Difference between revisions of "Fire Axe"

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{{Quotation|'''The Pyro'''|Murr hurr mphuphurrur, hurr mph phrr.|sound=Pyro_taunts02.wav}}
 
{{Quotation|'''The Pyro'''|Murr hurr mphuphurrur, hurr mph phrr.|sound=Pyro_taunts02.wav}}
The '''Fire Axe''' is the default [[melee]] weapon for the [[Pyro]]. It is a stereotypical fireman's axe with a wooden handle and a red axe head with a silver edge on the left and a smaller red one on the right.
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The '''Fire Axe''' is the default [[melee]] weapon for the [[Pyro]]. It is a stereotypical fireman's axe with a red axe head, silver edge and a wooden handle.
  
In most circumstances, the [[Flamethrower]] is a better choice for targets in melee range; however, the Fire Axe is typically used on unaware enemies and for humiliation purposes, or countering a nearby enemy Pyro. The swing animation for the Fire Axe is a horizontal swift right to left. On a successful [[Critical hits|crit]] the swing animation is a vertical up to down swift.
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In most circumstances, the [[Flamethrower]] is a better choice for targets in melee range; however, the Fire Axe is typically used on unaware enemies and for humiliation purposes, or countering a nearby enemy Pyro. The [[Critical hits|critical hit]] animation for the Fire Axe is a swift right to left horizontal swing. On a successful [[Critical hits|crit]] the swing animation is a vertical up to down swift.
  
 
== Damage and function times ==
 
== Damage and function times ==

Revision as of 16:56, 13 April 2011

Murr hurr mphuphurrur, hurr mph phrr.
The Pyro

The Fire Axe is the default melee weapon for the Pyro. It is a stereotypical fireman's axe with a red axe head, silver edge and a wooden handle.

In most circumstances, the Flamethrower is a better choice for targets in melee range; however, the Fire Axe is typically used on unaware enemies and for humiliation purposes, or countering a nearby enemy Pyro. The critical hit animation for the Fire Axe is a swift right to left horizontal swing. On a successful crit the swing animation is a vertical up to down swift.

Damage and function times

See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.

Demonstration

Related Achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Update history

December 20, 2007 Patch

  • Fixed occasional misreporting of Fire Axe damage distances to the stats system.

April 29, 2008 Patch (Gold Rush Update)

  • Added new swing animations.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

Gallery

See also