Difference between revisions of "Ullapool Caber"

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(tested out on a no spread server--the base damage is, in fact, 149; critical hit damage is 305...not sure on mini-crit yet because of the bug with the targe+ullapool.)
m (Auto: (Content filters applied to links), templateParamFilter (Review RC#3551262))
 
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{{recent addition}}
 
 
{{Item infobox
 
{{Item infobox
 
| type              = weapon
 
| type              = weapon
 
| image              = UllapoolCaber.png
 
| image              = UllapoolCaber.png
| used-by            = [[Demoman]]
+
| 3d-alt            = yes
 +
| view1name          = Default
 +
| view2name          = Exploded
 +
| kill-icon-2        = ullapool caber explode
 +
| used-by            = {{used by|Demoman}}
 
| slot              = melee
 
| slot              = melee
| released          = [[December 17, 2010 patch]]
+
| contributed-by    = {{Backpack Item Link|76561197990533874|255461449}}
| contributed-by     = [http://steamcommunity.com/id/xkostolny/ Swizzle]
+
| released          = {{Patch name|12|17|2010}}
| availability      = Drop, Craft, Purchase
+
| released-major     = Australian Christmas
| gift              = Yes
+
| availability      = {{avail|drop|craft|purchase|crate10|crate30-strange|crate90-strange|collectors}}
 +
| gift              = yes
 +
| marketable        = yes
 
| craft              = yes
 
| craft              = yes
 +
| numbered          = no
 
| loadout            = yes
 
| loadout            = yes
| level              = Level 5 Stick Bomb
+
  | item-kind        = {{item kind|Stick Bomb}}
| released          = [[December 17, 2010 Patch|Australian Christmas]]
+
  | item-level      = 10
   | item-description = High-yield Scottish face removal.<br/>A sober person would throw it...
+
   | item-description = {{item description|Ullapool Caber}}
   | att-1-negative  = No random critical hits
+
  | att-1-negative  = {{attribute|FireRate_Negative|20}}
 +
  | att-2-negative  = {{attribute|SingleWepDeployPenalty|100}}
 +
   | att-3-negative  = {{attribute|CritChance_Disabled}}
 
}}
 
}}
{{Quotation|'''The Demoman''' |Time to get blotted!|sound=Demoman_autocappedintelligence02.wav}}
 
The '''Ullapool Caber''' is a [[melee]] weapon for the [[Demoman]]. It appears as a World War II-era German {{w|Model 24}} ''Stielhandgranate'' "potato masher" grenade, with the Mann Co. logo stamped on the head.
 
  
The explosives contained in the metal head of the grenade are extremely unstable, and will explode upon striking against either a solid object (such as a wall, floor, etc) or an enemy, consistently dealing 100 damage to the user (not including fall damage), as well as propelling him upward in the ensuing blast. Once the grenade explodes, the twisted metal shard remains of the grenade inflict slightly reduced melee damage. Respawning or visiting a [[Respawn#Resupply|Resupply Locker]] will restore the grenade to its original state.
+
{{Quotation|'''Ullapool Caber''' publicity blurb|There's a long tradition of brave, kilted men running into battle with naught but a large stick and dangerous amounts of alcohol in their bloodstreams. Now you can keep this glorious custom alive ''and'' add a modern twist by attaching '''explosives''' to your improvised weaponry!}}
  
==Damage==
+
The '''Ullapool Caber''', also known as simply '''Caber''', is a [[Steam Workshop|community-created]] [[Weapons#demomanmelee|melee weapon]] for the [[Demoman]]. It is a [[w:Stielhandgranate|stick hand grenade]], with a white [[Mann Co.]] logo stamped on the head and black wrapping tape around the stick.
{{See also|Damage}}
 
''Melee''
 
* Base: 35 (31 to 39 damage)
 
* [[Mini-Crit]]: 43
 
* [[Critical hit]]: 105
 
  
''Explosion''
+
With this weapon, the first hit on any solid object or enemy (including a disguised [[Spy]]) causes the explosives in the head to detonate, dealing explosive [[damage]] to both the Demoman and surrounding enemies, with rampup applied, and melee damage dealt to the main target in addition to the explosion. The Demoman is propelled directly upwards by the explosion, likely suffering [[fall damage]] upon landing. This weapon does not explode if struck against allies or friendly [[buildings]].
* Base: ~149
 
* Mini-Crit: ~220
 
* Critical hit: ~305
 
* Splash Damage to Self: 100
 
Damages are approximate and determined by community testing.
 
  
{{Weapon Demonstration|56UFKJHtSqA}}
+
After the Caber explodes, the Demoman is left with only the remains of the grenade stick, which deals less damage and has a slower attack speed than other Demoman melee weapons. Respawning or visiting a [[Respawn#Resupply|Resupply]] locker are the only ways to restore the grenade to its original state. This weapon deploys 100% slower, has a 20% less firing speed penalty, and a hidden 15% damage penalty.
  
==Item Set==
+
While holding the Caber, any sort of damage caused by the Caber automatically causes the Demoman to voice [[Media:Demoman specialcompleted11.wav|"Ka-boooom!"]], [[Media:Demoman specialcompleted12.wav|"Kablooie!"]], or [[Media:Demoman specialcompleted01.wav|"And that's what ya' get for touching that!"]]. This includes the detonation of the weapon itself.
{{Set|class=Demoman}}
 
  
== Blueprint ==
+
The kill icons for the Ullapool Caber were contributed by {{Steamid|76561197976113694}}.
 +
 
 +
== Damage and function times ==
 +
{{Damage table
 +
| damagetype      = Melee hit is melee<br>Explosion is explosive
 +
| rangetype        = Melee hit is melee<br>Explosion is ranged
 +
 
 +
| damage = yes
 +
|  base            = Melee: 55<br>Explosion: 75
 +
|  ramp up %      = 110
 +
|  ramp up        = Explosion: 83
 +
|  crit            = Melee: 165 <br>Explosion: 225
 +
|  minicrit        = Melee: 74 <br>Explosion: 111
 +
 
 +
|  splash damage  = yes
 +
|  splash min %    = 75
 +
|  splash radius  = {{Tooltip|1.95 m|6.4 ft / 102 Hammer units}}
 +
|  selfdamage      = 52-56
 +
 
 +
| function times  = yes
 +
|  attack interval = 0.96 s
 +
}}
 +
 
 +
== Item set ==
 +
{{Set2|The Expert's Ordnance}}
 +
 
 +
{{Weapon Demonstration}}
 +
 
 +
== Crafting ==
 +
{{See also|Crafting}}
 +
 
 +
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
| ingredient-1 = Reclaimed Metal
+
| ingredient-1 = Scrap Metal
 
| ingredient-1-amount = 2
 
| ingredient-1-amount = 2
| ingredient-2 = Sandman
+
| ingredient-2 = Pain Train
 
| result = Ullapool Caber
 
| result = Ullapool Caber
 
}}
 
}}
 +
{{Blueprint| autoresult = Demoman Melee}}
  
== Related Achievements ==
+
=== As a crafting ingredient ===
 +
{{Blueprint
 +
| ingredient-1 = Ullapool Caber
 +
| ingredient-1-amount = 3
 +
| ingredient-2 = Reclaimed Metal
 +
| result = Sticky Jumper
 +
}}
 +
 
 +
== Strange variant ==
 +
{{Strange item info
 +
| item-type = {{item kind|Stick Bomb}}
 +
| rankson = kills
 +
  | item-description = {{item description|Ullapool Caber}}
 +
  | att-1-negative  = {{attribute|FireRate_Negative|20}}
 +
  | att-2-negative  = {{attribute|SingleWepDeployPenalty|100}}
 +
  | att-3-negative  = {{attribute|CritChance_Disabled}}
 +
| can deal gib damage = yes
 +
| can deal critical damage = no
 +
| can be equipped by soldier or demo = yes
 +
}}
 +
 
 +
== Related achievements ==
 +
=== {{class link|Demoman}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Demoman|The Scottish Play}}
 
| 1 = {{Show achievement|Demoman|The Scottish Play}}
| 2 = {{Show achievement|Demoman|Tartan Spartan}}
 
 
}}
 
}}
 +
 +
== Update history ==
 +
{{Update history | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
 +
* The Ullapool Caber was added to the game.
 +
 +
'''{{Patch name|12|21|2010}}'''
 +
* The Ullapool Caber was added to the [[Mann Co. Store]], made [[Crafting|craftable]], and included in [[Item drop system|random drops]].
 +
 +
'''{{Patch name|1|7|2011}}'''
 +
* The Ullapool Caber was given two unique [[kill icon]]s.
 +
 +
'''{{Patch name|1|10|2011}}'''
 +
* {{Undocumented}} The Ullapool Caber's kill icons were updated.<ref>The Caber's old [https://wiki.teamfortress.com/w/images/archive/7/74/20110111010755!Killicon_ullapool_caber.png explosion] and [https://wiki.teamfortress.com/w/images/archive/6/66/20110111011009!Killicon_ullapool_caber_explode.png non-explosive] icons, and the new [[:File:Killicon_ullapool_caber.png|explosion]] and [[:File:Killicon_ullapool_caber_explode.png|non-explosive]] kill icons.</ref>
 +
 +
'''{{Patch name|1|19|2011}}'''
 +
* {{Undocumented}} If the player [[suicide]]s with the Ullapool Caber it displays the Caber's kill icon.
 +
 +
'''{{Patch name|2|14|2011}}'''
 +
* Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
 +
* Fixed players getting [[Item sets|set]] bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
 +
 +
'''{{Patch name|3|15|2011}}'''
 +
* The crafting cost of the Ullapool Caber was changed from 2 Reclaimed metal and a [[Sandman]] to 2 Scrap Metal and a [[Pain Train]].
 +
* All Ullapool Cabers crafted before this patch were upgraded to [[Vintage]] quality.
 +
 +
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
 +
* Changed attribute:
 +
** Replaced the no-Crit attribute with -25% damage on the Ullapool Caber.
 +
 +
'''{{Patch name|4|15|2011}}'''
 +
* Changed attribute:
 +
** {{undocumented}} Replaced the -25% damage attribute with no-Crit.
 +
 +
'''{{Patch name|6|3|2011}}'''
 +
* Added community contributed response rules to the Ullapool Caber.
 +
* {{Undocumented}} Added an explosion sound effect for a successful hit.
 +
 +
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
 +
* Added a taunt for The Ullapool Caber.
 +
* {{Undocumented}} Added [[Strange]] quality.
 +
 +
'''{{Patch name|1|11|2012}}'''
 +
* Fixed some cases where strange Ullapool Cabers would fail to correctly count kills.
 +
 +
'''{{Patch name|3|4|2013}}'''
 +
* {{Undocumented}} The Ullapool Caber was added to the crafting blueprint for the [[Sticky Jumper]].
 +
 +
'''{{Patch name|11|12|2013}}'''
 +
* {{Undocumented}} Added [[Collector's]] quality.
 +
 +
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]])
 +
* Updated description to better detail the weapon's features.
 +
* Changed attributes:
 +
** Reduced explosion base damage from 100 to 75.
 +
** Reduced damage ramp up bonus for close range attacks. Now is the same as other explosive weapons.
 +
 +
'''{{Patch name|7|6|2015}}'''
 +
* Fixed weapon pickups resetting the Ullapool Caber.
 +
 +
'''{{Patch name|12|17|2015}}''' ([[Tough Break Update]])
 +
* Changed attributes:
 +
** Base melee damage increased from 35 to 55.
 +
** Added 20% fire rate penalty.
 +
** Added 100% switch-to time penalty.}}
  
 
== Bugs ==
 
== Bugs ==
* The Ullapool Caber currently has a visual bug where it looks detonated while it isn't.
+
* The Ullapool Caber may sometimes appear detonated when it is not. This can occur after hitting a friendly [[Buildings|building]], a [[Pumpkin bomb]], [[PASS Time#The JACK|the JACK]], an enemy, or the [[Respawn#Resupply|Resupply]] doors as they open. It sometimes does not deliver the explosive damage to the enemy, but still deals full explosion damage to the user. Additionally, switching to another weapon after detonating the Ullapool Caber may result in it appearing undetonated.
* When striking an enemy, the Ullapool Caber will sometimes not deliver the explosion damage. It still deals full explosion damage to the Demoman, but it only slightly damages the struck enemy as if the Caber was already broken. The Caber will appear broken after such an event has occured, but striking an object, wall, or enemy again will cause a second explosion even without returning to the spawn.
+
* The weapon does not [[Critical hits#Mini-crits|Mini-Crit]] when used with the [[Demoman shield]]s.
*The weapon does not currently Mini-Crit when used with the Chargin' Targe.
+
* While explosive jumping with the Ullapool Caber as the active weapon, the Demoman says [[Demoman responses#Kill-related responses|voice lines]] which should normally be played when scoring an explosive hit.
 +
* Taunting with any action taunts that use props ([[Shred Alert]], for example) while using the Ullapool Caber causes the taunt to use the Ullapool Caber instead.
 +
* Picking up an exploded Ullapool Caber from a fallen player will cause it to appear as undetonated. However, it will correct itself after landing a successful hit.
  
 
== Trivia ==
 
== Trivia ==
[[File:Ullapool Caber Exploded.png|thumb|150px|The Ullapool Caber after detonation]]
+
* [[w:Ullapool|Ullapool]] is a town in the Ross and Cromarty area in the Scottish Highlands where the Demoman was born.
* {{w|Ullapool}} is the town from the Ross and Cromarty area in the Scottish Highlands where the Demoman was born.
+
* A caber is a long wooden pole (usually a section from the trunk of a tree) that is thrown as a feat of strength during the [[w:Caber toss|caber toss]] event of the Scottish Highland Games.
* A caber is a long wooden pole (usually a section from the trunk of a tree) that is thrown as a feat of strength during the {{w|caber toss}} event of the Scottish Highland Games.
+
* The description "High-yield Scottish face removal" was taken directly from the promotional artwork that {{Steamid|76561197990533874|Swizzle}} created for his entry in the [[Polycount Pack|Polycount contest]].
*Hitting an ally with the Ullapool Caber will not set it off.  Hitting a disguised Spy, however, will detonate the Ullapool Caber.
+
* The taunt used for the Ullapool Caber was present in game files and unused since the [[WAR! Update]]. This taunt was originally for the [[Bottle]].
* The description "High-yield Scottish face removal" was taken directly from the promotional artwork that Swizzle created for his entry in the [[Polycount Pack|Polycount contest]].
+
 
* It is possible to negate the self damage of the Ullapool Caber's explosion by equipping the [[Sticky Jumper]].
+
== Gallery ==
* The Ullapool Caber actually hits the opponent twice when unexploded. Melee damage is dealt when the grenade hits the opponent, then explosion damage when the grenade detonates.
+
<gallery>
**Resistances and vulnerabilities such as explosion resistance (like from the [[Chargin' Targe]]) and melee vulnerability (like from the [[Fists of Steel]]) are calculated at these two instances.
+
File:Ullapool Caber 1st person red.png|[[RED]] first-person view.
 +
File:Ullapool Caber 1st person blu.png|[[BLU]] first-person view.
 +
File:Ullapool Caber exploded 1st person red.png|RED first-person view after detonation.
 +
File:Ullapool Caber exploded 1st person blu.png|BLU first-person view after detonation.
 +
File:Ullapool Caber Exploded.png|The Ullapool Caber after detonation.
 +
</gallery>
 +
 
 +
== See also ==
 +
* [[Basic Demoman strategy#Ullapool Caber|Ullapool Caber strategy]]
  
==See also==
+
== References ==
*[[Demoman strategy#Ullapool Caber|Ullapool Caber strategy]]
+
<references/>
  
{{AustralianChristmasNav}}
+
{{Australian Christmas Nav}}
{{Allweapons Nav}}<br/>
+
{{Allweapons Nav}}
 
{{Demoman Nav}}
 
{{Demoman Nav}}
 +
 
[[Category:The Expert's Ordnance]]
 
[[Category:The Expert's Ordnance]]

Latest revision as of 21:00, 17 June 2024

There's a long tradition of brave, kilted men running into battle with naught but a large stick and dangerous amounts of alcohol in their bloodstreams. Now you can keep this glorious custom alive and add a modern twist by attaching explosives to your improvised weaponry!
Ullapool Caber publicity blurb

The Ullapool Caber, also known as simply Caber, is a community-created melee weapon for the Demoman. It is a stick hand grenade, with a white Mann Co. logo stamped on the head and black wrapping tape around the stick.

With this weapon, the first hit on any solid object or enemy (including a disguised Spy) causes the explosives in the head to detonate, dealing explosive damage to both the Demoman and surrounding enemies, with rampup applied, and melee damage dealt to the main target in addition to the explosion. The Demoman is propelled directly upwards by the explosion, likely suffering fall damage upon landing. This weapon does not explode if struck against allies or friendly buildings.

After the Caber explodes, the Demoman is left with only the remains of the grenade stick, which deals less damage and has a slower attack speed than other Demoman melee weapons. Respawning or visiting a Resupply locker are the only ways to restore the grenade to its original state. This weapon deploys 100% slower, has a 20% less firing speed penalty, and a hidden 15% damage penalty.

While holding the Caber, any sort of damage caused by the Caber automatically causes the Demoman to voice "Ka-boooom!", "Kablooie!", or "And that's what ya' get for touching that!". This includes the detonation of the weapon itself.

The kill icons for the Ullapool Caber were contributed by Psyke .

Damage and function times

See also: Damage
Damage and function times
Damage type Melee hit is melee
Explosion is explosive
Ranged or Melee damage? Melee hit is melee
Explosion is ranged
Damage
Maximum ramp-up 110% Explosion: 83
Base damage 100% Melee: 55
Explosion: 75
Critical Melee: 165
Explosion: 225
Mini-crit Melee: 74
Explosion: 111
Splash damage
Minimum splash 75% 1.95 m
Self-damage 52-56
Function times
Attack interval 0.96 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Expert's Ordnance
Backpack The Expert's Ordnance Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Scrap Metal Pain Train Ullapool Caber
Item icon Scrap Metal.pngx2 + Item icon Pain Train.png = Item icon Ullapool Caber.png
Class Token - Demoman Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Eyelander.png Item icon Scotsman's Skullcutter.png Item icon Ullapool Caber.png Item icon Claidheamh Mòr.png
Item icon Pain Train.png Item icon Half-Zatoichi.png Item icon Persian Persuader.png Item icon Nessie's Nine Iron.png
Item icon Scottish Handshake.png Item icon Freedom Staff.png Item icon Ham Shank.png Item icon Bat Outta Hell.png
Item icon Conscientious Objector.png

As a crafting ingredient

Ullapool Caber Reclaimed Metal Sticky Jumper
Item icon Ullapool Caber.pngx3 + Item icon Reclaimed Metal.png = Item icon Sticky Jumper.png

Strange variant


Related achievements

Leaderboard class demoman.png Demoman

The Scottish Play
The Scottish Play
Get a melee kill while sticky jumping.

Update history

December 17, 2010 Patch (Australian Christmas)
  • The Ullapool Caber was added to the game.

December 21, 2010 Patch

January 7, 2011 Patch

  • The Ullapool Caber was given two unique kill icons.

January 10, 2011 Patch

  • [Undocumented] The Ullapool Caber's kill icons were updated.[1]

January 19, 2011 Patch

  • [Undocumented] If the player suicides with the Ullapool Caber it displays the Caber's kill icon.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.

March 15, 2011 Patch

  • The crafting cost of the Ullapool Caber was changed from 2 Reclaimed metal and a Sandman to 2 Scrap Metal and a Pain Train.
  • All Ullapool Cabers crafted before this patch were upgraded to Vintage quality.

April 14, 2011 Patch (Hatless Update)

  • Changed attribute:
    • Replaced the no-Crit attribute with -25% damage on the Ullapool Caber.

April 15, 2011 Patch

  • Changed attribute:
    • [Undocumented] Replaced the -25% damage attribute with no-Crit.

June 3, 2011 Patch

  • Added community contributed response rules to the Ullapool Caber.
  • [Undocumented] Added an explosion sound effect for a successful hit.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Added a taunt for The Ullapool Caber.
  • [Undocumented] Added Strange quality.

January 11, 2012 Patch

  • Fixed some cases where strange Ullapool Cabers would fail to correctly count kills.

March 4, 2013 Patch

  • [Undocumented] The Ullapool Caber was added to the crafting blueprint for the Sticky Jumper.

November 12, 2013 Patch

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Updated description to better detail the weapon's features.
  • Changed attributes:
    • Reduced explosion base damage from 100 to 75.
    • Reduced damage ramp up bonus for close range attacks. Now is the same as other explosive weapons.

July 6, 2015 Patch

  • Fixed weapon pickups resetting the Ullapool Caber.

December 17, 2015 Patch (Tough Break Update)

  • Changed attributes:
    • Base melee damage increased from 35 to 55.
    • Added 20% fire rate penalty.
    • Added 100% switch-to time penalty.

Bugs

  • The Ullapool Caber may sometimes appear detonated when it is not. This can occur after hitting a friendly building, a Pumpkin bomb, the JACK, an enemy, or the Resupply doors as they open. It sometimes does not deliver the explosive damage to the enemy, but still deals full explosion damage to the user. Additionally, switching to another weapon after detonating the Ullapool Caber may result in it appearing undetonated.
  • The weapon does not Mini-Crit when used with the Demoman shields.
  • While explosive jumping with the Ullapool Caber as the active weapon, the Demoman says voice lines which should normally be played when scoring an explosive hit.
  • Taunting with any action taunts that use props (Shred Alert, for example) while using the Ullapool Caber causes the taunt to use the Ullapool Caber instead.
  • Picking up an exploded Ullapool Caber from a fallen player will cause it to appear as undetonated. However, it will correct itself after landing a successful hit.

Trivia

  • Ullapool is a town in the Ross and Cromarty area in the Scottish Highlands where the Demoman was born.
  • A caber is a long wooden pole (usually a section from the trunk of a tree) that is thrown as a feat of strength during the caber toss event of the Scottish Highland Games.
  • The description "High-yield Scottish face removal" was taken directly from the promotional artwork that Swizzle created for his entry in the Polycount contest.
  • The taunt used for the Ullapool Caber was present in game files and unused since the WAR! Update. This taunt was originally for the Bottle.

Gallery

See also

References

  1. The Caber's old explosion and non-explosive icons, and the new explosion and non-explosive kill icons.