Difference between revisions of "Fire Axe"
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| 2 = {{Show achievement|Pyro|Lumberjack}} | | 2 = {{Show achievement|Pyro|Lumberjack}} | ||
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+ | == Previous Changes == | ||
+ | '''[[December 20, 2007 Patch]]''' | ||
+ | * Fixed occasional misreporting of Fire Axe damage distances to the stats system. | ||
== Gallery == | == Gallery == | ||
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File:Fire Axe 1st person.png|1st person view. | File:Fire Axe 1st person.png|1st person view. | ||
</gallery> | </gallery> | ||
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== See also == | == See also == | ||
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*[[Powerjack]] | *[[Powerjack]] | ||
*[[Back Scratcher]] | *[[Back Scratcher]] | ||
− | *[[Pyro strategy#Fire Axe|Axe strategy]] | + | *[[Pyro strategy#Fire Axe|Fire Axe strategy]] |
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{{Allweapons Nav}}<br/> | {{Allweapons Nav}}<br/> | ||
{{Pyro Nav}} | {{Pyro Nav}} |
Revision as of 01:06, 27 December 2010
“ | Murr hurr mphuphurrur, hurr mph phrr.
Click to listen
— The Pyro
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” |
The Fire Axe is the default melee weapon for the Pyro. It is a stereotypical Fireman's axe with a wooden handle.
In most circumstances, the Flamethrower is a much better choice for targets in melee range. The Fire Axe however, is typically used on unaware enemies and for humiliation purposes. The Critical hit animation for the Fire Axe is a swift right to left horizontal swing.
Contents
Damage
See also: Damage
- Base: 65 (59 to 72 damage)
- Mini-Crit: 88
- Critical hit: 195
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testing.
Demonstration
Related Achievements
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Previous Changes
- Fixed occasional misreporting of Fire Axe damage distances to the stats system.
Gallery
See also