Difference between revisions of "Fire Axe"
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| ammo-carried = N/A | | ammo-carried = N/A | ||
| loadout = yes | | loadout = yes | ||
− | + | | quality = normal | |
− | + | | level = Level 1 Fire Axe | |
}} | }} | ||
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{{Quotation|'''The Pyro'''|Murr hurr mphuphurrur, hurr mph phrr.|sound=Pyro_taunts02.wav}} | {{Quotation|'''The Pyro'''|Murr hurr mphuphurrur, hurr mph phrr.|sound=Pyro_taunts02.wav}} | ||
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− | In most circumstances, the [[Flamethrower]] is a better choice for targets in melee range; however, the Fire Axe is typically used on unaware enemies | + | The '''Fire Axe''' is the default [[Weapons#pyromelee|melee weapon]] for the [[Pyro]] class. It is a stereotypical fireman's axe with a red axe head, silver edge, and a wooden handle. |
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+ | In most circumstances, the [[Flamethrower]] is a better choice for targets in melee range; however, the Fire Axe is typically used on unaware enemies, for humiliation purposes, or in countering a nearby enemy Pyro. The [[critical hit]] animation for the Fire Axe is a swift right to left horizontal swing. On a successful crit, the swing animation is a swift vertical up to down swing. | ||
== Damage and function times == | == Damage and function times == | ||
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| crit = 195 | | crit = 195 | ||
| minicrit = 75-101 | | minicrit = 75-101 | ||
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| function times = yes | | function times = yes | ||
| attack interval = 0.8 | | attack interval = 0.8 | ||
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{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | == Related | + | == Related achievements == |
=== {{class link|Pyro}} === | === {{class link|Pyro}} === | ||
{{Achievement table | {{Achievement table | ||
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | File:Fire Axe 1st person.png|First-person view | + | File:Fire Axe 1st person.png|First-person view |
</gallery> | </gallery> | ||
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*[[Sharpened Volcano Fragment]] | *[[Sharpened Volcano Fragment]] | ||
*[[Pyro strategy#Fire Axe|Fire Axe strategy]] | *[[Pyro strategy#Fire Axe|Fire Axe strategy]] | ||
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{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Pyro Nav}} | {{Pyro Nav}} |
Revision as of 06:07, 14 August 2011
“ | Murr hurr mphuphurrur, hurr mph phrr.
Click to listen
— The Pyro
|
” |
The Fire Axe is the default melee weapon for the Pyro class. It is a stereotypical fireman's axe with a red axe head, silver edge, and a wooden handle.
In most circumstances, the Flamethrower is a better choice for targets in melee range; however, the Fire Axe is typically used on unaware enemies, for humiliation purposes, or in countering a nearby enemy Pyro. The critical hit animation for the Fire Axe is a swift right to left horizontal swing. On a successful crit, the swing animation is a swift vertical up to down swing.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Function times | ||
Attack interval | 0.8 | |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
Pyro
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|
Update history
- Fixed occasional misreporting of Fire Axe damage distances to the stats system.
April 29, 2008 Patch (Gold Rush Update)
- Added new swing animations.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).