Difference between revisions of "Battalion's Backup"

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{{Quotation|'''The Soldier'''|Last one alive, lock the door!|sound=Soldier_battlecry04.wav}}
 
{{Quotation|'''The Soldier'''|Last one alive, lock the door!|sound=Soldier_battlecry04.wav}}
The '''Battalion's Back-up''' is a community-made secondary weapon for the [[Soldier]]. Released with the [[Mann-Conomy Update]], it appears as a bronze-coloured bugle, and gear featuring a transmitter with a folded map secured by a couple of straps with attached compass mounted on the Soldier's back.
 
  
The pack works essentially in reverse to the [[Buff Banner]] functionality wise as it features primarily defensive attributes. Once a Soldier has taken 600 damage in a single life, he can blow his bugle to make all nearby teammates immune to [[Critical]] damage and have a 35% resistance to damage for 10 seconds.
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The '''Battalion's Back-up''' is a [[secondary]] weapon for the [[Soldier]] class. It appears as a wartime radio pack featuring a transmitter, a folded map secured by a couple of straps, and an attached compass. Accompanying it is a bronze-coloured bugle.
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Working essentially in reverse to the [[Buff Banner]], this weapon aims to support teams with defense rather than offence. Once the player's Rage meter displayed in the [[HUD]] is filled through taking roughly 600 damage in a single life, the pack can be used to make all nearby teammates immune to [[Critical]] damage and have a 35% resistance to damage for 10 seconds.
  
 
== Damage ==
 
== Damage ==

Revision as of 10:15, 1 October 2010

Template:Weapon infobox

Last one alive, lock the door!
The Soldier

The Battalion's Back-up is a secondary weapon for the Soldier class. It appears as a wartime radio pack featuring a transmitter, a folded map secured by a couple of straps, and an attached compass. Accompanying it is a bronze-coloured bugle.

Working essentially in reverse to the Buff Banner, this weapon aims to support teams with defense rather than offence. Once the player's Rage meter displayed in the HUD is filled through taking roughly 600 damage in a single life, the pack can be used to make all nearby teammates immune to Critical damage and have a 35% resistance to damage for 10 seconds.

Damage

See also: Damage

None. Rage Meter requires around 200 taken damage to fill.

Function times

  • Attack Interval: 10 seconds.
  • Trumpeting Time: ~3 seconds

All times are in seconds. Times are approximate and determined by community testing.

Related Achievements

The Boostie Boys
The Boostie Boys
Buff 15 teammates with the Buff Banner in a single life.

Gallery

See also