Difference between revisions of "Metal"
m (→This is false. I confirmed it in-game, you do not earn 200 metal. At most, 100, due to the dropped weapon) |
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; Debris | ; Debris | ||
− | * Metal scraps created by broken [[Sticky Bomb]]s: '''1''' Metal each | + | * Metal scraps created by broken [[Sticky Bomb]]s: '''1''' Metal each. |
* Broken [[Electro Sapper]] parts: '''3''' Metal each, '''3''' parts per Electro Sapper, only comes from Sappers removed from a Dispenser, total of '''9''' Metal. | * Broken [[Electro Sapper]] parts: '''3''' Metal each, '''3''' parts per Electro Sapper, only comes from Sappers removed from a Dispenser, total of '''9''' Metal. | ||
* Broken [[Dispenser]] parts: '''10''' Metal each, '''5''' parts per Dispenser, total of '''50''' Metal. | * Broken [[Dispenser]] parts: '''10''' Metal each, '''5''' parts per Dispenser, total of '''50''' Metal. |
Revision as of 01:37, 20 October 2010
For the crafting material, see Crafting.
Metal | ||
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Pickup Type: | Building & Ammo |
Metal is a resource unique to the Engineer and is used in the construction, upgrade and repair of buildings. The Engineer spawns with 200 Metal out of a maximum possible 200. Metal can be acquired through various means:
Sources
- Ammo Boxes
All ammo crates have a 10 second respawn time.
- Small Ammo Pickup: 41 Metal
- Medium Ammo Pickup: 100 Metal
- Large Ammo Pickup: 200 Metal
- Debris
- Metal scraps created by broken Sticky Bombs: 1 Metal each.
- Broken Electro Sapper parts: 3 Metal each, 3 parts per Electro Sapper, only comes from Sappers removed from a Dispenser, total of 9 Metal.
- Broken Dispenser parts: 10 Metal each, 5 parts per Dispenser, total of 50 Metal.
- Broken Teleporter parts: 15 Metal each, 4 parts per Teleporter, total of 60 Metal.
- Broken Sentry Gun parts: 15 Metal each, 4 parts per Sentry Gun, total of 60 Metal.
- Broken Combat Mini-Sentry parts: 7 Metal each, 4 parts per Mini-Sentry, total of 28 Metal.
- Dropped items
- Fallen Weapons from an Engineer: Amount equal to the Engineer's Metal at the time of death, ranging from 1 to 200 Metal. If the Engineer had no Metal, 100 Metal.
- Fallen Weapons from other players: 100 Metal.
- Other sources
- Dispensers
- Level 1 – 40 Metal every 5 seconds
- Level 2 – 50 Metal every 5 seconds
- Level 3 – 60 Metal every 5 seconds
- Carts: 40 Metal every 5 seconds
- Note: unlike Dispensers, the cart has an infinite source of metal.
- Resupply Lockers: Refills to maximum, 200 Metal.
Gallery
See also
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