Difference between revisions of "Fire Axe"
m (→See also: Clean Up) |
|||
Line 47: | Line 47: | ||
'''{{Patch name|2|14|2011}}''' | '''{{Patch name|2|14|2011}}''' | ||
* Fixed melee attacks not destroying remote detonation pipes (Stickybombs). | * Fixed melee attacks not destroying remote detonation pipes (Stickybombs). | ||
+ | |||
+ | == Trivia == | ||
+ | * The Fire Axes head stays red even when the [[Pyro]] using it is on the [[Blu]] team. | ||
== Gallery == | == Gallery == |
Revision as of 01:45, 26 September 2012
“ | Murr hurr mphuphurrur, hurr mph phrr.
Click to listen
— The Pyro
|
” |
The Fire Axe is the default melee weapon for the Pyro. It is a stereotypical fireman's axe with a red axe head, silver edge, and a wooden handle.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
Pyro
|
|
Update history
April 29, 2008 Patch (Gold Rush Update)
- Added new swing animations.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).