Difference between revisions of "Metal"
(→Gallery) |
(Arranged gallery to match source list) |
||
Line 22: | Line 22: | ||
; Dropped items | ; Dropped items | ||
− | * Fallen [[ | + | * Fallen [[Toolbox]] from an Engineer: Amount equal to the Engineer's Metal at the time of death, ranging from '''1 to 200''' Metal. If the Engineer had no Metal, gives '''100''' Metal. |
* Fallen Weapons from other players: '''100''' Metal. | * Fallen Weapons from other players: '''100''' Metal. | ||
Line 35: | Line 35: | ||
== Gallery == | == Gallery == | ||
+ | ; Ammo Boxes | ||
<gallery> | <gallery> | ||
Image:Smallammo.png|Small Ammo Pickup | Image:Smallammo.png|Small Ammo Pickup | ||
Image:Mediumammo.png|Medium Ammo Pickup | Image:Mediumammo.png|Medium Ammo Pickup | ||
Image:Largeammo.png|Large Ammo Pickup | Image:Largeammo.png|Large Ammo Pickup | ||
− | Image: | + | </gallery> |
+ | |||
+ | ;Debris | ||
+ | <gallery> | ||
+ | Image:Sapper.png|Broken Electro Sapper parts | ||
+ | Image:Dispenser.png|Broken Dispenser parts | ||
+ | Image:Teleporter.png|Broken Teleporter parts | ||
+ | Image:Sentry lvl1.png|Broken Level 1 Sentry Gun parts | ||
+ | Image:Sentry lvl2.png|Broken Level 2 Sentry Gun parts | ||
+ | Image:Sentry lvl3.png|Broken Level 3 Sentry Gun parts | ||
+ | </gallery> | ||
+ | |||
+ | ;Dropped Items | ||
+ | <gallery> | ||
+ | Image:Toolboxengineer cropped.png|Toolbox | ||
+ | </gallery> | ||
+ | |||
+ | ;Other Sources | ||
+ | <gallery> | ||
Image:Lvl1dispenser.png|Level 1 Dispenser | Image:Lvl1dispenser.png|Level 1 Dispenser | ||
Image:Lvl2dispenser.png|Level 2 Dispenser | Image:Lvl2dispenser.png|Level 2 Dispenser | ||
− | Image:Lvl3dispenser.png|Level 3 Dispenser | + | Image:Lvl3dispenser.png|Level 3 <br/> Dispenser |
− | Image:Payloads.png|[[Carts | + | Image:Payloads.png|[[Carts|Payload Carts]] |
− | + | Image:Resupplylocker.png|[[Resupply|Resupply Lockers]] | |
− | |||
− | |||
− | Image: | ||
− | |||
− | |||
− | |||
</gallery> | </gallery> | ||
Line 58: | Line 71: | ||
{{Pickup Nav}} | {{Pickup Nav}} | ||
+ | <br/> | ||
{{Engineer Nav}} | {{Engineer Nav}} |
Revision as of 18:22, 17 February 2011
For the crafting material, see Crafting.
Metal | ||
---|---|---|
| ||
Pickup Type: | Building & Ammo |
Metal is a resource unique to the Engineer and is used in the construction, upgrade and repair of buildings. The Engineer spawns with a full supply of 200 Metal. Metal can be acquired through various means, including picking up ammo boxes, weapons, and pieces of destroyed buildings.
Sources
- Ammo Boxes
All ammo crates have a 10 second respawn time.
- Small Ammo Pickup: 41 Metal
- Medium Ammo Pickup: 100 Metal
- Large Ammo Pickup: 200 Metal
- Debris
- Metal scraps created by broken Sticky Bombs: 1 Metal each.
- Broken Electro Sapper parts: 3 Metal each, 3 parts per Electro Sapper, only comes from Sappers removed from a Dispenser, total of 9 Metal.
- Broken Dispenser parts: 10 Metal each, 5 parts per Dispenser, total of 50 Metal.
- Broken Teleporter parts: 15 Metal each, 4 parts per Teleporter, total of 60 Metal.
- Broken Sentry Gun parts: 15 Metal each, 4 parts per Sentry Gun, total of 60 Metal.
- Broken Mini-Sentry Gun parts: 7 Metal each, 4 parts per Mini-Sentry, total of 28 Metal.
- Dropped items
- Fallen Toolbox from an Engineer: Amount equal to the Engineer's Metal at the time of death, ranging from 1 to 200 Metal. If the Engineer had no Metal, gives 100 Metal.
- Fallen Weapons from other players: 100 Metal.
- Other sources
- Dispensers
- Level 1 – 40 Metal every 5 seconds
- Level 2 – 50 Metal every 5 seconds
- Level 3 – 60 Metal every 5 seconds
- Payload Carts: 40 Metal every 5 seconds
- Note: unlike Dispensers, the cart has an infinite supply of metal.
- Resupply Lockers: Refills to maximum, 200 Metal.
Gallery
- Ammo Boxes
- Debris
- Dropped Items
- Other Sources
See also
|