Difference between revisions of "Wrench"
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|[[Image:Fistful of sappers.jpg|64px]] | |[[Image:Fistful of sappers.jpg|64px]] | ||
|width=50%|''' Fistful of Sappers ''' | |width=50%|''' Fistful of Sappers ''' | ||
− | Destroy 25 | + | Destroy 25 Sappers on buildings built by other team members. |
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|[[Image:Silent pardner.jpg|64px]] | |[[Image:Silent pardner.jpg|64px]] | ||
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|[[Image:Quick draw.jpg|64px]] | |[[Image:Quick draw.jpg|64px]] | ||
|width=50%|''' Quick Draw ''' | |width=50%|''' Quick Draw ''' | ||
− | Kill a Spy and two | + | Kill a Spy and two Sappers within 10 seconds. |
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|[[Image:Git along.jpg|64px]] | |[[Image:Git along.jpg|64px]] |
Revision as of 23:55, 17 August 2010
“ | I'm gonna beat you like a rented mule, boy!
Click to listen
— The Engineer on alternate uses for a wrench.
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” |
The Wrench is the melee weapon of the Engineer. Its primary function is the upgrade and repair of Dispensers, Teleporters, and Sentry Guns, as well as being a melee weapon. In addition, while placed buildings will construct themselves, striking them with the Wrench will cause them to build twice as fast as leaving them alone. This effect stacks with each additional Engineer striking the building with their Wrench during construction. The Wrench may also be used to remove the Spy's Electro Sappers, and is a formidable melee weapon. Its Critical hit animation is a swing from right to left. Equipping the Gunslinger or the Southern Hospitality will destroy all existing buildings.
Damage
- Base: 65 (59 to 72 damage)
- Mini-Crit: 88
- Critical hit: 195
- Damage Repaired per Hit: 105
- Upgrade Amount per Hit: 25 (Corresponding loss in metal)
- Metal Cost per Repairing Stroke: 1 + Damage / 5
- Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testing.
Related Achievements
Trivia
- Per the Sentry Instruction Manual the Wrench's full name is "Uhlman Build-Matic Wrench".
- Because Sentry Gun kills (like all kills) increase the random Crit chance, the Engineer can earn a high Crit rate without dealing much damage himself. This, combined with the 25% rate on melee weapons, leads to misconceptions about the Wrench's "unnaturally high" Crit rate.
- The in-game model for the Wrench is based off the original monkey Wrench, designed by Charles Moncky in the 19th century, not the Stillson and crescent wrenches we associate with the phrase today.
- The Wrench has Developer weapon variants.
Gallery
- Wrench 1st person cropped.png
1st person view.
See also
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