Difference between revisions of "Kukri"
ShadowMan44 (talk | contribs) m (→Gallery) |
GrampaSwood (talk | contribs) (Undo edit by Scorchshotgaming (Talk) (3664288) Not necessary to specify, as a Kukri is already a type of knife. It's like saying "Claymore sword") (Tag: Undo) |
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| 3d-viewname-1 = Default | | 3d-viewname-1 = Default | ||
| 3d-viewname-2 = Festivized | | 3d-viewname-2 = Festivized | ||
− | | used-by = | + | | used-by = {{used by|Sniper}} |
| slot = melee | | slot = melee | ||
| weapon-script = tf_weapon_club | | weapon-script = tf_weapon_club | ||
− | | availability = {{avail| | + | | availability = {{avail|stock|crate59-strange}} |
| marketable = yes | | marketable = yes | ||
| numbered = no | | numbered = no | ||
− | | ammo-loaded = N/A | + | | ammo-loaded = {{common string|N/A}} |
− | | ammo-carried = N/A | + | | ammo-carried = {{common string|N/A}} |
| loadout = yes | | loadout = yes | ||
| quality = normal | | quality = normal | ||
− | | item-kind = Kukri | + | | item-kind = {{item kind|Kukri}} |
| item-level = 1 | | item-level = 1 | ||
}} | }} | ||
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{{Quotation|'''The Sniper'''|A little of the ol' 'chop-chop'!|sound=Sniper specialcompleted09.wav}} | {{Quotation|'''The Sniper'''|A little of the ol' 'chop-chop'!|sound=Sniper specialcompleted09.wav}} | ||
− | The '''Kukri''' is the default [[Weapons#snipermelee|melee weapon]] for the [[Sniper]]. It is a large | + | The '''Kukri''' is the default [[Weapons#snipermelee|melee weapon]] for the [[Sniper]]. It is a large {{botignore|[[w:Kukri|kukri]]}} with a brown handle and a bit of its blade chipped off. |
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | damagetype = Melee | + | | damagetype = {{common string|Melee}} |
− | | rangetype = Melee | + | | rangetype = {{common string|Melee}} |
| damage = yes | | damage = yes | ||
Line 35: | Line 35: | ||
| crit = 195 | | crit = 195 | ||
| minicrit = 88 | | minicrit = 88 | ||
+ | |||
| function times = yes | | function times = yes | ||
| attack interval = 0.8 s | | attack interval = 0.8 s | ||
Line 41: | Line 42: | ||
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | == Strange variant == | + | == {{common string|Strange variant}} == |
{{Strange item info | {{Strange item info | ||
− | | item-type = Kukri | + | | item-type = {{item kind|Kukri}} |
| rankson = kills | | rankson = kills | ||
| rankson2 = | | rankson2 = | ||
Line 65: | Line 66: | ||
== Update history == | == Update history == | ||
{{Update history| | {{Update history| | ||
− | '''{{Patch name|4|29|2008}}''' ( | + | '''{{Patch name|4|29|2008}}''' ({{update link|Gold Rush Update}}) |
* Updated swing animations. | * Updated swing animations. | ||
− | '''{{Patch name|5|20|2010}}''' ( | + | '''{{Patch name|5|20|2010}}''' ({{update link|Second Community Contribution Update}}) |
* Updated the Kukri's model to use c_models. | * Updated the Kukri's model to use c_models. | ||
* {{Undocumented}} v_ and w_ model versions of the Kukri were removed from the game files. | * {{Undocumented}} v_ and w_ model versions of the Kukri were removed from the game files. | ||
'''{{Patch name|1|19|2011}}''' | '''{{Patch name|1|19|2011}}''' | ||
− | * Updated the Kukri's model with optimizations and [[LOD]]. | + | * Updated the Kukri's model with optimizations and [[Level of detail|LOD]]. |
'''{{Patch name|2|14|2011}}''' | '''{{Patch name|2|14|2011}}''' | ||
− | * Fixed | + | * Fixed melee attacks not destroying remote detonation pipes ([[Stickybomb]]s). |
'''{{Patch name |6|19|2013}}''' | '''{{Patch name |6|19|2013}}''' | ||
* {{Undocumented}} Added [[Strange]] quality. | * {{Undocumented}} Added [[Strange]] quality. | ||
− | '''{{Patch name|12|21|2016}}''' ( | + | '''{{Patch name|12|21|2016}}''' ({{update link|Smissmas 2016}}) |
* Added [[Festivizer|Festivized]] variant. | * Added [[Festivizer|Festivized]] variant. | ||
}} | }} | ||
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== Trivia == | == Trivia == | ||
− | |||
* Multiple kukris can be seen hanging as ornaments from the Christmas tree behind the Engineer in the [[Australian Christmas 2011]] comic "[[True Meaning]]". | * Multiple kukris can be seen hanging as ornaments from the Christmas tree behind the Engineer in the [[Australian Christmas 2011]] comic "[[True Meaning]]". | ||
Latest revision as of 21:30, 8 April 2024
“ | A little of the ol' 'chop-chop'!
Click to listen
— The Sniper
|
” |
The Kukri is the default melee weapon for the Sniper. It is a large kukri with a brown handle and a bit of its blade chipped off.
Contents
[hide]Damage and function times
See also: Damage
[collapse]Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange Variant
[expand]Strange variant information |
---|
Related achievements
Sniper
|
|
Update history
April 29, 2008 Patch (Gold Rush Update)
- Updated swing animations.
May 20, 2010 Patch (Second Community Contribution Update)
- Updated the Kukri's model to use c_models.
- [Undocumented] v_ and w_ model versions of the Kukri were removed from the game files.
- Updated the Kukri's model with optimizations and LOD.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- [Undocumented] Added Strange quality.
December 21, 2016 Patch (Smissmas 2016)
- Added Festivized variant.
Bugs
- The Festivized variant's icon sometimes becomes invisible.
Trivia
- Multiple kukris can be seen hanging as ornaments from the Christmas tree behind the Engineer in the Australian Christmas 2011 comic "True Meaning".
Gallery
RED Festivized variant.
BLU Festivized variant.
See also
|
[expand]Weapons |
---|