Difference between revisions of "Disciplinary Action"
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== Bugs == | == Bugs == | ||
* The extra range allows the user to hit enemies completely behind them. | * The extra range allows the user to hit enemies completely behind them. | ||
+ | * If the Spy disguised as enemy and get hit by enemy's Disciplinary Action, the Spy will get the speed boost along with the damage. | ||
== Trivia == | == Trivia == |
Revision as of 22:47, 25 September 2014
“ | Which of you numbnuts let us down?
Click to listen
— The Soldier wondering who to discipline
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” |
The Disciplinary Action is a community-created melee weapon for the Soldier. It is a riding crop with a wooden handle and a loose leather loop at the end.
Despite not being listed in the description, this weapon has a 70% longer range than most melee weapons, slightly more so than the Eyelander. However, it delivers 25% less damage to enemies.
The main benefit of the Disciplinary Action is that upon striking a teammate with this weapon, the teammate will receive a speed boost for 3 seconds, while the Soldier will receive a speed boost for 3.6 seconds; the boost amount varies by class affected (see below). The boost is indicated by a wind breeze particle effect surrounding the affected class, visible both to them and any other players. Multiple teammates can be boosted at once. Disguised Spies will be damaged by the weapon, but also will be boosted.
Contents
Damage and function times
Damage
Damage and function times | ||
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Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 49 |
Point blank | 41-56 | |
Critical | 146 | |
Mini-crit | 56-76 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Speed Comparison
Class | Original speed (HU/s) | Boosted speed (HU/s) | Boost percentage | ||||||
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Scout |
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Soldier |
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Pyro |
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Demoman |
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Heavy |
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Engineer |
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Medic |
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Sniper |
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Spy |
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†While aiming, the Sniper's speed boost is 40%.
Demonstration
Item set
The General's Formals | |
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Effect |
No effect |
Crafting
Blueprint
Reclaimed Metal | Pain Train | Disciplinary Action | ||
x2 | + | = |
Class Token - Soldier | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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As a crafting ingredient
Refined Metal | General's Formals weapon | Possible Results | ||||||||||||||||||
x4 | + | = |
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Scrap Metal | Disciplinary Action | Escape Plan | ||
+ | = |
Related achievements
Soldier
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Update history
June 23, 2011 Patch (Über Update)
- The Disciplinary Action was added to the game.
- Added/Refined recoil/draw/crit/reload forces for all of the Disciplinary Action.
- [Item schema update] Changed positive attribute description from '1 sec' to 'several seconds'.
- [Undocumented] The damage penalty attribute was changed from "-25% damage done" to "-25% damage penalty".
June 27, 2012 Patch (Pyromania Update)
- [Undocumented] The Disciplinary Action now fully boosts Scout.
- Fixed the Disciplinary Action sometimes floating in the world after death.
- [Undocumented] Added Strange quality.
- [Undocumented] Added Collector's quality.
Bugs
- The extra range allows the user to hit enemies completely behind them.
- If the Spy disguised as enemy and get hit by enemy's Disciplinary Action, the Spy will get the speed boost along with the damage.
Trivia
- Disciplinary action is a doctrine used by militaries or other hierarchical organizations to punish whoever they regard as breaking the rules.
Gallery
See also
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