Difference between revisions of "Knife"
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This weapon is responsible for most of the Spy's [[kill]]s. If the knife is equipped while the player is behind an enemy, an animation will play wherein the Spy holds the Knife aloft in a striking position. Attacking now will cause the player to stab the enemy, killing them in one hit. This [[backstab]] ability will only apply if the player strikes within a 180° radius of the enemy's back. Uniquely, [[Critical hit]]s do not occur randomly with the Knife, but they do happen during [[humiliation]] and when Critboosted by The [[Kritzkrieg]]. | This weapon is responsible for most of the Spy's [[kill]]s. If the knife is equipped while the player is behind an enemy, an animation will play wherein the Spy holds the Knife aloft in a striking position. Attacking now will cause the player to stab the enemy, killing them in one hit. This [[backstab]] ability will only apply if the player strikes within a 180° radius of the enemy's back. Uniquely, [[Critical hit]]s do not occur randomly with the Knife, but they do happen during [[humiliation]] and when Critboosted by The [[Kritzkrieg]]. | ||
− | The Knife, when used from the side or front, is the fourth weakest melee weapon in the game, behind the [[Axtinguisher]], [[GRU]] and the [[Equalizer]] at 200 Health or more. From this angle each hit is roughly as weak as the [[Scout]]'s [[Bat|Baseball Bat]], but the Spy lacks the Scout's movement [[speed]] to close in on a target and the Knife attacks at a slower rate than the Bat. Players | + | The Knife, when used from the side or front, is the fourth weakest melee weapon in the game, behind the [[Axtinguisher]], [[GRU]] and the [[Equalizer]] at 200 Health or more. From this angle each hit is roughly as weak as the [[Scout]]'s [[Bat|Baseball Bat]], but the Spy lacks the Scout's movement [[speed]] to close in on a target and the Knife attacks at a slower rate than the Bat. Players would therefore be well-advised to use the Knife primarily for its backstabbing feature. |
[[Taunt]]ing with the Knife equipped makes the Spy perform a deadly [[Fencing]] maneuver. | [[Taunt]]ing with the Knife equipped makes the Spy perform a deadly [[Fencing]] maneuver. | ||
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* [[Mini-Crit]]: 54 | * [[Mini-Crit]]: 54 | ||
* [[Critical hit]]: 120, but only during Humiliation, charged via Kritzkrieg or during Crit boost given after capturing the Intelligence. | * [[Critical hit]]: 120, but only during Humiliation, charged via Kritzkrieg or during Crit boost given after capturing the Intelligence. | ||
− | * [[Backstab]]: 600% of the enemy's current health resulting in an instant kill | + | * [[Backstab]]: 600% of the enemy's current health resulting in an instant kill. This does not apply to the [[Horseless Headless Horsemann]], where the weapon deals 1000 damage. |
''Note'': Damages are approximate and determined by community testing. | ''Note'': Damages are approximate and determined by community testing. | ||
Revision as of 06:52, 3 December 2010
“ | Let's settle this like gentlemen!
Click to listen
— The Spy
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” |
The Knife (also known as Butterfly Knife or Balisong) is a melee weapon for the Spy class. It is a typical foldable Butterfly Knife.
This weapon is responsible for most of the Spy's kills. If the knife is equipped while the player is behind an enemy, an animation will play wherein the Spy holds the Knife aloft in a striking position. Attacking now will cause the player to stab the enemy, killing them in one hit. This backstab ability will only apply if the player strikes within a 180° radius of the enemy's back. Uniquely, Critical hits do not occur randomly with the Knife, but they do happen during humiliation and when Critboosted by The Kritzkrieg.
The Knife, when used from the side or front, is the fourth weakest melee weapon in the game, behind the Axtinguisher, GRU and the Equalizer at 200 Health or more. From this angle each hit is roughly as weak as the Scout's Baseball Bat, but the Spy lacks the Scout's movement speed to close in on a target and the Knife attacks at a slower rate than the Bat. Players would therefore be well-advised to use the Knife primarily for its backstabbing feature.
Taunting with the Knife equipped makes the Spy perform a deadly Fencing maneuver.
Contents
Damage
- Base: 40 (28-54 damage)
- Mini-Crit: 54
- Critical hit: 120, but only during Humiliation, charged via Kritzkrieg or during Crit boost given after capturing the Intelligence.
- Backstab: 600% of the enemy's current health resulting in an instant kill. This does not apply to the Horseless Headless Horsemann, where the weapon deals 1000 damage.
Note: Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testing.
Related Achievements
Soldier
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Sniper
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Spy
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Trivia
- The Knife seems to be based on the Tach Bali SWAT butterfly knife. [1]
- The original Spy's knife drawing animation was a much more elaborate spin of the knife. It was cut, however, for being too long and complicated. Valve feared that this would draw the player's eye away from his target in a fight. However, the knife animation can still be seen on the teaser trailer of Team Fortress 2
Gallery
- Knife 1st person red cropped.png
RED 1st person view.
- Knife ready to Backstab 1st person red cropped.png
RED 1st person view ready to Backstab.
- Knife 1st person blu cropped.png
BLU 1st person view.
- Knife ready to Backstab 1st person blu cropped.png
BLU 1st person view ready to Backstab.
See also