Difference between revisions of "Sniper taunts"
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BrazilianNut (talk | contribs) m (Separated the Sniper-exclusive action taunts frm the all-class ones; improved the descriptions for the Yeti taunts; updated the Update history) |
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==Action== | ==Action== | ||
+ | ===Sniper-exclusive=== | ||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Taunt Didgeridrongo.png |
− | | weapon-1 = | + | | weapon-1 = Didgeridrongo |
− | | description = The Sniper | + | | description = The Sniper will pull out a didgeridoo and spin it in his hand before sitting down and [[Media:Taunt_didgeridoo_start.wav|playing a tune,]] which will continue until the player taunts again or jumps. The Sniper will then stand up and compliment his performance. |
− | + | ''Intro'' | |
− | + | :[[Media:Sniper taunt rps int 03.wav|"Let's play!"]] | |
− | | | + | :[[Media:Sniper taunt cong fun 18.wav|"All right ya wankers!"]] |
− | | | + | :[[Media:sniper sf13 round start02.wav|"Let's make some bloody magic!"]] |
− | + | :[[Media:Sniper taunt int 01.wav|"Let's do this!]] | |
− | + | :[[Media:Sniper taunt int 03.wav|"Let's go!]] | |
− | + | ||
− | | | + | ''Outro'' |
− | | | + | :[[Media:Sniper taunt admire 11.wav|"Heh heh heh! That'll do!"]] |
− | + | :[[Media:Sniper taunt admire 15.wav|"Hah ha hah! Brilliant!"]] | |
− | + | :[[Media:Sniper taunt flip end 04.wav|"Ha ha ha ha, bloody brilliant!"]] | |
− | + | :[[Media:Sniper taunt rps win 14.wav|"That was a rip-snorter!"]] | |
− | + | :[[Media:Sniper award03.wav|"Sniping's a good job, mate!"]] | |
− | | | + | |
− | | | + | ''Associated sound effects'' |
+ | :[[Media:Taunt_didgeridoo_sit_down.wav|[sitting down]]] | ||
+ | :[[Media:Taunt_didgeridoo_stand_up.wav|[standing up]]] | ||
+ | :[[Media:Taunt_didgeridoo_stop.wav|[end of didgeridoo music]]] | ||
}} | }} | ||
+ | |||
{{Taunt | {{Taunt | ||
| image = Taunt I See You.png | | image = Taunt I See You.png | ||
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:[[Media:Sniper taunt kill 30.mp3|"''Headshot.''"]] | :[[Media:Sniper taunt kill 30.mp3|"''Headshot.''"]] | ||
}} | }} | ||
+ | |||
{{Taunt | {{Taunt | ||
| image = Killer Solo.png | | image = Killer Solo.png | ||
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(All the tunes are based on "[[Seduce Me! (Soundtrack)|Seduce Me!]]") | (All the tunes are based on "[[Seduce Me! (Soundtrack)|Seduce Me!]]") | ||
}} | }} | ||
+ | |||
{{Taunt | {{Taunt | ||
| image = Most_Wanted.png | | image = Most_Wanted.png | ||
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:[[Media:sniper_taunt_rps_win_02.wav|Short laugh 2]] | :[[Media:sniper_taunt_rps_win_02.wav|Short laugh 2]] | ||
:[[Media:sniper_taunt_rps_win_03.mp3|Short laugh 3]] | :[[Media:sniper_taunt_rps_win_03.mp3|Short laugh 3]] | ||
+ | }} | ||
+ | |||
+ | ===All-Class=== | ||
+ | {{Taunt | ||
+ | | image = Sniper Director.png | ||
+ | | weapon-1 = Director's_Vision | ||
+ | | description = The Sniper puts his arms out and forms a square with his fingers, mimicking a camera lens. | ||
+ | }} | ||
+ | {{Taunt | ||
+ | | image = Sniper_taunt_laugh.png | ||
+ | | weapon-1 = Schadenfreude | ||
+ | | description = The Sniper points and [[media:Sniper laughlong02.wav|laughs]]. | ||
+ | }} | ||
+ | {{Taunt | ||
+ | | image = Sniper_highFiveSuccessFull.png | ||
+ | | weapon-1 = High Five! | ||
+ | | description = The Sniper gives a high five. | ||
+ | }} | ||
+ | {{Taunt | ||
+ | | image = Sniper Shred Alert taunt.png | ||
+ | | weapon-1 = Shred Alert | ||
+ | | description = The Sniper summons a guitar and plays an [[Media:Shred Alert.wav|intense solo]] as flames and lightning spout from behind. | ||
}} | }} | ||
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{{Taunt | {{Taunt | ||
− | | image = | + | | image = Victory_Lap_Sniper.png |
− | | weapon-1 = | + | | weapon-1 = Victory_Lap |
− | | description = | + | | description = Sniper enter a team-colored bumper car similar to the ones seen in [[Carnival_of_Carnage|Carnival of Carnage]]. |
− | + | }} | |
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{{Taunt | {{Taunt | ||
− | | image = | + | | image = Second_Rate_Sorcery_Sniper.png |
− | | weapon-1 = | + | | weapon-1 = Second_Rate_Sorcery |
− | | description = Sniper | + | | description = Sniper will take out a staff with a skull on its top and a tag reading "99¢". Sniper will attempt to cast a spell, fail to create anything but green sparkles, and then react before putting the wand away or destroying it. Sniper speak: "[[media:sniper_sf13_spell_super_jump01.wav|amplus tripudio]]" (Super jump spell). |
− | |||
− | :[[ | ||
− | |||
}} | }} | ||
+ | |||
{{Taunt | {{Taunt | ||
| image = Sniper_yetipunch.png | | image = Sniper_yetipunch.png | ||
| weapon-1 = Yeti_Punch | | weapon-1 = Yeti_Punch | ||
− | | description = | + | | description = A wooden cutout of a [[Yeti]] appears in front of the Sniper. He looks at it from head to toe, holds his hand close to the cutout Yeti's head for a moment, and hits it with just his finger, which destroys the entire cutout. He then slaps his hands one against the other in a cleaning fashion. |
''Associated sounds'' | ''Associated sounds'' | ||
:[[Media:Sniper_specialcompleted17.wav|"Stedy Stedy"]] | :[[Media:Sniper_specialcompleted17.wav|"Stedy Stedy"]] | ||
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{{Taunt | {{Taunt | ||
− | | image = | + | | image = Sniper_yetismash.png |
− | | weapon-1 = | + | | weapon-1 = Yeti_Smash |
− | | description = Sniper | + | | description = Sniper turns into a Yeti, then proceeds to roar while beating their chest then slamming the ground; Sniper then turns back to normal and stands back up. |
− | + | ''Associated sounds'' | |
− | + | :[[Media:Sniper_laughlong01.wav|"Long laugh"]] | |
− | + | :[[Media:Sniper_positivevocalization02.wav|"Holy dooley"]] | |
− | |||
− | | | ||
− | |||
}} | }} | ||
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'''{{Patch name|10|21|2016}}''' ([[Scream Fortress 2016]]) | '''{{Patch name|10|21|2016}}''' ([[Scream Fortress 2016]]) | ||
* Added [[Second Rate Sorcery]] taunt. | * Added [[Second Rate Sorcery]] taunt. | ||
− | * Added [[Victory Lap]] taunt.}} | + | * Added [[Victory Lap]] taunt. |
+ | |||
+ | '''{{Patch name|12|21|2016}}''' ([[Smissmas 2016]]) | ||
+ | * The [[Didgeridrongo]] was added to the game. | ||
+ | |||
+ | '''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]]) | ||
+ | * Added 2 official taunts: [[Yeti Punch]] and [[Yeti Smash]]. | ||
+ | }} | ||
== Bugs == | == Bugs == |
Revision as of 01:29, 14 September 2018
Taunts are character-specific animations that can be manually triggered in-game. The Sniper has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include voice responses or voice commands.
Contents
Primary
Associated items | Description | |
---|---|---|
The Sniper waves with a cocky smile and says: |
Associated items | Description | Kill icon | |
---|---|---|---|
Main article: Skewer
The Sniper removes the arrow from his bow, twirls it behind him, then stabs it forward fiercely while holding it for about a second, before bringing the arrow back to his bow again, killing the victim. While thrusting the arrow, the Sniper says: |
Secondary
Associated items | Description | |
---|---|---|
The Sniper jumps, kicking his heels together, punches the air upon landing and yells: |
Melee
Associated items | Description | |
---|---|---|
The Sniper takes off his hat, holds it across his chest with a solemn expression and mumbles: |
Action
Sniper-exclusive
Associated item | Description | |
---|---|---|
The Sniper will pull out a didgeridoo and spin it in his hand before sitting down and playing a tune, which will continue until the player taunts again or jumps. The Sniper will then stand up and compliment his performance.
Intro Outro
Associated sound effects |
Associated item | Description | |
---|---|---|
The Sniper will point two fingers towards his eyes, then points his finger outwards in the gesture of pointing at someone while saying: |
Associated item | Description | |
---|---|---|
The Sniper will take out a saxophone and starts to play one of the tunes below: (All the tunes are based on "Seduce Me!") |
Associated item | Description | |
---|---|---|
The Sniper will take out a pad and a pen while saying:
Then after crossing a name on the pad, he will laugh in several different ways: |
All-Class
Associated item | Description | |
---|---|---|
The Sniper puts his arms out and forms a square with his fingers, mimicking a camera lens. |
Associated item | Description | |
---|---|---|
The Sniper points and laughs. |
Associated item | Description | |
---|---|---|
The Sniper gives a high five. |
Associated item | Description | |
---|---|---|
The Sniper summons a guitar and plays an intense solo as flames and lightning spout from behind. |
Associated item | Description | |
---|---|---|
The Sniper bounces in rhythm to the Latin beats and points both of his index fingers to the sky while occasionally kicking his feet out while saying:
Initiating a Conga line Dancing to the Conga
|
Associated item | Description | |
---|---|---|
The Sniper will swing his partner 'round and 'round while saying:
Starting a dance
During the dance
Dance's end |
Associated item | Description | |
---|---|---|
The Sniper will reach a hand out and tap his hat with the other hand while saying:
Initiating a head butt
After a head butt |
Associated item | Description | |
---|---|---|
The Sniper will bend down a bit and interlock a few of his fingers to form a platform for another player to flip off of.
Preparing to flip Flipping another player Being flipped After flipping
|
Associated item | Description | |
---|---|---|
The Sniper engages in an intense battle of Rock, Paper, Scissors.
Initiating a throw
Starting the throw Win (Condition-specific) Loss |
Associated item | Description | |
---|---|---|
The Sniper will bend his knees and kick from while swinging his arms. |
Associated item | Description | |
---|---|---|
The Sniper will look surprised at the alien and nervously pat his chest and shiver when it vanishes. |
Associated item | Description | |
---|---|---|
The Sniper pulls out a witch's broom and proceeds to ride it and hover above the ground. |
Associated item | Description | |
---|---|---|
The Sniper will go through an aerobics routine with the option of a class-specific animation.
|
Associated item | Description | |
---|---|---|
Sniper enter a team-colored bumper car similar to the ones seen in Carnival of Carnage. |
Associated item | Description | |
---|---|---|
Sniper will take out a staff with a skull on its top and a tag reading "99¢". Sniper will attempt to cast a spell, fail to create anything but green sparkles, and then react before putting the wand away or destroying it. Sniper speak: "amplus tripudio" (Super jump spell). |
Associated item | Description | |
---|---|---|
A wooden cutout of a Yeti appears in front of the Sniper. He looks at it from head to toe, holds his hand close to the cutout Yeti's head for a moment, and hits it with just his finger, which destroys the entire cutout. He then slaps his hands one against the other in a cleaning fashion.
Associated sounds |
Associated item | Description | |
---|---|---|
Sniper turns into a Yeti, then proceeds to roar while beating their chest then slamming the ground; Sniper then turns back to normal and stands back up.
Associated sounds |
Update history
- [Undocumented] Added a taunt used by the Huntsman.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Added an unused "high-five" taunt.
May 5, 2011 Patch (Replay Update)
- Added Director's Vision taunt.
- [Undocumented] Added a voice response for the Skewer taunt.
- [Undocumented] Added laughing animations.
June 23, 2011 Patch (Über Update)
- Added Schadenfreude taunt.
October 13, 2011 Patch (Manniversary Update & Sale)
- Taunting with a Saxxy no longer play lines that reference a knife
- Added High Five! taunt.
- Added Shred Alert taunt.
June 18, 2014 Patch (Love & War Update)
- Added Conga, Square Dance, Skullcracker, Flippin' Awesome, Rock, Paper, Scissors, and I See You taunts.
December 8, 2014 Patch (End of the Line Update)
- Fixed The Swagman's Swatter not being held by the Sniper during the melee taunt
- Fixed The Swagman's Swatter not being held by the Sniper for lower LOD settings during the melee taunt.
- Added Most Wanted and Killer Solo
July 2, 2015 Patch (Gun Mettle Update)
- The Kazotsky Kick was added to the game.
October 6, 2015 Patch (Invasion Community Update)
- The Burstchester was added to the game.
October 28, 2015 Patch (Scream Fortress 2015)
- The Zoomin' Broom was added to the game.
- Updated taunts to prevent movement during the pre-round period when players are frozen
December 17, 2015 Patch (Tough Break Update)
- Added Mannrobics taunt.
- Updated several hats to fix the Sniper not removing the hats while taunting
July 7, 2016 Patch #1 (Meet Your Match Update)
- Updated several hats to fix the Sniper not removing them while taunting.
- Fixed a bug related to the Sniper's zoom and taunting.
October 21, 2016 Patch (Scream Fortress 2016)
- Added Second Rate Sorcery taunt.
- Added Victory Lap taunt.
December 21, 2016 Patch (Smissmas 2016)
- The Didgeridrongo was added to the game.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Added 2 official taunts: Yeti Punch and Yeti Smash.
Bugs
- When taunting with a melee weapon, certain hats may not be taken off, but will instead remain on the Sniper's head.
- Sometimes no mouth animation is shown when taunting with the SMG.
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