Difference between revisions of "Knife"

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{{Weapon infobox
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{{Item infobox
| kill-icon-2 = backstab
+
| type              = weapon
| weapon-slot = [[Melee]]
+
| image              = Knife Weapon.png
| used-by = [[Spy]]
+
| 3d-image-1        = Knife
| level-and-type = Level 1 Knife
+
| 3d-image-2        = Knife Festive
| weapon-image = Knife Weapon.png
+
| 3d-image-4        = Knife Festivized
| ammo-loaded = N/A
+
| 3d-image-6        = Knife Australium
| ammo-carried = N/A
+
| 3d-image-7        = Knife Australium Festivized RED
| display-loadout-stats = yes
+
| 3d-image-8        = Knife Australium Festivized BLU
| backpack-image = knife
+
| 3d-image-9        = Knife Botkiller Rust
| availability = Standard
+
| 3d-image-11        = Knife Botkiller Blood
 +
| 3d-image-13        = Knife Botkiller Carbonado
 +
| 3d-image-14        = Knife Botkiller Diamond
 +
| 3d-image-15        = Knife Botkiller Silver Mk.I
 +
| 3d-image-17        = Knife Botkiller Gold Mk.I
 +
| 3d-image-19        = Knife Botkiller Silver Mk.II
 +
| 3d-image-21        = Knife Botkiller Gold Mk.II
 +
| 3d-button-1        = default
 +
| 3d-button-2        = colored_pair
 +
| 3d-button-4        = colored_pair
 +
| 3d-button-6        = australium
 +
| 3d-button-7        = australium_half
 +
| 3d-button-8        = australium_half
 +
| 3d-button-9        = colored_pair
 +
| 3d-button-11      = colored_pair
 +
| 3d-button-13      = default_half
 +
| 3d-button-14      = default_half
 +
| 3d-button-15      = colored_pair
 +
| 3d-button-17      = colored_pair
 +
| 3d-button-19      = colored_pair
 +
| 3d-button-21      = colored_pair
 +
| 3d-viewname-1      = Default
 +
| 3d-viewname-2      = Festive
 +
| 3d-viewname-4      = Festivized
 +
| 3d-viewname-6      = Australium
 +
| 3d-viewname-7      = Australium Festivized<br>(RED)
 +
| 3d-viewname-8      = Australium Festivized<br>(BLU)
 +
| 3d-viewname-9      = Rust
 +
| 3d-viewname-11    = Blood
 +
| 3d-viewname-13    = Carbonado
 +
| 3d-viewname-14    = Diamond
 +
| 3d-viewname-15    = Silver Mk.I<br>
 +
| 3d-viewname-17    = Gold Mk.I<br>
 +
| 3d-viewname-19    = Silver Mk.II<br>
 +
| 3d-viewname-21    = Gold Mk.II<br>
 +
| kill-icon-2       = backstab
 +
| kill-icon-3        = fencing
 +
| kill-tooltip-3    = Taunting
 +
| used-by           = {{used by|Spy}}
 +
| slot              = melee
 +
| weapon-script      = tf_weapon_knife
 +
| availability      = {{avail|stock|crate24-strange|crate35-festive|crate39-strange|case99|case100|mvm-both-types|contract|warpaint}}
 +
| marketable        = yes
 +
| numbered          = no
 +
| ammo-loaded       = {{common string|N/A}}
 +
| ammo-carried       = {{common string|N/A}}
 +
| loadout           = yes
 +
  | quality          = Normal
 +
  | item-kind        = {{item kind|Knife}}
 +
  | item-level      = 1
 +
  | item-description = {{item description|Knife}}
 
}}
 
}}
{{Quotation|'''The Spy'''|Let's settle this like gentlemen!|sound=Spy_MeleeDare01.wav}}
 
  
The '''Knife''' (also known as '''Butterfly Knife''' or '''Balisong''') is the [[Spy]]'s [[melee weapon]] as well as the weapon most responsible for his [[kill]]s. Spies usually sneak behind enemies to [[backstab]] them, which can kill the target in one hit if striking any part of the enemy while standing in a radius of 180° behind them. Uniquely, [[Critical hit]]s do not occur randomly with the Knife, but they do happen during [[humiliation]] and when critboosted by The [[Kritzkrieg]].
+
{{Other uses|this=the Spy's stock melee weapon|for=other knives|Knife (disambiguation)}}
  
The Knife used from the side or front is the third weakest melee weapon in the game, behind the [[Axtinguisher]] and the [[Equalizer]] at 200 Health or more. From this angle each hit is roughly as weak as the [[Scout|Scout's]] [[Bat|Baseball Bat]], but the Spy lacks the Scout's movement [[speed]] to close in on a target and the Knife attacks at a slower rate than the Bat. Rely on evasion or the [[Revolver]] for medium range combat or in situations where a [[backstab]] is difficult to achieve.
+
{{Quotation|'''The Spy'''|Let's settle this like gentlemen!|sound=Spy MeleeDare01.wav}}
  
[[Taunt]]ing with the Knife equipped makes the Spy perform a deadly [[fencing]] maneuver.
+
The '''Knife''', also known as the '''Butterfly Knife''' or '''Balisong''', is the default [[Weapons#spymelee|melee weapon]] for the [[Spy]]. It is a foldable stylized {{botignore|[[w:butterfly knife|butterfly knife]]}} with a handle clip and clip-point blade.
  
==Damage==
+
When holding the weapon while within melee range at a 180° radius behind an enemy, an animation plays wherein the Spy holds the Knife aloft in a striking position. Attacking at that point (even if the animation does not play out completely) causes the player to [[backstab]] the enemy, killing them in one hit unless the player backstabbed is a [[Sniper]] equipped with the [[Razorback]] or a player in any kind of invulnerability, such as the default [[ÜberCharge]]. In any other instance, such as when used from the side or front, the Knife deals 40 base damage, which is less than every other stock melee weapon except the [[Bat]]. Random [[critical hits]] do not occur when using the Knife.  
* Base: 40 (28-54 damage)
 
* Mini-Crit: 54
 
* [[Critical Hit]]: 120, but only during Humiliation, charged via Kritzkrieg or during crit boost given after capturing intels.
 
* [[Backstab]]: 600% of the enemy's current health resulting in an instant kill if stabbed in the back (An arc of approximately 180° behind the player model).
 
''Note'': Damages are approximate and determined by community testing.
 
  
==Function times==
+
In addition to backstabbing, the Knife swings instantly once the fire button is pressed, unlike other melee weapons in the game which have a delay before the attack actually occurs. This lets the player react quicker in melee combat when compared to other classes. This applies to all the Spy's other knives.
* Attack Interval: 0.8
 
All times are in seconds. Times are approximate and determined by community testing.
 
  
==Trivia==
+
[[Taunts|Taunting]] with the Knife equipped results in the [[Fencing]] kill taunt.
*The Knife has [[Developer weapon]] variants.
 
*The kill icon for the knife's backstab would seem to picture a steak knife being used as opposed to a butterfly knife.
 
*Since the knife never gets random crits, and the backstab is registered as a crit, if the knife is boosted (Via [[Kritskreig]], Victory, or flag capture) All of the hits will register as a backstab regardless of where you attack.
 
  
==Related Achievements==
+
== Damage and function times ==
{|
+
{{Damage table
|[[Image:Tf spy a cut above.png|64px]]
+
| damagetype      = Melee
|width=50%|''' A Cut Above '''
+
| rangetype        = Melee
Kill an enemy Spy wielding a Revolver, using your knife.
 
|[[Image:Tf spy agent provocateur.png|64px]]
 
|''' Agent Provocateur '''
 
Backstab your Steam Community friends 10 times.
 
|-
 
|[[Image:Tf spy come in from the cold.png|64px]]
 
|width=50%|''' Come In From The Cold '''
 
Get a Revenge kill with a backstab.
 
|[[Image:Tf spy counter espionage.png|64px]]
 
|'''Counter Espionage'''
 
Backstab a disguised Spy.
 
|-
 
|[[Image:Tf spy die another way.png|64px]]
 
|width=50%|''' Die Another Way '''
 
Kill a Sniper after your backstab breaks his Razorback.
 
|[[Image:Tf spy dr nooooo.png|64px]]
 
|''' Dr. Nooooo '''
 
Backstab a Medic that is ready to deploy an ÜberCharge.
 
|-
 
|[[Image:Tf spy fyi i am a spy.png|64px]]
 
|width=50%|''' FYI I am a Spy '''
 
Backstab a Medic who has healed you in the last 5 seconds.
 
|[[Image:Tf spy high value target.png|64px]]
 
|''' High Value Target '''
 
Backstab an enemy who is dominating 3 or more of your teammates.
 
|-
 
|[[Image:Tf spy identity theft.png|64px]]
 
|width=50%|''' Identity Theft '''
 
Backstab the enemy that you're currently disguised as.
 
|[[Image:Tf spy is it safe.png|64px]]
 
|''' Is It Safe? '''
 
Backstab 50 enemies who are capturing control points.
 
|-
 
|[[Image:Tf spy may i cut in.png|64px]]
 
|width=50%|''' May I Cut In? '''
 
Backstab an enemy and the Medic healing him within 10 seconds of each other.
 
|[[Image:Tf spy sapsucker.png|64px]]
 
|''' Sapsucker '''
 
Sap an enemy building, then backstab the Engineer who built it within 5 seconds.
 
|-
 
|[[Image:Tf spy slash and burn.png|64px]]
 
|width=50%|''' Slash and Burn '''
 
Backstab an enemy, who then switches to Pyro before they respawn.
 
|[[Image:Tf spy spymaster.png|64px]]
 
|''' Spymaster '''
 
Backstab 1000 enemies.
 
|-
 
|[[Image:Tf spy the man from puncture.png|64px]]
 
|width=50%|''' The Man From P.U.N.C.T.U.R.E. '''
 
Stab an enemy while fencing.
 
|[[Image:Tf spy the man with the broken guns.png|64px]]
 
|''' The Man with the Broken Guns '''
 
Backstab an Engineer, then sap 3 of his buildings within 10 seconds.
 
|-
 
|[[Image:Tf spy triple crossed.png|64px]]
 
|width=50%|''' Triplecrossed '''
 
Backstab 3 Snipers in a single life.
 
|[[Image:Tf spy wetwork.png|64px]]
 
|''' Wetwork '''
 
Stab an enemy to death while under the influence of Jarate.
 
|-
 
|[[Image:Tf spy you only shiv thrice.png|64px]]
 
|width=50%|''' You Only Shiv Thrice '''
 
Backstab 3 enemies within 10 seconds.
 
|}
 
  
 +
| damage          = yes
 +
|  base            = 40
 +
|  backstab        = {{tooltip|600%|Of target's current health}}
 +
|  minicrit        = 54
 +
|  crit            = {{tooltip|120|While crit-boosted}}
  
===Soldier===
+
| function times  = yes
{|
+
| attack interval = 0.8 s
|[[Image:Tf soldier war crime spybunal.png|64px]]
+
}}
|''' War Crime Spybunal '''
 
Kill a Spy who just backstabbed a teammate.
 
|}
 
  
 +
{{Weapon Demonstration}}
 +
{{clr}}
  
===Sniper===
+
== Strange variant ==
{|
+
{{Strange item info
|[[Image:Tf sniper shock treatment.png|64px]]
+
| item-type = {{item kind|Knife}}
|width=50%|''' Shock Treatment '''
+
  | item-description = {{item description|Knife}}
Kill a Spy whose backstab attempt was blocked by your Razorback.
+
| rankson = kills
|[[Image:Tf sniper consolation prize.png|64px]]
+
| can deal taunt damage = yes
|''' Consolation Prize '''
+
| festive = yes
Get backstabbed 50 times.
+
| botkiller = yes
|}
+
| australium = yes
 +
| can deal critical damage = no
 +
}}
  
==See also==
+
== Related achievements ==
*[[Spy strategy#Knife|Knife strategy]]
+
=== {{Class link|Soldier}} ===
*[[Backstab]]
+
{{Achievement table
*[[Fencing]]
+
| 1 = {{Show achievement|Soldier|War Crime Spybunal}}
 +
}}
  
  
 +
=== {{Class link|Sniper}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Sniper|Consolation Prize}}
 +
| 2 = {{Show achievement|Sniper|Shock Treatment}}
 +
}}
 +
 +
 +
=== {{Class link|Spy}} ===
 +
{{Knife related achievements}}
 +
 +
== Update history ==
 +
{{Update history|
 +
'''{{Patch name|2|19|2008}}'''
 +
* Fixed a case where a Spy stabbing from the front of a player would score a backstab.
 +
 +
'''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]])
 +
* {{Undocumented}} Fencing now injures enemy players.
 +
 +
'''{{Patch name|5|22|2009}}'''
 +
* Fixed [[cloak]]ed Spies being able to taunt attack.
 +
 +
'''{{Patch name|8|13|2009}}'''
 +
* Fixed a couple of issues with the way [[Critical hits|critboosts]] affected the Knife.
 +
 +
'''{{Patch name|5|19|2010}}'''
 +
* Spies can no longer perform Fencing while Cloaked (with any watch).
 +
 +
'''{{Patch name|2|14|2011}}'''
 +
* Fixed [[melee]] attacks not destroying remote detonation pipes ([[Stickybombs]]).
 +
 +
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
 +
* Spies now speak their [[domination]] or [[Domination#Revenge|revenge]] lines correctly when using the Knife or [[Conniver's Kunai]].
 +
 +
'''{{Item schema|7|12|2011}}'''
 +
* Added [[Strange]] Quality.
 +
 +
'''{{Patch name|12|15|2011}}''' ([[Australian Christmas 2011]])
 +
* Added [[Festive weapons|Festive]] variant.
 +
 +
'''{{Patch name|12|19|2011}}'''
 +
* Festive Knifes can now be [[Gift Wrap|gifted]].
 +
 +
'''{{Patch name|3|1|2012}}'''
 +
* Added more detail to butterfly knife draw forces.
 +
 +
'''{{Patch name|8|15|2012}}''' ({{update link|Mann vs. Machine (update)}})
 +
* {{Undocumented}} Added Silver and Gold [[Botkiller weapons|Botkiller]] variants.
 +
 +
'''{{Patch name|10|9|2012}}'''
 +
* Added Rust, Blood, Carbonado, and Diamond Botkiller variants.
 +
 +
'''{{Patch name|12|20|2012}}''' ([[Mecha Update]])
 +
* Added Silver and Gold Botkiller Mk. II variants.
 +
 +
'''{{Patch name|5|13|2013}}'''
 +
* Fixed the Botkiller Knife using incorrect team materials for the arms.
 +
 +
'''{{Patch name|11|21|2013}}''' ([[Two Cities Update]])
 +
* {{Undocumented}} Added [[Australium weapons|Australium]] variant.
 +
 +
'''{{Patch name|12|18|2015}}'''
 +
* Fixed an issue with knives not animating correctly.
 +
 +
'''{{Patch name|12|30|2015}}'''
 +
* Fixed an issue with knives not animating correctly.
 +
}}
 +
 +
== Bugs ==
 +
* When the Knife is thrust forward during an attack, a stray polygon can be seen coming out of the Spy's wrist.
 +
 +
== Trivia ==
 +
* The Spy seems to open his knife with a shortened version of the Basic Vertical.
 +
* The original drawing animation for the Knife featured a much more elaborate spin. It was cut, however, for being too long and complicated. Valve feared that this would draw the player's eye away from their target during a fight. This animation can still be seen in the [[Trailer 2|teaser trailer for ''Team Fortress 2'']].<ref>https://youtu.be/MwwcWTTw4PU?t=91</ref>
 +
 +
== Gallery ==
 +
{{Tabs
 +
| noalign = 1
 +
| width = 90%
 +
| title = {{common string|Gallery}}
 +
| orientation = horizontal
 +
| icon1 = Default first-person view
 +
| icon2 = Festive first-person view
 +
| icon3 = Australium first-person view
 +
| icon4 = Botkiller first-person view
 +
| icon5 = Other
 +
| content1 = <nowiki></nowiki>
 +
<gallery>
 +
File:Knife 1st person red.png|[[RED]] first-person view.
 +
File:Knife ready to Backstab 1st person red.png|RED first-person view, ready to backstab.
 +
File:Knife 1st person blu.png|[[BLU]] first-person view.
 +
File:Knife ready to Backstab 1st person blu.png|BLU first-person view, ready to backstab.
 +
</gallery>
 +
| content2 = <nowiki></nowiki>
 +
<gallery>
 +
File:Festive Knife 1st person red.png|RED [[Festive weapons|Festive variant]].
 +
File:Festive Knife ready to Backstab 1st person red.png|RED Festive variant, ready to backstab.
 +
File:Festive Knife 1st person blu.png|BLU Festive variant.
 +
File:Festive Knife ready to Backstab 1st person blu.png|BLU Festive variant, ready to backstab.
 +
File:Knife First Person Festivized Variant RED.png|RED [[Festivizer|Festivized]] variant.
 +
File:Knife First Person Festivized Ready To Backstab Variant RED.png|RED Festivized variant, ready to backstab.
 +
File:Knife First Person Festivized Variant BLU.png|BLU Festivized variant.
 +
File:Knife First Person Festivized Ready To Backstab Variant BLU.png|BLU Festivized variant, ready to backstab.
 +
</gallery>
 +
| content3 = <nowiki></nowiki>
 +
<gallery>
 +
File:Australium knife red.png|RED [[Australium weapons|Australium variant]].
 +
File:Australium knife ready to backstab red 1st person.png|RED Australium variant, ready to backstab.
 +
File:Australium knife blu.png|BLU Australium variant.
 +
File:Australium knife ready to backstab blu 1st person.png|BLU Australium variant, ready to backstab.
 +
File:Knife First Person Festivized Australium Variant RED.png|RED Australium Festivized variant.
 +
File:Knife First Person Festivized Australium Ready To Backstab Variant RED.png|RED Australium Festivized variant, ready to backstab.
 +
File:Knife First Person Festivized Australium Variant BLU.png|BLU Australium Festivized variant.
 +
File:Knife First Person Festivized Australium Ready To Backstab Variant BLU.png|BLU Australium Festivized variant, ready to backstab.
 +
</gallery>
 +
| content4 = <nowiki></nowiki>
 +
<gallery>
 +
File:Botkiller Knife 1st person red.png|Silver Botkiller [[Knife]] Mk.I [[RED]] variant first person view.
 +
File:Botkiller Knife Ready to Backstab 1st person red.png|Silver Botkiller Knife Mk.I RED variant first person view, ready to [[backstab]].
 +
File:Botkiller Knife 1st person blu.png|Silver Botkiller Knife Mk.I [[BLU]] variant first person view.
 +
File:Botkiller Knife Ready to Backstab 1st person blu.png|Silver Botkiller Knife Mk.I BLU variant first person view, ready to backstab.
 +
File:Botkiller Knife gold 1st person red.png|Gold Botkiller Knife Mk.I RED variant first person view.
 +
File:Botkiller Knife Ready to Backstab gold 1st person red.png|Gold Botkiller Knife Mk.I RED variant first person view, ready to backstab.
 +
File:Botkiller Knife gold 1st person blu.png|Gold Botkiller Knife Mk.I BLU variant first person view.
 +
File:Botkiller Knife Ready to Backstab gold 1st person blu.png|Gold Botkiller Knife Mk.I BLU variant first person view, ready to backstab.
 +
File:Botkiller Knife rust 1st person red.png|Rust Botkiller Knife Mk.I RED variant first person view.
 +
File:Botkiller Knife Ready to Backstab rust 1st person red.png|Rust Botkiller Knife Mk.I RED variant first person view, ready to backstab.
 +
File:Botkiller Knife rust 1st person blu.png|Rust Botkiller Knife Mk.I BLU variant first person view.
 +
File:Botkiller Knife Ready to Backstab rust 1st person blu.png|Rust Botkiller Knife Mk.I BLU variant first person view, ready to backstab.
 +
File:Botkiller Knife blood 1st person red.png|Blood Botkiller Knife Mk.I RED variant first person view.
 +
File:Botkiller Knife Ready to Backstab blood 1st person red.png|Blood Botkiller Knife Mk.I RED variant first person view, ready to backstab.
 +
File:Botkiller Knife blood 1st person blu.png|Blood Botkiller Knife Mk.I BLU variant first person view.
 +
File:Botkiller Knife Ready to Backstab blood 1st person blu.png|Blood Botkiller Knife Mk.I BLU variant first person view, ready to backstab.
 +
File:Botkiller Knife carbonado 1st person red.png|Carbonado Botkiller Knife Mk.I RED variant first person view.
 +
File:Botkiller Knife Ready to Backstab carbonado 1st person red.png|Carbonado Botkiller Knife Mk.I RED variant first person view, ready to backstab.
 +
File:Botkiller Knife carbonado 1st person blu.png|Carbonado Botkiller Knife Mk.I BLU variant first person view.
 +
File:Botkiller Knife Ready to Backstab carbonado 1st person blu.png|Carbonado Botkiller Knife Mk.I BLU variant first person view, ready to backstab.
 +
File:Botkiller Knife diamond 1st person red.png|Diamond Botkiller Knife Mk.I RED variant first person view.
 +
File:Botkiller Knife Ready to Backstab diamond 1st person red.png|Diamond Botkiller Knife Mk.I RED variant first person view, ready to backstab.
 +
File:Botkiller Knife diamond 1st person blu.png|Diamond Botkiller Knife Mk.I BLU variant first person view.
 +
File:Botkiller Knife Ready to Backstab diamond 1st person blu.png|Diamond Botkiller Knife Mk.I BLU variant first person view, ready to backstab.
 +
File:Botkiller Knife Silver Mk2 1st person red.png|Silver Botkiller Knife Mk.II RED variant first person view.
 +
File:Botkiller Knife Ready to Backstab Silver Mk2 1st person red.png|Silver Botkiller Knife Mk.II RED variant first person view, ready to backstab.
 +
File:Botkiller Knife Silver Mk2 1st person blu.png|Silver Botkiller Knife Mk.II BLU variant first person view.
 +
File:Botkiller Knife Ready to Backstab Silver Mk2 1st person blu.png|Silver Botkiller Knife Mk.II BLU variant first person view, ready to backstab.
 +
File:Botkiller Knife Gold Mk2 1st person red.png|Gold Botkiller Knife Mk.II RED variant first person view.
 +
File:Botkiller Knife Ready to Backstab Gold Mk2 1st person red.png|Gold Botkiller Knife Mk.II RED variant first person view, ready to backstab.
 +
File:Botkiller Knife Gold Mk2 1st person blu.png|Gold Botkiller Knife Mk.II BLU variant first person view.
 +
File:Botkiller Knife Ready to Backstab Gold Mk2 1st person blu.png|Gold Botkiller Knife Mk.II BLU variant first person view, ready to backstab.
 +
</gallery>
 +
| content5 = <nowiki></nowiki>
 +
<gallery>
 +
File:Standard icon Knife.png|Icon from the TF2 DIY kit.
 +
File:Botkiller Knife Mirror 1st person red.png|Unused Mirror Botkiller Knife RED variant first person view.
 +
File:Botkiller Knife Ready to Backstab Mirror 1st person red.png|Unused Mirror Botkiller Knife RED variant first person view, ready to backstab.
 +
File:Botkiller Knife Mirror 1st person blu.png|Unused Mirror Botkiller Knife BLU variant first person view.
 +
File:Botkiller Knife Ready to Backstab Mirror 1st person blu.png|Unused Mirror Botkiller Knife BLU variant first person view, ready to backstab.
 +
File:Botkiller Knife Uranium 1st person red.png|Unused Uranium Botkiller Knife RED variant first person view.
 +
File:Botkiller Knife Ready to Backstab Uranium 1st person red.png|Unused Uranium Botkiller Knife RED variant first person view, ready to backstab.
 +
File:Botkiller Knife Uranium 1st person blu.png|Unused Uranium Botkiller Knife BLU variant first person view.
 +
File:Botkiller Knife Ready to Backstab Uranium 1st person blu.png|Unused Uranium Botkiller Knife BLU variant first person view, ready to backstab.
 +
</gallery>
 +
}}
 +
 +
== See also ==
 +
* [[Basic Spy strategy#Knife + reskins|Knife strategy]]
 +
* [[Festive weapons]]
 +
* [[Botkiller weapons]]
 +
* [[Australium weapons]]
 +
 +
== References ==
 +
<references/>
 +
 +
{{Standard Weapons Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
<br/>
 
 
{{Spy Nav}}
 
{{Spy Nav}}
  
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[[Category:Weapons using the CommunityWeapon material proxy]]
 
 
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[[Category:Melee weapons]]
 

Latest revision as of 18:18, 3 June 2024

This article is about the Spy's stock melee weapon. For other knives, see Knife (disambiguation).
Let's settle this like gentlemen!
The Spy

The Knife, also known as the Butterfly Knife or Balisong, is the default melee weapon for the Spy. It is a foldable stylized butterfly knife with a handle clip and clip-point blade.

When holding the weapon while within melee range at a 180° radius behind an enemy, an animation plays wherein the Spy holds the Knife aloft in a striking position. Attacking at that point (even if the animation does not play out completely) causes the player to backstab the enemy, killing them in one hit unless the player backstabbed is a Sniper equipped with the Razorback or a player in any kind of invulnerability, such as the default ÜberCharge. In any other instance, such as when used from the side or front, the Knife deals 40 base damage, which is less than every other stock melee weapon except the Bat. Random critical hits do not occur when using the Knife.

In addition to backstabbing, the Knife swings instantly once the fire button is pressed, unlike other melee weapons in the game which have a delay before the attack actually occurs. This lets the player react quicker in melee combat when compared to other classes. This applies to all the Spy's other knives.

Taunting with the Knife equipped results in the Fencing kill taunt.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 40
Backstab 600%
Critical 120
Mini-crit 54
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Related achievements

Leaderboard class soldier.png Soldier

War Crime Spybunal
War Crime Spybunal
Kill a Spy who just backstabbed a teammate.


Leaderboard class sniper.png Sniper

Consolation Prize
Consolation Prize
Get backstabbed 50 times.
Shock Treatment
Shock Treatment
Kill a spy whose backstab attempt was blocked by your Razorback.


Leaderboard class spy.png Spy

A Cut Above
A Cut Above
Kill a gun-wielding Spy with your knife.


Agent Provocateur
Agent Provocateur
Backstab your Steam Community friends 10 times.


Come in From the Cold
Come in From the Cold
Get a Revenge kill with a backstab.


Counter Espionage
Counter Espionage
Backstab a disguised Spy.


Die Another Way
Die Another Way
Kill a Sniper after your backstab breaks his Razorback.


Dr. Nooooo
Dr. Nooooo
Backstab a Medic that is ready to deploy an ÜberCharge.


Fast Fingers
Fast Fingers
Backstab a Scout that is using the Back Scatter.


FYI I am a Spy
FYI I am a Spy
Backstab a Medic who has healed you in the last 5 seconds.


High Value Target
High Value Target
Backstab an enemy who is dominating 3 or more of your teammates.


Identity Theft
Identity Theft
Backstab the enemy that you're currently disguised as.
Is It Safe?
Is It Safe?
Backstab 50 enemies who are capturing control points.


May I Cut In?
May I Cut In?
Backstab an enemy and the Medic healing him within 10 seconds of each other.


Sapsucker
Sapsucker
Sap an enemy building, then backstab the Engineer who built it within 5 seconds.


Slash and Burn
Slash and Burn
Backstab an enemy, who then switches to Pyro before they respawn.


Spymaster
Spymaster
Backstab 1000 enemies.


The Man from P.U.N.C.T.U.R.E.
The Man from P.U.N.C.T.U.R.E.
Stab an enemy while fencing.


The Man with the Broken Guns
The Man with the Broken Guns
Backstab an Engineer, then sap 3 of his buildings within 10 seconds.


Triplecrossed
Triplecrossed
Backstab 3 Snipers in a single life.


Wetwork
Wetwork
Stab an enemy to death while under the influence of Jarate.


You Only Shiv Thrice
You Only Shiv Thrice
Backstab 3 enemies within 10 seconds.

Update history

February 19, 2008 Patch
  • Fixed a case where a Spy stabbing from the front of a player would score a backstab.

May 21, 2009 Patch (Sniper vs. Spy Update)

  • [Undocumented] Fencing now injures enemy players.

May 22, 2009 Patch

  • Fixed cloaked Spies being able to taunt attack.

August 13, 2009 Patch

  • Fixed a couple of issues with the way critboosts affected the Knife.

May 19, 2010 Patch

  • Spies can no longer perform Fencing while Cloaked (with any watch).

February 14, 2011 Patch

April 14, 2011 Patch (Hatless Update)

July 12, 2011 [Item schema update]

December 15, 2011 Patch (Australian Christmas 2011)

December 19, 2011 Patch

  • Festive Knifes can now be gifted.

March 1, 2012 Patch

  • Added more detail to butterfly knife draw forces.

August 15, 2012 Patch (Mann vs. Machine Update)

  • [Undocumented] Added Silver and Gold Botkiller variants.

October 9, 2012 Patch

  • Added Rust, Blood, Carbonado, and Diamond Botkiller variants.

December 20, 2012 Patch (Mecha Update)

  • Added Silver and Gold Botkiller Mk. II variants.

May 13, 2013 Patch

  • Fixed the Botkiller Knife using incorrect team materials for the arms.

November 21, 2013 Patch (Two Cities Update)

December 18, 2015 Patch

  • Fixed an issue with knives not animating correctly.

December 30, 2015 Patch

  • Fixed an issue with knives not animating correctly.

Bugs

  • When the Knife is thrust forward during an attack, a stray polygon can be seen coming out of the Spy's wrist.

Trivia

  • The Spy seems to open his knife with a shortened version of the Basic Vertical.
  • The original drawing animation for the Knife featured a much more elaborate spin. It was cut, however, for being too long and complicated. Valve feared that this would draw the player's eye away from their target during a fight. This animation can still be seen in the teaser trailer for Team Fortress 2.[1]

Gallery

[hide]Gallery
  • Default first-person view
  • Festive first-person view
  • Australium first-person view
  • Botkiller first-person view
  • Other
show;hide

See also

References