Difference between revisions of "Battalion's Backup"
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The '''Battalion's Back-up''' is a community-made secondary weapon for the [[Soldier]]. Released with the [[Mann-Conomy Update]], it appears as a bronze-coloured bugle, and gear featuring a transmitter with a folded map secured by a couple of straps with attached compass mounted on the Soldier's back. | The '''Battalion's Back-up''' is a community-made secondary weapon for the [[Soldier]]. Released with the [[Mann-Conomy Update]], it appears as a bronze-coloured bugle, and gear featuring a transmitter with a folded map secured by a couple of straps with attached compass mounted on the Soldier's back. | ||
− | The pack works essentially in reverse to the [[Buff Banner]] functionality | + | The pack works essentially in reverse to the [[Buff Banner]] functionality wise as it features primarily defensive attributes. Once a Soldier has taken 600 damage in a single life, he can blow his bugle to make all nearby teammates immune to [[Critical]] damage and have a 35% resistance to damage for 10 seconds. |
== Damage == | == Damage == |
Revision as of 09:47, 1 October 2010
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“ | Admit it: Every so often, you suspect you’re carrying your team. . . How about motivating those lazy sons of bitches to put on their war face and fight?
— Soldier Update blurb
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The Battalion's Back-up is a community-made secondary weapon for the Soldier. Released with the Mann-Conomy Update, it appears as a bronze-coloured bugle, and gear featuring a transmitter with a folded map secured by a couple of straps with attached compass mounted on the Soldier's back.
The pack works essentially in reverse to the Buff Banner functionality wise as it features primarily defensive attributes. Once a Soldier has taken 600 damage in a single life, he can blow his bugle to make all nearby teammates immune to Critical damage and have a 35% resistance to damage for 10 seconds.
Damage
None. Rage Meter requires around 200 taken damage to fill.
Function times
- Attack Interval: 10 seconds.
- Trumpeting Time: ~3 seconds
All times are in seconds. Times are approximate and determined by community testing.
Related Achievements
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Gallery
- Battalion 1st person cropped.png
1st person view.
- Battalion 1st person.png
Full 1st person view.