Difference between revisions of "Backstab"

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(*translatet*)
(Undo edit by ZANT0 (Talk) (178710) This is the English version of the page)
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<div style="float: right; width: 20%;">{{Kill notice|extend=yes|killer=Spy|victim=Opfer|weapon=backstab|width=100%}}</div>
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<div style="float: right; width: 20%;">{{Kill notice|extend=yes|killer=Spy|victim=Victim|weapon=backstab|width=100%}}</div>
 
[[Image:Spybackstab.png|250px|right|Surprise.]]
 
[[Image:Spybackstab.png|250px|right|Surprise.]]
{{Quotation|'''Der Spy''' zum Scout|Deine tödliche Fähigkeit ist '''Laufen'''? Meine ist '''Leute ermorden.'''}}
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{{Quotation|'''The Spy''' to the Scout|So, your deadly skill is '''jogging'''? Mine is '''murdering people.'''|sound=Spy_DominationScout08.wav}}
  
Ein "Backstab" ist eine vom [[Spy/de|Spy]] ausgeführte Atacke, die einen sofortigen Tod zur Folge hat. Dieser Angriff kann nur mit dem [[knife/de|Messer]] oder dem [[youreternalreward/de|Ihr ewiger Lohn]] durchgeführt werden und zwar nur wenn der [[Spy/de|Spy]] hinter seinem Opfer steht. Die möglichkeit zum Backstab besteht nur, wenn der [[Spy/de|Spy]] in dem 180° Winkel hinter dem Opfer ist. Wenn ein Backstab durchgeführt werden kann bewegt der [[Spy/de|Spy]] automatisch sein Messer mit der Spitze nach unten. Diese Haltung behält der [[Spy/de|Spy]] bis er das Opfer getötet hat oder nicht mehr in der Reichweite für den Backstab ist.
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A '''Backstab''' is a context-sensitive attack with the [[Spy]]'s [[Knife]] or [[Your Eternal Reward]] that results in a one-hit kill. A Spy may backstab an enemy as long as the enemy is close enough to be hit with a melee attack, and as long as the Spy is within a 180° range of the enemy's back. Backstabs deal damage equal to 600% of the target's current health. To indicate that a Spy is within the required range to perform a backstab, his Knife will become primed, with its tip facing downwards. The Knife will remain in this position until the target is no longer in reach, or the Spy attempts a backstab by attacking.
  
Ein Backstab kann genutzt werden auch wenn man [[disguise/de|verkleidet] ist. Nach der Attacke (ob erfolgreich oder nicht) lößt sich die Verkleidung auf. Ein Backstab fügt seinem Opfer 600 Schadenspunkte zu und tötet somit alles außer einen anderen [[Spy/de|Spy]] , der die [[deadringer/de|Scheintoduhr]] gezükt hat, einen [[Scout/de|Scout]] , der unter Einfluss seines [[Bonk!AtomicPunch/de|Bonk! Atomic Punch]] steht oder einen Spieler der [[übercharge/de|überladen]] wird. Der freischaltbare Gegenstand des [[Sniper/de|Sniper]]´s , das [[Razorback/de|Razorback]] verhindert einen Backstab. Es macht den [[Sniper/de|Sniper]] zu einem weniger atraktiven Ziel und zwinkt den [[Spy/de|Spy]] eine andere Möglichkeit zu finden.
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A backstab can be performed while you are [[disguise]]d, although your disguise will be removed upon attacking, regardless of whether the attack connects with the enemy or not. A backstab cannot kill targets who have the [[Dead Ringer]] activated, [[Scout]]s using the [[Bonk! Atomic Punch]] or players who are being [[ÜberCharge]]d. The [[Sniper]]'s unlockable Secondary weapon, the [[Razorback]], prevents one backstab per life and stuns the offending Spy momentarily. This weapon makes Snipers less susceptible to backstabs, and forces Spies to use other methods of attack.
  
Durch das Backstabben mit [[Your Eternal Reward/de|Ihr ewiger Lohn]] wird das Opfer keinen Todesschrei ausrufen und seine Leiche wird verschwinden. Außerdem wird der [[Spy/de|Spy]] sofort als sein Opfer verkleidet.
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Backstabbing with [[Your Eternal Reward]] does not cause the enemy to scream, and the body will be hidden. You will then disguise as that enemy almost instantly.  
 
Jemanden mit einem Backstab zu töten kann eine besondere Todesanimation hervorrufen. Es besteht eine 25% das dies Eintritt.
 
  
== Backstab Techniken ==
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Killing a player with a backstab will sometimes cause a special death animation for that class. This animation has a 25% chance of occurring.
  
* Stabben-und-Sappen: Backstabbt man einen unachtsamen [[Engineer/de|Engineer]] hinter seiner [[Sentry/de|Sentry]] so kann man ,durch schnelles Wechseln zum [[Sapper/de|Sapper]] , seine Sentry deaktivieren und zerstören. Dies muss aber schnell erfolgen ,da die [[Sentry/de|Sentry]] sofort nach dem Backstab anfängt sich zu drehen. Um mehr Zeit zu bekommen ,kann man sich mit der Sentry bewegen ,sodass sie einen nicht trifft.
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== Backstabbing Techniques ==
* Sappen-und-Stabben: Sappe ein unbeaufsichtiges [[Building/de|Gebäude]] des [[Engineer/de|Engineer]]s und versteck dich bis er ankommt um den [[Sapper/de|Sapper]] zu entfernen. Dann schlägt man zu um ihn (möglichst schnell) zu töten.
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* Stab-and-Sap: Stab a ([[turtling]]) [[Engineer]], before switching to your [[Electro Sapper]] and sapping the [[Engineer]]’s [[Sentry Gun]]; this must be done fast enough that the Sentry Gun doesn't have time to turn around and kill you. An experienced Spy may track the Sentry Gun's turning direction and move against it after he stabs (as it will follow him, this will buy him more time); using [[Your Eternal Reward]] can be useful in this approach.
*Treppenstab: Steh auf einer Treppe und gucke nach unten. Wenn ein Gegner auf dich zukommt, dann läufst du nach vorn ,springst in die Luft und drehst dich in der Luft. Bei der Landung hinter dem Feind kannst du ihn dan schnell töten. Dies ist zwar knifflig aber dafür muss sich (beim gelungenen durchführen) der Gegner fas komplett drehen, was dir einen Vorteil verschafft.
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* Sap-and-Stab: Sap an Engineer's unattended building as bait, hide, then stab him when he returns to remove the Electro Sapper.
*Drehunsstab: Während ein Gegner auf dich zu rennt, lass ihn an die vorbei rennen und versuche ihn in einer Drehung in den Rücken zu stechen. Diese Methode kann sich als hilfreich im Kampf gegen [[Scout/de|Scouts]] zeigen.
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*Stairstab: Stand at the top of a set of stairs, facing down at an enemy approaching you. Run forward and jump, turning in mid-air to stab them in the back. This technique can be difficult to master, but it is also difficult to protect against, as the enemy has to turn almost completely around to avoid it.  
*Der Kopfstab: Manchmal bauen Engineers ihre Sentries und Dispenser so auf ,dass sie scheinbar vor einem Backstab geschützt sind. Ber es ist möglich sich auf seinen Kopf zu stellen und dann seinen Rücken hinunter zu zielen bis die Animation zum Backstab erscheint. Dadurch kann man den Engineer ausschalten während man auf ihm steht.
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*Spinstab: While an enemy is running towards you, let them run past you before spinning and stabbing their retreating back. This is one of the only reliable methods of backstabbing Scouts.
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*The Matador Stab: This is an advanced Spy technique. The technique involves luring an enemy to a corner, then you immediately back out and stab the enemy as he turns in the way you did. Note that this will only work once or twice on an enemy, will not work against Heavies and is best used on pursuits with Pyros.
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*The Headstab: Sometimes Engineers will place their Sentry Gun and Dispenser in a fashion that allows the Engineer to have his back to a corner, making him seemingly protected from backstabs. It is possible to jump on this Engineer's head and move your aim around his back until you get the "ready to backstab" animation from your knife, allowing you to score a backstab while standing on his head.
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*The Ninja-stab (or leaping stab): this is a similar to a stairstab, but instead it focuses on striking enemies from the least awaited angle (usually from ground above the opponent - bridges and similar above main paths on several maps are ideal for this purpose) and is best used with either Cloak and Dagger or Dead Ringer. Cloak on a bridge/high place (or hide if you're using Dead Ringer) and as the enemy passes beneath the spot jump after them and stab them in the back. Doing the stab itself is easier with the Cloak and Dagger, but getting away is easier with the Dead Ringer (especially against multiple opponents). Attempting to ninja-stab the same opponent at the exact same spot twice is always a bad idea (doing it again elsewhere is more secure, though he might be paranoid) - this tactic may also be used as a distraction, just do a ninja-stab somewhere, go somewhere else and change tactics. The result is quite often that your opponent will extensively Spy-check the area he got backstabbed in.
  
== Fehler ==
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== Issues ==
{{Siehe Auch|Lag compensation/de|Lag}}{{anchor|Backstab Issues/de|Backstab Fehler}}
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{{see also|Lag compensation}}{{anchor|Backstab Issues}}
Als Folge einens Spielfehlers kann es passieren ,dass ein Backstab auch in die Front eines Spielers gelingt. Ein vielleicht bekanntere Begriff ist ''Facestab''(Gesichtsstich). Dieser Facestab tritt häufig als Resultat eines [[lag compensation/Lag]]s auf.
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Due to an in-game glitch, a stab that has appeared to have occurred from the front can sometimes be rendered as a backstab. Known more commonly as a ''facestab'', these kills are now mostly the result of [[lag compensation]] by the game engine itself. Prior to many game [[patches]], facestabs were more common due to bugs in the way the game detects a backstab.  
  
An weiterer aus der Community entstandener Begriff ,ist der ''Failstab''(Fehlerstich) ,welcher die Animation eines Backstabs anzeigt aber trotzdem nur den Schaden eines normalen Messerstichs zufügt. Diese Angriffe haben erfolgen meist durch eine Problem zwischen Spieler und Server.
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Another community-coined term, is the ''failstab'', which refers to a backstab which should have succeeded but instead did only normal Knife damage, despite the backstab animation playing fully and the Knife connecting. These stabs are almost always linked to the latency conditions between the server and the player.
  
Servers ,die das Kommando <code>tf_weapon_criticals 0</code> aktiviert haben ,berichten dass ,auch wenn der Spy in der richtigen Position zum Opfer ist ,kein Backstab erfolgt.
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Servers with the command <code>tf_weapon_criticals 0</code> enabled have reported issues with the backstab animation that normally plays when the player is in a prime position for a backstab, not playing at all.
== Zugehörige Errungenschaften ==
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== Related Achievements ==
 
=== Soldier ===
 
=== Soldier ===
 
{{Achievement table
 
{{Achievement table
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}}
 
}}
  
== Triviales ==
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== Trivia ==
*Die originale Animation des Backstabs ,war zwar die gleiche ,aber langsamer. Die neue beschleunigtere Version wurde aus Gerechtigkeitsgründen eingefügt.
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*Originally the Spy's backstab animation was just over a second long and manifested as the current animation but slowed down. This was changed to the current, sped up version used today in the interests of balance.
*Der 180° Winkel hinter dem Opfer ist sehr unzuverlässig. Durch die Haltung der Charaktere im Spiel und die eigentliche Hitbox kommt es zu dem bereits erwähnten Facestab.
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*The 180° range is notoriously unreliable. This is likely due to occasional mismatches between the model and the hitboxes. These glitched attacks are known as Facestabs.
*Wenn du auf einem Server spielst ,der kritische Treffer deaktiviert hat ,wird zwar keine Backstab Animation ausgeführt sonder nur eine normaler Stich Animation ,jedoch tritt die Wirkung des Backstabs ein.
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*If you're playing on a No-Crit Server, the Backstab Animation will not show on a successful backstab - instead, it will just be a normal attack, but has an effect of a backstab.
  
== Andere Links ==
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== External links ==
 
*[http://technofovea.com/blog/archives/278 TF2 Backstab mechanics]
 
*[http://technofovea.com/blog/archives/278 TF2 Backstab mechanics]
  
 
{{Spy Nav}}
 
{{Spy Nav}}
[[Category:Spy/de|Spy]]
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[[Category:Spy]]
 
[[Category:Strategy]]
 
[[Category:Strategy]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 20:46, 10 November 2010

Spy 
Killicon backstab.png
 Victim
Surprise.
So, your deadly skill is jogging? Mine is murdering people.
The Spy to the Scout

A Backstab is a context-sensitive attack with the Spy's Knife or Your Eternal Reward that results in a one-hit kill. A Spy may backstab an enemy as long as the enemy is close enough to be hit with a melee attack, and as long as the Spy is within a 180° range of the enemy's back. Backstabs deal damage equal to 600% of the target's current health. To indicate that a Spy is within the required range to perform a backstab, his Knife will become primed, with its tip facing downwards. The Knife will remain in this position until the target is no longer in reach, or the Spy attempts a backstab by attacking.

A backstab can be performed while you are disguised, although your disguise will be removed upon attacking, regardless of whether the attack connects with the enemy or not. A backstab cannot kill targets who have the Dead Ringer activated, Scouts using the Bonk! Atomic Punch or players who are being ÜberCharged. The Sniper's unlockable Secondary weapon, the Razorback, prevents one backstab per life and stuns the offending Spy momentarily. This weapon makes Snipers less susceptible to backstabs, and forces Spies to use other methods of attack.

Backstabbing with Your Eternal Reward does not cause the enemy to scream, and the body will be hidden. You will then disguise as that enemy almost instantly.

Killing a player with a backstab will sometimes cause a special death animation for that class. This animation has a 25% chance of occurring.

Backstabbing Techniques

  • Stab-and-Sap: Stab a (turtling) Engineer, before switching to your Electro Sapper and sapping the Engineer’s Sentry Gun; this must be done fast enough that the Sentry Gun doesn't have time to turn around and kill you. An experienced Spy may track the Sentry Gun's turning direction and move against it after he stabs (as it will follow him, this will buy him more time); using Your Eternal Reward can be useful in this approach.
  • Sap-and-Stab: Sap an Engineer's unattended building as bait, hide, then stab him when he returns to remove the Electro Sapper.
  • Stairstab: Stand at the top of a set of stairs, facing down at an enemy approaching you. Run forward and jump, turning in mid-air to stab them in the back. This technique can be difficult to master, but it is also difficult to protect against, as the enemy has to turn almost completely around to avoid it.
  • Spinstab: While an enemy is running towards you, let them run past you before spinning and stabbing their retreating back. This is one of the only reliable methods of backstabbing Scouts.
  • The Matador Stab: This is an advanced Spy technique. The technique involves luring an enemy to a corner, then you immediately back out and stab the enemy as he turns in the way you did. Note that this will only work once or twice on an enemy, will not work against Heavies and is best used on pursuits with Pyros.
  • The Headstab: Sometimes Engineers will place their Sentry Gun and Dispenser in a fashion that allows the Engineer to have his back to a corner, making him seemingly protected from backstabs. It is possible to jump on this Engineer's head and move your aim around his back until you get the "ready to backstab" animation from your knife, allowing you to score a backstab while standing on his head.
  • The Ninja-stab (or leaping stab): this is a similar to a stairstab, but instead it focuses on striking enemies from the least awaited angle (usually from ground above the opponent - bridges and similar above main paths on several maps are ideal for this purpose) and is best used with either Cloak and Dagger or Dead Ringer. Cloak on a bridge/high place (or hide if you're using Dead Ringer) and as the enemy passes beneath the spot jump after them and stab them in the back. Doing the stab itself is easier with the Cloak and Dagger, but getting away is easier with the Dead Ringer (especially against multiple opponents). Attempting to ninja-stab the same opponent at the exact same spot twice is always a bad idea (doing it again elsewhere is more secure, though he might be paranoid) - this tactic may also be used as a distraction, just do a ninja-stab somewhere, go somewhere else and change tactics. The result is quite often that your opponent will extensively Spy-check the area he got backstabbed in.

Issues

See also: Lag compensation

Due to an in-game glitch, a stab that has appeared to have occurred from the front can sometimes be rendered as a backstab. Known more commonly as a facestab, these kills are now mostly the result of lag compensation by the game engine itself. Prior to many game patches, facestabs were more common due to bugs in the way the game detects a backstab.

Another community-coined term, is the failstab, which refers to a backstab which should have succeeded but instead did only normal Knife damage, despite the backstab animation playing fully and the Knife connecting. These stabs are almost always linked to the latency conditions between the server and the player.

Servers with the command tf_weapon_criticals 0 enabled have reported issues with the backstab animation that normally plays when the player is in a prime position for a backstab, not playing at all.

Related Achievements

Soldier

War Crime Spybunal
War Crime Spybunal
Kill a Spy who just backstabbed a teammate.


Sniper

Shock Treatment
Shock Treatment
Kill a spy whose backstab attempt was blocked by your Razorback.


Consolation Prize
Consolation Prize
Get backstabbed 50 times.


Spy

Agent Provocateur
Agent Provocateur
Backstab your Steam Community friends 10 times.


Counter Espionage
Counter Espionage
Backstab a disguised Spy.


Dr. Nooooo
Dr. Nooooo
Backstab a Medic that is ready to deploy an ÜberCharge.


High Value Target
High Value Target
Backstab an enemy who is dominating 3 or more of your teammates.


Is It Safe?
Is It Safe?
Backstab 50 enemies who are capturing control points.


Sapsucker
Sapsucker
Sap an enemy building, then backstab the Engineer who built it within 5 seconds.


Spymaster
Spymaster
Backstab 1000 enemies.


Triplecrossed
Triplecrossed
Backstab 3 Snipers in a single life.
Come in From the Cold
Come in From the Cold
Get a Revenge kill with a backstab.


Die Another Way
Die Another Way
Kill a Sniper after your backstab breaks his Razorback.


FYI I am a Spy
FYI I am a Spy
Backstab a Medic who has healed you in the last 5 seconds.


Identity Theft
Identity Theft
Backstab the enemy that you're currently disguised as.


May I Cut In?
May I Cut In?
Backstab an enemy and the Medic healing him within 10 seconds of each other.


Slash and Burn
Slash and Burn
Backstab an enemy, who then switches to Pyro before they respawn.


The Man with the Broken Guns
The Man with the Broken Guns
Backstab an Engineer, then sap 3 of his buildings within 10 seconds.


You Only Shiv Thrice
You Only Shiv Thrice
Backstab 3 enemies within 10 seconds.

Trivia

  • Originally the Spy's backstab animation was just over a second long and manifested as the current animation but slowed down. This was changed to the current, sped up version used today in the interests of balance.
  • The 180° range is notoriously unreliable. This is likely due to occasional mismatches between the model and the hitboxes. These glitched attacks are known as Facestabs.
  • If you're playing on a No-Crit Server, the Backstab Animation will not show on a successful backstab - instead, it will just be a normal attack, but has an effect of a backstab.

External links