Difference between revisions of "Fire Axe"
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'''[[April 29, 2008 Patch]]''' ([[Gold Rush Update]]) | '''[[April 29, 2008 Patch]]''' ([[Gold Rush Update]]) | ||
* Added new swing animations. | * Added new swing animations. | ||
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+ | '''[[February 14, 2011 Patch]]''' | ||
+ | * Fixed [[melee]] attacks not destroying remote detonation pipes (Stickybombs). | ||
== Gallery == | == Gallery == |
Revision as of 23:44, 3 April 2011
“ | Murr hurr mphuphurrur, hurr mph phrr.
Click to listen
— The Pyro
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” |
The Fire Axe is the default melee weapon for the Pyro. It is a stereotypical fireman's axe with a wooden handle.
In most circumstances, the Flamethrower is a better choice for targets in melee range; however, the Fire Axe is typically used on unaware enemies and for humiliation purposes, or countering a nearby enemy Pyro. The critical hit animation for the Fire Axe is a swift right to left horizontal swing.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
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Damage | ||
Base damage | 100% | 65 |
Point blank | 59-72 | |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 | |
Values are approximate and determined by community testing. |
Demonstration
Related Achievements
Pyro
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Update history
- Fixed occasional misreporting of Fire Axe damage distances to the stats system.
April 29, 2008 Patch (Gold Rush Update)
- Added new swing animations.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
Gallery
See also