Demonstration}} | ||
+ | |||
+ | == Crafting == | ||
+ | {{See also|Crafting}} | ||
+ | |||
+ | === Blueprint === | ||
+ | {{Blueprint | autoresult = Sniper Secondary}} | ||
+ | |||
+ | === As a crafting ingredient === | ||
+ | {{Blueprint | ||
+ | | ingredient-1=Razorback | ||
+ | | ingredient-2=Chargin' Targe | ||
+ | | result=Gunboats | ||
}} | }} | ||
− | |||
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Razorback | | ingredient-1 = Razorback | ||
Line 43: | Line 61: | ||
| result = Darwin's Danger Shield | | result = Darwin's Danger Shield | ||
}} | }} | ||
− | |} | + | {{Blueprint |
+ | | ingredient-1 = Reclaimed Metal | ||
+ | | ingredient-2 = Jarate | ||
+ | | ingredient-3 = Razorback | ||
+ | | result = Cozy Camper | ||
+ | }} | ||
+ | |||
+ | == Strange variant == | ||
+ | {{Strange item info | ||
+ | | item-type = {{item kind|Shield}} | ||
+ | | rankson = spies shocked | ||
+ | | rankson2 = | ||
+ | | festive = | ||
+ | | att-1-positive = {{attribute|BackstabShield}} | ||
+ | | att-2-negative = {{attribute|PatientOverheal_Penalty|-100}} | ||
+ | | can deal damage = no | ||
+ | | can deal gib damage = no | ||
+ | | can headshot = no | ||
+ | | can reflect projectiles = no | ||
+ | | can deal posthumous damage = no | ||
+ | | can extinguish = no | ||
+ | | notes = | ||
+ | }} | ||
− | == | + | === Strange ranks === |
+ | {{Strange Razorback ranks|width=100%}} | ||
− | ===Sniper=== | + | == Related achievements == |
+ | === {{Class link|Sniper}} === | ||
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Sniper|Shock Treatment}} | | 1 = {{Show achievement|Sniper|Shock Treatment}} | ||
}} | }} | ||
− | ===Spy=== | + | |
+ | === {{Class link|Spy}} === | ||
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Spy|Die Another Way}} | | 1 = {{Show achievement|Spy|Die Another Way}} | ||
}} | }} | ||
− | == | + | == Update history == |
− | '''[[ | + | {{Update history| |
− | * The Razorback no longer slows a Sniper down. | + | '''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]]) |
+ | * The Razorback was added to the game. | ||
+ | |||
+ | '''{{Patch name|6|23|2009}}''' | ||
+ | * The Spy can no longer change weapons from the [[knife]] while shocked by the Razorback. | ||
+ | * {{Undocumented}} Changed attribute: | ||
+ | ** The Razorback no longer slows a Sniper down (previously had a 15% movement speed penalty). | ||
+ | |||
+ | '''{{Patch name|5|12|2010}}''' | ||
+ | * {{Undocumented}} The Razorback was added to the [[crafting]] blueprint for the [[Gunboats]]. | ||
+ | |||
+ | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | ||
+ | * {{Undocumented}} The Razorback was added to the crafting blueprint for [[Darwin's Danger Shield]]. | ||
+ | |||
+ | '''{{Patch name|9|20|2011}}''' | ||
+ | * {{Undocumented}} Added [[Strange]] quality. | ||
+ | |||
+ | '''{{Item schema|3|15|2012}}''' | ||
+ | * The Razorback was added to the crafting recipe for the [[Cozy Camper]]. | ||
+ | |||
+ | '''{{Patch name|9|12|2016}}''' | ||
+ | * Fixed the Strange Razorback double-counting the number Spies shocked. | ||
+ | |||
+ | '''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]]) | ||
+ | * Changed attributes: | ||
+ | ** Added -100% overheal penalty. | ||
+ | ** Shield regenerates after 30 seconds. | ||
+ | |||
+ | '''{{Patch name|11|1|2017}}''' | ||
+ | * Fixed a bug related to the Razorback and touching a resupply closet or respawning. | ||
+ | |||
+ | '''{{Patch name|3|28|2018}} #1''' | ||
+ | * Fixed the Razorback shields not being preserved across round restarts. | ||
+ | * Fixed Sniper ragdolls not displaying the correct state for the Razorback when the Sniper is killed (drawing when it should be hidden and vice-versa). | ||
+ | |||
+ | '''{{Patch name|4|12|2018}}''' | ||
+ | * Fixed [[Medic]]s having an accelerated [[Übercharge]] build-rate when healing full-health Snipers who are using The Razorback. | ||
+ | |||
+ | '''{{Patch name|11|15|2021}}''' | ||
+ | * Updated the Strange ranks for the Razorback to be similar to the [[Mantreads|Manntreads]]{{sic}}. | ||
+ | |||
+ | '''{{Patch name|12|15|2023}}''' | ||
+ | * Fixed The Razorback not being displayed in the 3D HUD player model and the loadout preview (community fix from gidi30). | ||
+ | }} | ||
+ | |||
+ | == Bugs == | ||
+ | * The Razorback sometimes does not regenerate properly, even if the recharge bar is full. | ||
+ | * The Razorback does not appear when inspected from the [[backpack]] menu. | ||
== Trivia == | == Trivia == | ||
− | *The Razorback resembles a mid-20th Century Queensland Rainforest tribal shield.[ | + | * The Razorback resembles a mid-20th Century Queensland Rainforest tribal shield.<ref>[https://web.archive.org/web/20210306021640/https://www.aboriginalculture.com.au/Content%20images/B203.jpg https://web.archive.org/web/20210306021640/https://www.aboriginalculture.com.au/Content%20images/B203.jpg ]</ref> |
− | * | + | * The notable scratch on the shield is from the [[Spy]]'s unsuccessful backstab attempt on the Sniper vs. Spy update page.<ref>[https://www.teamfortress.com/sniper_vs_spy/day03_english.htm Sniper vs. Spy Update: Day 3]</ref> |
− | *The Razorback | + | * The Razorback was teased in ''[[Meet the Spy]]'', its name displayed on a white box depicting a [[w:Razorback|pig]], and labeled "urgent". |
− | * | + | * A Razorback is a type of wild boar commonly found in Australia that is considered to be vermin due to increasing numbers. |
− | == | + | == Gallery == |
+ | <gallery> | ||
+ | File:Razorback Gibs.png|Broken Razorback ([[gibs]]). | ||
+ | </gallery> | ||
− | + | == References == | |
+ | <references/> | ||
+ | == See also == | ||
+ | * [[Basic Sniper strategy#Razorback|Razorback strategy]] | ||
+ | {{Sniper Vs Spy Update Nav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
− | |||
{{Sniper Nav}} | {{Sniper Nav}} |
Latest revision as of 01:15, 30 October 2024
“ | Watch your back. Or don't! Now it's your choice.
— Razorback publicity blurb
|
” |
The Razorback is an unlockable secondary weapon for the Sniper. It is a partially chipped hand-carved tribal shield with red and white paint and a car battery taped to the back. Two wires are shown going from the battery to the shield, held in place with black electrical tape.
When equipped, this weapon grants the player immunity to a single backstab from a Spy. If a backstab is attempted, the Spy is unable to attack, cloak, or switch weapons for approximately 2 seconds. The player is alerted of the failed attack by a very distinct, loud electrical sound, as well as being zoomed out of their scope if they were zoomed in, at which point they can retaliate.
Upon a single backstab, the Razorback breaks in half and falls off the player's back. If the Sniper is killed by another player within 5 seconds of his Razorback breaking, the Spy is given a kill assist. If a Razorback is broken, a new Razorback can be acquired if the player goes to a Resupply locker, respawns, or waits 30 seconds for it to regenerate.
Snipers with the Razorback equipped receive a 100% overheal penalty, so they can not be given overheal from Medics.
The Razorback is automatically given to any player who obtains 17 Sniper achievements.
Contents
Function times
Function times (in seconds) | ||
---|---|---|
Effect | Knife lock-up | |
Recharge time | 30 s | |
Effect duration | 2 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Sniper | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Razorback | Chargin' Targe | Gunboats | ||
+ | = |
Razorback | Reclaimed Metal | Darwin's Danger Shield | ||
+ | = |
Reclaimed Metal | Jarate | Razorback | Cozy Camper | |||
+ | + | = |
Strange variant
Strange ranks
Rank | Spies Shocked | Name |
---|---|---|
0 | 0 | Strange |
1 | 1 | Unremarkable |
2 | 3 | Scarcely Lethal |
3 | 5 | Mildly Menacing |
4 | 7 | Somewhat Threatening |
5 | 10 | Uncharitable |
6 | 14 | Notably Dangerous |
7 | 18 | Sufficiently Lethal |
8 | 23 | Truly Feared |
9 | 28 | Spectacularly Lethal |
10 | 35 | Gore-Spattered |
11 | 50 | Wicked Nasty |
12 | 75 | Positively Inhumane |
13 | 99 | Totally Ordinary |
14 | 100 | Face-Melting |
15 | 150 | Rage-Inducing |
16 | 250 | Server-Clearing |
17 | 500 | Epic |
18 | 750 | Legendary |
19 | 784 | Australian |
20 | 850 | Hale's Own |
Related achievements
Sniper
|
Spy
|
Update history
- The Razorback was added to the game.
- The Spy can no longer change weapons from the knife while shocked by the Razorback.
- [Undocumented] Changed attribute:
- The Razorback no longer slows a Sniper down (previously had a 15% movement speed penalty).
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] The Razorback was added to the crafting blueprint for Darwin's Danger Shield.
- [Undocumented] Added Strange quality.
March 15, 2012 [Item schema update]
- The Razorback was added to the crafting recipe for the Cozy Camper.
- Fixed the Strange Razorback double-counting the number Spies shocked.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Changed attributes:
- Added -100% overheal penalty.
- Shield regenerates after 30 seconds.
- Fixed a bug related to the Razorback and touching a resupply closet or respawning.
- Fixed the Razorback shields not being preserved across round restarts.
- Fixed Sniper ragdolls not displaying the correct state for the Razorback when the Sniper is killed (drawing when it should be hidden and vice-versa).
- Fixed Medics having an accelerated Übercharge build-rate when healing full-health Snipers who are using The Razorback.
- Updated the Strange ranks for the Razorback to be similar to the Manntreads(sic).
- Fixed The Razorback not being displayed in the 3D HUD player model and the loadout preview (community fix from gidi30).
Bugs
- The Razorback sometimes does not regenerate properly, even if the recharge bar is full.
- The Razorback does not appear when inspected from the backpack menu.
Trivia
- The Razorback resembles a mid-20th Century Queensland Rainforest tribal shield.[1]
- The notable scratch on the shield is from the Spy's unsuccessful backstab attempt on the Sniper vs. Spy update page.[2]
- The Razorback was teased in Meet the Spy, its name displayed on a white box depicting a pig, and labeled "urgent".
- A Razorback is a type of wild boar commonly found in Australia that is considered to be vermin due to increasing numbers.
Gallery
Broken Razorback (gibs).
References
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|