Difference between revisions of "Black Box"
(added {{MannConomyNav}}) |
(→Trivia) |
||
Line 87: | Line 87: | ||
*Despite having new firing sounds, this weapon has not received any custom animations, kill icons or taunts. | *Despite having new firing sounds, this weapon has not received any custom animations, kill icons or taunts. | ||
*Like the [[Direct Hit]], when reloading, the Soldier's hand will animate as if he's putting in rockets; however, the rockets are heard, not seen. | *Like the [[Direct Hit]], when reloading, the Soldier's hand will animate as if he's putting in rockets; however, the rockets are heard, not seen. | ||
+ | *You cannot gain Health from a rocket hitting the [[Horseless Headless Horseman]]. | ||
==Demonstration== | ==Demonstration== |
Revision as of 03:03, 8 November 2010
Template:Targeted Template:Weapon infobox
“ | Each and every one of you will be sent home to your mama in a box!
Click to listen
— The Soldier on his enemies' future prospects
|
” |
The Black Box is a craftable primary weapon for the Soldier class. It appears as a black, rectangular Rocket Launcher, sporting a couple of fastening bands near the firing end and case coverings hanging open at both ends of the weapon.
For every enemy successfully hit with the Black Box, the player will be awarded 15 health points, regardless of how much damage is dealt. For example, hitting one enemy awards 15 health, and hitting two rewards 30. The Soldier will not receive health if the target is a disguise-wearing Spy or an enemy under the effects of the Medigun's ÜberCharge, however, health will still be awarded if the target is using Bonk!.
Unlike the Powerjack and Eyelander, health gained through Black Box hits cannot grant overheal. Health gains are indicated by the health counter in the HUD. The downside of this weapon is that it can only hold three rockets. This makes the Black Box a choice of survivability over ability to deal damage.
Should a Pyro successfully reflect a Black Box rocket that collides with an enemy, the health bonus will be given to the Pyro.
Contents
Damage
Range[1] | Damage per Rocket | Mini-Crit Damage | Critical damage |
---|---|---|---|
Point Blank | 105-112 | 122 | 270 |
Medium | 50-95 | ||
Long | 45-65 |
Notes
- Base: 90
- Max Ramp Up: 125% (112 damage)
- Max Fall Off: 53% (48 damage)
- Splash Damage Reduction: 1% per 2.88 Hammer units away from epicenter to a minimum of 50% at 9 feet (144 Hammer units)
- Splash Radius: 9 feet (144 Hammer units)
- Splash at 3 ft/1m: 226 Critical hit
- Splash at 6 ft/2m: 140 Critical hit
- Rocket Jump Damage to Self: 27-46
- Critical Hit: Deals same amount of self damage as a regular rocket jump.
- Splash Damage to Self: 27-89
Function times
- Attack Interval: 0.8
- Reload Base: 0.8
- Additional Reload: 0.92
Reload base is the time it takes to reload the first rocket. Additional reload is the time it takes to reload each rocket after the first. All times are in seconds. Times are approximate and determined by community testing.
Effects
- Heals 15 HP on hit (see also Healing).
Item set
The Tank Buster | |
---|---|
Effect |
Leave a Calling Card on your victims |
Blueprint
Direct Hit | Reclaimed Metal | Black Box | ||
+ | = |
Trivia
- The Black Box was originally based on the real world M202 FLASH incendiary Rocket Launcher, the four barrel holes were swapped for one due to gameplay issues.
- Larolaro, creator of this weapon, also created and submitted the Homewrecker.
- The rear lid of the Black Box is not fixed and has a jigglebone effect. This has resulted in clipping issues, most noticeably with the Buff Banner and Battalion's Backup weapons worn on the Soldier's back.
- Despite having new firing sounds, this weapon has not received any custom animations, kill icons or taunts.
- Like the Direct Hit, when reloading, the Soldier's hand will animate as if he's putting in rockets; however, the rockets are heard, not seen.
- You cannot gain Health from a rocket hitting the Horseless Headless Horseman.
Demonstration
Gallery
- Black Box 1st person cropped.png
1st person view.
See also
Footnotes
- ↑ Medium range is defined as the main resupply door to the opposite wall on the upper level of ctf_2fort. Long range is defined as battlement to battlement on ctf_2fort. Base damage is the damage done at 512 units before damage variance or bullet spread. Ramp up maxes out at 0 units. Fall off maxes out at 1024 units. Explosive damage varies depending on how it hits a player, the larger the classes hit box and the closer you are to the explosion the more damage you will take, the further away from the explosion the less damage you can take. Explosions do the most damage when they happen at the mid point of a player model, the explosion will cover more of the hit box and thus do the most damage. Damages are approximate and determined by community testing.
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|