Difference between revisions of "Mann Co. Supply Crate"
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{{Item infobox | {{Item infobox | ||
− | | type = | + | | type = tool |
− | | image = Supply Crate.png | + | | image = Backpack Mann Co. Supply Crate.png |
− | | released = [[Mann-Conomy Update]] | + | | released = {{Patch name|9|30|2010}}<br>([[Mann-Conomy Update]]) |
− | | availability = {{avail| | + | | availability = {{avail|drop|pallet-of-crates}} |
| trade = yes | | trade = yes | ||
+ | | gift = yes | ||
+ | | marketable = yes | ||
| craft = no | | craft = no | ||
+ | | rename = no | ||
| numbered = no | | numbered = no | ||
− | | loadout = | + | | loadout = yes |
− | | level | + | | suffix = Series #(Number) |
− | | item-description = You need a Mann Co. Supply Crate Key to open this. You can pick one up at the Mann Co. Store. | + | | item-kind = Supply Crate |
+ | | item-level = 10 | ||
+ | | item-description = You need a Mann Co. Supply Crate Key to open this.<br>You can pick one up at the Mann Co. Store. | ||
| att-1-positive = Crate Series #(Number) | | att-1-positive = Crate Series #(Number) | ||
}} | }} | ||
− | {{Quotation|'''The Scout'''|Where's your precious Hippo-crates now?|sound= | + | {{Quotation|'''The Scout''' making an unintentional pun|Where's your precious Hippo-crates now?|sound=Scout dominationmed03.wav}} |
− | '''Mann Co. Supply Crates''' are [[tool]] items obtainable | + | '''Mann Co. Supply Crates''' are [[Tools|tool]] items obtainable through the [[item drop system]]. They are shown as open-style wooden shipping crates, wrapped in chains held with a large padlock. Mann Co. Supply Crates can be opened with the use of a [[Mann Co. Supply Crate Key]]. Anything unboxed using an untradable key becomes tradable on the date the key is supposed to become tradable. |
− | When a crate is opened, a | + | When a crate is opened, a model appearing similar to a Mann Co. Supply Munition drops from the top of the screen, the sides of the box falling and fading from view to reveal an item. The player receives one among a set of items which are listed in the crate's description and are dependent on its series. This item is announced to the server in a similar format to regular dropped items. After which, both the crate and the key are removed from the player's inventory and replaced with the uncrated item. |
− | While Mann Co. Supply Crates are obtained through the item drop system, they do not add to the total cap of items a player can obtain each week.<ref>[http://img839.imageshack.us/img839/1910/emailb.jpg Email from Robin], October 3, 2010.</ref> | + | While Mann Co. Supply Crates are obtained through the item drop system, they do not add to the total cap of items a player can obtain each week. Furthermore, crate drops are completely independent from weapon or cosmetic drop rates.<ref>[https://web.archive.org/web/20140209123322if_/http://img839.imageshack.us/img839/1910/emailb.jpg Email from Robin Walker], October 3, 2010.</ref> [[Scorched Crate]]s and the Summer 2013 Coolers were exceptions as they were not dropped. Scorched Crates could have been the only item inside a [[Pile of Ash]], and the Coolers could only be obtained through [[Summer Claim Check]]s. |
− | Though the notion and concept of a crate suggests that the contents should be predetermined, Robin Walker has confirmed the mechanics are such that item drop is determined at the point of opening the crate; moreover, items are not mapped to crates and thus there is no distinction to be made between two crates of identical series. | + | Though the notion and concept of a crate suggests that the contents should be predetermined, [[Robin Walker]] has confirmed the mechanics are such that item drop is determined at the point of opening the crate; moreover, items are not mapped to crates and thus there is no known distinction to be made between two crates of identical series. |
− | + | ||
− | + | Due to laws intended to discourage gambling amongst minors, players located in [[w:Belgium|Belgium]] and the [[w:Netherlands|Netherlands]] are not able to open Mann Co. Supply Crates; attempting to open a crate in these countries displays a window preventing them from doing so. | |
== Contents == | == Contents == | ||
− | + | === Active series === | |
+ | {{Hatnote|See [[Mann Co. Supply Crate/Active series|Active series]]}} | ||
− | ===Retired series=== | + | === Retired series === |
− | + | {{Hatnote|See [[Mann Co. Supply Crate/Retired series|Retired crate series]]}} | |
+ | {{Hatnote|See [[Mann Co. Supply Crate/Retired case series|Retired case series]]}} | ||
− | === | + | === Seriesless crates === |
− | {{Crate | + | {{Hatnote|See [[Mann Co. Supply Crate/Seriesless crates|Seriesless crates]]}} |
− | | | ||
− | |||
− | + | === Crate-like items === | |
− | + | Several items work similar to crates, with the exception that they don't require a key. When used, they show a slightly modified version of the uncrating dialog and award the player with one or more items. | |
+ | * [[Antique Halloween Goodie Cauldron]] | ||
+ | * [[Bread Box]] | ||
+ | * [[Bundles]] | ||
+ | * [[Gift-Stuffed Stocking]] | ||
+ | * [[Halloween Gift Cauldron]] | ||
+ | * [[Mann Co. Store Package]] | ||
+ | * [[Mann Co. Painting Set]] | ||
+ | * [[Manniversary Package]] | ||
+ | * [[Mysterious Promo]] | ||
+ | * [[Pile of Ash]] | ||
+ | * [[Pile of Curses]] | ||
+ | * [[Smissmas 2015 Festive Gift]] | ||
+ | * [[Summer Claim Check]] | ||
+ | * [[What's in the Sandvich Box?]] | ||
+ | * [[What's in the Companion Square Box?]] | ||
+ | * [[What's in the Portal 2 Soundtrack Box?]] | ||
+ | * [[What's in the Team Fortress 2 Soundtrack Box?]] | ||
− | + | == Bonus drops == | |
− | + | Added in the [[Jungle Inferno Update]], all cases from the [[Gun Mettle Update]] forward have a chance to drop one or more bonus items in addition to the cases' normal drop.<ref>[https://www.teamfortress.com/post.php?id=31834 "Upcoming Changes to the Case System" - TF2 Blog post]</ref> | |
− | + | ==== Possible bonus drops ==== | |
− | + | {{Case bonus drops}} | |
− | + | == Crates vs. Cases == | |
− | | | + | Crates and cases may appear to be fundamentally the same, but there are some very significant differences in how they operate that should be considered when deciding which to open. Most crates look exactly the same with a few exceptions, while cases have a unique model and color combination that make them easier to individually identify. All cases contain the word {{code|Case}} in their name, usually with an {{tooltip|additional identifier|Weapons, Cosmetic, or War Paint}} that hints at what type of items it contains ([[Scream Fortress]] cosmetic cases are the exception). Crates usually contain the word {{code|Crate}} in their item name, however there are exceptions such as the [[Mann Co. Supply Crate/Retired series#Series #82|Munition]] crates. |
− | + | ==== Using Keys ==== | |
− | | | + | A majority of crates can be unboxed with regular Mann Co. Supply Crate Keys, purchasable directly from the [[Mann Co. Store]] in game. The Robo Community Crate and End of the Line Community Crate are exceptions as they each require their own exclusive key to open; the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Cosmetic Crates|Unlocked Crates]] do not require a key to open as they are purchased from the Mann Co. Store ready to open. |
− | | | + | A majority of cases each have a unique, exclusive key that can only be used on its matching case. The early [[Mann Co. Supply Crate/Retired case series#Series #94 – Powerhouse Weapons Case|weapon skin cases]] and the [[Invasion Community Update]] cases are exceptions, as each event had a single key that opened two cases; additionally, the Unlocked Winter 2016 Cosmetic Case does not require any key to open. |
− | |||
− | | | + | ==== Graded Items ==== |
− | | | + | {{Hatnote|Note: These and subsequent percentages are based off of community testing, and may not be accurate.}} |
+ | Crates generally use one of two methods to determine the odds of unboxing a certain item within their loot tables. The first method is making each item have the same odds as pulling every other item; this is usually how crates with only cosmetics in them work, such as the [[Mann Co. Supply Crate/Retired series#Series #22 – Refreshing Summer Cooler|Refreshing Summer Cooler]]. The second method is to group items together and assign each group a portion of the overall odds, and then split that portion evenly between each item in the group. An example of this method can be seen with the odds of the [[Mann Co. Supply Crate/Retired series#Series #55|Series #55 Crate]]; roughly 60% of the overall odds goes to the group of strange weapons, 30% to the group of strange parts, and the final 10% to the group of hats. | ||
− | + | After the [[Gun Mettle Update]], cases introduced a new system of item grades, causing some items to be rarer than others. The grades from lowest to highest are: Civilian, Freelance, Mercenary, Commando, Assassin, and Elite. Each grade has its own color, and when moving up in grade, the color shifts from light blue on the bottom to red on the top. The higher the item's grade, the rarer it is. Cases that require keys only give Mercenary grade items or higher; Civilian and Freelance are only present on keyless War Paint cases that can be obtained by completing contracts. The odds of getting each grade of item in a case are: 80% Mercenary, 16% Commando, 3.2% Assassin, and 0.8% Elite. The percentage for each grade is divided up between all of the items that share the same grade; for example, if there are 2 Assassin grade items, each one has a 3.2% / 2 chance of being given, or 1.6%. There is a separate 10% chance for the unboxed item to be Strange, and a separate {{tooltip|0.66%|1 in 150}} chance for the crate to contain an Unusual item. | |
− | | | ||
− | + | ==== Unboxing Unusuals ==== | |
− | | | + | ===== Crates ===== |
+ | When a crate decides to give the player an Unusual, it abandons the normal list of items it can drop and selects a random hat from a list of non-graded craft hats (note that not all craft hats are included in this list), regardless of whether the crate normally offers hats at all. Unboxing an Unusual hat that's present in the crate's list is still possible by coincidence. Prior to [[Scream Fortress 2016]], the list of unusual hats included items that did not necessarily have the {{code|hat}} [[equip region]]. These "misc." Unusuals were able to be equipped with other Unusuals which allowed players to equip more than one Unusual at a time. After Scream Fortress 2016, these items were removed from the list; whether this was done intentionally is unknown. | ||
− | + | Each Unlocked Cosmetic Crate has a separate list of Unusual hats that it will grant specific to the class that crate is associated with. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | The Unusual effect a hat will have is determined by the crate that was opened. The Unusual effect series is usually listed at the bottom of the crate's item description; if no series is specified it usually means that series #1, #2, and #3 are all obtainable from that crate. The [[Unusual]] page also lists which crates contain a specific Unusual series. | |
− | |||
− | + | ===== Cases ===== | |
− | |||
− | | | + | Unusuals from cases are limited to only items within that specific case's loot table. For weapon skin or War Paint cases, all items within the case are able to have the Unusual quality. For cosmetic cases, only items with the {{code|{{item name|er hat}}}} or {{code|{{item name|er whole head}}}} equip regions are eligible to be Unusual. |
− | | | ||
− | + | The grade system functions exactly like before, only with fewer items for each grade. For example, the Blue Moon Case has 7 Commando grade items, but only 2 of them are hats (Starboard Crusader and Burning Question). Thus, in the event of an Unusual, the 16% chance of getting a Commando grade is divided between only those 2 items. | |
− | |||
− | + | Unusual effects from cosmetic cases include the standard Unusual series #1, #2, and #3, and may additionally include case-specific effects. Weapon skin and War Paint cases only contain 3 weapon Unusual effects: Hot, Cold, and Isotope. A 4th effect, Energy Orb, was previously available on the weapon skins from the [[Gun Mettle Update]] cases, but this effect has since been unofficially retired as of the [[Jungle Inferno Update]]. | |
− | |||
− | + | Valve may set a "Global Unusual List" during events (Summer, Scream Fortress, Smissmas). When global effects are active, cosmetic cases ignore their own Unusual effect list and only pick effects from the global list. After the event is over, the cosmetic case that was released with the event will continue to grant that event's effects, along with the Series #1, #2, and #3 effects. All other cases return to only offering their own effects. This limits the time that a new event's effects are able to be unboxed on older case's hats. | |
− | |||
− | + | Unusualifiers are a bonus drop item, its odds are completely separate from the odds of getting an Unusual hat or weapon. Thus, it is possible to unbox an Unusual and an Unusualifier in a single unbox.<ref>[https://youtu.be/P5cszHR2oBk?t=46s Unusual and Unusualifier] unbox</ref> Unusualifiers have a higher chance of being unboxed than Unusual hats or weapons, and like all other bonus drop items, they are exclusive to cases. | |
− | |||
− | + | ==== War Paints ==== | |
− | | | + | [[War Paint]] and [[Decorated|Decorated weapon]] cases use the same drop rates as weapon and cosmetic cases - 80% Mercenary, 16% Commando, 3.2% Assassin, and 0.8% Elite, with a separate 10% chance of being Strange and {{tooltip|0.66%|1 in 150}} chance of having an Unusual effect. War Paints (and Weapon Skins) also have different grades of wear; the odds of these are: 10% Factory New, 20% Minimal Wear, 40% Field-Tested, 20% Well-Worn, and 10% Battle Scarred. |
− | + | Some War Paint cases are earned by completing contracts and start at Civilian grade instead of Mercenary, and only go up to Commando instead of Elite. The relative odds remain the same: 80% Civilian, 16% Freelance, 3.2% Mercenary, and 0.8% Commando. Some of these cases may start at higher grades than Civilian but will still only go up to Commando. It is unknown how the odds are adjusted for these cases<!--, but it is likely that the top two odds are combined (a Freelance grade case would have a 4% chance for a Commando instead of 0.8%)-->. All of these cases do not give Strange or Unusual quality War Paints. | |
− | |||
− | + | == Demonstration == | |
− | + | {{Youtube|aJzVi79mYBw|width=640|hd=on|ratio=16x9}} | |
− | ===={{ | ||
− | |||
− | | | ||
− | | | ||
− | | | + | == Update history == |
− | | | + | {{Update history| |
+ | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | ||
+ | * {{Undocumented}} Added Mann Co. Supply Crate Series #1. | ||
− | | | + | '''{{Patch name|10|6|2010}} |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #2. | |
− | | | + | '''{{Patch name|10|27|2010}}''' ([[Scream Fortress Update]]) |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #3, #4, and #5. | |
− | | | + | '''{{Patch name|11|19|2010}} #1''' |
− | + | * {{Undocumented}} Mann Co. Supply Crate Series #1 and #2 no longer drop. | |
− | | | + | '''{{Patch name|12|10|2010}}''' |
− | + | * {{Undocumented}} Updated the Mann Co. Supply Crate description. | |
+ | * {{Undocumented}} Added the Festive Winter Crate. | ||
+ | * {{Undocumented}} Added Mann Co. Supply Crate Series #7, #8, and #9. | ||
+ | * {{Undocumented}} Mann Co. Supply Crate Series #3, #4, and #5 no longer drop. | ||
− | | | + | '''{{Patch name|3|15|2011}}''' |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #10, #11, and #12. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #7, #8, and #9 no longer drop. | ||
− | | | + | '''{{Patch name|3|23|2011}}''' ([[Japan Charity Bundle]]) |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #13, #14, and #15. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #10, #11, and #12 no longer drop. | ||
− | | | + | '''{{Patch name|4|7|2011}}''' ([[Third Community Contribution Update]]) |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #16, #17, and #18. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #13, #14, and #15 no longer drop. | ||
− | | | + | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) |
− | }} | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #19, #20, and #21. |
− | + | * {{Undocumented}} Mann Co. Supply Crate Series #16, #17, and #18 no longer drop. | |
− | {{Crate | ||
− | |||
− | |||
− | | | + | '''{{Patch name|6|28|2011}}''' |
− | + | * {{Undocumented}} Added the Refreshing Summer Cooler. | |
− | | | + | '''{{Item schema|7|11|2011}}''' |
− | + | * Refreshing Summer Coolers no longer drop. | |
− | | | + | '''{{Item schema|7|12|2011}}''' |
− | + | * Added Mann Co. Supply Crate Series #23, #24, and #25. | |
+ | * Mann Co. Supply Crate Series #19, #20, and #21 no longer drop. | ||
− | | | + | '''{{Patch name|8|18|2011}}''' ([[Manno-Technology Bundle]]) |
− | | | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #26, #27, and #28. |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #23, #24, and #25 no longer drop. | ||
− | | | + | '''{{Patch name|9|20|2011}}''' |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #29. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #28 no longer drops. | ||
− | | | + | '''{{Patch name|10|13|2011}} #1''' ([[Manniversary Update & Sale]]) |
− | + | * {{Undocumented}} Added Salvaged Mann Co. Supply Crate Series #30 and Mann Co. Supply Crate Series #31. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #26 no longer drops. | ||
− | | | + | '''{{Patch name|10|25|2011}}''' |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #32. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #27 no longer drops. | ||
− | | | + | '''{{Patch name|12|1|2011}}''' |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #33 and #34. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #29 and #31 no longer drop. | ||
− | + | '''{{Patch name|12|9|2011}}''' | |
− | + | * {{Undocumented}} Added the Naughty Winter Crate and Nice Winter Crate. | |
− | |||
− | {{Crate | ||
− | |||
− | |||
− | | | + | '''{{Item schema|1|1|2012}}''' |
− | + | * Naughty and Nice Winter Crates no longer drop. | |
− | | | + | '''{{Patch name|1|11|2012}}''' |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #37. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #32 no longer drops. | ||
− | | | + | '''{{Patch name|2|2|2012}}''' |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #38. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #33 no longer drops. | ||
− | | | + | '''{{Patch name|2|23|2012}}''' |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #39. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #34 no longer drops. | ||
− | | | + | '''{{Patch name|3|22|2012}}''' |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #40, #41, and #42. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #37 and #38 no longer drop. | ||
− | | | + | '''{{Patch name|3|28|2012}}''' |
− | + | * {{Undocumented}} Added Salvaged Mann Co. Supply Crate Series #40. | |
+ | * {{Undocumented}} Salvaged Mann Co. Supply Crate Series #30 no longer drops. | ||
− | | | + | '''{{Patch name|4|17|2012}}''' |
− | + | * Crates now display their series number in the backpack view. | |
− | | | + | '''{{Patch name|4|27|2012}}''' |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #43. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #39 no longer drops. | ||
− | | | + | '''{{Patch name|5|17|2012}}''' |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #44 and #45. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #41 and #42 no longer drop. | ||
− | + | '''{{Patch name|6|27|2012}}''' ([[Pyromania Update]]) | |
− | + | * {{Undocumented}} Added the Scorched Crate. | |
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− | |||
− | |||
− | }} | ||
− | |||
− | Added | ||
− | + | '''{{Patch name|7|11|2012}}''' {{Item schema}} | |
+ | * Scorched Crates no longer drop. | ||
− | {{Crate | + | '''{{Patch name|9|4|2012}}''' |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #47. | |
− | + | * {{Undocumented}} Added the Fall Crate. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #43 no longer drops. | ||
− | | | + | '''{{Patch name|9|21|2012}} #1''' |
− | + | * {{Undocumented}} Fall Crates no longer drop. | |
− | | | + | '''{{Patch name|10|9|2012}}''' |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #49. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #44 no longer drops. | ||
− | | | + | '''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]]) |
− | + | * {{Undocumented}} Added the Eerie Crate. | |
− | | | + | '''{{Patch name|12|13|2012}}''' |
− | | | + | * {{Undocumented}} Added the Naughty Winter Crate 2012 and Nice Winter Crate 2012. |
− | | | + | '''{{Patch name|12|20|2012}} #1''' ([[Mecha Update]]) |
− | + | * {{Undocumented}} Added Mann Co. Supply Crate Series #54 and #55. | |
+ | * {{Undocumented}} Mann Co. Supply Crate Series #45 and #47 no longer drop. | ||
− | | | + | '''{{Patch name|3|12|2013}}''' |
− | + | * Added Salvaged Mann Co. Supply Crate Series #50. | |
+ | * Added Mann Co. Supply Crate Series #56 and #57. | ||
+ | * Salvaged Mann Co. Supply Crate Series #40, Mann Co. Supply Crate Series #49 and #54 no longer drop. | ||
− | | | + | '''{{Patch name|4|23|2013}}''' |
− | + | * {{Undocumented}} Added materials and strings for the RoboCrate. | |
+ | * {{Undocumented}} Updated the description of the Festive Winter Crate and the Refreshing Summer Cooler. | ||
− | | | + | '''{{Item schema|4|25|2013}}''' |
− | + | * Added the RoboCrate to the [[item drop system]]. | |
− | | | + | '''{{Patch name|5|13|2013}}''' |
− | + | * {{Undocumented}} Updated the RoboCrate's description. | |
− | | | + | '''{{Patch name|6|3|2013}}''' |
− | + | * {{Undocumented}} Changed the Mann Co. Supply Crate's names to include their series number. | |
− | | | + | '''{{Patch name|6|19|2013}}''' |
− | + | * Added Mann Co. Supply Crate Series #59. | |
+ | * Mann Co. Supply Crate Series #55 no longer drops. | ||
− | | | + | '''{{Patch name|7|2|2013}}''' |
− | + | * Added the Summer Appetizer Crate. | |
− | | | + | '''{{Patch name|7|10|2013}}''' ([[Summer Event 2013]]) |
− | + | * [[Summer Claim Check]]s can now be redeemed for Summer Coolers. | |
− | | | + | '''{{Patch name|8|27|2013}} #1''' |
− | + | * Added Select Reserve Mann Co. Supply Crate Series #60. | |
+ | * Added Mann Co. Supply Crate Series #71. | ||
+ | * Salvaged Mann Co. Supply Crate Series #50 and Mann Co. Supply Crate Series #56 no longer drop. | ||
− | | | + | '''{{Patch name|10|2|2013}}''' |
− | | | + | * Added the Fall 2013 Acorns Crate and Fall 2013 Gourd Crate. |
− | | | + | '''{{Patch name|10|29|2013}}''' ([[Scream Fortress 2013]]) |
− | + | * Added the Spooky Crate. | |
− | | | + | '''{{Patch name|11|21|2013}}''' ([[Two Cities Update]]) |
− | + | * Older event crates no longer expire on login, but have been updated to indicate they can no longer be opened. | |
− | | | + | '''{{Patch name|12|6|2013}}''' |
− | + | * Added Crate #75, Crate #76, and Crate #77 to the drop list. | |
+ | * Removed Crate #57, Crate #59 and Crate #71 from the drop list. | ||
+ | * {{Undocumented}} Added the Naughty Winter Crate 2013 and the Nice Winter Crate 2013. | ||
− | | | + | '''{{Item schema|1|7|2014}}''' |
− | + | * Naughty and Nice Winter 2013 Crates no longer drop. | |
− | | | + | '''{{Patch name|1|10|2014}}''' |
− | + | * {{Undocumented}} Added the Mann Co. Strongbox. | |
− | | | + | '''{{Patch name|4|1|2014}}''' |
− | + | * Added Crate #82 and Crate #83 to the drop list. | |
+ | * Crate drop rates have been significantly lowered. | ||
+ | * Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list. | ||
− | + | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) | |
− | + | * Added the Mann Co. Stockpile Crate to the droplist. | |
− | + | ** Each Mann Co. Stockpile Crate can be repeatedly shuffled to contain a set of 4 possible items. | |
− | Added | + | * Added the Mann Co. Audition Reel. Contains taunts and a rare chance at an [[unusual]] taunt. |
− | + | * Updated Mann Co. Crates to display which Unusual Series they can potentially output. | |
− | |||
− | |||
− | | | + | '''{{Patch name|6|26|2014}}''' |
− | + | * Fixed a few crates not displaying which Unusual Series they can potentially output. | |
− | | | + | '''{{Patch name|8|13|2014}}''' |
− | + | * Added Crate #84 and Crate #85 to the drop list. | |
− | | | + | '''{{Patch name|9|17|2014}}''' |
− | | | + | * Removed Audition Reel from crate drop list. |
+ | * Added Director's Cut Reel to crate drop list. | ||
+ | * Added Limited Late Summer Crate to crate drop list. | ||
− | | | + | '''{{Patch name|10|15|2014}}''' |
− | + | * Removed the Limited Late Summer Crate from the crate drop list. | |
+ | * Limited Late Summer Crates can no longer be opened. | ||
+ | * {{Undocumented}} Updated the description of the Limited Late Summer Crate. | ||
− | | | + | '''{{Patch name|10|29|2014}}''' ([[Scream Fortress 2014]]) |
− | + | * Added Halloween crates to the Mann Co. Store. These crates do not require a key to open. | |
− | | | + | '''{{Patch name|11|13|2014}}''' |
− | + | * Added the End of the Line Community Crate. | |
+ | * Renamed RoboCrate to Robo Community Crate. | ||
+ | ** The descriptions of the items were updated to match the new names as well. | ||
− | | | + | '''{{Patch name|12|15|2014}}''' |
− | + | * {{Undocumented}} Added the Naughty Winter Crate 2014 and Nice Winter Crate 2014. | |
− | | | + | '''{{Patch name|2|11|2015}} #1''' |
− | + | * Added Crate #90 and Crate #91 to the drop list. | |
+ | * Removed Naughty Winter Crate 2014 and Nice Winter Crate 2014 from the drop list. | ||
− | | | + | '''{{Item schema|2|18|2015}}''' |
− | + | * Naughty and Nice Winter Crates 2014 can no longer be opened. | |
− | | | + | '''{{Patch name|3|12|2015}}''' |
− | }} | + | * Added Crate #92 to the drop list. |
+ | * {{Undocumented}} Director's Cut Reel, Pallet of Crates, Crate Series #82, #83, #84, #85 no longer drop. | ||
− | + | '''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) | |
− | + | * Added the Concealed Killer Weapons Case and Powerhouse Weapons Case. | |
− | |||
− | |||
− | |||
− | | | + | '''{{Patch name|8|27|2015}}''' |
− | + | * Added the Gun Mettle Cosmetic Case. | |
− | | | + | '''{{Patch name|10|6|2015}}''' ([[Invasion Community Update]]) |
− | + | * {{Undocumented}} Added the Confidential Collection Case and Quarantined Collection Case. | |
− | | | + | '''{{Patch name|10|28|2015}}''' ([[Scream Fortress 2015]]) |
− | + | * Added the Gargoyle Case. | |
− | | | + | '''{{Patch name|12|17|2015}}''' ([[Tough Break Update]]) |
− | + | * Added the Pyroland Weapons Case, Warbird Weapons Case and Tough Break Cosmetic Case. | |
− | | | + | '''{{Patch name|2|2|2016}}''' |
− | + | * Updated the contents of the Gargoyle Case, the Fall 2013 Acorns Crate, the Love And War Cosmetics Bundle, the Mann Co. Strongbox, and the Mann Co. Stockpile Crate. | |
− | | | + | '''{{Patch name|5|11|2016}}''' |
− | + | * Added the Mayflower Cosmetic Case. | |
+ | * {{Undocumented}} Removed Crate Series #90 from the crate drop list. | ||
− | | | + | '''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) |
− | + | * Added Crate #103 and Unlocked Cosmetic Crates. | |
+ | * {{Undocumented}} Removed Crate Series #91 from the crate drop list. | ||
− | | | + | '''{{Patch name|10|21|2016}} #1''' ([[Scream Fortress 2016]]) |
− | + | * Added the Creepy Crawly Case. | |
− | | | + | '''{{Patch name|12|21|2016}} #1''' ([[Smissmas 2016]]) |
− | + | * Added the Unlocked Winter 2016 Cosmetic Case. | |
− | + | '''{{Patch name|5|15|2017}}''' ([[Rainy Day Pack]]) | |
− | + | * Added the Rainy Day Cosmetic Case. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | + | '''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]]) |
− | + | * Added the Abominable Cosmetic Case. | |
+ | * Added the Unleash the Beast Cosmetic Case. | ||
+ | * Added the Jungle Jackpot War Paint Case | ||
+ | * Added the Infernal Reward War Paint Case. | ||
+ | * Added 'Decorated War Hero' and 'Contract Campaigner' War Paint Keyless Cases. | ||
+ | * {{Undocumented}} Added chance to receive a bonus drop from cases. | ||
− | | | + | '''{{Patch name|12|21|2017}} #1''' ([[Smissmas 2017]]) |
− | + | * Added the Winter 2017 Cosmetic Case. | |
+ | * Added the Winter 2017 War Paint Case. | ||
− | | | + | '''{{Patch name|3|28|2018}} #1''' ([[Blue Moon Pack]]) |
− | + | * Added the Blue Moon Cosmetic Case. | |
− | | | + | '''{{Patch name|7|13|2018}}''' |
− | + | * {{Undocumented}} Blocked players in Belgium and the Netherlands from opening Mann Co. Supply Crates. | |
− | | | + | '''{{Patch name|10|19|2018}}''' ([[Scream Fortress 2018]]) |
− | + | * Added the Violet Vermin Case. | |
+ | * Added the Scream Fortress X War Paint Case. | ||
− | | | + | '''{{Patch name|12|19|2018}}''' ([[Smissmas 2018]]) |
− | + | * Added the Winter 2018 Cosmetic Case. | |
+ | * The Festivizer can now be found as a bonus drop when opening the case. | ||
− | | | + | '''{{Patch name|7|25|2019}}''' ([[Summer 2019 Pack]]) |
− | + | * Added the Summer 2019 Cosmetic Case. | |
− | + | '''{{Patch name|10|10|2019}}''' ([[Scream Fortress 2019]]) | |
− | + | * Added the Spooky Spoils Case. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | + | '''{{Patch name|12|16|2019}}''' ([[Smissmas 2019]]) |
− | + | * Added the Winter 2019 Cosmetic Case. | |
+ | * Added the Winter 2019 War Paint Case. | ||
− | | | + | '''{{Patch name|8|21|2020}}''' ([[Summer 2020 Pack]]) |
− | + | * Added the Summer 2020 Cosmetic Case. | |
− | | | + | '''{{Patch name|10|1|2020}}''' ([[Scream Fortress 2020]]) |
− | + | * Added the Wicked Windfall Case. | |
+ | * Added the Scream Fortress XII War Paint Case. | ||
− | | | + | '''{{Patch name|12|3|2020}}''' ([[Smissmas 2020]]) |
− | + | * Added the Winter 2020 Cosmetic Case. | |
+ | * Added the Winter 2020 War Paint Case. | ||
− | | | + | '''{{Patch name|6|22|2021}} #1''' ([[Summer 2021 Pack]]) |
− | + | * Added the Summer 2021 Cosmetic Case. | |
− | | | + | '''{{Patch name|10|5|2021}}''' ([[Scream Fortress 2021]]) |
− | + | * Added the Crimson Cache Case. | |
+ | * Added the Scream Fortress XIII War Paint Case. | ||
− | | | + | '''{{Patch name|12|2|2021}}''' ([[Smissmas 2021]]) |
− | + | * Added the Winter 2021 Cosmetic Case. | |
− | | | + | '''{{Patch name|7|29|2022}}''' ([[Summer 2022 Pack]]) |
− | + | * Added the Summer 2022 Cosmetic Case. | |
− | + | '''{{Patch name|10|5|2022}}''' ([[Scream Fortress 2022]]) | |
− | + | * Added the Ghoulish Gains Case. | |
− | + | * Added the Scream Fortress XIV War Paint Case. | |
− | |||
− | |||
− | |||
− | |||
− | | | + | '''{{Patch name|12|5|2022}}''' ([[Smissmas 2022]]) |
− | + | * Added the Winter 2022 Cosmetic Case. | |
− | | | + | '''{{Patch name|7|12|2023}} #1''' ([[Summer 2023 Update]]) |
− | + | * Added the Summer 2023 Cosmetic Case. | |
+ | * Added the Summer 2023 War Paint Case. | ||
− | | | + | '''{{Patch name|10|9|2023}}''' ([[Scream Fortress 2023]]) |
− | + | * Added the Bone-Chilling Bonanza Case. | |
− | | | + | '''{{Patch name|12|7|2023}}''' ([[Smissmas 2023]]) |
− | + | * Added the Winter 2023 Cosmetic Case. | |
− | | | + | '''{{Patch name|7|18|2024}}''' ([[Summer 2024 Update]]) |
− | | | + | * Added the Summer 2024 Cosmetic Case. |
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}} | }} | ||
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− | {{ | + | == Unused content == |
− | | | + | * An unused 'Special Crate' backpack icon exists in the game files. |
− | | | + | * Two skins for Weapons Cases are present. One lacks any distinguishing features while the other one has the TF2 Matchmaking logo. |
+ | ** Additionally, the unused backpack item images show that the former skin would simply have a patch applied to it DIY-style for a Craftsmann Weapon Case and the latter skin is named {{code|weapons_case_04_gentlemen}}, suggesting it would have been used for a Gentlemanne's Weapon Case. | ||
+ | ** The backpack image for the ordinary Weapon Case (simply named {{code|weapons_case}}) was later replaced with that of a Winter 2018 War Paint Case which also went unused, likely because no war paints were released in the [[Smissmas 2018]] update. | ||
+ | *** It was replaced again in the Scream Fortress 2021 update with a copy of the Scream Fortress XIII War Paint Case image. | ||
− | + | == Bugs == | |
− | + | * Attempting to open a crate while disconnecting from a server results in the timer being set to 1,000 seconds (16 minutes and 40 seconds). | |
+ | * If a player is dead in game, opens a crate, and then respawns before the crate animation plays, the player sees a loop of the crate opening animation with no item inside. This is purely a visual glitch for the player opening the crate, the in-game chat message is still sent to the server, and the player has their item(s) in their backpack when they close the animation. | ||
− | + | == Trivia == | |
− | + | * Although Valve modeled the padlocked chain for the icon, the padlocked box cannot be found in the game files; its textures, however, can be found. The crate itself uses a model that appears to be the same as {{code|models/props_hydro/barrel_crate_half.mdl}}. | |
− | + | ** Almost inversely, the model for the Supply Munitions variation can be found in the game files, but two of the three textures are not included. | |
− | + | * Prior to the [[Two Cities Update]], crates with expiration dates (such as Festive Winter Crates and the Refreshing Summer Cooler Crate) were not actually removed from player backpacks until ''Team Fortress 2'' was started up. | |
− | + | * Community Crate cards and spaces are used in ''[[Monopoly: Team Fortress 2]]'' instead of Community Chest. | |
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− | + | == Gallery == | |
− | + | <gallery perrow="5"> | |
− | + | File:crate special large.png|The unused 'Special Crate' backpack icon. | |
− | + | File:News item 2010-12-30 Festive Winter Crates Expire Soon!.png|In-game crate expiry alert. | |
− | + | File:News item 2013-07-02 Summer Appetizer.png|In-game announcement stating that the Summer Appetizer Crate has begun dropping. | |
− | + | File:Crate texture.png|Mann Co. Supply Crate texture found in the game files. | |
− | + | File:Crate chain texture.png|Mann Co. Supply Crate key chain texture found in the game files. | |
− | + | File:Backpack Weapons Case.png|The unused 'ordinary' weapons case icon. | |
− | + | File:Backpack Craftsmann Weapons Case.png|The unused Craftsmann weapon case icon. | |
− | = | + | File:Backpack Gentlemanne's Weapons Case.png|The unused Gentlemanne's weapon case icon. |
− | + | File:Backpack Winter 2018 War Paint Case.png|The unused Winter 2018 war paint case icon. | |
− | + | </gallery> | |
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== See also == | == See also == | ||
Line 1,169: | Line 493: | ||
== References == | == References == | ||
− | <references /> | + | <references/> |
+ | |||
+ | {{Mann-Conomy Nav}} | ||
+ | {{Tool Nav}} | ||
− | + | [[Category:Lists of crates]] | |
− | |||
− | |||
− |
Latest revision as of 06:08, 28 September 2024
“ | Where's your precious Hippo-crates now?
Click to listen
— The Scout making an unintentional pun
|
” |
Mann Co. Supply Crates are tool items obtainable through the item drop system. They are shown as open-style wooden shipping crates, wrapped in chains held with a large padlock. Mann Co. Supply Crates can be opened with the use of a Mann Co. Supply Crate Key. Anything unboxed using an untradable key becomes tradable on the date the key is supposed to become tradable.
When a crate is opened, a model appearing similar to a Mann Co. Supply Munition drops from the top of the screen, the sides of the box falling and fading from view to reveal an item. The player receives one among a set of items which are listed in the crate's description and are dependent on its series. This item is announced to the server in a similar format to regular dropped items. After which, both the crate and the key are removed from the player's inventory and replaced with the uncrated item.
While Mann Co. Supply Crates are obtained through the item drop system, they do not add to the total cap of items a player can obtain each week. Furthermore, crate drops are completely independent from weapon or cosmetic drop rates.[1] Scorched Crates and the Summer 2013 Coolers were exceptions as they were not dropped. Scorched Crates could have been the only item inside a Pile of Ash, and the Coolers could only be obtained through Summer Claim Checks.
Though the notion and concept of a crate suggests that the contents should be predetermined, Robin Walker has confirmed the mechanics are such that item drop is determined at the point of opening the crate; moreover, items are not mapped to crates and thus there is no known distinction to be made between two crates of identical series.
Due to laws intended to discourage gambling amongst minors, players located in Belgium and the Netherlands are not able to open Mann Co. Supply Crates; attempting to open a crate in these countries displays a window preventing them from doing so.
Contents
Contents
Active series
Retired series
Seriesless crates
Crate-like items
Several items work similar to crates, with the exception that they don't require a key. When used, they show a slightly modified version of the uncrating dialog and award the player with one or more items.
- Antique Halloween Goodie Cauldron
- Bread Box
- Bundles
- Gift-Stuffed Stocking
- Halloween Gift Cauldron
- Mann Co. Store Package
- Mann Co. Painting Set
- Manniversary Package
- Mysterious Promo
- Pile of Ash
- Pile of Curses
- Smissmas 2015 Festive Gift
- Summer Claim Check
- What's in the Sandvich Box?
- What's in the Companion Square Box?
- What's in the Portal 2 Soundtrack Box?
- What's in the Team Fortress 2 Soundtrack Box?
Bonus drops
Added in the Jungle Inferno Update, all cases from the Gun Mettle Update forward have a chance to drop one or more bonus items in addition to the cases' normal drop.[2]
Possible bonus drops
Crates vs. Cases
Crates and cases may appear to be fundamentally the same, but there are some very significant differences in how they operate that should be considered when deciding which to open. Most crates look exactly the same with a few exceptions, while cases have a unique model and color combination that make them easier to individually identify. All cases contain the word Case
in their name, usually with an additional identifier that hints at what type of items it contains (Scream Fortress cosmetic cases are the exception). Crates usually contain the word Crate
in their item name, however there are exceptions such as the Munition crates.
Using Keys
A majority of crates can be unboxed with regular Mann Co. Supply Crate Keys, purchasable directly from the Mann Co. Store in game. The Robo Community Crate and End of the Line Community Crate are exceptions as they each require their own exclusive key to open; the Unlocked Crates do not require a key to open as they are purchased from the Mann Co. Store ready to open.
A majority of cases each have a unique, exclusive key that can only be used on its matching case. The early weapon skin cases and the Invasion Community Update cases are exceptions, as each event had a single key that opened two cases; additionally, the Unlocked Winter 2016 Cosmetic Case does not require any key to open.
Graded Items
Crates generally use one of two methods to determine the odds of unboxing a certain item within their loot tables. The first method is making each item have the same odds as pulling every other item; this is usually how crates with only cosmetics in them work, such as the Refreshing Summer Cooler. The second method is to group items together and assign each group a portion of the overall odds, and then split that portion evenly between each item in the group. An example of this method can be seen with the odds of the Series #55 Crate; roughly 60% of the overall odds goes to the group of strange weapons, 30% to the group of strange parts, and the final 10% to the group of hats.
After the Gun Mettle Update, cases introduced a new system of item grades, causing some items to be rarer than others. The grades from lowest to highest are: Civilian, Freelance, Mercenary, Commando, Assassin, and Elite. Each grade has its own color, and when moving up in grade, the color shifts from light blue on the bottom to red on the top. The higher the item's grade, the rarer it is. Cases that require keys only give Mercenary grade items or higher; Civilian and Freelance are only present on keyless War Paint cases that can be obtained by completing contracts. The odds of getting each grade of item in a case are: 80% Mercenary, 16% Commando, 3.2% Assassin, and 0.8% Elite. The percentage for each grade is divided up between all of the items that share the same grade; for example, if there are 2 Assassin grade items, each one has a 3.2% / 2 chance of being given, or 1.6%. There is a separate 10% chance for the unboxed item to be Strange, and a separate 0.66% chance for the crate to contain an Unusual item.
Unboxing Unusuals
Crates
When a crate decides to give the player an Unusual, it abandons the normal list of items it can drop and selects a random hat from a list of non-graded craft hats (note that not all craft hats are included in this list), regardless of whether the crate normally offers hats at all. Unboxing an Unusual hat that's present in the crate's list is still possible by coincidence. Prior to Scream Fortress 2016, the list of unusual hats included items that did not necessarily have the hat
equip region. These "misc." Unusuals were able to be equipped with other Unusuals which allowed players to equip more than one Unusual at a time. After Scream Fortress 2016, these items were removed from the list; whether this was done intentionally is unknown.
Each Unlocked Cosmetic Crate has a separate list of Unusual hats that it will grant specific to the class that crate is associated with.
The Unusual effect a hat will have is determined by the crate that was opened. The Unusual effect series is usually listed at the bottom of the crate's item description; if no series is specified it usually means that series #1, #2, and #3 are all obtainable from that crate. The Unusual page also lists which crates contain a specific Unusual series.
Cases
Unusuals from cases are limited to only items within that specific case's loot table. For weapon skin or War Paint cases, all items within the case are able to have the Unusual quality. For cosmetic cases, only items with the Hat
or Whole Head
equip regions are eligible to be Unusual.
The grade system functions exactly like before, only with fewer items for each grade. For example, the Blue Moon Case has 7 Commando grade items, but only 2 of them are hats (Starboard Crusader and Burning Question). Thus, in the event of an Unusual, the 16% chance of getting a Commando grade is divided between only those 2 items.
Unusual effects from cosmetic cases include the standard Unusual series #1, #2, and #3, and may additionally include case-specific effects. Weapon skin and War Paint cases only contain 3 weapon Unusual effects: Hot, Cold, and Isotope. A 4th effect, Energy Orb, was previously available on the weapon skins from the Gun Mettle Update cases, but this effect has since been unofficially retired as of the Jungle Inferno Update.
Valve may set a "Global Unusual List" during events (Summer, Scream Fortress, Smissmas). When global effects are active, cosmetic cases ignore their own Unusual effect list and only pick effects from the global list. After the event is over, the cosmetic case that was released with the event will continue to grant that event's effects, along with the Series #1, #2, and #3 effects. All other cases return to only offering their own effects. This limits the time that a new event's effects are able to be unboxed on older case's hats.
Unusualifiers are a bonus drop item, its odds are completely separate from the odds of getting an Unusual hat or weapon. Thus, it is possible to unbox an Unusual and an Unusualifier in a single unbox.[3] Unusualifiers have a higher chance of being unboxed than Unusual hats or weapons, and like all other bonus drop items, they are exclusive to cases.
War Paints
War Paint and Decorated weapon cases use the same drop rates as weapon and cosmetic cases - 80% Mercenary, 16% Commando, 3.2% Assassin, and 0.8% Elite, with a separate 10% chance of being Strange and 0.66% chance of having an Unusual effect. War Paints (and Weapon Skins) also have different grades of wear; the odds of these are: 10% Factory New, 20% Minimal Wear, 40% Field-Tested, 20% Well-Worn, and 10% Battle Scarred.
Some War Paint cases are earned by completing contracts and start at Civilian grade instead of Mercenary, and only go up to Commando instead of Elite. The relative odds remain the same: 80% Civilian, 16% Freelance, 3.2% Mercenary, and 0.8% Commando. Some of these cases may start at higher grades than Civilian but will still only go up to Commando. It is unknown how the odds are adjusted for these cases. All of these cases do not give Strange or Unusual quality War Paints.
Demonstration
Update history
- [Undocumented] Added Mann Co. Supply Crate Series #1.
- [Undocumented] Added Mann Co. Supply Crate Series #2.
October 27, 2010 Patch (Scream Fortress Update)
- [Undocumented] Added Mann Co. Supply Crate Series #3, #4, and #5.
- [Undocumented] Mann Co. Supply Crate Series #1 and #2 no longer drop.
- [Undocumented] Updated the Mann Co. Supply Crate description.
- [Undocumented] Added the Festive Winter Crate.
- [Undocumented] Added Mann Co. Supply Crate Series #7, #8, and #9.
- [Undocumented] Mann Co. Supply Crate Series #3, #4, and #5 no longer drop.
- [Undocumented] Added Mann Co. Supply Crate Series #10, #11, and #12.
- [Undocumented] Mann Co. Supply Crate Series #7, #8, and #9 no longer drop.
March 23, 2011 Patch (Japan Charity Bundle)
- [Undocumented] Added Mann Co. Supply Crate Series #13, #14, and #15.
- [Undocumented] Mann Co. Supply Crate Series #10, #11, and #12 no longer drop.
April 7, 2011 Patch (Third Community Contribution Update)
- [Undocumented] Added Mann Co. Supply Crate Series #16, #17, and #18.
- [Undocumented] Mann Co. Supply Crate Series #13, #14, and #15 no longer drop.
June 23, 2011 Patch (Über Update)
- [Undocumented] Added Mann Co. Supply Crate Series #19, #20, and #21.
- [Undocumented] Mann Co. Supply Crate Series #16, #17, and #18 no longer drop.
- [Undocumented] Added the Refreshing Summer Cooler.
July 11, 2011 [Item schema update]
- Refreshing Summer Coolers no longer drop.
July 12, 2011 [Item schema update]
- Added Mann Co. Supply Crate Series #23, #24, and #25.
- Mann Co. Supply Crate Series #19, #20, and #21 no longer drop.
August 18, 2011 Patch (Manno-Technology Bundle)
- [Undocumented] Added Mann Co. Supply Crate Series #26, #27, and #28.
- [Undocumented] Mann Co. Supply Crate Series #23, #24, and #25 no longer drop.
- [Undocumented] Added Mann Co. Supply Crate Series #29.
- [Undocumented] Mann Co. Supply Crate Series #28 no longer drops.
October 13, 2011 Patch #1 (Manniversary Update & Sale)
- [Undocumented] Added Salvaged Mann Co. Supply Crate Series #30 and Mann Co. Supply Crate Series #31.
- [Undocumented] Mann Co. Supply Crate Series #26 no longer drops.
- [Undocumented] Added Mann Co. Supply Crate Series #32.
- [Undocumented] Mann Co. Supply Crate Series #27 no longer drops.
- [Undocumented] Added Mann Co. Supply Crate Series #33 and #34.
- [Undocumented] Mann Co. Supply Crate Series #29 and #31 no longer drop.
- [Undocumented] Added the Naughty Winter Crate and Nice Winter Crate.
January 1, 2012 [Item schema update]
- Naughty and Nice Winter Crates no longer drop.
- [Undocumented] Added Mann Co. Supply Crate Series #37.
- [Undocumented] Mann Co. Supply Crate Series #32 no longer drops.
- [Undocumented] Added Mann Co. Supply Crate Series #38.
- [Undocumented] Mann Co. Supply Crate Series #33 no longer drops.
- [Undocumented] Added Mann Co. Supply Crate Series #39.
- [Undocumented] Mann Co. Supply Crate Series #34 no longer drops.
- [Undocumented] Added Mann Co. Supply Crate Series #40, #41, and #42.
- [Undocumented] Mann Co. Supply Crate Series #37 and #38 no longer drop.
- [Undocumented] Added Salvaged Mann Co. Supply Crate Series #40.
- [Undocumented] Salvaged Mann Co. Supply Crate Series #30 no longer drops.
- Crates now display their series number in the backpack view.
- [Undocumented] Added Mann Co. Supply Crate Series #43.
- [Undocumented] Mann Co. Supply Crate Series #39 no longer drops.
- [Undocumented] Added Mann Co. Supply Crate Series #44 and #45.
- [Undocumented] Mann Co. Supply Crate Series #41 and #42 no longer drop.
June 27, 2012 Patch (Pyromania Update)
- [Undocumented] Added the Scorched Crate.
July 11, 2012 Patch [Item schema update]
- Scorched Crates no longer drop.
- [Undocumented] Added Mann Co. Supply Crate Series #47.
- [Undocumented] Added the Fall Crate.
- [Undocumented] Mann Co. Supply Crate Series #43 no longer drops.
- [Undocumented] Fall Crates no longer drop.
- [Undocumented] Added Mann Co. Supply Crate Series #49.
- [Undocumented] Mann Co. Supply Crate Series #44 no longer drops.
October 26, 2012 Patch (Spectral Halloween Special)
- [Undocumented] Added the Eerie Crate.
- [Undocumented] Added the Naughty Winter Crate 2012 and Nice Winter Crate 2012.
December 20, 2012 Patch #1 (Mecha Update)
- [Undocumented] Added Mann Co. Supply Crate Series #54 and #55.
- [Undocumented] Mann Co. Supply Crate Series #45 and #47 no longer drop.
- Added Salvaged Mann Co. Supply Crate Series #50.
- Added Mann Co. Supply Crate Series #56 and #57.
- Salvaged Mann Co. Supply Crate Series #40, Mann Co. Supply Crate Series #49 and #54 no longer drop.
- [Undocumented] Added materials and strings for the RoboCrate.
- [Undocumented] Updated the description of the Festive Winter Crate and the Refreshing Summer Cooler.
April 25, 2013 [Item schema update]
- Added the RoboCrate to the item drop system.
- [Undocumented] Updated the RoboCrate's description.
- [Undocumented] Changed the Mann Co. Supply Crate's names to include their series number.
- Added Mann Co. Supply Crate Series #59.
- Mann Co. Supply Crate Series #55 no longer drops.
- Added the Summer Appetizer Crate.
July 10, 2013 Patch (Summer Event 2013)
- Summer Claim Checks can now be redeemed for Summer Coolers.
- Added Select Reserve Mann Co. Supply Crate Series #60.
- Added Mann Co. Supply Crate Series #71.
- Salvaged Mann Co. Supply Crate Series #50 and Mann Co. Supply Crate Series #56 no longer drop.
- Added the Fall 2013 Acorns Crate and Fall 2013 Gourd Crate.
October 29, 2013 Patch (Scream Fortress 2013)
- Added the Spooky Crate.
November 21, 2013 Patch (Two Cities Update)
- Older event crates no longer expire on login, but have been updated to indicate they can no longer be opened.
- Added Crate #75, Crate #76, and Crate #77 to the drop list.
- Removed Crate #57, Crate #59 and Crate #71 from the drop list.
- [Undocumented] Added the Naughty Winter Crate 2013 and the Nice Winter Crate 2013.
January 7, 2014 [Item schema update]
- Naughty and Nice Winter 2013 Crates no longer drop.
- [Undocumented] Added the Mann Co. Strongbox.
- Added Crate #82 and Crate #83 to the drop list.
- Crate drop rates have been significantly lowered.
- Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list.
June 18, 2014 Patch (Love & War Update)
- Added the Mann Co. Stockpile Crate to the droplist.
- Each Mann Co. Stockpile Crate can be repeatedly shuffled to contain a set of 4 possible items.
- Added the Mann Co. Audition Reel. Contains taunts and a rare chance at an unusual taunt.
- Updated Mann Co. Crates to display which Unusual Series they can potentially output.
- Fixed a few crates not displaying which Unusual Series they can potentially output.
- Added Crate #84 and Crate #85 to the drop list.
- Removed Audition Reel from crate drop list.
- Added Director's Cut Reel to crate drop list.
- Added Limited Late Summer Crate to crate drop list.
- Removed the Limited Late Summer Crate from the crate drop list.
- Limited Late Summer Crates can no longer be opened.
- [Undocumented] Updated the description of the Limited Late Summer Crate.
October 29, 2014 Patch (Scream Fortress 2014)
- Added Halloween crates to the Mann Co. Store. These crates do not require a key to open.
- Added the End of the Line Community Crate.
- Renamed RoboCrate to Robo Community Crate.
- The descriptions of the items were updated to match the new names as well.
- [Undocumented] Added the Naughty Winter Crate 2014 and Nice Winter Crate 2014.
- Added Crate #90 and Crate #91 to the drop list.
- Removed Naughty Winter Crate 2014 and Nice Winter Crate 2014 from the drop list.
February 18, 2015 [Item schema update]
- Naughty and Nice Winter Crates 2014 can no longer be opened.
- Added Crate #92 to the drop list.
- [Undocumented] Director's Cut Reel, Pallet of Crates, Crate Series #82, #83, #84, #85 no longer drop.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Added the Concealed Killer Weapons Case and Powerhouse Weapons Case.
- Added the Gun Mettle Cosmetic Case.
October 6, 2015 Patch (Invasion Community Update)
- [Undocumented] Added the Confidential Collection Case and Quarantined Collection Case.
October 28, 2015 Patch (Scream Fortress 2015)
- Added the Gargoyle Case.
December 17, 2015 Patch (Tough Break Update)
- Added the Pyroland Weapons Case, Warbird Weapons Case and Tough Break Cosmetic Case.
- Updated the contents of the Gargoyle Case, the Fall 2013 Acorns Crate, the Love And War Cosmetics Bundle, the Mann Co. Strongbox, and the Mann Co. Stockpile Crate.
- Added the Mayflower Cosmetic Case.
- [Undocumented] Removed Crate Series #90 from the crate drop list.
July 7, 2016 Patch #1 (Meet Your Match Update)
- Added Crate #103 and Unlocked Cosmetic Crates.
- [Undocumented] Removed Crate Series #91 from the crate drop list.
October 21, 2016 Patch #1 (Scream Fortress 2016)
- Added the Creepy Crawly Case.
December 21, 2016 Patch #1 (Smissmas 2016)
- Added the Unlocked Winter 2016 Cosmetic Case.
May 15, 2017 Patch (Rainy Day Pack)
- Added the Rainy Day Cosmetic Case.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Added the Abominable Cosmetic Case.
- Added the Unleash the Beast Cosmetic Case.
- Added the Jungle Jackpot War Paint Case
- Added the Infernal Reward War Paint Case.
- Added 'Decorated War Hero' and 'Contract Campaigner' War Paint Keyless Cases.
- [Undocumented] Added chance to receive a bonus drop from cases.
December 21, 2017 Patch #1 (Smissmas 2017)
- Added the Winter 2017 Cosmetic Case.
- Added the Winter 2017 War Paint Case.
March 28, 2018 Patch #1 (Blue Moon Pack)
- Added the Blue Moon Cosmetic Case.
- [Undocumented] Blocked players in Belgium and the Netherlands from opening Mann Co. Supply Crates.
October 19, 2018 Patch (Scream Fortress 2018)
- Added the Violet Vermin Case.
- Added the Scream Fortress X War Paint Case.
December 19, 2018 Patch (Smissmas 2018)
- Added the Winter 2018 Cosmetic Case.
- The Festivizer can now be found as a bonus drop when opening the case.
July 25, 2019 Patch (Summer 2019 Pack)
- Added the Summer 2019 Cosmetic Case.
October 10, 2019 Patch (Scream Fortress 2019)
- Added the Spooky Spoils Case.
December 16, 2019 Patch (Smissmas 2019)
- Added the Winter 2019 Cosmetic Case.
- Added the Winter 2019 War Paint Case.
August 21, 2020 Patch (Summer 2020 Pack)
- Added the Summer 2020 Cosmetic Case.
October 1, 2020 Patch (Scream Fortress 2020)
- Added the Wicked Windfall Case.
- Added the Scream Fortress XII War Paint Case.
December 3, 2020 Patch (Smissmas 2020)
- Added the Winter 2020 Cosmetic Case.
- Added the Winter 2020 War Paint Case.
June 22, 2021 Patch #1 (Summer 2021 Pack)
- Added the Summer 2021 Cosmetic Case.
October 5, 2021 Patch (Scream Fortress 2021)
- Added the Crimson Cache Case.
- Added the Scream Fortress XIII War Paint Case.
December 2, 2021 Patch (Smissmas 2021)
- Added the Winter 2021 Cosmetic Case.
July 29, 2022 Patch (Summer 2022 Pack)
- Added the Summer 2022 Cosmetic Case.
October 5, 2022 Patch (Scream Fortress 2022)
- Added the Ghoulish Gains Case.
- Added the Scream Fortress XIV War Paint Case.
December 5, 2022 Patch (Smissmas 2022)
- Added the Winter 2022 Cosmetic Case.
July 12, 2023 Patch #1 (Summer 2023 Update)
- Added the Summer 2023 Cosmetic Case.
- Added the Summer 2023 War Paint Case.
October 9, 2023 Patch (Scream Fortress 2023)
- Added the Bone-Chilling Bonanza Case.
December 7, 2023 Patch (Smissmas 2023)
- Added the Winter 2023 Cosmetic Case.
July 18, 2024 Patch (Summer 2024 Update)
- Added the Summer 2024 Cosmetic Case.
Unused content
- An unused 'Special Crate' backpack icon exists in the game files.
- Two skins for Weapons Cases are present. One lacks any distinguishing features while the other one has the TF2 Matchmaking logo.
- Additionally, the unused backpack item images show that the former skin would simply have a patch applied to it DIY-style for a Craftsmann Weapon Case and the latter skin is named
weapons_case_04_gentlemen
, suggesting it would have been used for a Gentlemanne's Weapon Case. - The backpack image for the ordinary Weapon Case (simply named
weapons_case
) was later replaced with that of a Winter 2018 War Paint Case which also went unused, likely because no war paints were released in the Smissmas 2018 update.- It was replaced again in the Scream Fortress 2021 update with a copy of the Scream Fortress XIII War Paint Case image.
- Additionally, the unused backpack item images show that the former skin would simply have a patch applied to it DIY-style for a Craftsmann Weapon Case and the latter skin is named
Bugs
- Attempting to open a crate while disconnecting from a server results in the timer being set to 1,000 seconds (16 minutes and 40 seconds).
- If a player is dead in game, opens a crate, and then respawns before the crate animation plays, the player sees a loop of the crate opening animation with no item inside. This is purely a visual glitch for the player opening the crate, the in-game chat message is still sent to the server, and the player has their item(s) in their backpack when they close the animation.
Trivia
- Although Valve modeled the padlocked chain for the icon, the padlocked box cannot be found in the game files; its textures, however, can be found. The crate itself uses a model that appears to be the same as
models/props_hydro/barrel_crate_half.mdl
.- Almost inversely, the model for the Supply Munitions variation can be found in the game files, but two of the three textures are not included.
- Prior to the Two Cities Update, crates with expiration dates (such as Festive Winter Crates and the Refreshing Summer Cooler Crate) were not actually removed from player backpacks until Team Fortress 2 was started up.
- Community Crate cards and spaces are used in Monopoly: Team Fortress 2 instead of Community Chest.
Gallery
See also
References
- ↑ Email from Robin Walker, October 3, 2010.
- ↑ "Upcoming Changes to the Case System" - TF2 Blog post
- ↑ Unusual and Unusualifier unbox
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