Difference between revisions of "Ullapool Caber"

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| type              = weapon
 
| type              = weapon
 
| image              = UllapoolCaber.png
 
| image              = UllapoolCaber.png
 +
| 3d-alt            = yes
 +
| view1name          = Default
 +
| view2name          = Exploded
 
| kill-icon-2        = ullapool caber explode
 
| kill-icon-2        = ullapool caber explode
| used-by            = [[Demoman]]
+
| used-by            = {{used by|Demoman}}
 
| slot              = melee
 
| slot              = melee
| contributed-by    = [http://steamcommunity.com/id/xkostolny/ Swizzle]
+
| contributed-by    = {{Backpack Item Link|76561197990533874|255461449}}
| released          = [[Australian Christmas]]
+
| released          = {{Patch name|12|17|2010}}
| availability      = Drop, Craft, Purchase
+
| released-major    = Australian Christmas
| gift              = Yes
+
| availability      = {{avail|drop|craft|purchase|crate10|crate30-strange|crate90-strange|collectors}}
 +
| gift              = yes
 +
| marketable        = yes
 
| craft              = yes
 
| craft              = yes
 +
| numbered          = no
 
| loadout            = yes
 
| loadout            = yes
   | level           = Level 10 Stick Bomb
+
   | item-kind        = {{item kind|Stick Bomb}}
   | item-description = High-yield Scottish face removal.<br/>A sober person would throw it...
+
  | item-level       = 10
   | att-1-negative  = No random critical hits
+
   | item-description = {{item description|Ullapool Caber}}
 +
  | att-1-negative  = {{attribute|FireRate_Negative|20}}
 +
  | att-2-negative  = {{attribute|SingleWepDeployPenalty|100}}
 +
   | att-3-negative  = {{attribute|CritChance_Disabled}}
 
}}
 
}}
{{Quotation|'''The Spy''' |'Kaboom', indeed, you drunken wretch!|sound=Spy_DominationDemoMan01.wav}}
 
The '''Ullapool Caber''' is a [[melee]] weapon for the [[Demoman]] and was released as part of the [[Item sets#Demoman|The Expert's Ordnance]] set. It appears as a World War II-era German {{w|Model 24}} ''Stielhandgranate'' "potato masher" grenade, with the Mann Co. logo stamped on the head.
 
  
While the weapon deals greatly reduced melee damage normally, on the first hit on a solid object or enemy the highly-unstable<!-- flavor --> Scottish explosives in the head detonate, dealing massive explosive damage to the Demoman and surrounding enemies and propelling him upward. Both the melee damage and initial explosive damage both never [[Critical hit|Critical]]ly hit randomly, but both do Crit when guaranteed to do so, as during a [[Chargin' Targe]] charge. Respawning or visiting a [[Respawn#Resupply|Resupply Locker]] restores the grenade to its original state.
+
{{Quotation|'''Ullapool Caber''' publicity blurb|There's a long tradition of brave, kilted men running into battle with naught but a large stick and dangerous amounts of alcohol in their bloodstreams. Now you can keep this glorious custom alive ''and'' add a modern twist by attaching '''explosives''' to your improvised weaponry!}}
  
==Damage==
+
The '''Ullapool Caber''', also known as simply '''Caber''', is a [[Steam Workshop|community-created]] [[Weapons#demomanmelee|melee weapon]] for the [[Demoman]]. It is a [[w:Stielhandgranate|stick hand grenade]], with a white [[Mann Co.]] logo stamped on the head and black wrapping tape around the stick.
{{See also|Damage}}
 
''Melee''
 
* Base: 35 (31 to 39 damage)
 
* [[Mini-Crit]]: 43
 
* [[Critical hit]]: 105
 
  
''Explosion''
+
With this weapon, the first hit on any solid object or enemy (including a disguised [[Spy]]) causes the explosives in the head to detonate, dealing explosive [[damage]] to both the Demoman and surrounding enemies, with rampup applied, and melee damage dealt to the main target in addition to the explosion. The Demoman is propelled directly upwards by the explosion, likely suffering [[fall damage]] upon landing. This weapon does not explode if struck against allies or friendly [[buildings]].
* Base: ~149
 
* [[Mini-Crit]]: ~220
 
* [[Critical hit]]: ~305
 
* Splash Damage to Self: 100
 
  
''Total'' upon Melee hit and explosion.
+
After the Caber explodes, the Demoman is left with only the remains of the grenade stick, which deals less damage and has a slower attack speed than other Demoman melee weapons. Respawning or visiting a [[Respawn#Resupply|Resupply]] locker are the only ways to restore the grenade to its original state. This weapon deploys 100% slower, has a 20% less firing speed penalty, and a hidden 15% damage penalty.
* Base: 185 (181 to 189)
 
* [[Mini-Crit]]: ~263
 
* [[Critical hit]]: ~410
 
  
Damages are approximate and determined by community testing.
+
While holding the Caber, any sort of damage caused by the Caber automatically causes the Demoman to voice [[Media:Demoman specialcompleted11.wav|"Ka-boooom!"]], [[Media:Demoman specialcompleted12.wav|"Kablooie!"]], or [[Media:Demoman specialcompleted01.wav|"And that's what ya' get for touching that!"]]. This includes the detonation of the weapon itself.
  
== Function times==
+
The kill icons for the Ullapool Caber were contributed by {{Steamid|76561197976113694}}.
* Attack Interval: 0.8
 
All times are in seconds. Times are approximate and determined by community testing.
 
  
==Item Set==
+
== Damage and function times ==
{{Set|class=Demoman}}
+
{{Damage table
 +
| damagetype      = Melee hit is melee<br>Explosion is explosive
 +
| rangetype        = Melee hit is melee<br>Explosion is ranged
 +
 
 +
| damage = yes
 +
|  base            = Melee: 55<br>Explosion: 75
 +
|  ramp up %      = 110
 +
|  ramp up        = Explosion: 83
 +
|  crit            = Melee: 165 <br>Explosion: 225
 +
|  minicrit        = Melee: 74 <br>Explosion: 111
 +
 
 +
|  splash damage  = yes
 +
|  splash min %    = 75
 +
|  splash radius  = {{Tooltip|1.95 m|6.4 ft / 102 Hammer units}}
 +
|  selfdamage      = 52-56
 +
 
 +
| function times  = yes
 +
|  attack interval = 0.96 s
 +
}}
 +
 
 +
== Item set ==
 +
{{Set2|The Expert's Ordnance}}
  
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
+
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
===Blueprint===
+
 
 +
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
| ingredient-1 = Reclaimed Metal
+
| ingredient-1 = Scrap Metal
 
| ingredient-1-amount = 2
 
| ingredient-1-amount = 2
| ingredient-2 = Sandman
+
| ingredient-2 = Pain Train
 
| result = Ullapool Caber
 
| result = Ullapool Caber
 
}}
 
}}
 +
{{Blueprint| autoresult = Demoman Melee}}
  
== Related Achievements ==
+
=== As a crafting ingredient ===
==={{icon class|class=demoman|link=demoman}} [[Demoman]]===
+
{{Blueprint
 +
| ingredient-1 = Ullapool Caber
 +
| ingredient-1-amount = 3
 +
| ingredient-2 = Reclaimed Metal
 +
| result = Sticky Jumper
 +
}}
 +
 
 +
== Strange variant ==
 +
{{Strange item info
 +
| item-type = {{item kind|Stick Bomb}}
 +
| rankson = kills
 +
  | item-description = {{item description|Ullapool Caber}}
 +
  | att-1-negative  = {{attribute|FireRate_Negative|20}}
 +
  | att-2-negative  = {{attribute|SingleWepDeployPenalty|100}}
 +
  | att-3-negative  = {{attribute|CritChance_Disabled}}
 +
| can deal gib damage = yes
 +
| can deal critical damage = no
 +
| can be equipped by soldier or demo = yes
 +
}}
 +
 
 +
== Related achievements ==
 +
=== {{class link|Demoman}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Demoman|The Scottish Play}}
 
| 1 = {{Show achievement|Demoman|The Scottish Play}}
| 2 = {{Show achievement|Demoman|Tartan Spartan}}
 
 
}}
 
}}
  
==Update history==
+
== Update history ==
'''[[January 7, 2011 Patch]]'''
+
{{Update history | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
*This weapon was given two unique kill icons.
+
* The Ullapool Caber was added to the game.
'''[[January 10, 2011 Patch]]'''
+
 
*This weapon's kill icons were updated.
+
'''{{Patch name|12|21|2010}}'''
'''[[January 19, 2011 Patch]]'''
+
* The Ullapool Caber was added to the [[Mann Co. Store]], made [[Crafting|craftable]], and included in [[Item drop system|random drops]].
*If the player suicides with this weapon it displays the Caber's kill icon.
+
 
 +
'''{{Patch name|1|7|2011}}'''
 +
* The Ullapool Caber was given two unique [[kill icon]]s.
 +
 
 +
'''{{Patch name|1|10|2011}}'''
 +
* {{Undocumented}} The Ullapool Caber's kill icons were updated.<ref>The Caber's old [https://wiki.teamfortress.com/w/images/archive/7/74/20110111010755!Killicon_ullapool_caber.png explosion] and [https://wiki.teamfortress.com/w/images/archive/6/66/20110111011009!Killicon_ullapool_caber_explode.png non-explosive] icons, and the new [[:File:Killicon_ullapool_caber.png|explosion]] and [[:File:Killicon_ullapool_caber_explode.png|non-explosive]] kill icons.</ref>
 +
 
 +
'''{{Patch name|1|19|2011}}'''
 +
* {{Undocumented}} If the player [[suicide]]s with the Ullapool Caber it displays the Caber's kill icon.
 +
 
 +
'''{{Patch name|2|14|2011}}'''
 +
* Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
 +
* Fixed players getting [[Item sets|set]] bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
 +
 
 +
'''{{Patch name|3|15|2011}}'''
 +
* The crafting cost of the Ullapool Caber was changed from 2 Reclaimed metal and a [[Sandman]] to 2 Scrap Metal and a [[Pain Train]].
 +
* All Ullapool Cabers crafted before this patch were upgraded to [[Vintage]] quality.
 +
 
 +
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
 +
* Changed attribute:
 +
** Replaced the no-Crit attribute with -25% damage on the Ullapool Caber.
 +
 
 +
'''{{Patch name|4|15|2011}}'''
 +
* Changed attribute:
 +
** {{undocumented}} Replaced the -25% damage attribute with no-Crit.
 +
 
 +
'''{{Patch name|6|3|2011}}'''
 +
* Added community contributed response rules to the Ullapool Caber.
 +
* {{Undocumented}} Added an explosion sound effect for a successful hit.
 +
 
 +
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
 +
* Added a taunt for The Ullapool Caber.
 +
* {{Undocumented}} Added [[Strange]] quality.
 +
 
 +
'''{{Patch name|1|11|2012}}'''
 +
* Fixed some cases where strange Ullapool Cabers would fail to correctly count kills.
 +
 
 +
'''{{Patch name|3|4|2013}}'''
 +
* {{Undocumented}} The Ullapool Caber was added to the crafting blueprint for the [[Sticky Jumper]].
 +
 
 +
'''{{Patch name|11|12|2013}}'''
 +
* {{Undocumented}} Added [[Collector's]] quality.
 +
 
 +
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]])
 +
* Updated description to better detail the weapon's features.
 +
* Changed attributes:
 +
** Reduced explosion base damage from 100 to 75.
 +
** Reduced damage ramp up bonus for close range attacks. Now is the same as other explosive weapons.
 +
 
 +
'''{{Patch name|7|6|2015}}'''
 +
* Fixed weapon pickups resetting the Ullapool Caber.
 +
 
 +
'''{{Patch name|12|17|2015}}''' ([[Tough Break Update]])
 +
* Changed attributes:
 +
** Base melee damage increased from 35 to 55.
 +
** Added 20% fire rate penalty.
 +
** Added 100% switch-to time penalty.}}
  
 
== Bugs ==
 
== Bugs ==
* The Ullapool Caber currently has a visual bug in which it sometimes appears detonated when it is not.
+
* The Ullapool Caber may sometimes appear detonated when it is not. This can occur after hitting a friendly [[Buildings|building]], a [[Pumpkin bomb]], [[PASS Time#The JACK|the JACK]], an enemy, or the [[Respawn#Resupply|Resupply]] doors as they open. It sometimes does not deliver the explosive damage to the enemy, but still deals full explosion damage to the user. Additionally, switching to another weapon after detonating the Ullapool Caber may result in it appearing undetonated.
* When striking an enemy, the Ullapool Caber sometimes does not deliver the explosion damage. It still deals full explosion damage to the Demoman, but it only deals melee damage to the struck enemy. The Caber appears broken after such an event has occurred, but striking an object, wall, or enemy again causes a second explosion even without returning to a spawn cabinet.
+
* The weapon does not [[Critical hits#Mini-crits|Mini-Crit]] when used with the [[Demoman shield]]s.
*The weapon does not currently Mini-Crit when used with the Chargin' Targe.
+
* While explosive jumping with the Ullapool Caber as the active weapon, the Demoman says [[Demoman responses#Kill-related responses|voice lines]] which should normally be played when scoring an explosive hit.
*Striking an ally with the weapon while [[friendly fire]] is enabled will not set it off.
+
* Taunting with any action taunts that use props ([[Shred Alert]], for example) while using the Ullapool Caber causes the taunt to use the Ullapool Caber instead.
* Sometimes the weapon will appear invisible in the Demoman's hand in world view.
+
* Picking up an exploded Ullapool Caber from a fallen player will cause it to appear as undetonated. However, it will correct itself after landing a successful hit.
  
 
== Trivia ==
 
== Trivia ==
<!--Remove this image when the gallery is complete-->
+
* [[w:Ullapool|Ullapool]] is a town in the Ross and Cromarty area in the Scottish Highlands where the Demoman was born.
[[File:Ullapool Caber Exploded.png|thumb|150px|The Ullapool Caber after detonation]]
+
* A caber is a long wooden pole (usually a section from the trunk of a tree) that is thrown as a feat of strength during the [[w:Caber toss|caber toss]] event of the Scottish Highland Games.
* {{w|Ullapool}} is the town from the Ross and Cromarty area in the Scottish Highlands where the Demoman was born.
+
* The description "High-yield Scottish face removal" was taken directly from the promotional artwork that {{Steamid|76561197990533874|Swizzle}} created for his entry in the [[Polycount Pack|Polycount contest]].
* A caber is a long wooden pole (usually a section from the trunk of a tree) that is thrown as a feat of strength during the {{w|caber toss}} event of the Scottish Highland Games.
+
* The taunt used for the Ullapool Caber was present in game files and unused since the [[WAR! Update]]. This taunt was originally for the [[Bottle]].
* Hitting an ally with the Ullapool Caber does not set it off.  Hitting a disguised Spy however, does detonate the Ullapool Caber.
+
 
* The description "High-yield Scottish face removal" was taken directly from the promotional artwork that Swizzle created for his entry in the [[Polycount Pack|Polycount contest]].
+
== Gallery ==
* It is possible to negate the self-damage of the Ullapool Caber's explosion by equipping the [[Sticky Jumper]]. This does not negate the self damage in [[Medieval Mode]].
 
* The Ullapool Caber damage is spread across two rounds in quick succession. Melee damage is dealt first when the grenade hits the opponent, explosive damage is dealt when the grenade detonates.
 
<!--==Gallery==
 
 
<gallery>
 
<gallery>
File:Ullapool Caber 1st person.png| First-person view.
+
File:Ullapool Caber 1st person red.png|[[RED]] first-person view.
File:Ullapool Caber Exploded 1st person.png| First-person view after detonation.
+
File:Ullapool Caber 1st person blu.png|[[BLU]] first-person view.
File:Ullapool Caber Exploded.png| The Ullapool Caber after detonation.
+
File:Ullapool Caber exploded 1st person red.png|RED first-person view after detonation.
 +
File:Ullapool Caber exploded 1st person blu.png|BLU first-person view after detonation.
 +
File:Ullapool Caber Exploded.png|The Ullapool Caber after detonation.
 
</gallery>
 
</gallery>
-->
 
  
==See also==
+
== See also ==
*[[Demoman strategy#Ullapool Caber|Ullapool Caber strategy]]
+
* [[Basic Demoman strategy#Ullapool Caber|Ullapool Caber strategy]]
  
{{AustralianChristmasNav}}
+
== References ==
{{Allweapons Nav}}<br/>
+
<references/>
 +
 
 +
{{Australian Christmas Nav}}
 +
{{Allweapons Nav}}
 
{{Demoman Nav}}
 
{{Demoman Nav}}
 +
 
[[Category:The Expert's Ordnance]]
 
[[Category:The Expert's Ordnance]]

Latest revision as of 21:00, 17 June 2024

There's a long tradition of brave, kilted men running into battle with naught but a large stick and dangerous amounts of alcohol in their bloodstreams. Now you can keep this glorious custom alive and add a modern twist by attaching explosives to your improvised weaponry!
Ullapool Caber publicity blurb

The Ullapool Caber, also known as simply Caber, is a community-created melee weapon for the Demoman. It is a stick hand grenade, with a white Mann Co. logo stamped on the head and black wrapping tape around the stick.

With this weapon, the first hit on any solid object or enemy (including a disguised Spy) causes the explosives in the head to detonate, dealing explosive damage to both the Demoman and surrounding enemies, with rampup applied, and melee damage dealt to the main target in addition to the explosion. The Demoman is propelled directly upwards by the explosion, likely suffering fall damage upon landing. This weapon does not explode if struck against allies or friendly buildings.

After the Caber explodes, the Demoman is left with only the remains of the grenade stick, which deals less damage and has a slower attack speed than other Demoman melee weapons. Respawning or visiting a Resupply locker are the only ways to restore the grenade to its original state. This weapon deploys 100% slower, has a 20% less firing speed penalty, and a hidden 15% damage penalty.

While holding the Caber, any sort of damage caused by the Caber automatically causes the Demoman to voice "Ka-boooom!", "Kablooie!", or "And that's what ya' get for touching that!". This includes the detonation of the weapon itself.

The kill icons for the Ullapool Caber were contributed by Psyke .

Damage and function times

See also: Damage
Damage and function times
Damage type Melee hit is melee
Explosion is explosive
Ranged or Melee damage? Melee hit is melee
Explosion is ranged
Damage
Maximum ramp-up 110% Explosion: 83
Base damage 100% Melee: 55
Explosion: 75
Critical Melee: 165
Explosion: 225
Mini-crit Melee: 74
Explosion: 111
Splash damage
Minimum splash 75% 1.95 m
Self-damage 52-56
Function times
Attack interval 0.96 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Expert's Ordnance
Backpack The Expert's Ordnance Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Scrap Metal Pain Train Ullapool Caber
Item icon Scrap Metal.pngx2 + Item icon Pain Train.png = Item icon Ullapool Caber.png
Class Token - Demoman Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Eyelander.png Item icon Scotsman's Skullcutter.png Item icon Ullapool Caber.png Item icon Claidheamh Mòr.png
Item icon Pain Train.png Item icon Half-Zatoichi.png Item icon Persian Persuader.png Item icon Nessie's Nine Iron.png
Item icon Scottish Handshake.png Item icon Freedom Staff.png Item icon Ham Shank.png Item icon Bat Outta Hell.png
Item icon Conscientious Objector.png

As a crafting ingredient

Ullapool Caber Reclaimed Metal Sticky Jumper
Item icon Ullapool Caber.pngx3 + Item icon Reclaimed Metal.png = Item icon Sticky Jumper.png

Strange variant


Related achievements

Leaderboard class demoman.png Demoman

The Scottish Play
The Scottish Play
Get a melee kill while sticky jumping.

Update history

December 17, 2010 Patch (Australian Christmas)
  • The Ullapool Caber was added to the game.

December 21, 2010 Patch

January 7, 2011 Patch

  • The Ullapool Caber was given two unique kill icons.

January 10, 2011 Patch

  • [Undocumented] The Ullapool Caber's kill icons were updated.[1]

January 19, 2011 Patch

  • [Undocumented] If the player suicides with the Ullapool Caber it displays the Caber's kill icon.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.

March 15, 2011 Patch

  • The crafting cost of the Ullapool Caber was changed from 2 Reclaimed metal and a Sandman to 2 Scrap Metal and a Pain Train.
  • All Ullapool Cabers crafted before this patch were upgraded to Vintage quality.

April 14, 2011 Patch (Hatless Update)

  • Changed attribute:
    • Replaced the no-Crit attribute with -25% damage on the Ullapool Caber.

April 15, 2011 Patch

  • Changed attribute:
    • [Undocumented] Replaced the -25% damage attribute with no-Crit.

June 3, 2011 Patch

  • Added community contributed response rules to the Ullapool Caber.
  • [Undocumented] Added an explosion sound effect for a successful hit.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Added a taunt for The Ullapool Caber.
  • [Undocumented] Added Strange quality.

January 11, 2012 Patch

  • Fixed some cases where strange Ullapool Cabers would fail to correctly count kills.

March 4, 2013 Patch

  • [Undocumented] The Ullapool Caber was added to the crafting blueprint for the Sticky Jumper.

November 12, 2013 Patch

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Updated description to better detail the weapon's features.
  • Changed attributes:
    • Reduced explosion base damage from 100 to 75.
    • Reduced damage ramp up bonus for close range attacks. Now is the same as other explosive weapons.

July 6, 2015 Patch

  • Fixed weapon pickups resetting the Ullapool Caber.

December 17, 2015 Patch (Tough Break Update)

  • Changed attributes:
    • Base melee damage increased from 35 to 55.
    • Added 20% fire rate penalty.
    • Added 100% switch-to time penalty.

Bugs

  • The Ullapool Caber may sometimes appear detonated when it is not. This can occur after hitting a friendly building, a Pumpkin bomb, the JACK, an enemy, or the Resupply doors as they open. It sometimes does not deliver the explosive damage to the enemy, but still deals full explosion damage to the user. Additionally, switching to another weapon after detonating the Ullapool Caber may result in it appearing undetonated.
  • The weapon does not Mini-Crit when used with the Demoman shields.
  • While explosive jumping with the Ullapool Caber as the active weapon, the Demoman says voice lines which should normally be played when scoring an explosive hit.
  • Taunting with any action taunts that use props (Shred Alert, for example) while using the Ullapool Caber causes the taunt to use the Ullapool Caber instead.
  • Picking up an exploded Ullapool Caber from a fallen player will cause it to appear as undetonated. However, it will correct itself after landing a successful hit.

Trivia

  • Ullapool is a town in the Ross and Cromarty area in the Scottish Highlands where the Demoman was born.
  • A caber is a long wooden pole (usually a section from the trunk of a tree) that is thrown as a feat of strength during the caber toss event of the Scottish Highland Games.
  • The description "High-yield Scottish face removal" was taken directly from the promotional artwork that Swizzle created for his entry in the Polycount contest.
  • The taunt used for the Ullapool Caber was present in game files and unused since the WAR! Update. This taunt was originally for the Bottle.

Gallery

See also

References

  1. The Caber's old explosion and non-explosive icons, and the new explosion and non-explosive kill icons.