Difference between revisions of "Disguise Kit"
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* If a Disguise has a health reduction weapon ([[Vita-Saw]], [[Conniver's Kunai]]), The disguise may use the max hp for that class. (ex. a Spy with the Kunai with 125 hp that is not counted as [[Overheal]]) | * If a Disguise has a health reduction weapon ([[Vita-Saw]], [[Conniver's Kunai]]), The disguise may use the max hp for that class. (ex. a Spy with the Kunai with 125 hp that is not counted as [[Overheal]]) | ||
* Sometimes, the Disguise Kit will make an error sound while trying to disguise and not do anything. This can be fixed by respawning or going to a resupply locker. | * Sometimes, the Disguise Kit will make an error sound while trying to disguise and not do anything. This can be fixed by respawning or going to a resupply locker. | ||
+ | * Sometimes, a Spy's disguise will be holding an impossible weapon, such as an [[Engineer]] holding a [[Revolver]]. | ||
+ | * If a Spy disguises as a [[Demoman]] wearing [[Ali Baba's Wee Booties]] or the [[Bootlegger]], the disguise will not have any feet. | ||
==Trivia== | ==Trivia== |
Revision as of 10:40, 14 November 2020
“ | I never really was on your side.
Click to listen
— The Spy
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” |
The Disguise Kit, also known as the Spytron 3000 Disguise Kit, is a default PDA weapon for the Spy. It is a seemingly ordinary cigarette case that, in addition to six normal cigarettes, contains hidden Spy tech.
This weapon allows the player to disguise as any class of either team. When selected, the Disguise menu appears, allowing players to select class disguises individually via the correct keys, or to switch between team colors. If the player disguises as a friendly Spy, the player's current disguise (if they have one) will break.
Disguising is carried out over a couple of seconds, during which smoke particles will surround the Spy. These smoke clouds do not appear if the Spy was completely invisible when beginning to disguise. Once finished, a line drawing of the Spy briefly appears on the player's screen to indicate a successful disguise. The Class, Name, Health, and Weapon of The Spy's current disguise will then appear in the HUD. The status of enemy Medics currently healing the Spy will also be shown. Note that the line drawing also appears when the current disguise is broken.
Pressing the "last disguise" button allows the player to change their disguised weapon to one from the slot they currently have equipped.
Taunting while not disguised and with the Disguise Kit active will perform one of two possible taunts; either the Spy flicks away his used cigarette and takes a new one from the case, or the Spy activates his crab-walking kit, grins, and does a short dance while clicking his fingers and cigarette case like pincers. There is approximately a one-tenth chance of the latter occurring when taunting with the Disguise Kit active.
Contents
Keys
Action | Key/Button | Command |
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Open Disguise Kit | 4 | slot4
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Cancel/Close Disguise Kit | Q | lastinv
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Last disguise | B | lastdisguise
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Toggle disguise team | - | disguiseteam
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Toggle disguise team | R | disguiseteam
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Function times
Function times (in seconds) | ||
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Effect | Disguise | |
Activation time | 2 s / 0.5 s | |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
General
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Scarechievements
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Pyro
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Engineer
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Medic
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Spy
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Update history
- Fixed cloaked/disguised/disguising Spy reporting his achievements to everyone else.
- [Undocumented] Added "Toggle Disguise Team" binding in Options -> Keyboard to toggle the disguise team for the Spy's PDA.
- [Undocumented] Changed PDA menus to accept keys bound to "slot1", "slot2", etc., and "slot10" cancels.
- [Undocumented] Fixed "lastdisguise" command not remembering if you were disguised as your own team.
- Improved prediction of Spy's speed changes when disguising.
- When disguising, Spies now always start showing the primary weapon in their disguise, and can then switch it with the last-disguise key.
- Fixed Spies being able to disguise while performing a taunt.
December 17, 2009 Patch (WAR! Update)
- Added alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
- Fixed a server crash caused by disguising Spies.
- [Undocumented] The Disguise Kit now appears in backpack when viewing stock items.
- When disguised as a teammate, the Dead Ringer will drop the body of the player the Spy is disguised as.
- Fixed the Spy getting the afterburn immunity while disguised as Demoman wielding the Chargin' Targe.
- [Undocumented] Modified the Disguise Kit menu. It now has a Spy Mask icon in the upper-left corner and a white line above the class portraits.
June 11, 2014 Patch #2
- Fixed not being able to taunt with the Spy's Disguise Kit.
- Fixed the Spy's disguise menu staying open after changing class.
- Fixed Halloween footstep spells being displayed for disguised Spies.
- Fixed disguised Spies using the incorrect grapple color.
- Fixed the Resist powerup shield using the wrong color for disguised Spies.
- Fixed not seeing the powerup icons for disguised Spies.
- Fixed a client crash related to Spies disguising as players and then switching their disguise weapon.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changing to a new disguise while already under a disguise takes 0.5 seconds instead of the normal disguise time of 2 seconds.
- In the disguise menu, pressing 'reload' will also toggle the disguise team.
Bugs
- Switching classes in spawn while disguised hides some bodygroups of the player's model, such as the Pyro's gas mask and the Heavy's Fists.
- The BLU Spy has white cigarettes inside his Disguise Kit, despite them appearing brown on the player model.
- Despite being unable to capture a control point while disguised as an enemy member, if a Spy disguised as an enemy member is standing on the point when it's captured, the Spy will still receive points for the capture.
- If the player you disguise as is not the same class as your disguise, the weapon you are holding might either disappear or be incorrect.
- If a Disguise has a health reduction weapon (Vita-Saw, Conniver's Kunai), The disguise may use the max hp for that class. (ex. a Spy with the Kunai with 125 hp that is not counted as Overheal)
- Sometimes, the Disguise Kit will make an error sound while trying to disguise and not do anything. This can be fixed by respawning or going to a resupply locker.
- Sometimes, a Spy's disguise will be holding an impossible weapon, such as an Engineer holding a Revolver.
- If a Spy disguises as a Demoman wearing Ali Baba's Wee Booties or the Bootlegger, the disguise will not have any feet.
Trivia
- Crouching and looking up while holding the Disguise Kit causes the Spy's model to glitch and preform a sort of crab-walk, named by the community as the Spycrab.
- The outline shown when disguising or undisguising uses a special texture magnification effect.
Notes
- A "minimal menu" option is available for this weapon, enabled via the Advanced options menu. With this option enabled, the player uses fewer keys to disguise; first selecting the class type (offensive, defensive, or support) and then selecting the individual class. All options for this menu use the same three keys.
Gallery
See also
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