Difference between revisions of "Fire Axe"
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== Update history == | == Update history == | ||
'''{{Patch name|12|20|2007}}''' | '''{{Patch name|12|20|2007}}''' | ||
− | * Fixed occasional misreporting of Fire Axe [[damage]] distances to the | + | * Fixed occasional misreporting of Fire Axe [[damage]] distances to the stats system. |
'''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]]) | '''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]]) |
Revision as of 01:27, 3 January 2013
“ | Murr hurr mphuphurrur, hurr mph phrr.
Click to listen
— The Pyro
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” |
The Fire Axe is the default melee weapon for the Pyro. It is a stereotypical fireman's axe with a red axe head, silver edge, and a wooden handle.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
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Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
Pyro
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Update history
- Fixed occasional misreporting of Fire Axe damage distances to the stats system.
April 29, 2008 Patch (Gold Rush Update)
- Added new swing animations.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).