Difference between revisions of "Soldier responses"
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*[[Media:Soldier_cheers04.wav|"The worm has turned, gentlemen."]] | *[[Media:Soldier_cheers04.wav|"The worm has turned, gentlemen."]] | ||
*[[Media:Soldier_cheers06.wav|"Hoo-ah!"]] | *[[Media:Soldier_cheers06.wav|"Hoo-ah!"]] | ||
+ | }} | ||
+ | ===[[Payload]]-related responses=== | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Attacking: Cart Goes Forward''' | ||
+ | |image = BLU Bombcart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | *[[Media:Soldier_cartmovingforwardoffense01.wav|"''Push!''"]] | ||
+ | *[[Media:Soldier_cartmovingforwardoffense02.wav|"''Mush'', you lazy bums!"]] | ||
+ | *[[Media:Soldier_cartmovingforwardoffense03.wav|"Keep pushin' it!"]] | ||
+ | *[[Media:Soldier_cartmovingforwardoffense04.wav|"Yeah, yeah, ''yeah!''"]] | ||
+ | *[[Media:Soldier_cartmovingforwardoffense05.wav|"Keep it movin', guys!"]] | ||
+ | *[[Media:Soldier_cartmovingforwardoffense06.wav|"Go, go, go!"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Attacking: Cart Goes Back''' | ||
+ | |image = BLU Bombcart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | *[[Media:Soldier_cartgoingbackoffense01.wav|"Dat ain't da right way, guys!"]] | ||
+ | *[[Media:Soldier_cartgoingbackoffense02.wav|"What da hell's goin' on?"]] | ||
+ | *[[Media:Soldier_cartgoingbackoffense03.wav|"Aw, cripes, da cart!"]] | ||
+ | *[[Media:Soldier_cartgoingbackoffense04.wav|"Is someone gonna push da freakin' cart?"]] | ||
+ | *[[Media:Soldier_cartgoingbackoffense05.wav|"Da cart's movin' backwards!"]] | ||
+ | *[[Media:Soldier_cartgoingbackoffense06.wav|"Aw, jeez, da cart!"]] | ||
+ | *[[Media:Soldier_cartgoingbackoffense07.wav|"No, no, ''no!'' The cart!"]] | ||
+ | *[[Media:Soldier_cartgoingbackoffense08.wav|"Anyone else pushing dis thing?"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Defending: Cart Goes Forward''' | ||
+ | |image = RED Bombcart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | *[[Media:Soldier_cartmovingforwarddefense01.wav|"We gotta stop dat thing!"]] | ||
+ | *[[Media:Soldier_cartmovingforwarddefense02.wav|"Aw, jeez guys, we gotta stop it!"]] | ||
+ | *[[Media:Soldier_cartmovingforwarddefense03.wav|"What the hell is everyone doin'?!"]] | ||
+ | *[[Media:Soldier_cartmovingforwarddefense04.wav|"Push da freakin' cart!"]] | ||
+ | *[[Media:Soldier_cartmovingforwarddefense05.wav|"Keep dat cart movin'!"]] | ||
+ | *[[Media:Soldier_cartmovingforwarddefense06.wav|"C'mon, move da cart!"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Defending: Cart Goes Back''' | ||
+ | |image = RED Bombcart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | *[[Media:Soldier_cartgoingbackdefense01.wav|"Return to freakin' sender!"]] | ||
+ | *[[Media:Soldier_cartgoingbackdefense02.wav|"Alright, ''alright!''"]] | ||
+ | *[[Media:Soldier_cartgoingbackdefense03.wav|"Hey now we're doin' it, now we're doin' it!"]] | ||
+ | *[[Media:Soldier_cartgoingbackdefense04.wav|"Yeah, yeah, yeah!"]] | ||
+ | *[[Media:Soldier_cartgoingbackdefense05.wav|"What, ya guys give up?"]] | ||
+ | *[[Media:Soldier_cartgoingbackdefense06.wav|"Yo, it should be goin' dat way!"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Attacking: Stay Close to Cart''' | ||
+ | |image = Hoodoo Bombcart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | *[[Media:Soldier_cartstaycloseoffense01.wav|"Stay by the cart, fellas!"]] | ||
+ | *[[Media:Soldier_cartstaycloseoffense02.wav|"Get over here!"]] | ||
+ | *[[Media:Soldier_cartstaycloseoffense03.wav|"Stay close, guys!"]] | ||
+ | *[[Media:Soldier_cartstaycloseoffense04.wav|"Let's all push this thing!"]] | ||
+ | *[[Media:Soldier_cartstaycloseoffense05.wav|"We pushin' this thing or what?"]] | ||
+ | *[[Media:Soldier_cartstaycloseoffense06.wav|"Li'l help pushin' the cart?"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Attacking: Cart Has Stopped''' | ||
+ | |image = Hoodoo Bombcart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | *[[Media:Soldier_cartstoppedoffense01.wav|"The freakin' cart stopped!"]] | ||
+ | *[[Media:Soldier_cartstoppedoffense02.wav|"What da hell?! Who stopped pushin' the cart?!"]] | ||
+ | *[[Media:Soldier_cartstoppedoffense03.wav|"Push it, push it, push it!"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Defending: Stop The Bomb''' | ||
+ | |image = Lil-chewchew.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | *[[Media:Soldier_cartstopitdefense01.wav|"Ey, we gotta stop it!"]] | ||
+ | *[[Media:Soldier_cartstopitdefense02.wav|"Gotta stop da cart!"]] | ||
+ | *[[Media:Soldier_cartstopitdefense03.wav|"Let's stop dat freakin' thing!"]] | ||
}} | }} | ||
Revision as of 20:35, 7 February 2014
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Soldier has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
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Mann vs. Machine responses
Setup/Between Waves
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Other players are not ready |
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During a Wave
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Incoming Destroyed' |
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While in Alert Zone |
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Deployed Picks up bomb |
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Incoming In Alert Zone' Attacking
Destroyed |
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Upon Being Revived With A Reanimator |
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Mannhattan specific
Gate responses |
Robots attacking Robots take gate |
After a Wave
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Receiving a Killstreak Kit |
Common Loot
Rare Loot
Godlike Loot |
Halloween / Full Moon responses
Wheel of Fate outcomes
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Fate wears off |
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During battle with Merasmus
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Miscellaneous
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Helltower responses
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(Missing content) |
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With Tin Soldier set equipped
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With Voodoo-Cursed Soldier Soul equipped
Idle |
Only activated while wearing the Voodoo-Cursed Soldier Soul |
With Freedom Feathers equipped
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With Larval Lid equipped
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With Spellbinder's Bonnet equipped
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With Magical Mercenary equipped
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Unused Responses
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Encountering the Ghost: |
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Note: Most lines spoken by the Soldier Robot are robotic versions of the lines above. However, the following lines have no human equivalent and are included here for completeness. They possibly hint at the Demoman's and the Soldier's friendship from the WAR! Update.
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