Difference between revisions of "Sniper taunts"
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− | + | {{update|Add Unleashed Rage and Commending Clap.}} | |
− | ==Primary== | + | |
+ | [[File:Leaderboard class sniper.png|right|El Sniper]] | ||
+ | '''Taunts''' are character-specific animations that can be manually triggered in-game. The [[Sniper]] has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include [[Sniper responses|voice responses]] or [[Sniper voice commands|voice commands]]. | ||
+ | |||
+ | == Primary == | ||
{{Taunt | {{Taunt | ||
| image = Snipertaunt1.PNG | | image = Snipertaunt1.PNG | ||
| weapon-1 = Sniper Rifle | | weapon-1 = Sniper Rifle | ||
| weapon-2 = Sydney Sleeper | | weapon-2 = Sydney Sleeper | ||
+ | | weapon-3 = Bazaar Bargain | ||
+ | | weapon-4 = Machina | ||
+ | | weapon-5 = Hitman's Heatmaker | ||
+ | | weapon-6 = AWPer Hand | ||
+ | | weapon-7 = Classic | ||
+ | | weapon-8 = Shooting Star | ||
| description = The Sniper waves with a cocky smile and says: | | description = The Sniper waves with a cocky smile and says: | ||
− | :[[Media: | + | :[[Media:Sniper cheers07.wav|"Beauty!"]] |
− | :[[Media: | + | :[[Media:Sniper specialcompleted45.wav|"Thanks for standin' still, wanker!"]] |
− | :[[Media: | + | :[[Media:Sniper positivevocalization05.wav|"There ya go!"]] |
− | :[[Media: | + | :[[Media:Sniper specialcompleted15.wav|"Wave goodbye ta yer head, wanker!"]] |
− | :[[Media: | + | :[[Media:Sniper specialcompleted04.wav|"G'day!"]] |
}} | }} | ||
− | + | {{Anchor|Arrow Stab|Skewer}} | |
− | |||
{{Taunt | {{Taunt | ||
| image = Snipertaunt4.PNG | | image = Snipertaunt4.PNG | ||
| weapon-1 = Huntsman | | weapon-1 = Huntsman | ||
+ | | weapon-2 = Fortified Compound | ||
| special = Skewer | | special = Skewer | ||
− | | description = {{ | + | | description = {{Main|Arrow Stab}} |
− | The Sniper removes the arrow from his bow, twirls it behind him, then stabs it forward fiercely while holding it for about a second, before bringing the arrow back to his bow again, killing the victim. | + | The Sniper removes the arrow from his bow, twirls it behind him, then stabs it forward fiercely while holding it for about a second, before bringing the arrow back to his bow again, killing the victim. While thrusting the arrow, the Sniper says: |
+ | :[[Media:Sniper meleedare08.wav|"Stab, stab, stab!"]] | ||
}} | }} | ||
− | ==Secondary== | + | == Secondary == |
{{Taunt | {{Taunt | ||
| image = Snipertaunt2.PNG | | image = Snipertaunt2.PNG | ||
| weapon-1 = Submachine Gun | | weapon-1 = Submachine Gun | ||
− | | description = The Sniper | + | | weapon-2 = Cleaner's Carbine |
− | :[[Media: | + | | description = The Sniper jumps, kicking his heels together, punches the air upon landing and yells: |
− | :[[Media: | + | :[[Media:Sniper battlecry03.wav|"Yaaaagh!"]] |
+ | :[[Media:Sniper battlecry05.wav|"God Save the Queen!"]] | ||
}} | }} | ||
− | ==Melee== | + | == Melee == |
{{Taunt | {{Taunt | ||
| image = Snipertaunt3.PNG | | image = Snipertaunt3.PNG | ||
Line 37: | Line 49: | ||
| weapon-2 = Tribalman's Shiv | | weapon-2 = Tribalman's Shiv | ||
| weapon-3 = Bushwacka | | weapon-3 = Bushwacka | ||
+ | | weapon-4 = Saxxy | ||
+ | | weapon-5 = Shahanshah | ||
+ | | weapon-6 = Conscientious Objector | ||
+ | | weapon-7 = Frying Pan | ||
+ | | weapon-8 = Freedom Staff | ||
+ | | weapon-9 = Ham Shank | ||
+ | | weapon-10 = Golden Frying Pan | ||
+ | | weapon-11 = Crossing Guard | ||
+ | | weapon-12 = Prinny Machete | ||
+ | | weapon-13 = Necro Smasher | ||
| description = The Sniper takes off his hat, holds it across his chest with a solemn expression and mumbles: | | description = The Sniper takes off his hat, holds it across his chest with a solemn expression and mumbles: | ||
− | :[[Media: | + | :[[Media:Sniper specialcompleted28.wav|"Y'got blood on my knife, mate."]] (except for Saxxy) |
− | :[[Media: | + | :[[Media:Sniper specialcompleted29.wav|"You'd best keep lyin' down."]] |
− | :[[Media: | + | :[[Media:Sniper specialcompleted23.wav|"That funeral ain't gonna be open casket."]] |
+ | :[[Media:Sniper specialcompleted31.wav|"A little of the ol' chop-chop."]] | ||
+ | }} | ||
+ | |||
+ | == Special == | ||
+ | === Sniper-exclusive === | ||
+ | {{Anchor|Didgeridrongo}} | ||
+ | {{Taunt | ||
+ | | image = Taunt Didgeridrongo.png | ||
+ | | weapon-1 = Didgeridrongo | ||
+ | | description = The Sniper pulls out a didgeridoo and spins it in his hand before sitting down and [[Media:Taunt_didgeridoo_start.wav|playing a tune,]] which continues until the player taunts again or jumps. The Sniper then stands up and compliments his performance. | ||
+ | |||
+ | ''Intro'' | ||
+ | :[[Media:Sniper taunt rps int 03.wav|"Let's play!"]] | ||
+ | :[[Media:Sniper taunt cong fun 18.wav|"All right ya wankers!"]] | ||
+ | :[[Media:sniper sf13 round start02.wav|"Let's make some bloody magic!"]] | ||
+ | :[[Media:Sniper taunt int 01.wav|"Let's do this!]] | ||
+ | :[[Media:Sniper taunt int 03.wav|"Let's go!]] | ||
+ | |||
+ | ''Outro'' | ||
+ | :[[Media:Sniper taunt admire 11.wav|"Heh heh heh! That'll do!"]] | ||
+ | :[[Media:Sniper taunt admire 15.wav|"Hah ha hah! Brilliant!"]] | ||
+ | :[[Media:Sniper taunt flip end 04.wav|"Ha ha ha ha, bloody brilliant!"]] | ||
+ | :[[Media:Sniper taunt rps win 14.wav|"That was a ripsnorter!"]] | ||
+ | :[[Media:Sniper award03.wav|"Sniping's a good job, mate!"]] | ||
+ | |||
+ | ''Associated sound effects'' | ||
+ | :[[Media:Taunt_didgeridoo_sit_down.wav|[sitting down]]] | ||
+ | :[[Media:Taunt_didgeridoo_stand_up.wav|[standing up]]] | ||
+ | :[[Media:Taunt_didgeridoo_stop.wav|[end of didgeridoo music]]] | ||
+ | }} | ||
+ | {{Anchor|I See You}} | ||
+ | {{Taunt | ||
+ | | image = Taunt I See You.png | ||
+ | | weapon-1 = I See You | ||
+ | | description = The Sniper points two fingers towards his eyes, then points his finger outwards in the gesture of pointing at someone while saying: | ||
+ | |||
+ | :[[Media:Sniper taunt kill 18.wav|"''I see you, mate.''"]] | ||
+ | :[[Media:Sniper taunt kill 19.wav|"''I see you, ya mongrel.''"]] | ||
+ | :[[Media:Sniper taunt kill 26.mp3|"''Gotcha.''"]] | ||
+ | :[[Media:Sniper taunt kill 29.mp3|"''Boom. Headshot''"]] | ||
+ | :[[Media:Sniper taunt kill 30.mp3|"''Headshot.''"]] | ||
+ | }} | ||
+ | {{Anchor|Killer Solo}} | ||
+ | {{Taunt | ||
+ | | image = Killer Solo.png | ||
+ | | weapon-1 = Killer Solo | ||
+ | | description = The Sniper takes out a saxophone and plays one of the tunes below: | ||
+ | |||
+ | :[[Media:killer_solo_01.mp3|First tune]] | ||
+ | :[[Media:killer_solo_02.mp3|Second tune]] | ||
+ | :[[Media:killer_solo_03.mp3|Third tune]] | ||
+ | :[[Media:killer_solo_04.mp3|Fourth tune]] | ||
+ | :[[Media:killer_solo_05.mp3|Fifth tune]] | ||
+ | (All the tunes are based on "[[Seduce Me! (Soundtrack)|Seduce Me!]]") | ||
+ | }} | ||
+ | {{Anchor|Most Wanted}} | ||
+ | {{Taunt | ||
+ | | image = Most_Wanted.png | ||
+ | | weapon-1 = Most Wanted | ||
+ | | description = The Sniper takes out a pad and a pen while saying:<br> | ||
+ | |||
+ | :[[Media:sniper_taunt_admire_12.wav|"That will do!"]] | ||
+ | :[[Media:sniper_mvm_loot_common04.wav|"Well, Happy Australia Day to me."]] | ||
+ | :[[Media:sniper_mvm_loot_common05.wav|"That'll bloody do!"]] | ||
+ | :[[Media:sniper_positivevocalization06.wav|"Ripper you little."]] | ||
+ | :[[Media:sniper_positivevocalization09.wav|"Piece of piss."]] | ||
+ | :[[Media:sniper_taunt_kill_26.mp3|"Gotcha!"]] | ||
+ | :[[Media:sniper_taunt_kill_29.mp3|"Boom, head shot!"]] | ||
+ | :[[Media:sniper_taunt_kill_30.mp3|"Head shot."]] | ||
+ | :[[Media:sniper_taunt_rps_win_06.mp3|"Gotcha!"]] | ||
+ | :[[Media:sniper_taunt_rps_win_07.mp3|"Aces!"]] | ||
+ | :[[Media:sniper_taunt_rps_win_08.mp3|"Bonza!"]] | ||
+ | :[[Media:sniper_taunt_rps_win_11.mp3|"Rippah!"]] | ||
+ | :[[Media:Sniper taunt rps win 15.wav|"Yes!"]] | ||
+ | :[[Media:sniper_taunt_rps_win_16.mp3|"Ha!"]] | ||
+ | :[[Media:sniper_taunt_rps_win_17.mp3|"Too right!"]] | ||
+ | :[[Media:sniper_trade_05.mp3|"Ain't that something."]] | ||
+ | :[[Media:sniper_trade_13.mp3|"Good as gold, mate!"]] | ||
+ | |||
+ | Then after crossing a name on the pad, he laughs in several different ways: | ||
+ | |||
+ | :[[Media:sniper_laughevil01.wav|Evil Laughter 1]] | ||
+ | :[[Media:sniper_laughevil02.wav|Evil Laughter 2]] | ||
+ | :[[Media:sniper_laughhappy01.wav|Laugh]] | ||
+ | :[[Media:sniper_laughhappy02.wav|Short laugh]] | ||
+ | :[[Media:sniper_taunt_rps_win_01.mp3|Laugh 2]] | ||
+ | :[[Media:sniper_taunt_rps_win_02.wav|Short laugh 2]] | ||
+ | :[[Media:sniper_taunt_rps_win_03.mp3|Short laugh 3]] | ||
+ | }} | ||
+ | {{Anchor|Shooter's Stakeout}} | ||
+ | {{Taunt | ||
+ | | image = Taunt Shooter's Stakeout.png | ||
+ | | weapon-1 = Shooter's Stakeout | ||
+ | | description = When the taunt is activated, a small brown tent appears, with binoculars and a thermal bottle. The Sniper sits in the tent, and looks through the binoculars, occasionally commenting on things in his sights, and drinking from the bottle. When the taunt is ended, the Sniper puts the objects away as the tent disappears. | ||
+ | |||
+ | ''Intro:'' | ||
+ | :[[Media:sniper_trade_05.mp3|"Ain't that something."]] | ||
+ | :[[Media:Sniper taunt admire 11.wav|"Heh heh heh! That'll do!"]] | ||
+ | :[[Media:Sniper_positivevocalization10.wav|"'Ere ya go."]] | ||
+ | |||
+ | ''Looking through binoculars:'' | ||
+ | :[[Media:Sniper taunt rps lose 15.wav|"You sneaky ratbag!"]] | ||
+ | :[[Media:Sniper taunt kill 19.wav|"''I see you, ya mongrel.''"]] | ||
+ | :[[Media:Sniper taunt kill 18.wav|"''I see you, mate.''"]] | ||
+ | :[[Media:Sniper mvm loot rare04.wav|"Now that is the Queen's birthday right there."]] | ||
+ | :[[Media:Sniper mvm loot rare05.wav|"Come to Sniper, my little beauty."]] | ||
+ | :[[Media:Sniper mvm loot common05.wav|"That'll bloody do!"]] | ||
+ | :[[Media:Sniper mvm loot common06.wav|"Huh, now that's nice!"]] | ||
+ | :[[Media:Sniper_positivevocalization07.wav|"Holy dooley!"]] | ||
+ | :[[Media:Sniper specialcompleted20.wav|"That helmet ain't gonna save ya."]] | ||
+ | :[[Media:Sniper specialweapon04.wav|"Someone's about to have a very bad day."]] | ||
+ | :[[Media:Sniper_specialweapon09.wav|"Take a gander at this, little princess."]] | ||
+ | :[[Media:Sniper taunts34.wav|"You better hold on to your head, mate."]] (whispering) | ||
+ | :[[Media:Sniper taunts35.wav|"I'm gonna blow the inside of ya head all over four counties."]] (whispering) | ||
+ | :[[Media:Sniper taunts40.wav|"Keep yubbin' that big mouth, while it's still attached to your bloody neck."]] (whispering) | ||
+ | :[[Media:Sniper taunts41.wav|"I'm gonna turn ya into colored rain."]] (whispering) | ||
+ | :[[Media:Sniper taunts42.wav|"That helmet's going to make a nice bowl for ya brains."]] (whispering) | ||
+ | :[[Media:Sniper taunts43.wav|"Piss off, big-head."]] (whispering) | ||
+ | :[[Media:Sniper taunts44.wav|"Everything above your neck is going to be a fine red mist."]] (whispering) | ||
+ | :[[Media:Sniper taunts24.wav|"Bloody bogan."]] (whispering) | ||
+ | :[[Media:Sniper taunts27.wav|"You big-head wankers."]] (whispering) | ||
+ | :[[Media:Sniper taunts31.wav|"You're all a bunch of no-hopers."]] (whispering) | ||
+ | :[[Media:Sniper taunts32.wav|"All your heads look bloody twelve feet tall."]] (whispering) | ||
+ | |||
+ | ''Outro:'' | ||
+ | :[[Media:Sniper taunt flip exert 01.wav|"Up you go!"]] | ||
+ | :[[Media:Sniper taunt admire 11.wav|"Heh heh heh! That'll do!"]] | ||
+ | :[[Media:Sniper taunt admire 12.wav|"That'll do!"]] | ||
+ | :[[Media:Sniper taunt rps win 14.wav|"That was a ripsnorter!"]] | ||
+ | }} | ||
+ | {{Anchor|Straight Shooter Tutor}} | ||
+ | {{Taunt | ||
+ | | image = Taunt Straight Shooter Tutor.png | ||
+ | | weapon-1 = Straight Shooter Tutor | ||
+ | | description = The Sniper writes "AIM HERE", with an arrow pointing up, on a piece of paper and tapes it to a printed target dummy; he then taps the dummy's head while saying a line before pushing it forward and knocking it down. | ||
+ | |||
+ | ''Tapping the target dummy:'' | ||
+ | :[[Media:Sniper DominationSniper18.wav|"The bullets come outta the slim end, mate!"]] | ||
+ | :[[Media:Sniper DominationSniper19.wav|"Nice try, mate! But I'm the best!"]] | ||
+ | :[[Media:Sniper DominationSniper20.wav|"You call that snipin'?!"]] | ||
+ | ''Pushing the target dummy:'' | ||
+ | :[[Media:Sniper specialcompleted10.wav|"Bloody piker!"]] | ||
+ | :[[Media:Sniper taunt_flip_exert_05.wav|"Uah!"]] | ||
}} | }} | ||
− | == | + | === All-Class === |
+ | {{Anchor|Burstchester}} | ||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Burstchester Sniper.png |
− | | description = | + | | weapon-1 = Burstchester |
+ | | description = A creature resembling a [[Bread monster]] partially comes out of the Sniper's chest. He looks at it in shock until the creature goes back inside, and then checks his chest and stomach before shivering. | ||
+ | |||
+ | ''Creature noises'' | ||
+ | :[[Media:bm_sapper_scream_01.wav|[Long scream 1]]] | ||
+ | :[[Media:bm_sapper_scream_02.wav|[Long scream 2]]] | ||
+ | :[[Media:bm_throwable_growl_01.wav|[Happy scream 1]]] | ||
+ | :[[Media:bm_throwable_growl_02.wav|[Happy scream 2]]] | ||
+ | :[[Media:bm_throwable_attack_01.wav|[Growl 1]]] | ||
+ | :[[Media:bm_throwable_attack_02.wav|[Growl 2]]] | ||
+ | :[[Media:bm_throwable_attack_03.wav|[Growl 3]]] | ||
+ | :[[Media:bm_throwable_attack_04.wav|[Growl 4]]] | ||
+ | :[[Media:bm_throwable_attack_05.wav|[Growl 5]]] | ||
+ | :[[Media:bm_throwable_attack_06.wav|[Growl 6]]] | ||
+ | :[[Media:bm_throwable_attack_07.wav|[Growl 7]]] | ||
+ | :[[Media:bm_throwable_attack_08.wav|[Growl 8]]] | ||
+ | :[[Media:bm_throwable_attack_09.wav|[Growl 9]]] | ||
+ | :[[Media:bm_throwable_attack_10.wav|[Growl 10]]] | ||
+ | :[[Media:bm_sapper_snap_01.wav|[Snap 1]]] | ||
+ | :[[Media:bm_sapper_snap_02.wav|[Snap 2]]] | ||
+ | :[[Media:bm_sapper_snap_03.wav|[Snap 3]]] | ||
+ | :[[Media:bm_sapper_snap_04.wav|[Snap 4]]] | ||
+ | :[[Media:bm_sapper_snap_05.wav|[Snap 5]]] | ||
+ | :[[Media:bm_sapper_snap_06.wav|[Snap 6]]] | ||
+ | :[[Media:bm_sapper_snap_07.wav|[Snap 7]]] | ||
+ | :[[Media:bm_sapper_snap_08.wav|[Snap 8]]] | ||
+ | |||
+ | ''Looking at monster'' | ||
+ | :[[Media:Sniper mvm resurrect01.wav|"Ah! What the bloody hell just happened?"]] | ||
+ | :[[Media:Sniper_negativevocalization02.wav|"Crikey!"]] | ||
+ | :[[Media:Sniper jeers03.wav|"Crikey..."]] | ||
+ | :[[Media:Sniper_helpme03.wav|"Need some help here!"]] | ||
+ | :[[Media:Sniper helpmecapture01.wav|"Help me pin this down!"]] | ||
+ | :[[Media:Sniper taunts02.wav|"Bloody bogan!"]] | ||
+ | :[[Media:sniper sf13 magic reac02.wav|(short scream)]] | ||
+ | :[[Media:Sniper_jeers02.wav|"That's some shonky business right there!"]] | ||
+ | :[[Media:Sniper specialcompleted04.wav|"G'day!"]] | ||
+ | :[[Media:Sniper award10.wav|"Well I'll be ''stuffed''."]] | ||
+ | |||
+ | ''Shivering'' | ||
+ | :[[Media:Sniper specialcompleted10.wav|"Bloody piker!"]] | ||
+ | :[[Media:Sniper taunt rps lose 15.wav|"You sneaky ratbag!"]] | ||
+ | :[[Media:Sniper negativevocalization03.wav|"Ah, ''piss''!"]] | ||
+ | :[[Media:Sniper mvm resurrect03.wav|"Huhbluhbluhbluhbluhbluh! Bloody hell!"]] | ||
}} | }} | ||
+ | {{Anchor|Cheers!|Cheers}} | ||
+ | {{Taunt | ||
+ | | image = Sniper Cheers!.png | ||
+ | | weapon-1 = Cheers! | ||
+ | | description = The Sniper takes out a team-colored thermal bottle with a [[w:Tartan|plaid]] pattern and a cup for a lid; he fills the cup and toasts saying [[Media:Sniper taunt admire 01.wav|"Cheers, mate!"]] before drinking from it. When he is done drinking, he nods as he says [[Media:Sniper mvm loot common03.wav|"Not bad!"]], then attaches the cup back onto the bottle and puts it away. | ||
+ | }} | ||
+ | {{Anchor|Conga}} | ||
+ | {{Taunt | ||
+ | | image = Conga Sniper.png | ||
+ | | weapon-1 = Conga | ||
+ | | description = The Sniper bounces in rhythm to the Latin beats and points both of his index fingers to the sky while occasionally kicking his feet out while saying: | ||
+ | ''Initiating a Conga line'' | ||
+ | :[[Media:Sniper taunt cong fun 01.wav|"He hee!"]] | ||
+ | :[[Media:Sniper taunt cong fun 02.wav|"Yah, look at me go, ha ha ha ha!"]] | ||
+ | :[[Media:Sniper taunt cong fun 03.wav|"It's conga time in Oz!"]] (slang for Australia) | ||
+ | :[[Media:Sniper taunt cong fun 06.wav|"Ay ee oom oom omph ah!"]] | ||
+ | :[[Media:Sniper taunt cong fun 25.wav|"Headshot conga!"]] | ||
+ | |||
+ | ''Dancing to the Conga'' | ||
+ | :[[Media:Sniper taunt cong fun 04.wav|"Ooh, ooh ooh, ah!"]] | ||
+ | :[[Media:Sniper taunt cong fun 05.wav|"Ooh ooh, umph ah!"]] | ||
+ | :[[Media:Sniper taunt cong fun 10.wav|"Look at me conga!"]] | ||
+ | :[[Media:Sniper taunt cong fun 11.wav|"Ha hah!"]] | ||
+ | :[[Media:Sniper taunt cong fun 12.wav|"Come on ya pikers!"]] | ||
+ | :[[Media:Sniper taunt cong fun 17.wav|"All right!"]] | ||
+ | :[[Media:Sniper taunt cong fun 18.wav|"All right ya wankers!"]] | ||
+ | :[[Media:Sniper taunt cong fun 24.wav|"Wha hoo, whoo whoo, ha ha ha ha ha hah!"]] | ||
+ | :[[Media:Sniper taunt cong int 01.wav|"Whoo hoo, ha ha ha!"]] | ||
+ | :[[Media:Sniper taunt cong int 02.wav|"Ha ha ha hah! Conga!"]] | ||
+ | :[[Media:Sniper taunt cong int 03.wav|"COOOOOOON-GA!"]] | ||
+ | |||
+ | The player continuously moves forward during this taunt, only being able to turn left and right. | ||
+ | }} | ||
+ | {{Anchor|Director's Vision}} | ||
+ | {{Taunt | ||
+ | | image = Sniper Director.png | ||
+ | | weapon-1 = Director's Vision | ||
+ | | description = The Sniper puts his arms out and forms a square with his fingers, trying to visualize the scene in front of him in a frame or a screen. | ||
+ | }} | ||
+ | {{Anchor|Fist Bump}} | ||
+ | {{Taunt | ||
+ | | image = Fist Bump Sniper.png | ||
+ | | weapon-1 = Fist Bump | ||
+ | | description = The Sniper punches the air with his right hand before turning sideways, extending his arm forward, and inviting others for a fist bump. | ||
+ | |||
+ | ''Intro'' | ||
+ | :[[Media:Sniper taunt int 01.wav|"Let's do this!"]] | ||
+ | :[[Media:Sniper taunt int 03.wav|"Let's go!"]] | ||
+ | :[[Media:Sniper taunt cong fun 18.wav|"All right, ya wankers!"]] | ||
+ | :[[Media:Sniper sf13 round start02.wav|"Let's make some bloody magic!"]] | ||
+ | :[[Media:Sniper taunt rps int 03.wav|"Let's play!"]] | ||
+ | |||
+ | While waiting, he looks to the left and flicks his left hand while saying: | ||
+ | :[[Media:Sniper taunt int 01.wav|"Let's do this!"]] | ||
+ | :[[Media:Sniper taunt int 05.wav|"Come on, mate!"]] | ||
+ | :[[Media:Sniper taunt int 13.wav|"Haven't got all bloody day!"]] | ||
+ | |||
+ | The Sniper then quickly stomps the ground while spinning to his left and shaking his hands before punching the other player's fist. | ||
+ | |||
+ | ''Bumping'' | ||
+ | |||
+ | |||
+ | After a successful fist bump, he points at the other player and quickly pulls his hand back, imitating a gun recoiling from shooting, while saying: | ||
+ | :[[Media:Sniper cheers07.wav|"Beauty!"]] | ||
+ | :[[Media:Sniper taunt admire 02.wav|"Heh, heh, heh! Cheers, mate!"]] | ||
+ | }} | ||
+ | {{Anchor|Flippin' Awesome|Flippin Awesome|Flipping Awesome}} | ||
+ | {{Taunt | ||
+ | | image = Flippin Awesome Sniper.png | ||
+ | | weapon-1 = Flippin' Awesome | ||
+ | | description = The Sniper bends down a bit and interlocks a few of his fingers to form a platform for another player to flip off of. | ||
+ | ''Preparing to flip'' | ||
+ | :[[Media:Sniper taunt flip int 04.wav|"Who wants a flippin'?"]] | ||
+ | :[[Media:Sniper taunt flip int 06.wav|"''Who'' wants a flippin'?"]] | ||
+ | :[[Media:Sniper taunt flip int 07.wav|"Step right up!"]] | ||
+ | |||
+ | ''Waiting for the player'' | ||
+ | (First response) | ||
+ | :[[Media:Sniper taunt flip int 10.wav|"''I'll'' flip ya!"]] | ||
+ | (Second response) | ||
+ | :[[Media:Sniper taunt flip int 11.wav|"I'll flip ya!!"]] | ||
+ | :[[Media:Sniper taunt int 01.wav|"Let's do this!"]] | ||
+ | :[[Media:Sniper taunt int 13.wav|"Haven't got all bloody day!"]] | ||
+ | |||
+ | ''Flipping another player'' | ||
+ | :[[Media:Sniper taunt flip exert 01.wav|"Up you go!"]] | ||
+ | :[[Media:Sniper taunt flip exert 04.wav|"Ughh!"]] | ||
+ | :[[Media:Sniper taunt flip exert 05.wav|"Huhyeah!"]] | ||
+ | :[[Media:Sniper taunt flip exert 06.wav|"Ha haa!"]] | ||
+ | :[[Media:Sniper taunt flip exert 07.wav|"Huyeah gah!"]] | ||
+ | :[[Media:Sniper taunt exert 03.wav|"Huyeah!"]] | ||
+ | :[[Media:Sniper taunt exert 07.wav|"Nuyeah!"]] | ||
+ | :[[Media:Sniper taunt exert 10.wav|"Huah!"]] | ||
+ | :[[Media:Sniper taunt exert 15.wav|"Wanker!"]] | ||
+ | |||
+ | ''Being flipped'' | ||
+ | :[[Media:Sniper taunt flip fun 06.wav|"Hah ha ha!"]] | ||
+ | |||
+ | ''After flipping'' | ||
+ | :[[Media:Sniper taunt flip end 02.wav|"Ha ha ha ha ha ha!"]] | ||
+ | :[[Media:Sniper taunt flip end 03.wav|"Ha ha ha ha, wanker!"]] | ||
+ | :[[Media:Sniper taunt flip end 04.wav|"Ha ha ha ha, bloody brilliant!"]] | ||
+ | :[[Media:Sniper taunt flip end 06.wav|"Ha hah! Ha ha ha hah!"]] | ||
+ | :[[Media:Sniper taunt flip end 07.wav|"Ugh! Ha ha ''hah'' ha ha ha ha!"]] | ||
+ | :[[Media:Sniper taunt admire 01.wav|"Cheers, mate!"]] | ||
+ | :[[Media:Sniper taunt admire 02.wav|"Heh, heh, heh! Cheers, mate!"]] | ||
+ | :[[Media:Sniper taunt admire 06.wav|"Ha ha ha! No worries!"]] | ||
+ | :[[Media:Sniper taunt admire 09.wav|"Ha ha ha! Well done!"]] | ||
+ | :[[Media:Sniper taunt admire 11.wav|"Heh heh heh! That'll do!"]] | ||
+ | :[[Media:Sniper taunt admire 12.wav|"That'll do!"]] | ||
+ | :[[Media:Sniper taunt admire 15.wav|"Hah ha hah! Brilliant!"]] | ||
+ | :[[Media:Sniper taunt admire 16.wav|"Brilliant!"]] | ||
+ | :[[Media:Sniper taunt admire 18.wav|"Hee hee! Good on ya!"]] | ||
+ | :[[Media:Sniper taunt admire 19.wav|"Good on ya!"]] | ||
+ | :[[Media:Sniper taunt admire 20.wav|"Have a good one!"]] | ||
+ | |||
+ | ''After being flipped'' | ||
+ | :[[Media:Sniper taunt flip fun 05.wav|"And a little something extra!"]] | ||
+ | }} | ||
+ | {{Anchor|High Five!|High Five}} | ||
+ | {{Taunt | ||
+ | | image = Sniper highFiveSuccessFull.png | ||
+ | | weapon-1 = High Five! | ||
+ | | description = The Sniper gives a little slap and a kick in the air before raising his hand while saying: | ||
+ | :[[media:Sniper yes03.wav|"Okay, mate!"]] | ||
+ | He then slightly bends his knees and calls the other player over to him with his fingers<!-- similar to what Neo does in The Matrix; if this hand gesture has a name, please put it here --> before slapping their hand. He then does a little punch in excitement of the successful high five. | ||
+ | }} | ||
+ | {{Anchor|Kazotsky Kick}} | ||
+ | {{Taunt | ||
+ | | image = Kazotsky Kick Sniper.png | ||
+ | | weapon-1 = Kazotsky Kick | ||
+ | | description = The Sniper bends his knees and kicks forward while swinging his arms back and forth. Eventually he claps once, cracks his fingers, and shakes his hands on his sides. | ||
+ | }} | ||
+ | {{Anchor|Killer Joke}} | ||
+ | {{Taunt | ||
+ | | image = Sniper Killer Joke.png | ||
+ | | weapon-1 = Killer Joke | ||
+ | | description = The Sniper plays a [[Media:Rimshot.wav|sting and an unchoked cymbal]], then points forward with the drum stick on his left hand before doing a recoil motion, as if having fired with it. | ||
+ | :[[Media:Sniper taunts23.wav|*Hocks and spits*]] | ||
+ | }} | ||
+ | {{Anchor|Mannrobics}} | ||
+ | {{Taunt | ||
+ | | image = Mannrobics Sniper.png | ||
+ | | weapon-1 = Mannrobics | ||
+ | | description = The Sniper goes through an aerobics routine with the option of a class-specific animation. | ||
+ | |||
+ | :[[Media:Sniper aerobic 02.mp3|"Eh! Heh heh heh heh heh!"]] | ||
+ | :[[Media:Sniper aerobic 06.mp3|"Eh! Ah hah hah!"]] | ||
+ | :[[Media:Sniper aerobic 07.mp3|"Eh! Heh heh heh! Hah hah hoh! Ooh! Mmmph!"]] | ||
+ | :[[Media:Sniper aerobic 10.mp3|"Hah hah hah hah! Ah ha ha ha!"]] | ||
+ | :[[Media:Sniper aerobic 11.mp3|"Eh! Yeaaaah!"]] | ||
+ | :[[Media:Sniper aerobic 14.mp3|"Oh! Herr, herr, omph!"]] | ||
+ | :[[Media:Sniper aerobic 16.mp3|"Heh heh heh heh! Ha ha ha ha! Hah hah, ha ha ha!"]] | ||
+ | :[[Media:Sniper aerobic 17.mp3|"Ha ha ha ha!"]] | ||
+ | :[[Media:Sniper aerobic 19.mp3|"Ha ha ha!"]] | ||
+ | :[[Media:Sniper aerobic 21.mp3|"Oh! Hoh ha ha ha ha!"]] | ||
+ | :[[Media:Sniper aerobic 23.mp3|"Oh herr! Ha ha ha ha!"]] | ||
+ | :[[Media:Sniper aerobic 39.mp3|"A little thundah! A little thundah from Down Under!"]] | ||
+ | :[[Media:Sniper aerobic 41.mp3|"Hah! Put that in a jar and bottle it!"]] | ||
+ | :[[Media:Sniper aerobic 76.mp3|"You make it look easy! Hah!"]] | ||
+ | |||
+ | The player can freely move around, albeit slowly, during this taunt. | ||
+ | }} | ||
+ | {{Anchor|Mourning Mercs}} | ||
+ | {{Taunt | ||
+ | | image = Sniper Mourning Mercs.png | ||
+ | | weapon-1 = Mourning Mercs | ||
+ | | description = The Sniper groans and leans forward a bit, his head and arms hanging limply. He raises his right hand closed into a fist, shaking it slightly, but lets it go limp again with another groan. He then kicks the ground as he whispers [[Media:Sniper negativevocalization07.wav|"Ah, piss."]] | ||
+ | }} | ||
+ | {{Anchor|Rock, Paper, Scissors|Rock Paper Scissors}} | ||
+ | {{Taunt | ||
+ | | image = Sniper rock paper scissors.png | ||
+ | | weapon-1 = Rock, Paper, Scissors | ||
+ | | description = The Sniper engages in an intense battle of Rock, Paper, Scissors. | ||
+ | |||
+ | ''Initiating a throw'' | ||
+ | :[[Media:Sniper taunt rps int 01.wav|"Rock, paper, scissors!"]] | ||
+ | :[[Media:Sniper taunt rps int 03.wav|"Let's play!"]] | ||
+ | :[[Media:Sniper taunt rps int 05.wav|"Let's throw 'em!"]] | ||
+ | :[[Media:Sniper taunt rps int 06.wav|"''Let's throw 'em!''"]] | ||
+ | |||
+ | ''Waiting for the player'' | ||
+ | :[[Media:Sniper taunt rps int 07.wav|"Who wants a throw?"]] | ||
+ | :[[Media:Sniper taunt rps int 11.wav|"Give us a throw!"]] | ||
+ | |||
+ | ''Starting the throw'' | ||
+ | :[[Media:Sniper taunt rps exert 17.wav|"On three!"]] | ||
+ | :[[Media:Sniper taunt rps exert 01.wav|"One!"]] | ||
+ | :[[Media:Sniper taunt rps exert 02.wav|"Two!"]] | ||
+ | :[[Media:Sniper taunt rps exert 16.wav|"Three!"]] | ||
+ | |||
+ | ''Win'' | ||
+ | :[[Media:Sniper taunt rps win 15.wav|"Yes!"]] | ||
+ | (Condition-specific) | ||
+ | :[[Media:Sniper taunt rps win 14.wav|"That was a ripsnorter!"]] | ||
+ | :[[Media:Sniper taunt rps win 18.wav|"Rock beats scissors!"]] | ||
+ | :[[Media:Sniper taunt rps win 20.wav|"Scissors cuts paper!"]] | ||
+ | (Ending) | ||
+ | :[[Media:Sniper taunt rps win 02.wav|"Ah ha ha ha!"]] | ||
+ | |||
+ | ''Loss'' | ||
+ | :[[Media:Sniper taunt rps lose 22.wav|"Bah! Who needs it?"]] | ||
+ | :[[Media:Sniper taunt rps lose 04.wav|"Bah!"]] | ||
+ | :[[Media:Sniper taunt rps lose 06.wav|"Aaah!"]] | ||
+ | (Ending) | ||
+ | :[[Media:Sniper taunt rps lose 13.wav|"Bloody, stupid game!"]] | ||
+ | :[[Media:Sniper taunt rps lose 15.wav|"You sneaky ratbag!"]] | ||
+ | }} | ||
+ | {{Anchor|Scaredy-cat!|Scaredy-cat}} | ||
+ | {{Taunt | ||
+ | | image = Sniper_Scaredy-cat!.png | ||
+ | | weapon-1 = Scaredy-cat! | ||
+ | | description = The Sniper jumps back, putting both hands out in front of himself, before crouching down and crossing an arm across his chest, lowering his head and gripping his hat with his other hand; he then exhales, stands up straight, and feels how fast his heart is racing. | ||
+ | |||
+ | ''Scared'' | ||
+ | :[[Media:sniper sf13 scared02.wav|*screams*]] | ||
+ | |||
+ | ''Regaining composure'' | ||
+ | :[[Media:Sniper taunt head end 33.wav|"Crikey!"]] | ||
+ | :[[Media:Sniper taunt rps lose 13.wav|"Bloody, stupid game!"]] | ||
+ | :[[Media:Sniper taunt rps lose 15.wav|"You sneaky ratbag!"]] | ||
+ | :[[Media:Sniper mvm resurrect03.wav|(Shivering) "Huhbluhbluhbluhbluhbluh! Bloody hell!"]] | ||
+ | }} | ||
+ | {{Anchor|Schadenfreude}} | ||
+ | {{Taunt | ||
+ | | image = Sniper taunt laugh.png | ||
+ | | weapon-1 = Schadenfreude | ||
+ | | description = The Sniper points and [[media:Sniper laughlong02.wav|laughs]]. | ||
+ | }} | ||
+ | {{Anchor|Second Rate Sorcery}} | ||
+ | {{Taunt | ||
+ | | image = Second Rate Sorcery Sniper.png | ||
+ | | weapon-1 = Second Rate Sorcery | ||
+ | | description = The Sniper takes out a staff with a skull on its top and a tag reading "99¢". He attempts to cast a [[media:sniper sf13 spell super jump01.wav|Blast Jump spell]] with his left hand while kicking the ground, failing to create anything but green sparkles. He then [[Media:Sniper jeers08.wav|angrily]] breaks the staff over his knee before returning to his original position. | ||
+ | }} | ||
+ | {{Anchor|Shred Alert}} | ||
+ | {{Taunt | ||
+ | | image = Sniper Shred Alert taunt.png | ||
+ | | weapon-1 = Shred Alert | ||
+ | | description = The Sniper summons a guitar and plays an [[Media:Shred Alert.wav|intense solo]] as flames and lightning spout from behind. | ||
+ | }} | ||
+ | {{Anchor|Skullcracker}} | ||
+ | {{Taunt | ||
+ | | image = Skullcracker Sniper.png | ||
+ | | weapon-1 = Skullcracker | ||
+ | | description = The Sniper reaches a hand out and taps his hat with the other hand while saying: | ||
+ | |||
+ | ''Initiating a head butt'' | ||
+ | :[[Media:Sniper taunt head int 02.wav|"Heh heh heh, right here!"]] | ||
+ | :[[Media:Sniper taunt head int 14.wav|"Free head-buttin'! Courtesy of my face!"]] | ||
+ | :[[Media:Sniper taunt head int 17.wav|"Come on! My head against your head!"]] | ||
+ | :[[Media:Sniper taunt int 01.wav|"Let's do this!"]] | ||
+ | :[[Media:Sniper taunt int 03.wav|"Let's go!"]] | ||
+ | :[[Media:Sniper taunt int 04.wav|"''Let's go!''"]] | ||
+ | :[[Media:Sniper taunt int 05.wav|"Come on, mate!"]] | ||
+ | :[[Media:Sniper taunt int 07.wav|"Let's go, mate!"]] | ||
+ | :[[Media:Sniper taunt int 08.wav|"Let's go, mate!"]] | ||
+ | :[[Media:Sniper taunt int 13.wav|"Haven't got all bloody day!"]] | ||
+ | |||
+ | ''Head-butting'' | ||
+ | :[[Media:Sniper taunt head exert 13.wav|"Heyeah, ough!"]] | ||
+ | :[[Media:Sniper taunt head exert 18.wav|"Heyeah, HEADSHOT! Oi."]] | ||
+ | :[[Media:Sniper taunt head exert 23.wav|"AUUUUS-TRALIA!"]] | ||
+ | |||
+ | ''After a head butt'' | ||
+ | :[[Media:Sniper taunt head end 28.wav|"Cheers mate!"]] | ||
+ | :[[Media:Sniper taunt head end 33.wav|"Crikey!"]] | ||
+ | :[[Media:Sniper taunt head end 37.wav|(laughing) "Blimey!"]] | ||
+ | :[[Media:Sniper taunt head end 39.wav|"Hooly dooley!"]] | ||
+ | }} | ||
+ | {{Anchor|Square Dance}} | ||
+ | {{Taunt | ||
+ | | image = Square Dance Sniper.png | ||
+ | | weapon-1 = Square Dance | ||
+ | | description = The Sniper swings his partner 'round and 'round while saying: | ||
+ | |||
+ | ''Starting a dance'' | ||
+ | :[[Media:Sniper taunt dosi int 01.wav|"Let's dance!"]] | ||
+ | :[[Media:Sniper taunt dosi int 02.wav|"Let's dance, mate!"]] | ||
+ | :[[Media:Sniper taunt dosi int 07.wav|"Do-si-do time!"]] | ||
+ | :[[Media:Sniper taunt dosi int 08.wav|"Heheh, let's dance, lads!"]] | ||
+ | :[[Media:Sniper taunt dosi int 09.wav|"Who's up for a dance?"]] | ||
+ | |||
+ | ''During the dance'' | ||
+ | :[[Media:Sniper taunt dosi fun 01.wav|"Ha haa!"]] | ||
+ | :[[Media:Sniper taunt dosi fun 02.wav|"Ho ho ho, ah hah ha ha ha ha!"]] | ||
+ | :[[Media:Sniper taunt dosi fun 03.wav|"Do-si-do, yes, he ha ha!"]] | ||
+ | :[[Media:Sniper taunt dosi fun 05.wav|"Oh, look at my happy feet!"]] | ||
+ | :[[Media:Sniper taunt dosi fun 06.wav|"Happy feet, happy feet!"]] | ||
+ | :[[Media:Sniper taunt dosi fun 07.wav|"Ha ha ha ha ha ha!"]] | ||
+ | |||
+ | ''Dance's end'' | ||
+ | :[[Media:Sniper taunt dosi end 01.wav|"Aaaand, cheers!"]] | ||
+ | :[[Media:Sniper taunt dosi end 02.wav|"Aaaand, brilliant!"]] | ||
+ | }} | ||
+ | {{Anchor|Victory Lap}} | ||
+ | {{Taunt | ||
+ | | image = Victory Lap Sniper.png | ||
+ | | weapon-1 = Victory Lap | ||
+ | | description = The Sniper jumps into a team-colored [[Bumper Cars|bumper car]]. Pressing {{key|MOUSE1}} makes him honk the car's horn. The player can freely move around, albeit slowly, during this taunt. | ||
+ | }} | ||
+ | {{Anchor|Yeti Punch}} | ||
+ | {{Taunt | ||
+ | | image = Sniper yetipunch.png | ||
+ | | weapon-1 = Yeti Punch | ||
+ | | description = A wooden cutout of a [[Yeti]] appears in front of the Sniper. He looks at it from head to toe, holds his hand close to the cutout Yeti's head for a moment, and hits it with just his finger, which destroys the entire cutout. He then slaps his hands one against the other in a cleaning fashion. | ||
+ | |||
+ | ''Cutout appears'' | ||
+ | :[[Media:taunt_yeti_standee_speaker_growl.wav|[roar 1]]] | ||
+ | |||
+ | ''Before hitting the cutout'' | ||
+ | :[[Media:Sniper specialcompleted17.wav|"Steady, steady..."]] | ||
+ | |||
+ | ''Cutout destroyed'' | ||
+ | :[[Media:taunt_yeti_standee_break.wav|[breaking wood]]] | ||
+ | |||
+ | ''Defeated roar'' | ||
+ | :[[Media:taunt_yeti_standee_speaker_growl_broken.wav|[roar 2]]] | ||
+ | |||
+ | ''After hitting the cutout'' | ||
+ | :[[Media:Sniper award12.wav|"Now that's how it's done!"]] | ||
+ | }} | ||
+ | {{Anchor|Yeti Smash}} | ||
+ | {{Taunt | ||
+ | | image = Sniper yetismash.png | ||
+ | | weapon-1 = Yeti Smash | ||
+ | | description = The Sniper turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and stands back up. | ||
+ | |||
+ | ''Yeti transformation'' | ||
+ | :[[Media:taunt_yeti_appear_snow.wav|[snow falling, loud roar]]] | ||
+ | :[[Media:taunt_yeti_land.wav|[landing from jump]]] | ||
+ | :[[Media:taunt_yeti_roar_beginning.wav|[short roar]]] | ||
+ | :[[Media:taunt_yeti_roar_first.wav|[long roar 1]]] | ||
+ | :[[Media:taunt_yeti_chest_hit1.wav|[chest hit 1]]] | ||
+ | :[[Media:taunt_yeti_chest_hit2.wav|[chest hit 2]]] | ||
+ | :[[Media:taunt_yeti_chest_hit3.wav|[chest hit 3]]] | ||
+ | :[[Media:taunt_yeti_chest_hit4.wav|[chest hit 4]]] | ||
+ | :[[Media:taunt_yeti_chest_hit5.wav|[chest hit 5]]] | ||
+ | :[[Media:taunt_yeti_chest_hit6.wav|[chest hit 6]]] | ||
+ | :[[Media:taunt_yeti_chest_hit7.wav|[chest hit 7]]] | ||
+ | :[[Media:taunt_yeti_chest_hit8.wav|[chest hit 8]]] | ||
+ | :[[Media:taunt_yeti_chest_hit9.wav|[chest hit 9]]] | ||
+ | :[[Media:taunt_yeti_roar_second.wav|[long roar 2]]] | ||
+ | :[[Media:taunt_yeti_ground_pound.wav|[slamming the ground]]] | ||
+ | |||
+ | ''After turning back'' | ||
+ | :[[Media:Sniper laughlong01.wav|[long laugh]]] | ||
+ | :[[Media:Sniper positivevocalization02.wav|"Holy dooley!"]] | ||
+ | }} | ||
+ | {{Anchor|Zoomin' Broom|Zoomin Broom|Zooming Broom}} | ||
+ | {{Taunt | ||
+ | | image = Zoomin' Broom Sniper.png | ||
+ | | weapon-1 = Zoomin' Broom | ||
+ | | description = The Sniper pulls out a witch's broom and proceeds to ride it, hovering above the ground. The player can freely move around, albeit slowly, during this taunt. | ||
+ | }} | ||
+ | |||
+ | === Other === | ||
+ | {{Anchor|Neck Snap}} | ||
+ | {{Taunt | ||
+ | | image = Neck Snap Sniper.png | ||
+ | | weapon-1 = Neck Snap | ||
+ | | description = The Sniper raises his sleeves before confidently approaching the Soldier, yelling [[Media:Sniper battlecry01.wav|"let's have a go at it!"]] The Soldier then snaps the Sniper's neck, causing him to turn 180° and elicit a [[Media:Sniper painsharp02.wav|pained grunt.]] The Sniper almost falls forward, then almost falls back, letting out a [[Media:sniper sf13 magic reac02.wav|short scream]] as he tries to regain balance, which he eventually does. He then shakes his head before turning back to the Soldier, while exclaiming [[Media:Sniper mvm resurrect03.wav|"Huhbluhbluhbluhbluhbluh! Bloody hell!"]] | ||
+ | }} | ||
+ | |||
+ | == Update history == | ||
+ | {{Update history| | ||
+ | '''{{Patch name|5|21|2009}}''' ({{update link|Sniper vs. Spy Update}}) | ||
+ | * {{Undocumented}} Added a taunt used by the Huntsman. | ||
+ | |||
+ | '''{{Patch name|9|30|2010}}''' ({{update link|Mann-Conomy Update}}) | ||
+ | * {{Undocumented}} Added an unused "high-five" taunt. | ||
+ | |||
+ | '''{{Patch name|5|5|2011}}''' ({{update link|Replay Update}}) | ||
+ | * Added Director's Vision taunt. | ||
+ | * {{Undocumented}} Added a voice response for the Arrow Stab taunt. | ||
+ | |||
+ | '''{{Patch name|6|8|2011}}''' | ||
+ | * {{Undocumented}} Added laughing animations. | ||
+ | |||
+ | '''{{Patch name|6|23|2011}}''' ({{update link|Über Update}}) | ||
+ | * Added [[Schadenfreude]] taunt. | ||
+ | |||
+ | '''{{Patch name|10|13|2011}}''' ({{update link|Manniversary Update & Sale}}) | ||
+ | * Taunting with a Saxxy no longer play lines that reference a knife | ||
+ | * Added [[High Five!]] taunt. | ||
+ | |||
+ | '''{{Patch name|2|18|2013}}''' | ||
+ | * Added [[Shred Alert]] taunt. | ||
+ | |||
+ | '''{{Patch name|6|18|2014}}''' ({{update link|Love & War Update}}) | ||
+ | * Added [[Conga]], [[Square Dance]], [[Skullcracker]], [[Flippin' Awesome]], [[Rock, Paper, Scissors]], and [[I See You]] taunts. | ||
+ | |||
+ | '''{{Patch name|12|8|2014}}''' ({{update link|End of the Line Update}}) | ||
+ | * Fixed The Swagman's Swatter not being held by the Sniper during the melee taunt | ||
+ | * Fixed The Swagman's Swatter not being held by the Sniper for lower [[Model optimization#LOD|LOD]] settings during the melee taunt. | ||
+ | |||
+ | ''' {{Patch name|3|12|2015}}''' | ||
+ | * Added [[Most Wanted]] and Killer Solo | ||
+ | |||
+ | '''{{Patch name|7|2|2015}}''' ({{update link|Gun Mettle Update}}) | ||
+ | * The [[Kazotsky Kick]] was added to the game. | ||
+ | |||
+ | '''{{Patch name|10|6|2015}}''' ({{update link|invasion update}}) | ||
+ | * The [[Burstchester]] was added to the game. | ||
+ | |||
+ | '''{{Patch name|10|28|2015}}''' ({{update link|Scream Fortress 2015}}) | ||
+ | * The [[Zoomin' Broom]] was added to the game. | ||
+ | |||
+ | '''{{Patch name|11|3|2015}}''' | ||
+ | * Updated taunts to prevent movement during the pre-round period when players are frozen | ||
+ | |||
+ | '''{{Patch name|12|17|2015}}''' ({{update link|Tough Break Update}}) | ||
+ | * Added [[Mannrobics]] taunt. | ||
+ | |||
+ | '''{{Patch name|5|31|2016}}''' | ||
+ | * Updated several hats to fix the Sniper not removing the hats while taunting | ||
+ | |||
+ | '''{{Patch name|7|7|2016}} #1''' ({{update link|Meet Your Match Update}}) | ||
+ | * Updated several hats to fix the Sniper not removing them while taunting. | ||
+ | |||
+ | '''{{Patch name|9|12|2016}}''' | ||
+ | * Fixed a bug related to the Sniper's zoom and taunting. | ||
+ | |||
+ | '''{{Patch name|10|21|2016}}''' ({{update link|Scream Fortress 2016}}) | ||
+ | * Added [[Second Rate Sorcery]] taunt. | ||
+ | * Added [[Victory Lap]] taunt. | ||
+ | |||
+ | '''{{Patch name|12|21|2016}}''' ({{update link|Smissmas 2016}}) | ||
+ | * The [[Didgeridrongo]] was added to the game. | ||
+ | |||
+ | '''{{Patch name|10|20|2017}} #1''' ({{update link|Jungle Inferno Update}}) | ||
+ | * Added 2 official taunts: [[Yeti Punch]] and [[Yeti Smash]]. | ||
+ | |||
+ | '''{{Patch name|12|3|2020}}''' ({{update link|Smissmas 2020}}) | ||
+ | * The [[Fist Bump]] was added to the game. | ||
+ | |||
+ | '''{{Patch name|12|2|2021}}''' ({{update link|Smissmas 2021}}) | ||
+ | * The [[Shooter's Stakeout]] was added to the game. | ||
+ | |||
+ | '''{{Patch name|10|5|2022}}''' ({{update link|Scream Fortress 2022}}) | ||
+ | * The [[Scaredy-cat!]] was added to the game. | ||
+ | |||
+ | '''{{Patch name|7|12|2023}}''' ({{update link|Summer 2023 Update}}) | ||
+ | * The [[Killer Joke]] was added to the game. | ||
+ | |||
+ | '''{{Patch name|10|9|2023}}''' ({{update link|Scream Fortress 2023}}) | ||
+ | * The [[Neck Snap]] was added to the game. | ||
+ | |||
+ | '''{{Patch name|12|7|2023}}''' ([[Smissmas 2023]]) | ||
+ | * The [[Mourning Mercs]] and [[Cheers!]] were added to the game. | ||
+ | |||
+ | '''{{Patch name|10|11|2024}}''' ([[Scream Fortress 2024]]) | ||
+ | * The [[Commending Clap]] was added to the game. | ||
+ | }} | ||
− | {{ | + | == Bugs == |
+ | * When taunting with a melee weapon, certain hats may not be taken off, instead remaining on the Sniper's head. | ||
+ | * Sometimes no mouth animation is shown when taunting with the {{item link|SMG}}. | ||
+ | {{Taunt Nav}} | ||
+ | {{Sniper Nav|state=collapsed}} | ||
− | + | [[Category:Taunts| ]] |
Latest revision as of 16:50, 31 October 2024
“Gotta move that gear up!” This article may contain content that is out of date. You can help improve this article by updating the content as necessary. See the wiki style guide. Notes: Add Unleashed Rage and Commending Clap. |
Taunts are character-specific animations that can be manually triggered in-game. The Sniper has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include voice responses or voice commands.
Contents
Primary
Associated items | Description | |
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The Sniper waves with a cocky smile and says: |
Associated items | Description | Kill Icon | |
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Main article: Arrow Stab
The Sniper removes the arrow from his bow, twirls it behind him, then stabs it forward fiercely while holding it for about a second, before bringing the arrow back to his bow again, killing the victim. While thrusting the arrow, the Sniper says: |
Secondary
Associated items | Description | |
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The Sniper jumps, kicking his heels together, punches the air upon landing and yells: |
Melee
Associated items | Description | |
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The Sniper takes off his hat, holds it across his chest with a solemn expression and mumbles: |
Special
Sniper-exclusive
Associated item | Description | |
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The Sniper pulls out a didgeridoo and spins it in his hand before sitting down and playing a tune, which continues until the player taunts again or jumps. The Sniper then stands up and compliments his performance.
Intro Outro
Associated sound effects |
Associated item | Description | |
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The Sniper points two fingers towards his eyes, then points his finger outwards in the gesture of pointing at someone while saying: |
Associated item | Description | |
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The Sniper takes out a saxophone and plays one of the tunes below: (All the tunes are based on "Seduce Me!") |
Associated item | Description | |
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The Sniper takes out a pad and a pen while saying:
Then after crossing a name on the pad, he laughs in several different ways: |
Associated item | Description | |
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The Sniper writes "AIM HERE", with an arrow pointing up, on a piece of paper and tapes it to a printed target dummy; he then taps the dummy's head while saying a line before pushing it forward and knocking it down.
Tapping the target dummy:
Pushing the target dummy: |
All-Class
Associated item | Description | |
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A creature resembling a Bread monster partially comes out of the Sniper's chest. He looks at it in shock until the creature goes back inside, and then checks his chest and stomach before shivering.
Creature noises
Looking at monster
Shivering |
Associated item | Description | |
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The Sniper takes out a team-colored thermal bottle with a plaid pattern and a cup for a lid; he fills the cup and toasts saying "Cheers, mate!" before drinking from it. When he is done drinking, he nods as he says "Not bad!", then attaches the cup back onto the bottle and puts it away. |
Associated item | Description | |
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The Sniper bounces in rhythm to the Latin beats and points both of his index fingers to the sky while occasionally kicking his feet out while saying:
Initiating a Conga line
Dancing to the Conga The player continuously moves forward during this taunt, only being able to turn left and right. |
Associated item | Description | |
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The Sniper puts his arms out and forms a square with his fingers, trying to visualize the scene in front of him in a frame or a screen. |
Associated item | Description | |
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The Sniper punches the air with his right hand before turning sideways, extending his arm forward, and inviting others for a fist bump.
Intro While waiting, he looks to the left and flicks his left hand while saying: The Sniper then quickly stomps the ground while spinning to his left and shaking his hands before punching the other player's fist. Bumping
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Associated item | Description | |
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The Sniper bends down a bit and interlocks a few of his fingers to form a platform for another player to flip off of.
Preparing to flip Waiting for the player (First response) (Second response) Flipping another player Being flipped After flipping
After being flipped |
Associated item | Description | |
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The Sniper gives a little slap and a kick in the air before raising his hand while saying: He then slightly bends his knees and calls the other player over to him with his fingers before slapping their hand. He then does a little punch in excitement of the successful high five. |
Associated item | Description | |
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The Sniper bends his knees and kicks forward while swinging his arms back and forth. Eventually he claps once, cracks his fingers, and shakes his hands on his sides. |
Associated item | Description | |
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The Sniper plays a sting and an unchoked cymbal, then points forward with the drum stick on his left hand before doing a recoil motion, as if having fired with it. |
Associated item | Description | |
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The Sniper goes through an aerobics routine with the option of a class-specific animation.
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Associated item | Description | |
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The Sniper groans and leans forward a bit, his head and arms hanging limply. He raises his right hand closed into a fist, shaking it slightly, but lets it go limp again with another groan. He then kicks the ground as he whispers "Ah, piss." |
Associated item | Description | |
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The Sniper engages in an intense battle of Rock, Paper, Scissors.
Initiating a throw Waiting for the player Starting the throw Win (Condition-specific) (Ending) Loss (Ending) |
Associated item | Description | |
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The Sniper jumps back, putting both hands out in front of himself, before crouching down and crossing an arm across his chest, lowering his head and gripping his hat with his other hand; he then exhales, stands up straight, and feels how fast his heart is racing.
Scared Regaining composure |
Associated item | Description | |
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The Sniper points and laughs. |
Associated item | Description | |
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The Sniper takes out a staff with a skull on its top and a tag reading "99¢". He attempts to cast a Blast Jump spell with his left hand while kicking the ground, failing to create anything but green sparkles. He then angrily breaks the staff over his knee before returning to his original position. |
Associated item | Description | |
---|---|---|
The Sniper summons a guitar and plays an intense solo as flames and lightning spout from behind. |
Associated item | Description | |
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The Sniper reaches a hand out and taps his hat with the other hand while saying:
Initiating a head butt
Head-butting After a head butt |
Associated item | Description | |
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The Sniper swings his partner 'round and 'round while saying:
Starting a dance
During the dance
Dance's end |
Associated item | Description | |
---|---|---|
The Sniper jumps into a team-colored bumper car. Pressing MOUSE1 makes him honk the car's horn. The player can freely move around, albeit slowly, during this taunt. |
Associated item | Description | |
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A wooden cutout of a Yeti appears in front of the Sniper. He looks at it from head to toe, holds his hand close to the cutout Yeti's head for a moment, and hits it with just his finger, which destroys the entire cutout. He then slaps his hands one against the other in a cleaning fashion.
Cutout appears Before hitting the cutout Cutout destroyed Defeated roar After hitting the cutout |
Associated item | Description | |
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The Sniper turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and stands back up.
Yeti transformation
After turning back |
Associated item | Description | |
---|---|---|
The Sniper pulls out a witch's broom and proceeds to ride it, hovering above the ground. The player can freely move around, albeit slowly, during this taunt. |
Other
Associated item | Description | |
---|---|---|
The Sniper raises his sleeves before confidently approaching the Soldier, yelling "let's have a go at it!" The Soldier then snaps the Sniper's neck, causing him to turn 180° and elicit a pained grunt. The Sniper almost falls forward, then almost falls back, letting out a short scream as he tries to regain balance, which he eventually does. He then shakes his head before turning back to the Soldier, while exclaiming "Huhbluhbluhbluhbluhbluh! Bloody hell!" |
Update history
- [Undocumented] Added a taunt used by the Huntsman.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Added an unused "high-five" taunt.
May 5, 2011 Patch (Replay Update)
- Added Director's Vision taunt.
- [Undocumented] Added a voice response for the Arrow Stab taunt.
- [Undocumented] Added laughing animations.
June 23, 2011 Patch (Über Update)
- Added Schadenfreude taunt.
October 13, 2011 Patch (Manniversary Update & Sale)
- Taunting with a Saxxy no longer play lines that reference a knife
- Added High Five! taunt.
- Added Shred Alert taunt.
June 18, 2014 Patch (Love & War Update)
- Added Conga, Square Dance, Skullcracker, Flippin' Awesome, Rock, Paper, Scissors, and I See You taunts.
December 8, 2014 Patch (End of the Line Update)
- Fixed The Swagman's Swatter not being held by the Sniper during the melee taunt
- Fixed The Swagman's Swatter not being held by the Sniper for lower LOD settings during the melee taunt.
- Added Most Wanted and Killer Solo
July 2, 2015 Patch (Gun Mettle Update)
- The Kazotsky Kick was added to the game.
October 6, 2015 Patch (Invasion Community Update)
- The Burstchester was added to the game.
October 28, 2015 Patch (Scream Fortress VII)
- The Zoomin' Broom was added to the game.
- Updated taunts to prevent movement during the pre-round period when players are frozen
December 17, 2015 Patch (Tough Break Update)
- Added Mannrobics taunt.
- Updated several hats to fix the Sniper not removing the hats while taunting
July 7, 2016 Patch #1 (Meet Your Match Update)
- Updated several hats to fix the Sniper not removing them while taunting.
- Fixed a bug related to the Sniper's zoom and taunting.
October 21, 2016 Patch (Scream Fortress VIII)
- Added Second Rate Sorcery taunt.
- Added Victory Lap taunt.
December 21, 2016 Patch (Smissmas 2016)
- The Didgeridrongo was added to the game.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Added 2 official taunts: Yeti Punch and Yeti Smash.
December 3, 2020 Patch (Smissmas 2020)
- The Fist Bump was added to the game.
December 2, 2021 Patch (Smissmas 2021)
- The Shooter's Stakeout was added to the game.
October 5, 2022 Patch (Scream Fortress XIV)
- The Scaredy-cat! was added to the game.
July 12, 2023 Patch (Summer 2023 Update)
- The Killer Joke was added to the game.
October 9, 2023 Patch (Scream Fortress XV)
- The Neck Snap was added to the game.
December 7, 2023 Patch (Smissmas 2023)
- The Mourning Mercs and Cheers! were added to the game.
October 11, 2024 Patch (Scream Fortress 2024)
- The Commending Clap was added to the game.
Bugs
- When taunting with a melee weapon, certain hats may not be taken off, instead remaining on the Sniper's head.
- Sometimes no mouth animation is shown when taunting with the SMG.
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