Difference between revisions of "Disciplinary Action"
RainbowDash (talk | contribs) m (Fixed minor grammar/spelling errors.) |
Moussekateer (talk | contribs) (description fix) |
||
Line 12: | Line 12: | ||
| loadout = yes | | loadout = yes | ||
| level = Level 10 Riding Crop | | level = Level 10 Riding Crop | ||
− | | att-1-positive = On Hit Ally: Boosts both players' speed for | + | | att-1-positive = On Hit Ally: Boosts both players' speed for several seconds |
| att-2-negative = -25% damage done | | att-2-negative = -25% damage done | ||
}} | }} | ||
Line 63: | Line 63: | ||
'''[[June 28, 2011 Patch]]''' | '''[[June 28, 2011 Patch]]''' | ||
* Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Über Update. | * Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Über Update. | ||
+ | '''[[July 1, 2011 Patch]]''' | ||
+ | * {{item server}} Changed positive attribute description from '1 sec' to 'several seconds'. | ||
== Bugs == | == Bugs == | ||
− | |||
* The Disciplinary Action uses the [[Shovel]]'s draw sound effect and its [[Critical]] swing sound effect as well as the taunt sound effect. | * The Disciplinary Action uses the [[Shovel]]'s draw sound effect and its [[Critical]] swing sound effect as well as the taunt sound effect. | ||
* The weapon's model behaves oddly - when the Soldier carrying it dies, the weapon will either disappear or float in mid-air. | * The weapon's model behaves oddly - when the Soldier carrying it dies, the weapon will either disappear or float in mid-air. |
Revision as of 01:05, 7 July 2011
“ | Let's go!
Click to listen
— The Soldier encouraging quick movement
|
” |
The Disciplinary Action is a melee weapon for the Soldier. It is a Template:W with a wooden handle and a jiggle boned leather loop at the end.
Upon striking a teammate with this weapon, both the Soldier and the receiving teammate will receive up to a 40% speed boost (capped at Scout speed) for 4 seconds. The boost is indicated by speed lines surrounding the affected class, visible both to them and any other players. Multiple teammates can be boosted at once.
Additionally, the Disciplinary Action has a longer range than most melee weapons, almost akin to the Eyelander. However, it deals 25% less damage to enemies.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 49 |
Point blank | 41-56 | |
Critical | 147 | |
Mini-crit | 56-76 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Item set
Main article: Item sets
The General's Formals | |
---|---|
Effect |
No effect |
Crafting
See also: Crafting
Blueprint
Reclaimed Metal | Pain Train | Disciplinary Action | ||
x2 | + | = |
Class Token - Soldier | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a Crafting Ingredient
Disciplinary Action | Refined Metal | Possible Results | ||||||||||||||||||
+ | x4 | = |
|
Update history
June 23, 2011 Patch (Über Update)
- The Disciplinary Action was added to the game.
- Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Über Update.
- [Item schema update] Changed positive attribute description from '1 sec' to 'several seconds'.
Bugs
- The Disciplinary Action uses the Shovel's draw sound effect and its Critical swing sound effect as well as the taunt sound effect.
- The weapon's model behaves oddly - when the Soldier carrying it dies, the weapon will either disappear or float in mid-air.
Unused Content
- There is a second set of sounds for this weapon that remain unused.
Trivia
- The Disciplinary Action's name references the infamous Slapping Incident, in which General Patton struck a private, believing he was feigning illness.
Gallery
See Also
|