Difference between revisions of "Community Halloween maps strategy/es"
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=== {{class link|Medic}} === | === {{class link|Medic}} === | ||
* A ghost scaring you breaks your [[Medi Gun]] beam, stopping your healing and your active ÜberCharge. | * A ghost scaring you breaks your [[Medi Gun]] beam, stopping your healing and your active ÜberCharge. | ||
− | * Hitting a stunned player with the [[ | + | * Hitting a stunned player with the [[Übersaw]] is much safer than the unstunned players, thus obtaining free Über. |
=== {{class link|Sniper}} === | === {{class link|Sniper}} === | ||
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=== {{class link|Engineer}} === | === {{class link|Engineer}} === | ||
− | * The Engineer can still use crit pumpkins to an extent, but his low health hinders him. Receiving an [[overheal]] or equipping the [[ | + | * The Engineer can still use crit pumpkins to an extent, but his low health hinders him. Receiving an [[overheal]] or equipping the [[Forajido]] helps. |
* Reloading before collecting the pumpkin lets you use all the available crit time. | * Reloading before collecting the pumpkin lets you use all the available crit time. | ||
Revision as of 12:00, 18 January 2024
«¡Sun Tzu no nos dijo qué hacer!» Este artículo es una estrategia de la comunidad en construcción. Por lo tanto, está incompleta. Puedes contribuir con el proyecto de estrategias de la comunidad de la Wiki de Team Fortress expandiéndolo. Notas: any more stratagems would be appreciated |
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Este artículo es sobre la estrategia de la comunidad para mapas de Halloween. Se proporcionan estrategias para mecánicas en la mayoría de mapas de Halloween. Se hace referencia a otras páginas de estrategias independientes para otros mapas de Halloween.
Este artículo solo cubre las mecánicas de juego básicas comunes en mapas de Halloween.
Jefes y monstruos
- Para los artículos de estrategias para monstruos y jefes que aparecen en los mapas de Halloween, véase:
Calabazas explosivas
Las calabazas explosivas aparecen en zonas prestablecidas de los mapas de Halloween. Explotan al recibir cualquier tipo de daño y pueden matar a un jugador si se encuentra cerca.
- Cuidado con acercarte a estas calabazas explosivas, pueden matarte o dejarte herido.
- Puedes disparar a las calabazas explosivas para hacer saltos y cruzar zonas o matar a enemigos.
- Para detonar una calabaza explosiva basta con atacarla, cualquier tipo de daño que reciba la hará explotar.
- Las calabazas explosivas se pueden usar para matar a jugadores despistados que no sepan que tienen una detrás.
- También se pueden usar para hacer ataques kamikaze si el jugador cree que está en clara desventaja, estando los dos jugadores junto a una, provocando una explosión letal que se llevará a ambos jugadores por delante.
- Las calabazas explosivas pueden usarse para hacer un salto con calabaza explosiva.
Scout
- Si hay calabazas en algún rincón, usa tu velocidad para intentar provocar a los enemigos y tenderles una trampa.
- Si usas la CritiCola, las explosiones que provoques con calabazas explosivas serán minicríticas también.
Soldier
- El salto con cohetes te permite alcanza zonas inesperadas para el enemigo, desde donde puedes vigilar calabazas explosivas y detonarlas con la escopeta cuando algún enemigo se aproxime a ellas.
Pyro
- Cuidado al hacer emboscadas al enemigo con tu Lanzallamas. El fuego de tu arma puede activar una calabaza explosiva y la cercanía con ella puede matarte.
Heavy
- Si un Scout te ataca, dispara a las calabazas que tengas cerca.
- Tu lentitud te hace un blanco fácil, cuidado con pasar cerca de calabazas explosivas, ya que el enemigo podrá detonarlas.
- Si tienes los Puños de Acero puedes utilizar las calabazas para propulsarte sin perder mucha cantidad de salud.
Engineer
- No coloques tu nido junto a una zona donde aparezcan calabazas. Apréndete las ubicaciones donde aparecen las calabazas explosivas y aléjate de ellas.
Demoman
- Las calabazas explosivas se pueden combinar con una trampa de bombas lapa.
- Importante no golpearla al colocar las bombas lapa.
- Mantente alejado ya que la explosión será más potente.
- Deja una única bomba lapa junto a una calabaza para usarla como detonador de la misma.
- Si usas la Resistencia Escocesa, puedes tener varias calabazas explosivas remotas.
Medic
- Abre bien los ojos para que no te tiendan una trampa con calabazas explosivas, sobre todo al replegarte.
Sniper
- No te quedes apuntando cerca de una calabaza explosiva o cualquiera te podrá matar con su explosión desde lejos.
- Puedes disparar a las calabazas explosivas que haya a lo lejos, sin necesidad de cargar el disparo ya que el daño causado por la explosión será el mismo.
Spy
- Al ir disfrazado o invisible, puedes infiltrarte en las líneas enemigas y detonar las calabazas desde sus espaldas.
- No te quedes disfrazado ni invisible junto a una calabaza explosiva; los jugadores pueden disparar a las calabazas sin motivo.
- La explosión de una calabaza a la que hayas disparo con el Revólver siempre hará más daño que el disparo del Revólver.
- Si algún Engineer construye junto a una calabaza, dispara a esta para cuasar daños. Recuerda disfrazarte para acercarte si hay un arma centinela.
- Mapas con calabazas explosivas
- Todos los mapas de Halloween (excepto Monster Bash, Ghost Town y Hassle Castle)
- Cursed Cove tiene unos barriles explosivos muy similares.
- Laughter tiene unos globos explosivos muy similares.
Fantasmas
Los fantasmas son una mecánica que aparece en mapas de Halloween. Estos asustan a los jugadores cercanos.
- The tactical effect of a ghost's scare is to temporarily slow players and prevent them from attacking.
- Ghosts have a negative effect on your team when they scare you or cause you to leave or avoid an otherwise tactical position; on the other hand, they can scare the enemy, briefly making them less of a threat, either helping you to escape from or attack them with impunity.
- Certain cues help you to know where a ghost is, to avoid or exploit it.
- Ghosts have a signature moan that can be heard rooms away.
- On most maps, rooms darken as a ghost enters and passes, thus you can locate the ghost without being in the same room.
- A frightened scream cues you that a nearby enemy is defenseless.
- Ghosts take pre-programmed routes, so it is possible to learn where they appear and the paths they follow.
- Respawned players are usually in a hurry to get back into the action and so tend to push through rooms in doorways blocked by ghosts.
- Follow ghosts heading into doorways and narrow rooms in the direction of the enemy spawn (this happens often on Eyeaduct).
Scout
- The effects of Bonk! Atomic Punch make you immune to being scared by ghosts (or by the Horseless Headless Horsemann).
- Listen for enemies getting stunned by ghosts - you may be able to reach them before they can recover.
Soldier
- Use the knockback of your rockets to hit players into ghosts.
- Being careful of where you land when rocket-jumping prevents accidently stunning yourself.
Pyro
- Consider airblasting enemies towards ghosts to stun them.
Demoman
- Setting a stickybomb trap in the path of the ghost(s) is a way to catch player off guard.
- When blast jumping or shield charging, be careful of where you land or end, as it might be in the path of a ghost.
Heavy
- When you are eating, take note of where the ghost is on the map.
- If the ghost is getting too close, consider using the Gloves of Running Urgently or the Eviction Notice to get away quickly.
Engineer
- Avoid building where ghosts can scare you.
Medic
- A ghost scaring you breaks your Medi Gun beam, stopping your healing and your active ÜberCharge.
- Hitting a stunned player with the Übersaw is much safer than the unstunned players, thus obtaining free Über.
Sniper
- Scared enemies move slower and cannot attack, making them easier targets.
Spy
- A ghost's scare exposes your cloaked position to the enemy.
- Watch for Sentry Guns placed where the Engineer can be scared.
- Watch for any Ghost approaching a nest; Sap the Sentry Gun the moment the Engineer is scared.
- Maps with Ghost(s)
- Brimstone
- Erebus
- Eyeaduct
- Ghost Fort
- Gravestone
- Harvest Event
- Hellstone
- Helltower
- Moonshine Event
- Slasher
- Terror
Halloween pumpkins
All year long, Halloween pumpkins (Candy Pumpkins or Crumpkins) have a random chance of dropping when players are killed on a Halloween map (excluding Helltower and Graveyard). When picked up, a Halloween pumpkin refills half ammo and metal and grants 3.2 seconds of crit boost to the player who picked it up.
- Halloween pumpkins trigger a particular sound cue when dropped, which can remind you to look around for it if you are in a close fight.
- Do not pick up a Halloween pumpkin if another nearby teammate can use it more effectively than you are and is moving towards it.
- If there are no teammates around, consider collecting any unclaimed Halloween pumpkins to prevent an enemy from using it.
- Wait to pick them up after any other boost effect you have has worn off (e.g., after a Kritzkrieg ÜberCharge or Mmmph crit-boost is depleted).
- Close range classes such as the Pyro and Spy are usually able to pick up their own pumpkins shortly after killing their targets. This is because they are closer to their targets than longer range classes, such as the Sniper.
- Since pumpkins drop semi-rarely, killing someone and hoping for a Crit boost is not an advisable strategy for fending off a push.
Scout
- The Scout is a particularly effective class to play when aiming to collect pumpkins, as he is faster and, and such, covers areas faster, having a significantly better chance of beating other players to pumpkins, and then approach an enemy and utilize the power-up.
Soldier
- Remember to reload before picking up a Halloween pumpkin, as reloading takes up valuable time.
- Since critical hits have no damage fall off, you can use this to kill far away classes that do not expect to get shot (splash damage sill does less damage related do distance of player to explosion, though).
Pyro
- Listen and watch for the signs of a Candy Pumpkin dropping when you are ambushing, picking one up that drops as you are ambushing can greatly increase the impact of your attack.
- Wait until any Phlogistinator charge has worn off or you have run out of Backburner back targets.
- While you have a crit-boost, all reflected projectiles become criticals. Use enemy rockets to clear out groups of enemies.
Demoman
- You can use the critical boost to pepper an area with critical stickybombs. However, they are highly visible due to their critical glow, so try to launch them onto hard-to-see areas.
- You can hide a Sticky Trap near a Candy Pumpkin if you can expect an enemy to arrive to pick it up before is disappears.
- If you can knockback or kill the enemy just before they pick it up, so much the better.
Heavy
- The delay of your Minigun spin up wastes most of the short-lived crit-boost.
- Arm yourself with a Shotgun or melee weapon before you pick up the pumpkin.
- Alternately, spin up just before you pick it up.
- Ammo management is essential to defending a point; use the Candy Pumpkin drops if you can reach them for a partial refill.
Engineer
- The Engineer can still use crit pumpkins to an extent, but his low health hinders him. Receiving an overheal or equipping the Forajido helps.
- Reloading before collecting the pumpkin lets you use all the available crit time.
Medic
- The Medic has a hard time using the crit pumpkins to the full extent, so you are advised to let classes with a higher damage output get them.
- However, if nobody on your team is close, picking it up denies it to the enemy team and may let you kill an exposed enemy.
Sniper
- As a Sniper, you are usually far away from dropped pumpkins, and collecting them is generally unhelpful, as you already deal criticals on headshots. A better strategy is to scope in on a pumpkin and kill any enemies attempting to pick it up.
Spy
- Picking up a Halloween pumpkin can expose your cloaked position to the enemy.
- However, if you are already in an open fight, picking one up could give you a couple of heavy shots from your revolver or give you a real boost in a knife fight.
- Wait until your uncloak has completed before picking up the pumpkin.
- If you see an enemy attempting to pick up a pumpkin, consider collecting it immediately to deny them the crit-boost.
- Maps with Halloween pumpkins
- All Halloween maps (except Helltower and Graveyard)
Magic spells
Magic Spells appear on certain Halloween maps. Players that have a Spell Book equipped can pick up Magic Spells that grant them limited-use special attacks or effects.
- Magic Spells, especially Rare Magic Spells, have spawning and access rules that are particular to each map; see the Community strategy page for each Halloween map for specific information about the Magic Spells on that map.
- Rare Magic Spells are generally strong enough to be comparable to the impact of an ÜberCharge, possibly breaking a nest or a push.
- Accordingly, they are either in limited supply (do not respawn) or are in restricted areas of the map.
- On each Halloween map, learn the distribution of Rare Magic Spells and consider how to prevent the enemy from getting them first.
- The MONOCULUS Spell excels at destroying nests.
- Remember that there are other Spells besides Overheal which heal the player upon use (e.g. Stealth, Blast Jump). Don't hesitate to use them when you need health.
- Blast Jump can be used in a low-ceiling area to regain health without taking fall damage.
- The Fireball Spell has no damage fall-off. As long as it hits its target, it will deal 100 damage and apply 5 seconds of afterburn regardless of distance. This allows you to kill or severely injure unsuspecting enemies from across the map.
- Similar to Stickybombs, the Pumpkin MIRV can be used for area denial although the pumpkins are easier to spot and destroy.
- You don't have to wait until you see an enemy to cast the Skeleton Horde Spell. You can summon them in advance and they will navigate the map on their own and hunt down foes.
- Attack enemies who are occupied with fighting the Skeletons.
- While under the effects of the Minify Spell, use your infinite jumps to remain constantly in the air, making yourself difficult to hit.
- Be cautious as the knockback applied to you is greatly amplified; most often this happens when you get attacked by an enemy Engineer's Sentry Gun.
- Avoid getting in tight areas; this negates the advantage of the Spell. Also you might get stuck and the game automatically kills you if this occurs.
- Use the third person camera to peek around corners without being seen.
- Use your high mobility to pick your fights.
- Fly high up to get a view of enemy positions on the map.
- As long as you know their locations, you can collect and use a series of Spells in a short amount of time.
- Remember to pick a safe position when the Spell is about to end.
- Maps with Magic Spells
- Bloodwater
- Brimstone
- Carnival of Carnage
- Erebus
- Gravestone
- Graveyard
- Hassle Castle
- Hellstone
- Helltower
- Los Muertos
- Monster Bash
- Moonshine Event
- Pit of Death
- Precipice
- Sinthetic
- Slasher
- Terror
Soul Gargoyles
Soul Gargoyles are a mechanic specific to certain Halloween maps. Soul Gargoyles have no benefit to game objectives; rather, they can be considered a general distraction to the team. Moreover, Soul Gargoyles only "count" during Halloween events, when their effects can count towards the item's rank, towards Scoreboard and Casual mode ranking, and towards certain Achievements or Halloween Contracts (Merasmissions). Picking up a Soul Gargoyle adds 10 Contract Points to the Primary Objective of the active Halloween Contract. The rest of the year, all the Soul Gargoyle has to offer is the sport of hunting for it.
If you want to pick up a Soul Gargoyle when Merasmus announces it:
- First, figure out whether it is in your team's territory or not.
- As you figure out where the Soul Gargoyle is (or is not) you can change class as necessary to go out and pick it up.
- If the Soul Gargoyle is in your team's territory, you might have no need to change to a faster or sneakier class.
- If you are killed when you are hunting a Soul Gargoyle:
- First, viewing the Death cam, look behind the player that killed you for any glimpse.
- Failing that, watch the spectation for glimpses of the Soul Gargoyle, using the mouse to sweep your view all around and using your fire buttons to switch between teammates (or other map objects and objectives), particularly focusing on your Scouts and Spies that are behind enemy lines.
- After you Respawn, sweep the areas between your Spawn and the active battle.
Scout
- Naturally, Scouts can cover the most ground to search for and pick up the Soul Gargoyle and return to the fight as quickly as possible.
- Bonk! Atomic Punch can help you run through the enemy to pick up the Soul Gargoyle.
Spy
- Disguised or Cloak and Dagger Spies are a choice for picking up Soul Gargoyles in enemy territory. Sneak in and pick up the Soul Gargoyle without enemies noticing.
- Mapas con Gárgolas de Almas