Difference between revisions of "Festive weapons"

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'''Festive weapons''' are a special classification of [[items]]. They are [[Weapons]] for each class wrapped in [[Self-illumination|blinking]] [[w:Christmas lights|Christmas lights]] powered by a battery pack, similar to the ones found on the [[Industrial Festivizer]]. Some also have [[Jiggle bones|dangling]] bells, light bulbs, baubles, ribbons, or a different texture. Festive weapons were added to the game during the [[Australian Christmas 2011]], the [[Mecha Update]], the [[Smissmas 2013]] and the [[Smissmas 2014]] events. Valve seems to have discontinued new festive weapons releasing, due to 2015's Smissmas Update not featuring any new festives.
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'''Festive weapons''' are a special classification of [[items]]. They are [[Weapons]] for each class wrapped in [[Self-illumination|blinking]] [[w:Christmas lights|Christmas lights]] powered by a battery pack, similar to the ones found on the [[Industrial Festivizer]]. Some also have [[Jiggle bones|dangling]] bells, light bulbs, baubles, ribbons, or a different texture. Festive weapons were added to the game during the [[Australian Christmas 2011]], the [[Mecha Update]], the [[Smissmas 2013]] and the [[Smissmas 2014]] events.
  
 
The lights are green, yellow, and team-colored, even though the [[backpack]] icons depict both red and blue colors being on a weapon at the same time. The only exception is the [[Festive Stickybomb Launcher]]'s lights, which are all white when its default style is selected.
 
The lights are green, yellow, and team-colored, even though the [[backpack]] icons depict both red and blue colors being on a weapon at the same time. The only exception is the [[Festive Stickybomb Launcher]]'s lights, which are all white when its default style is selected.
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'''{{Patch name|12|20|2012}}''' ([[Mecha Update]])
 
'''{{Patch name|12|20|2012}}''' ([[Mecha Update]])
* Added Festive Holy Mackerel, Festive Buff Banner, Festive Axtinguisher, Festive Grenade Launcher, Festive Sandvich, Festive Frontier Justice, Festive Ubersaw, Festive Huntsman, and Festive Ambassador.
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* Added Festive Holy Mackerel, Festive Buff Banner, Festive Axtinguisher, Festive Grenade Launcher, Festive Sandvich, Festive Frontier Justice, Festive Ubersaw, Festive Huntsman and Festive Ambassador.
  
 
'''{{Patch name|1|8|2013}}'''
 
'''{{Patch name|1|8|2013}}'''

Revision as of 17:03, 30 March 2016

"Festive" redirects here. For the Festive Winter Crate, see Mann Co. Supply Crate.
Backpack Festive Scattergun.png

Festive Scattergun
Limited Level 1 Scattergun

Festive weapons are a special classification of items. They are Weapons for each class wrapped in blinking Christmas lights powered by a battery pack, similar to the ones found on the Industrial Festivizer. Some also have dangling bells, light bulbs, baubles, ribbons, or a different texture. Festive weapons were added to the game during the Australian Christmas 2011, the Mecha Update, the Smissmas 2013 and the Smissmas 2014 events.

The lights are green, yellow, and team-colored, even though the backpack icons depict both red and blue colors being on a weapon at the same time. The only exception is the Festive Stickybomb Launcher's lights, which are all white when its default style is selected.

They function exactly the same as normal weapons. The visual additions are purely cosmetic changes and have no effect on gameplay. Festive items could only be found by unlocking Naughty Winter Crates and are available in both Unique and Strange quality, though the Strange versions are much rarer.

List

Possible Festive items
Classes From Mann Co. Supply Crate series
Naughty Winter Crate Naughty Winter Crate 2012 Naughty Winter Crate 2013 Naughty Winter Crate 2014
Festive Scattergun Festive Bat Festive Holy Mackerel Festive Force-A-Nature Festive Bonk! Atomic Punch
Festive Scattergun Festive Bat Festive Holy Mackerel Festive Force-A-Nature Festive Bonk! Atomic Punch
Festive Rocket Launcher Festive Buff Banner Festive Black Box Festive Shotgun
Festive Rocket Launcher Festive Buff Banner Festive Black Box Festive Shotgun
Festive Flamethrower Festive Axtinguisher Festive Flare Gun Festive Backburner Festive Shotgun
Festive Flame Thrower Festive Axtinguisher Festive Flare Gun Festive Backburner Festive Shotgun
Festive Stickybomb Launcher Festive Grenade Launcher Festive Eyelander Festive Chargin' Targe
Festive Stickybomb Launcher Festive Grenade Launcher Festive Eyelander Festive Chargin' Targe
Festive Minigun Festive Sandvich Festive Gloves of Running Urgently Festive Shotgun
Festive Minigun Festive Sandvich Festive Gloves of Running Urgently Festive Shotgun
Festive Wrench Festive Frontier Justice Festive Wrangler Festive Shotgun
Festive Wrench Festive Frontier Justice Festive Wrangler Festive Shotgun
Festive Medi Gun Festive Ubersaw Festive Crusader's Crossbow Festive Bonesaw
Festive Medi Gun Festive Ubersaw Festive Crusader's Crossbow Festive Bonesaw
Festive Sniper Rifle Festive Huntsman Festive Jarate Festive SMG
Festive Sniper Rifle Festive Huntsman Festive Jarate Festive SMG
Festive Knife Festive Ambassador Festive Sapper Festive Revolver
Festive Knife Festive Ambassador Festive Sapper Festive Revolver

Update history

December 15, 2011 Patch (Australian Christmas 2011)
  • Added Festive Scattergun, Festive Bat, Festive Rocket Launcher, Festive Flame Thrower, Festive Sticky Launcher, Festive Minigun, Festive Wrench, Festive Medi Gun, Festive Sniper Rifle and Festive Knife.

December 19, 2011 Patch

December 23, 2011 Patch

  • [Undocumented] Updated the Festive Stickybomb Launcher's backpack icon to now show white lights.

December 20, 2012 Patch (Mecha Update)

  • Added Festive Holy Mackerel, Festive Buff Banner, Festive Axtinguisher, Festive Grenade Launcher, Festive Sandvich, Festive Frontier Justice, Festive Ubersaw, Festive Huntsman and Festive Ambassador.

January 8, 2013 Patch

  • Fixed Festive versions of weapons not completing a set when equipped.

January 16, 2013 Patch

  • Added Festive Sandvich, Festive Buff Banner, and Festive Huntsman to the list of items allowed in Medieval mode.

February 14, 2013 Patch

  • Added multicolored-lights style to the Festive Stickybomb Launcher.

March 19, 2013 Patch

  • The Festive Grenade Launcher can now accept Critical Kills strange parts.

March 27, 2013 Patch

  • Fixed the Festive Axtinguisher sometimes floating in the world after death.

June 19, 2013 Patch

  • Fixed the Festive Frontier Justice using the incorrect skin for the Blue team.

December 6, 2013 Patch

  • Updated Killstreak Kits to work on Festive variants of target weapons.

December 20, 2013 Patch (Smissmas 2013)

  • Added Festive Force-A-Nature, Festive Black Box, Festive Flare Gun, Festive Eyelander, Festive Gloves of Running Urgently, Festive Wrangler, Festive Crusader's Crossbow, Festive Jarate, and Festive Sapper.

January 9, 2014 Patch

  • Fixed not being able to use the Festive Crusader's Crossbow in Medieval mode.

January 23, 2014 Patch

  • Updated the Festive Gloves of Running Urgently to include a blue material when equipped by the Blue team.

March 5, 2014 Patch

  • Updated the Festive Crusader's Crossbow to use the same crosshair as the Huntsman.

June 18, 2014 Patch

  • [Undocumented] Updated the Festive lights.

July 8, 2014 Patch

  • Fixed some Festive weapons using the lowest LOD for the first person view.

July 17, 2014 Patch

  • Fixed the Festive Sapper not having a skin for the Blu team.

September 10, 2014 Patch

  • Fixed the Festive Force-A-Nature using the wrong taunt animation.
  • [Undocumented] Fixed Scout not using specific voice responses while "force jumping" with Festive Force-A-Nature.

September 17, 2014 Patch

  • Added the Limited attribute to Festive weapons.

December 22, 2014 Patch (Smissmas 2014)

  • Added Festive Bonk! Atomic Punch, Festive Backburner, Festive Chargin' Targe, Festive Bonesaw, Festive SMG, Festive Revolver and Festive Shotgun.

April 29, 2015 Patch

  • Fixed the Festive Targe not using the correct Blue team material.

July 3, 2015 Patch

  • Fixed weapons with attached models not rendering their attachments.

July 6, 2015 Patch

  • Fixed some weapons not displaying their attachments when dropped.

August 19, 2015 Patch

  • Fixed an issue with the Festive Revolver not drawing correctly.

January 7, 2016 Patch

  • [Undocumented] Fixed the Festive Wrench not showing the lights in client view.

Bugs

  • Festive Axtinguisher, Festive Chargin' Targe and Festive Sandvich do not glow when crit-boosted.

Gallery

Scout weapons

Soldier weapons

Pyro weapons

Demoman weapons

Heavy weapons

Engineer weapons

Medic weapons

Sniper weapons

Spy weapons

See also