Difference between revisions of "Fire Axe"
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− | {{ | + | {{Item infobox |
− | | weapon- | + | | type = weapon |
− | | | + | | image = Axe_IMG.png |
− | | | + | | 3d-image-1 = Fire Axe |
− | | | + | | 3d-image-2 = Fire Axe Festivized |
− | | | + | | 3d-button-1 = default |
− | | | + | | 3d-button-2 = colored_pair |
− | | | + | | 3d-viewname-1 = Default |
− | | | + | | 3d-viewname-2 = Festivized |
− | | | + | | used-by = {{used by|Pyro}} |
+ | | slot = melee | ||
+ | | weapon-script = tf_weapon_fireaxe | ||
+ | | availability = {{avail|Stock|crate56-strange}} | ||
+ | | marketable = yes | ||
+ | | numbered = no | ||
+ | | loadout = yes | ||
+ | | quality = normal | ||
+ | | item-kind = {{item kind|Fire Axe}} | ||
+ | | item-level = 1 | ||
}} | }} | ||
− | |||
− | + | {{Other uses|this=the stock melee weapon for the Pyro|for=other axes|Axe}} | |
− | = | + | {{Quotation|'''The Pyro'''<!-- [adds nothing] on sharpening axes -->|Murr hurr mphuphurrur, hurr mph phrr.|sound=Pyro taunts02.wav}} |
− | |||
− | |||
− | |||
− | + | The '''Fire Axe''' is the default [[Weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a [[w:Axe|firefighter's axe]] with a red axe-head, unpainted blade, and a plain wooden handle. | |
− | == | + | == Damage and function times == |
− | + | {{Damage table | |
− | + | | damagetype = Melee | |
+ | | rangetype = Melee | ||
− | = | + | | damage = yes |
− | + | | base = 65 | |
− | + | | crit = 195 | |
− | | | + | | minicrit = 88 |
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
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− | == | + | | function times = yes |
− | * | + | | attack interval = 0.8 s |
− | * | + | }} |
+ | |||
+ | {{Weapon Demonstration}} | ||
+ | |||
+ | == Strange variant == | ||
+ | {{Strange item info | ||
+ | | item-type = {{item link|Fire Axe}} | ||
+ | | rankson = kills | ||
+ | }} | ||
+ | |||
+ | == Related achievements == | ||
+ | === {{class link|Pyro}} === | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Pyro|Clearcutter}} | ||
+ | | 2 = {{Show achievement|Pyro|Lumberjack}} | ||
+ | }} | ||
+ | |||
+ | == Update history == | ||
+ | '''{{Patch name|12|20|2007}}''' | ||
+ | * Fixed occasional misreporting of Fire Axe [[damage]] distances to the stats system. | ||
+ | |||
+ | '''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]]) | ||
+ | * Added swing animations. | ||
+ | |||
+ | '''{{Patch name|2|14|2011}}''' | ||
+ | * Fixed melee attacks not destroying remote detonation pipes (Stickybombs). | ||
+ | |||
+ | '''{{Patch name|3|12|2013}}''' | ||
+ | * {{Undocumented}} Added [[Strange]] quality. | ||
+ | |||
+ | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) | ||
+ | * Converted the Fire Axe models to use the <code>c_models</code> system. | ||
+ | |||
+ | '''{{Patch name|12|21|2016}}''' ([[Smissmas 2016]]) | ||
+ | * Added [[Festivizer|Festivized]] variant. | ||
+ | |||
+ | == Unused content == | ||
+ | * An unused alternative backpack icon exists in the game files, under the {{code|backpack/weapons/w_models}} path. The used variant is located at {{code|backpack/weapons/c_models}}. | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | File:Fire Axe 1st person | + | File:Fire Axe 1st person.png|First-person view. |
− | File:Fire Axe 1st person.png| | + | File:Festive Fire Axe 1st person RED.png|[[RED]] [[Festivizer|Festivized]] variant. |
+ | File:Festive Fire Axe 1st person BLU.png|[[BLU]] Festivized variant. | ||
+ | File:Standard icon Fire Axe.png|Icon from the TF2 DIY kit. | ||
+ | File:Unused Backpack Fire Axe w_model.png|Unused Fire Axe backpack icon. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | *[[ | + | * [[Basic Pyro strategy#Fire Axe + reskins|Fire Axe strategy]] |
− | + | * [[Festive weapons]] | |
− | + | {{Standard Weapons Nav}} | |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
− | |||
{{Pyro Nav}} | {{Pyro Nav}} | ||
− | |||
− |
Latest revision as of 15:27, 21 December 2024
This article is about the stock melee weapon for the Pyro. For other axes, see Axe.
“ | Murr hurr mphuphurrur, hurr mph phrr.
Click to listen
— The Pyro
|
” |
The Fire Axe is the default melee weapon for the Pyro. It is a firefighter's axe with a red axe-head, unpainted blade, and a plain wooden handle.
Contents
[hide]Damage and function times
See also: Damage
[collapse]Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
[expand]Strange variant information |
---|
Related achievements
Pyro
|
|
Update history
- Fixed occasional misreporting of Fire Axe damage distances to the stats system.
April 29, 2008 Patch (Gold Rush Update)
- Added swing animations.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- [Undocumented] Added Strange quality.
June 18, 2014 Patch (Love & War Update)
- Converted the Fire Axe models to use the
c_models
system.
December 21, 2016 Patch (Smissmas 2016)
- Added Festivized variant.
Unused content
- An unused alternative backpack icon exists in the game files, under the
backpack/weapons/w_models
path. The used variant is located atbackpack/weapons/c_models
.
Gallery
RED Festivized variant.
BLU Festivized variant.
See also
|
[expand]Weapons |
---|