Difference between revisions of "Skullcracker"
Medicalman (talk | contribs) |
Gabrielwoj (talk | contribs) (I just saw this, shared bug with High-Five (It's possible that the Square Dance and Rock Paper Scissors have this as well, and even possible conga, but it has to be seen before putting to the article). [ http://i.imgur.com/gqLUCM1.jpg - Spy Jumping ]) |
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== Bugs == | == Bugs == | ||
* Two players on opposite teams can use this taunt to get inside an enemy spawn, such as on [[Hightower]].<ref>https://www.youtube.com/watch?v=rOQo5mxENVM</ref> | * Two players on opposite teams can use this taunt to get inside an enemy spawn, such as on [[Hightower]].<ref>https://www.youtube.com/watch?v=rOQo5mxENVM</ref> | ||
+ | * On occasion, a player will appear to be stuck in the Skullcracker idle position after holding the taunt between rounds. This hinders gameplay in that the hitboxes do not correspond with the model. | ||
+ | ** If this bug happens with a Spy, all of his [[Disguise|disguises]] (enemy or friendly) will be stuck on Skullcracker idle position and it will be visible by anyone. | ||
== Gallery == | == Gallery == |
Revision as of 15:57, 21 August 2014
“ | For the Merc who has everything, give the gift of a debilitating concussion.
— "Love and War Day 1 Preview - Time For Some Traumatic Brain Injury"
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The Skullcracker is an Action taunt for all classes.
When executed, the player will tap on their head until another player regardless of which team they're on, presses the taunt button in front of them. The two players will then bash heads and blood effects will show. Responses differ for each class.
Contents
Update history
June 18, 2014 Patch (Love & War Update)
- The Skullcracker was added to the game.
- [Undocumented] Set all taunts to be giftable, nameable, and have craft numbers.
Bugs
- Two players on opposite teams can use this taunt to get inside an enemy spawn, such as on Hightower.[1]
- On occasion, a player will appear to be stuck in the Skullcracker idle position after holding the taunt between rounds. This hinders gameplay in that the hitboxes do not correspond with the model.
- If this bug happens with a Spy, all of his disguises (enemy or friendly) will be stuck on Skullcracker idle position and it will be visible by anyone.
Gallery
References
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