Difference between revisions of "Iron Bomber"
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| damage = yes | | damage = yes | ||
− | | base = {{ | + | | base = 100<br/>{{Tooltip|60|Damage from a grenade exploding after the first bounce}} |
− | + | | minicrit = 135<br/>{{Tooltip|81|Damage from a grenade exploding after the first bounce}} | |
− | | crit = {{ | + | | crit = 300<br/>{{Tooltip|180|Damage from a grenade exploding after the first bounce}} |
| splash damage = yes | | splash damage = yes | ||
| splash min % = 50 | | splash min % = 50 | ||
− | | splash radius = | + | | splash radius = {{Tooltip|7.8 ft|124 HU}} |
− | | splash reduction = 1% / {{Tooltip|2. | + | | splash reduction = 1% / {{Tooltip|2.44|Hammer units}} |
− | | selfdamage = | + | | selfdamage = 38-73 |
| function times = yes | | function times = yes |
Revision as of 23:15, 23 December 2015
“ | In your language; 'Eat lead, laddies!'
Click to listen
— The Demoman on heavy grenades
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” |
The Iron Bomber is a community-created primary weapon for the Demoman. It is a quad-barreled grenade launcher with slightly-longer barrels, a wooden foregrip and stock, and a large, circular, flip-up front sight.
The grenades fired by the Iron Bomber are spherical in shape, glow, and do not bounce or roll much at all, leaving them to explode in mostly the same place as where they first collided with an object (aside from the effects of gravity). In addition, they have a 15% smaller blast radius (except for the Demoman who fired it).
The Iron Bomber was contributed to the Steam Workshop under the name "The Scotch Guardian".
Contents
[hide]Damage and function times
See also: Damage
[collapse]Damage and function times | ||
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Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | 100 60 |
Critical | 300 180 | |
Mini-crit | 135 81 | |
Splash damage | ||
Minimum splash | 50% | 7.8 ft |
Damage reduction | 1% / 2.44 | |
Self-damage | 38-73 | |
Function times | ||
Attack interval | 0.6 s | |
Reload (first) | 1.24 s | |
Reload (consecutive) | 0.6 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
See also: Crafting
Blueprint
Reclaimed Metal | Reclaimed Metal | Air Strike | Iron Bomber | |||
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Class Token - Demoman | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
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Update history
December 22, 2014 Patch (Smissmas 2014)
- The Iron Bomber was added to the game.
- Fixed missing Killstreak sheen effects for the Iron Bomber.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attributes:
- Removed damage penalty on self-detonate (was -10%).
- Reduced radius penalty from -20% to -15%.
Bugs
- The Iron Bomber uses the same reload animation as the Grenade Launcher, and shows bombs being inserted into the bottom left of the chambers and not actually being inserted into the slots.
- Due to how the model is rigged, the barrels don't spin during the firing animation.
Trivia
- The Iron Bomber's barrels were intended to turn after firing, as seen in the video on the item's submission page, but these animations were left out upon release.
Gallery
See also
[expand]Weapons |
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