Difference between revisions of "Second Banana"
ThatHatGuy (talk | contribs) (since there are no direct recipes for the Jungle Inferno weapons, we'll have to rely on tokens) |
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The '''Second Banana''' is a [[Steam Workshop|community-created]] [[Weapons#heavysecondary|secondary weapon]] for the [[Heavy]]. It is a slightly-bruised, half-peeled yellow banana with white insides and a [[Jiggle bones|floppy]] peel. | The '''Second Banana''' is a [[Steam Workshop|community-created]] [[Weapons#heavysecondary|secondary weapon]] for the [[Heavy]]. It is a slightly-bruised, half-peeled yellow banana with white insides and a [[Jiggle bones|floppy]] peel. | ||
− | This item functions similarly to the [[Sandvich]]. Pressing primary fire ([[List of default keys|default key]]: {{key|MOUSE1}}) or the taunt button (default key: {{key|G}}) with the Second Banana active causes the Heavy to consume it and gain health. If the Heavy is at full health, the | + | This item functions similarly to the [[Sandvich]]. Pressing primary fire ([[List of default keys|default key]]: {{key|MOUSE1}}) or the taunt button (default key: {{key|G}}) with the Second Banana active causes the Heavy to consume it and gain health. If used while the Heavy is at full health, the taunt animation will play, but the Banana will not be consumed. |
− | Unlike the Sandvich, the Second Banana recharges in 10 seconds rather than 30, but only heals up to 200 health at the same rate as the Sandvich. Additionally, | + | Unlike the Sandvich, the Second Banana recharges in 10 seconds rather than 30, but only heals up to 200 health at the same rate as the Sandvich. Additionally, when the Second Banana is dropped with alt-fire (default key: {{key|MOUSE2}}), it functions as a small health kit rather than a medium one. Should the Heavy be killed while holding the Second Banana, it is dropped as a collectible that restores 50 health to all classes but the Scout, who is healed for 75 health. |
The Second Banana is automatically given to any player who completes the [[Pyroland Contracts|Pyroland Contract]] "Consolation Prize". | The Second Banana is automatically given to any player who completes the [[Pyroland Contracts|Pyroland Contract]] "Consolation Prize". | ||
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | File:Second Banana 1st person.png|First-person view | + | File:Second Banana 1st person.png|First-person view. |
− | File:Second Banana 1st person bitten.png|First-person view, bitten | + | File:Second Banana 1st person bitten.png|First-person view, bitten. |
− | File:bananaplate.png|A thrown Second Banana | + | File:bananaplate.png|A thrown Second Banana. |
File:Steamworkshop tf2 battle banana thumb.jpg|Steam Workshop thumbnail for the Second Banana. | File:Steamworkshop tf2 battle banana thumb.jpg|Steam Workshop thumbnail for the Second Banana. | ||
</gallery> | </gallery> |
Revision as of 11:58, 7 January 2023
“ | Too bad, Heavy players. You lost fair and square, and there's no prize for second place. And to commemorate your loss, here's a free gift!
— Second Banana publicity blurb
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” |
The Second Banana is a community-created secondary weapon for the Heavy. It is a slightly-bruised, half-peeled yellow banana with white insides and a floppy peel.
This item functions similarly to the Sandvich. Pressing primary fire (default key: MOUSE1) or the taunt button (default key: G) with the Second Banana active causes the Heavy to consume it and gain health. If used while the Heavy is at full health, the taunt animation will play, but the Banana will not be consumed.
Unlike the Sandvich, the Second Banana recharges in 10 seconds rather than 30, but only heals up to 200 health at the same rate as the Sandvich. Additionally, when the Second Banana is dropped with alt-fire (default key: MOUSE2), it functions as a small health kit rather than a medium one. Should the Heavy be killed while holding the Second Banana, it is dropped as a collectible that restores 50 health to all classes but the Scout, who is healed for 75 health.
The Second Banana is automatically given to any player who completes the Pyroland Contract "Consolation Prize".
The Second Banana was contributed to the Steam Workshop.
Contents
Healing and function times
Healing and function times | ||
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Healing | ||
Healing amount | 200 50 / 75 20.5% of max health | |
Function times | ||
Consumption time | 4.3 s | |
Recharge time | 10 s / Instantly | |
Dropped item expiry | 30 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Heavy | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Related achievements
Scout
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Heavy
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Update history
October 20, 2017 Patch #1 (Jungle Inferno Update)
- The Second Banana was added to the game.
- Fixed the bite bodygroup for the Second Banana.
- Fixed the animation for the Second Banana plate.
- Added the Second Banana to the list of weapons that can be found via random drops.
- [Undocumented] The Second Banana can now be crafted.
Bugs
- The attribute +50% increase in charge recharge rate is incorrect; the Second Banana recharges in 10 seconds, which is ~66% faster than the Sandvich's recharge time.
- The jiggle bones are inverted.
Trivia
- A "second banana" is an idiom which describes a person who serves in a supporting or secondary capacity. This references the fact that the Second Banana is a "booby prize", as the Heavy lost the Meet Your Match Update's "Heavy Versus Pyro" contest, while the Pyro won the main class-focused prize: the Jungle Inferno Update. It can also be seen as a reference to its secondary weapon status, or its usage in a supporting role to heal teammates.
- Accounting for the game's cartoony artstyle, the Second Banana's design most closely resembles the Gros Michel breed of banana, which was the main kind sold in the Western world until being replaced in the 1950s by the Cavendish.
Gallery
See also
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