Difference between revisions of "Battalion's Backup"

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Essentially the counterpart to the [[Buff Banner]], this weapon aims to support teams defensively rather than offensively. Similar to the [[Buff Banner]], the player's Rage meter displayed in the [[HUD]] is filled through dealing damage to other players in a single life; Once filled, the pack can be used to make all nearby teammates within 450 [[Hammer unit|units]], and the player themselves, immune to [[critical hits]], and grants them 35% resistance to regular damage for 10 seconds and a 50% resistance to sentry damage. It is possible to delay the release of the effect of the Battalion's Backup after the bugle call, and thereby delaying the buffing effect, by holding down the primary fire key; left mouse button by default.  
 
Essentially the counterpart to the [[Buff Banner]], this weapon aims to support teams defensively rather than offensively. Similar to the [[Buff Banner]], the player's Rage meter displayed in the [[HUD]] is filled through dealing damage to other players in a single life; Once filled, the pack can be used to make all nearby teammates within 450 [[Hammer unit|units]], and the player themselves, immune to [[critical hits]], and grants them 35% resistance to regular damage for 10 seconds and a 50% resistance to sentry damage. It is possible to delay the release of the effect of the Battalion's Backup after the bugle call, and thereby delaying the buffing effect, by holding down the primary fire key; left mouse button by default.  
  
The critical damage immunity applies to criticals and [[mini-crit]]s for all teammates within the radius, regardless of critical/mini-crit application method. A Soldier under self mark-to-death debuff of[[escape plan]], for example, suffers no negative trade off for his own mini-crits. In another example, [[headshot]] on those under the effect of battalion's backup will not be Critical hit. The critical immunity also prevents all increases to [[knockback]] normally incurred by a critical hit. The damage resistance stacks multiplicatively with all other damage modifiers, such as [[Pain Train]]'s hitscan weakness and the [[Chargin' Targe]]'s explosive and fire resistance.
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The critical damage immunity applies to criticals and [[mini-crit]]s for all teammates within the radius, regardless of critical/mini-crit application method. A Soldier under self mark-to-death debuff of[[Escape Plan]], for example, suffers no negative trade off for his own mini-crits. In another example, [[headshot]] on those under the effect of Battalion's Backup will not be Critical hit. The critical immunity also prevents all increases to [[knockback]] normally incurred by a critical hit. The damage resistance stacks multiplicatively with all other damage modifiers, such as [[Pain Train]]'s hitscan weakness and the [[Chargin' Targe]]'s explosive and fire resistance.
  
 
== Damage and function times ==
 
== Damage and function times ==

Revision as of 10:34, 17 July 2013

Now don't get me wrong, YOU don't need back-up, but please dig deep in that war torn black pea of a heart and feel pity for the rest of your good-for-nothing team. All you need is the Battalion's Backup to give them a helping hand. Just make sure you ain't too busy kicking somebody's ass when they call.
Battalion's Backup publicity blurb

The Battalion's Backup is a community-made secondary weapon for the Soldier. It is a military backpack-mounted radio transceiver, featuring a folded map secured by two brown straps, along with an attached black magnetic compass. Accompanying it is a bronze-colored bugle with a pewter mouthpiece, and a tattered yellow triangular banner, patched up and reattached in the middle, that is displayed when the buff is active.

Essentially the counterpart to the Buff Banner, this weapon aims to support teams defensively rather than offensively. Similar to the Buff Banner, the player's Rage meter displayed in the HUD is filled through dealing damage to other players in a single life; Once filled, the pack can be used to make all nearby teammates within 450 units, and the player themselves, immune to critical hits, and grants them 35% resistance to regular damage for 10 seconds and a 50% resistance to sentry damage. It is possible to delay the release of the effect of the Battalion's Backup after the bugle call, and thereby delaying the buffing effect, by holding down the primary fire key; left mouse button by default.

The critical damage immunity applies to criticals and mini-crits for all teammates within the radius, regardless of critical/mini-crit application method. A Soldier under self mark-to-death debuff ofEscape Plan, for example, suffers no negative trade off for his own mini-crits. In another example, headshot on those under the effect of Battalion's Backup will not be Critical hit. The critical immunity also prevents all increases to knockback normally incurred by a critical hit. The damage resistance stacks multiplicatively with all other damage modifiers, such as Pain Train's hitscan weakness and the Chargin' Targe's explosive and fire resistance.

Damage and function times

See also: Damage
Damage and function times
Effect range 450 units
Damage
Charge fill damage 600
Function times
Effect duration 10 s
Activation time 2.645 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Tank Buster
Backpack The Tank Buster Bundle.png
Effect

Leave a Calling Card on your victims

Demonstration

Crafting

See also: Crafting

Blueprint

Buff Banner Reclaimed Metal Battalion's Backup
Item icon Buff Banner.png + Item icon Reclaimed Metal.png = Item icon Battalion's Backup.png
Class Token - Soldier Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Buff Banner.png Item icon Gunboats.png Item icon Battalion's Backup.png Item icon Concheror.png
Item icon Mantreads.png Item icon Reserve Shooter.png Item icon Righteous Bison.png Item icon B.A.S.E. Jumper.png
Item icon Panic Attack.png

As a crafting ingredient

Refined Metal Tank Buster weapon Grenadier's Softcap
Item icon Refined Metal.pngx4 + Item icon Black Box.pngItem icon Battalion's Backup.png = Item icon Grenadier's Softcap.png
Battalion's Backup Scrap Metal Concheror
Item icon Battalion's Backup.png + Item icon Scrap Metal.png = Item icon Concheror.png
Battalion's Backup Reclaimed Metal Righteous Bison
Item icon Battalion's Backup.png + Item icon Reclaimed Metal.png = Item icon Righteous Bison.png

Related achievements

Leaderboard class soldier.png Soldier

The Boostie Boys
The Boostie Boys
Buff 15 teammates with the Buff Banner in a single life.

Mvm navicon.png Mann vs. Machievements

Turbocharger
Turbocharger
Buff 4 or more teammates as a Soldier at the same time in a single wave.

Update history

September 30, 2010 Patch (Mann-Conomy Update)
  • The Battalion's Backup was added to the game.

October 6, 2010 Patch

  • Soldiers no longer maintain their rage level when changing loadout.
  • The Battalion's Backup no longer gives rage for falling damage.

October 8, 2010 Patch

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  • [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.

March 15, 2011 Patch

  • [Undocumented] The weapon was added in the crafting blueprint for the Concheror.

April 14, 2011 Patch (Hatless Update)

  • Reduced rage generation rate by 50%.

June 10, 2011 Patch

  • Fixed a bug that caused players to see the wrong backpacks on some classes.

July 20, 2011 Patch

  • [Undocumented] This weapon was added in the crafting blueprint for the Righteous Bison.

October 13, 2011 Patch (Manniversary Update & Sale)

January 11, 2012 Patch

  • Fixed incorrect player animations for the Battalion's Backup.

March 15, 2012 Patch

  • Fixed Soldier buffs and rage meters not always being reset.

July 10, 2013 Patch

  • Changed attributes:
    • Added additional +15% Sentry damage resistance to all teammates while banner effect is active (50% damage reduction while banner is active).
    • Rage is now generated from damage dealt instead of damage received.

Trivia

  • The Battalion's Backup resembles the US Military's Vietnam-era backpack-mounted radio transceiver, the AN/PRC-77.
  • The Battalion's Backup has separate, unique calls for both the RED and BLU teams. The Buff Banner also shares this feature.

Gallery

See also